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authorJuan Linietsky <reduzio@gmail.com>2016-10-03 16:33:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-03 21:35:16 +0200
commit22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch)
treea817195c08d4713a70ca014a3f63f5937934fe36 /tools/editor/plugins/baked_light_baker.h
parent78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff)
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
Diffstat (limited to 'tools/editor/plugins/baked_light_baker.h')
-rw-r--r--tools/editor/plugins/baked_light_baker.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/tools/editor/plugins/baked_light_baker.h b/tools/editor/plugins/baked_light_baker.h
index d0fddf5563..99340fcbe8 100644
--- a/tools/editor/plugins/baked_light_baker.h
+++ b/tools/editor/plugins/baked_light_baker.h
@@ -34,6 +34,8 @@
#include "scene/3d/mesh_instance.h"
#include "os/thread.h"
+#if 0
+
class BakedLightBaker {
public:
@@ -375,3 +377,4 @@ public:
};
#endif // BAKED_LIGHT_BAKER_H
+#endif