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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 14:21:25 +0100
commit49c065d29ca07040c3fd810026121164ad86b247 (patch)
tree285176e0c80a41c22c3e8f171024472cfdc7d765 /tools/editor/multi_node_edit.h
parent532f6d4b431f940432e82b7fc7826652b7a4520d (diff)
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
Diffstat (limited to 'tools/editor/multi_node_edit.h')
-rw-r--r--tools/editor/multi_node_edit.h65
1 files changed, 0 insertions, 65 deletions
diff --git a/tools/editor/multi_node_edit.h b/tools/editor/multi_node_edit.h
deleted file mode 100644
index 26e557c1cb..0000000000
--- a/tools/editor/multi_node_edit.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*************************************************************************/
-/* multi_node_edit.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef MULTI_NODE_EDIT_H
-#define MULTI_NODE_EDIT_H
-
-#include "scene/main/node.h"
-
-class MultiNodeEdit : public Reference {
-
- GDCLASS(MultiNodeEdit,Reference);
-
- List<NodePath> nodes;
- struct PLData {
- int uses;
- PropertyInfo info;
- };
-
- bool _set_impl(const StringName& p_name, const Variant& p_value, const String& p_field);
-
-
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
-public:
-
-
-
- void clear_nodes();
- void add_node(const NodePath& p_node);
-
- void set_property_field(const StringName& p_property, const Variant& p_value, const String& p_field);
-
- MultiNodeEdit();
-};
-
-#endif // MULTI_NODE_EDIT_H