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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/plugins/control_editor_plugin.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'tools/editor/plugins/control_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/control_editor_plugin.cpp825
1 files changed, 825 insertions, 0 deletions
diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp
new file mode 100644
index 0000000000..8d8e107f41
--- /dev/null
+++ b/tools/editor/plugins/control_editor_plugin.cpp
@@ -0,0 +1,825 @@
+/*************************************************************************/
+/* control_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#if 0
+#include "control_editor_plugin.h"
+#include "print_string.h"
+#include "editor_node.h"
+#include "os/keyboard.h"
+#include "scene/main/viewport.h"
+
+void ControlEditor::_add_control(Control *p_control,const EditInfo& p_info) {
+
+ if (controls.has(p_control))
+ return;
+
+ controls.insert(p_control,p_info);
+ p_control->call_deferred("connect","visibility_changed",this,"_visibility_changed",varray(p_control->get_instance_ID()));
+}
+
+void ControlEditor::_remove_control(Control *p_control) {
+
+ p_control->call_deferred("disconnect","visibility_changed",this,"_visibility_changed");
+ controls.erase(p_control);
+}
+void ControlEditor::_clear_controls(){
+
+ while(controls.size())
+ _remove_control(controls.front()->key());
+}
+
+void ControlEditor::_visibility_changed(ObjectID p_control) {
+
+ Object *c = ObjectDB::get_instance(p_control);
+ if (!c)
+ return;
+ Control *ct = c->cast_to<Control>();
+ if (!ct)
+ return;
+
+ _remove_control(ct);
+}
+
+
+void ControlEditor::_node_removed(Node *p_node) {
+
+ Control *control = (Control*)p_node; //not a good cast, but safe
+ if (controls.has(control))
+ _remove_control(control);
+
+ if (current_window==p_node) {
+ _clear_controls();
+ }
+ update();
+}
+
+// slow as hell
+Control* ControlEditor::_select_control_at_pos(const Point2& p_pos,Node* p_node) {
+
+ for (int i=p_node->get_child_count()-1;i>=0;i--) {
+
+ Control *r=_select_control_at_pos(p_pos,p_node->get_child(i));
+ if (r)
+ return r;
+ }
+
+ Control *c=p_node->cast_to<Control>();
+
+ if (c) {
+ Rect2 rect = c->get_window_rect();
+ if (c->get_window()==current_window) {
+ rect.pos=transform.xform(rect.pos).floor();
+ }
+ if (rect.has_point(p_pos))
+ return c;
+ }
+
+ return NULL;
+}
+
+
+void ControlEditor::_key_move(const Vector2& p_dir, bool p_snap) {
+
+ if (drag!=DRAG_NONE)
+ return;
+
+ Vector2 motion=p_dir;
+ if (p_snap)
+ motion*=snap_val->get_text().to_double();
+
+ undo_redo->create_action("Edit Control");
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+ Control *control = E->key();
+ undo_redo->add_do_method(control,"set_pos",control->get_pos()+motion);
+ undo_redo->add_undo_method(control,"set_pos",control->get_pos());
+ }
+ undo_redo->commit_action();
+}
+
+
+void ControlEditor::_input_event(InputEvent p_event) {
+
+ if (p_event.type==InputEvent::MOUSE_BUTTON) {
+
+ const InputEventMouseButton &b=p_event.mouse_button;
+
+ if (b.button_index==BUTTON_RIGHT) {
+
+ if (controls.size() && drag!=DRAG_NONE) {
+ //cancel drag
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+ Control *control = E->key();
+ control->set_pos(E->get().drag_pos);
+ control->set_size(E->get().drag_size);
+ }
+
+ } else if (b.pressed) {
+ popup->set_pos(Point2(b.x,b.y));
+ popup->popup();
+ }
+ return;
+ }
+ //if (!controls.size())
+ // return;
+
+ if (b.button_index!=BUTTON_LEFT)
+ return;
+
+ if (!b.pressed) {
+
+ if (drag!=DRAG_NONE) {
+
+ if (undo_redo) {
+
+ undo_redo->create_action("Edit Control");
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+ Control *control = E->key();
+ undo_redo->add_do_method(control,"set_pos",control->get_pos());
+ undo_redo->add_do_method(control,"set_size",control->get_size());
+ undo_redo->add_undo_method(control,"set_pos",E->get().drag_pos);
+ undo_redo->add_undo_method(control,"set_size",E->get().drag_size);
+ }
+ undo_redo->commit_action();
+ }
+
+ drag=DRAG_NONE;
+
+ }
+ return;
+ }
+
+
+ if (controls.size()==1) {
+ //try single control edit
+ Control *control = controls.front()->key();
+ ERR_FAIL_COND(!current_window);
+
+ Rect2 rect=control->get_window_rect();
+ Point2 ofs=Point2();//get_global_pos();
+ Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
+ Point2 click=Point2(b.x,b.y);
+ click = transform.affine_inverse().xform(click);
+ Size2 handle_size=Size2(handle_len,handle_len);
+
+ drag = DRAG_NONE;
+
+ if (Rect2(draw_rect.pos-handle_size,handle_size).has_point(click))
+ drag=DRAG_TOP_LEFT;
+ else if (Rect2(draw_rect.pos+draw_rect.size,handle_size).has_point(click))
+ drag=DRAG_BOTTOM_RIGHT;
+ else if(Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size).has_point(click))
+ drag=DRAG_TOP_RIGHT;
+ else if (Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size).has_point(click))
+ drag=DRAG_BOTTOM_LEFT;
+ else if (Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size).has_point(click))
+ drag=DRAG_TOP;
+ else if( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
+ drag=DRAG_LEFT;
+ else if ( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size).has_point(click))
+ drag=DRAG_BOTTOM;
+ else if( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size).has_point(click))
+ drag=DRAG_RIGHT;
+
+ if (drag!=DRAG_NONE) {
+ drag_from=click;
+ controls[control].drag_pos=control->get_pos();
+ controls[control].drag_size=control->get_size();
+ controls[control].drag_limit=drag_from+controls[control].drag_size-control->get_minimum_size();
+ return;
+ }
+
+
+ }
+
+ //multi control edit
+
+ Point2 click=Point2(b.x,b.y);
+ Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
+ if (!scene)
+ return;
+ /*
+ if (current_window) {
+ //no window.... ?
+ click-=current_window->get_scroll();
+ }*/
+ Control *c=_select_control_at_pos(click, scene);
+
+ Node* n = c;
+ while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_type("Control"))) {
+ n = n->get_parent();
+ };
+ c = n->cast_to<Control>();
+
+
+ if (b.mod.control) { //additive selection
+
+ if (!c)
+ return; //nothing to add
+
+ if (current_window && controls.size() && c->get_window()!=current_window)
+ return; //cant multiple select from multiple windows
+
+ if (!controls.size())
+ current_window=c->get_window();
+
+ if (controls.has(c)) {
+ //already in here, erase it
+ _remove_control(c);
+ update();
+ return;
+ }
+
+ //check parents!
+ Control *parent = c->get_parent()->cast_to<Control>();
+
+ while(parent) {
+
+ if (controls.has(parent))
+ return; //a parent is already selected, so this is pointless
+ parent=parent->get_parent()->cast_to<Control>();
+ }
+
+ //check childrens of everything!
+ List<Control*> to_erase;
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+ parent = E->key()->get_parent()->cast_to<Control>();
+ while(parent) {
+ if (parent==c) {
+ to_erase.push_back(E->key());
+ break;
+ }
+ parent=parent->get_parent()->cast_to<Control>();
+ }
+ }
+
+ while(to_erase.size()) {
+ _remove_control(to_erase.front()->get());
+ to_erase.pop_front();
+ }
+
+ _add_control(c,EditInfo());
+ update();
+ } else {
+ //regular selection
+ if (!c) {
+ _clear_controls();
+ update();
+ return;
+ }
+
+ if (!controls.has(c)) {
+ _clear_controls();
+ current_window=c->get_window();
+ _add_control(c,EditInfo());
+ //reselect
+ if (get_scene()->is_editor_hint()) {
+ get_scene()->get_root_node()->call("edit_node",c);
+ }
+
+ }
+
+
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ EditInfo &ei=E->get();
+ Control *control=E->key();
+ ei.drag_pos=control->get_pos();
+ ei.drag_size=control->get_size();
+ ei.drag_limit=drag_from+ei.drag_size-control->get_minimum_size();
+ }
+
+ drag=DRAG_ALL;
+ drag_from=click;
+ update();
+ }
+
+ }
+
+ if (p_event.type==InputEvent::MOUSE_MOTION) {
+
+ const InputEventMouseMotion &m=p_event.mouse_motion;
+
+ if (drag==DRAG_NONE || !current_window)
+ return;
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ Control *control = E->key();
+ Point2 control_drag_pos=E->get().drag_pos;
+ Point2 control_drag_size=E->get().drag_size;
+ Point2 control_drag_limit=E->get().drag_limit;
+
+ Point2 pos=Point2(m.x,m.y);
+ pos = transform.affine_inverse().xform(pos);
+
+ switch(drag) {
+ case DRAG_ALL: {
+
+ control->set_pos( snapify(control_drag_pos+(pos-drag_from)) );
+ } break;
+ case DRAG_RIGHT: {
+
+ control->set_size( snapify(Size2(control_drag_size.width+(pos-drag_from).x,control_drag_size.height)) );
+ } break;
+ case DRAG_BOTTOM: {
+
+ control->set_size( snapify(Size2(control_drag_size.width,control_drag_size.height+(pos-drag_from).y)) );
+ } break;
+ case DRAG_BOTTOM_RIGHT: {
+
+ control->set_size( snapify(control_drag_size+(pos-drag_from)) );
+ } break;
+ case DRAG_TOP_LEFT: {
+
+ if(pos.x>control_drag_limit.x)
+ pos.x=control_drag_limit.x;
+ if(pos.y>control_drag_limit.y)
+ pos.y=control_drag_limit.y;
+
+ Point2 old_size = control->get_size();
+ Point2 new_pos = snapify(control_drag_pos+(pos-drag_from));
+ Point2 new_size = old_size + (control->get_pos() - new_pos);
+
+ control->set_pos( new_pos );
+ control->set_size( new_size );
+ } break;
+ case DRAG_TOP: {
+
+ if(pos.y>control_drag_limit.y)
+ pos.y=control_drag_limit.y;
+
+ Point2 old_size = control->get_size();
+ Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
+ Point2 new_size = old_size + (control->get_pos() - new_pos);
+
+ control->set_pos( new_pos );
+ control->set_size( new_size );
+ } break;
+ case DRAG_LEFT: {
+
+ if(pos.x>control_drag_limit.x)
+ pos.x=control_drag_limit.x;
+
+ Point2 old_size = control->get_size();
+ Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
+ Point2 new_size = old_size + (control->get_pos() - new_pos);
+
+ control->set_pos( new_pos );
+ control->set_size( new_size );
+
+ } break;
+ case DRAG_TOP_RIGHT: {
+
+ if(pos.y>control_drag_limit.y)
+ pos.y=control_drag_limit.y;
+
+ Point2 old_size = control->get_size();
+ Point2 new_pos = snapify(control_drag_pos+Point2(0,pos.y-drag_from.y));
+
+ float new_size_y = Point2( old_size + (control->get_pos() - new_pos)).y;
+ float new_size_x = snapify(control_drag_size+Point2(pos.x-drag_from.x,0)).x;
+
+ control->set_pos( new_pos );
+ control->set_size( Point2(new_size_x, new_size_y) );
+ } break;
+ case DRAG_BOTTOM_LEFT: {
+
+ if(pos.x>control_drag_limit.x)
+ pos.x=control_drag_limit.x;
+
+ Point2 old_size = control->get_size();
+ Point2 new_pos = snapify(control_drag_pos+Point2(pos.x-drag_from.x,0));
+
+ float new_size_y = snapify(control_drag_size+Point2(0,pos.y-drag_from.y)).y;
+ float new_size_x = Point2( old_size + (control->get_pos() - new_pos)).x;
+
+ control->set_pos( new_pos );
+ control->set_size( Point2(new_size_x, new_size_y) );
+
+
+ } break;
+
+ default:{}
+ }
+ }
+ }
+
+ if (p_event.type==InputEvent::KEY) {
+
+ const InputEventKey &k=p_event.key;
+
+ if (k.pressed) {
+
+ if (k.scancode==KEY_UP)
+ _key_move(Vector2(0,-1),k.mod.shift);
+ else if (k.scancode==KEY_DOWN)
+ _key_move(Vector2(0,1),k.mod.shift);
+ else if (k.scancode==KEY_LEFT)
+ _key_move(Vector2(-1,0),k.mod.shift);
+ else if (k.scancode==KEY_RIGHT)
+ _key_move(Vector2(1,0),k.mod.shift);
+ }
+
+ }
+
+
+}
+
+
+bool ControlEditor::get_remove_list(List<Node*> *p_list) {
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ p_list->push_back(E->key());
+ }
+
+ return !p_list->empty();
+}
+
+void ControlEditor::_update_scroll(float) {
+
+ if (updating_scroll)
+ return;
+
+ if (!current_window)
+ return;
+
+ Point2 ofs;
+ ofs.x=h_scroll->get_val();
+ ofs.y=v_scroll->get_val();
+
+// current_window->set_scroll(-ofs);
+
+ transform=Matrix32();
+
+ transform.scale_basis(Size2(zoom,zoom));
+ transform.elements[2]=-ofs*zoom;
+
+
+ RID viewport = editor->get_scene_root()->get_viewport();
+
+ VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
+
+ update();
+
+}
+
+void ControlEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_PROCESS) {
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ Control *control = E->key();
+ Rect2 r=control->get_window_rect();
+ if (r != E->get().last_rect ) {
+ update();
+ E->get().last_rect=r;
+ }
+ }
+
+ }
+
+ if (p_what==NOTIFICATION_CHILDREN_CONFIGURED) {
+
+ get_scene()->connect("node_removed",this,"_node_removed");
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ // TODO fetch the viewport?
+ /*
+ if (!control) {
+ h_scroll->hide();
+ v_scroll->hide();
+ return;
+ }
+ */
+ _update_scrollbars();
+
+ if (!current_window)
+ return;
+
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ Control *control = E->key();
+
+ Rect2 rect=control->get_window_rect();
+ RID ci=get_canvas_item();
+ VisualServer::get_singleton()->canvas_item_set_clip(ci,true);
+ Point2 ofs=Point2();//get_global_pos();
+ Rect2 draw_rect=Rect2(rect.pos-ofs,rect.size);
+ draw_rect.pos = transform.xform(draw_rect.pos);
+ Color light_edit_color=Color(1.0,0.8,0.8);
+ Color dark_edit_color=Color(0.4,0.1,0.1);
+ Size2 handle_size=Size2(handle_len,handle_len);
+
+#define DRAW_RECT( m_rect, m_color )\
+VisualServer::get_singleton()->canvas_item_add_rect(ci,m_rect,m_color);
+
+#define DRAW_EMPTY_RECT( m_rect, m_color )\
+ DRAW_RECT( Rect2(m_rect.pos,Size2(m_rect.size.width,1)), m_color );\
+ DRAW_RECT(Rect2(Point2(m_rect.pos.x,m_rect.pos.y+m_rect.size.height-1),Size2(m_rect.size.width,1)), m_color);\
+ DRAW_RECT(Rect2(m_rect.pos,Size2(1,m_rect.size.height)), m_color);\
+ DRAW_RECT(Rect2(Point2(m_rect.pos.x+m_rect.size.width-1,m_rect.pos.y),Size2(1,m_rect.size.height)), m_color);
+
+#define DRAW_BORDER_RECT( m_rect, m_border_color,m_color )\
+ DRAW_RECT( m_rect, m_color );\
+ DRAW_EMPTY_RECT( m_rect, m_border_color );
+
+ DRAW_EMPTY_RECT( draw_rect.grow(2), light_edit_color );
+ DRAW_EMPTY_RECT( draw_rect.grow(1), dark_edit_color );
+
+ if (controls.size()==1) {
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos-handle_size,handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+draw_rect.size,handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,-handle_size.y),handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.x,draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
+
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),-handle_size.height),handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(-handle_size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(Math::floor((draw_rect.size.width-handle_size.x)/2.0),draw_rect.size.height),handle_size), light_edit_color,dark_edit_color );
+ DRAW_BORDER_RECT( Rect2(draw_rect.pos+Point2(draw_rect.size.width,Math::floor((draw_rect.size.height-handle_size.y)/2.0)),handle_size), light_edit_color,dark_edit_color );
+ }
+
+ //DRAW_EMPTY_RECT( Rect2( current_window->get_scroll()-Point2(1,1), get_size()+Size2(2,2)), Color(0.8,0.8,1.0,0.8) );
+ E->get().last_rect = rect;
+ }
+ }
+}
+
+void ControlEditor::edit(Control *p_control) {
+
+ drag=DRAG_NONE;
+
+ _clear_controls();
+ _add_control(p_control,EditInfo());
+ current_window=p_control->get_window();
+ update();
+
+}
+
+
+void ControlEditor::_find_controls_span(Node *p_node, Rect2& r_rect) {
+
+ if (!editor->get_scene())
+ return;
+
+ if (p_node!=editor->get_edited_scene() && p_node->get_owner()!=editor->get_edited_scene())
+ return;
+
+ if (p_node->cast_to<Control>()) {
+ Control *c = p_node->cast_to<Control>();
+ if (c->get_viewport() != editor->get_viewport()->get_viewport())
+ return; //bye, it's in another viewport
+
+ if (!c->get_parent_control()) {
+
+ Rect2 span = c->get_subtree_span_rect();
+ r_rect.merge(span);
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+
+ _find_controls_span(p_node->get_child(i),r_rect);
+ }
+}
+
+void ControlEditor::_update_scrollbars() {
+
+
+ if (!editor->get_scene()) {
+ h_scroll->hide();
+ v_scroll->hide();
+ return;
+ }
+
+ updating_scroll=true;
+
+
+ Size2 size = get_size();
+ Size2 hmin = h_scroll->get_minimum_size();
+ Size2 vmin = v_scroll->get_minimum_size();
+
+ v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
+ v_scroll->set_end( Point2(size.width, size.height) );
+
+ h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
+ h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
+
+
+ Rect2 local_rect = Rect2(Point2(),get_size()-Size2(vmin.width,hmin.height));
+
+ Rect2 control_rect=local_rect;
+ if (editor->get_edited_scene())
+ _find_controls_span(editor->get_edited_scene(),control_rect);
+ control_rect.pos*=zoom;
+ control_rect.size*=zoom;
+
+ /*
+ for(ControlMap::Element *E=controls.front();E;E=E->next()) {
+
+ Control *control = E->key();
+ Rect2 r = control->get_window()->get_subtree_span_rect();
+ if (E==controls.front()) {
+ control_rect = r.merge(local_rect);
+ } else {
+ control_rect = control_rect.merge(r);
+ }
+ }
+
+ */
+ Point2 ofs;
+
+
+ if (control_rect.size.height <= local_rect.size.height) {
+
+ v_scroll->hide();
+ ofs.y=0;
+ } else {
+
+ v_scroll->show();
+ v_scroll->set_min(control_rect.pos.y);
+ v_scroll->set_max(control_rect.pos.y+control_rect.size.y);
+ v_scroll->set_page(local_rect.size.y);
+ ofs.y=-v_scroll->get_val();
+ }
+
+ if (control_rect.size.width <= local_rect.size.width) {
+
+ h_scroll->hide();
+ ofs.x=0;
+ } else {
+
+ h_scroll->show();
+ h_scroll->set_min(control_rect.pos.x);
+ h_scroll->set_max(control_rect.pos.x+control_rect.size.x);
+ h_scroll->set_page(local_rect.size.x);
+ ofs.x=-h_scroll->get_val();
+ }
+
+// transform=Matrix32();
+ transform.elements[2]=ofs*zoom;
+ RID viewport = editor->get_scene_root()->get_viewport();
+ VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,transform);
+
+// transform.scale_basis(Vector2(zoom,zoom));
+ updating_scroll=false;
+
+}
+
+
+Point2i ControlEditor::snapify(const Point2i& p_pos) const {
+
+ bool active=popup->is_item_checked(0);
+ int snap = snap_val->get_text().to_int();
+
+ if (!active || snap<1)
+ return p_pos;
+
+ Point2i pos=p_pos;
+ pos.x-=pos.x%snap;
+ pos.y-=pos.y%snap;
+ return pos;
+
+
+}
+void ControlEditor::_popup_callback(int p_op) {
+
+ switch(p_op) {
+
+ case SNAP_USE: {
+
+ popup->set_item_checked(0,!popup->is_item_checked(0));
+ } break;
+ case SNAP_CONFIGURE: {
+ snap_dialog->popup_centered(Size2(200,85));
+ } break;
+ }
+}
+
+void ControlEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method("_input_event",&ControlEditor::_input_event);
+ ObjectTypeDB::bind_method("_node_removed",&ControlEditor::_node_removed);
+ ObjectTypeDB::bind_method("_update_scroll",&ControlEditor::_update_scroll);
+ ObjectTypeDB::bind_method("_popup_callback",&ControlEditor::_popup_callback);
+ ObjectTypeDB::bind_method("_visibility_changed",&ControlEditor::_visibility_changed);
+}
+
+ControlEditor::ControlEditor(EditorNode *p_editor) {
+
+ editor=p_editor;
+ h_scroll = memnew( HScrollBar );
+ v_scroll = memnew( VScrollBar );
+
+ add_child(h_scroll);
+ add_child(v_scroll);
+ h_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
+ v_scroll->connect("value_changed", this,"_update_scroll",Vector<Variant>(),true);
+
+
+ updating_scroll=false;
+ set_focus_mode(FOCUS_ALL);
+ handle_len=10;
+
+ popup=memnew( PopupMenu );
+ popup->add_check_item("Use Snap");
+ popup->add_item("Configure Snap..");
+ add_child(popup);
+
+ snap_dialog = memnew( ConfirmationDialog );
+ snap_dialog->get_ok()->hide();
+ snap_dialog->get_cancel()->set_text("Close");
+ add_child(snap_dialog);
+
+ Label *l = memnew(Label);
+ l->set_text("Snap:");
+ l->set_pos(Point2(5,5));
+ snap_dialog->add_child(l);
+
+ snap_val=memnew(LineEdit);
+ snap_val->set_text("5");
+ snap_val->set_anchor(MARGIN_RIGHT,ANCHOR_END);
+ snap_val->set_begin(Point2(15,25));
+ snap_val->set_end(Point2(10,25));
+ snap_dialog->add_child(snap_val);
+
+ popup->connect("item_pressed", this,"_popup_callback");
+ current_window=NULL;
+
+ zoom=0.5;
+}
+
+
+void ControlEditorPlugin::edit(Object *p_object) {
+
+ control_editor->set_undo_redo(&get_undo_redo());
+ control_editor->edit(p_object->cast_to<Control>());
+}
+
+bool ControlEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("Control");
+}
+
+void ControlEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ control_editor->show();
+ control_editor->set_process(true);
+ } else {
+
+ control_editor->hide();
+ control_editor->set_process(false);
+ }
+
+}
+
+ControlEditorPlugin::ControlEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ control_editor = memnew( ControlEditor(editor) );
+ editor->get_viewport()->add_child(control_editor);
+ control_editor->set_area_as_parent_rect();
+ control_editor->hide();
+
+
+
+}
+
+
+ControlEditorPlugin::~ControlEditorPlugin()
+{
+}
+
+
+#endif