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authorJuan Linietsky <reduzio@gmail.com>2015-09-03 23:24:55 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-09-03 23:24:55 -0300
commitb0aa49accbd7e45dae38f1bd43b0fbdd11714211 (patch)
treef9173780301097b0da9bba0203402c33036ea72d /tools/editor/io_plugins
parent7900d5daf21434a9396894a7c3ac360c03938770 (diff)
merged some stuff for okam
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp245
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp85
2 files changed, 200 insertions, 130 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index d510333a32..d57cff850e 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -710,10 +710,126 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
//find largest source..
+ /************************/
+ /* ADD WEIGHTS IF EXIST */
+ /************************/
+
+ Map<int,Vector<Collada::Vertex::Weight> > pre_weights;
+
+ bool has_weights=false;
+
+ if (skin_controller) {
+
+ const Collada::SkinControllerData::Source *weight_src=NULL;
+ int weight_ofs=0;
+
+ if (skin_controller->weights.sources.has("WEIGHT")) {
+
+ String weight_id = skin_controller->weights.sources["WEIGHT"].source;
+ weight_ofs = skin_controller->weights.sources["WEIGHT"].offset;
+ if (skin_controller->sources.has(weight_id)) {
+
+ weight_src = &skin_controller->sources[weight_id];
+
+ }
+ }
+
+ int joint_ofs=0;
+
+ if (skin_controller->weights.sources.has("JOINT")) {
+
+ joint_ofs = skin_controller->weights.sources["JOINT"].offset;
+ }
+
+ //should be OK, given this was pre-checked.
+
+ int index_ofs=0;
+ int wstride = skin_controller->weights.sources.size();
+ for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) {
+
+ int amount = skin_controller->weights.sets[w_i];
+
+ Vector<Collada::Vertex::Weight> weights;
+
+ for (int a_i=0;a_i<amount;a_i++) {
+
+ Collada::Vertex::Weight w;
+
+ int read_from = index_ofs+a_i*wstride;
+ ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA);
+ int weight_index = skin_controller->weights.indices[read_from+weight_ofs];
+ ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA);
+
+ w.weight = weight_src->array[weight_index];
+
+ int bone_index = skin_controller->weights.indices[read_from+joint_ofs];
+ if (bone_index==-1)
+ continue; //ignore this weight (refers to bind shape)
+ ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA);
+
+ w.bone_idx=bone_remap[bone_index];
+
+
+ weights.push_back(w);
+ }
+
+ /* FIX WEIGHTS */
+
+
+
+ weights.sort();
+
+ if (weights.size()>4) {
+ //cap to 4 and make weights add up 1
+ weights.resize(4);
+
+ }
+
+ //make sure weights allways add up to 1
+ float total=0;
+ for(int i=0;i<weights.size();i++)
+ total+=weights[i].weight;
+ if (total)
+ for(int i=0;i<weights.size();i++)
+ weights[i].weight/=total;
+
+ if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0
+ //no weights assigned
+ Collada::Vertex::Weight w;
+ w.bone_idx=0;
+ w.weight=1.0;
+ weights.clear();
+ weights.push_back(w);
+
+ }
+
+ pre_weights[w_i]=weights;
+
+ /*
+ for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) {
+
+ int dst = E->get();
+ ERR_EXPLAIN("invalid vertex index in array");
+ ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA);
+ vertex_array[dst].weights=weights;
+
+ }*/
+
+
+
+
+ index_ofs+=wstride*amount;
+
+ }
+
+ //vertices need to be localized
+ has_weights=true;
+
+ }
Set<Collada::Vertex> vertex_set; //vertex set will be the vertices
List<int> indices_list; //indices will be the indices
- Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph)
+ //Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph)
/**************************/
/* CREATE PRIMITIVE ARRAY */
@@ -753,11 +869,16 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
if (!p_optimize)
vertex.uid=vertidx++;
+
+
int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers)
int vertex_pos = (vertex_src->stride?vertex_src->stride:3) * vertex_index;
ERR_FAIL_INDEX_V(vertex_pos,vertex_src->array.size(),ERR_INVALID_DATA);
vertex.vertex=Vector3(vertex_src->array[vertex_pos+0],vertex_src->array[vertex_pos+1],vertex_src->array[vertex_pos+2]);
+ if (pre_weights.has(vertex_index)) {
+ vertex.weights=pre_weights[vertex_index];
+ }
if (normal_src) {
@@ -836,9 +957,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
vertex_set.insert(vertex);
}
- if (!vertex_map.has(vertex_index))
+ /* if (!vertex_map.has(vertex_index))
vertex_map[vertex_index]=Set<int>();
- vertex_map[vertex_index].insert(index); //should be outside..
+ vertex_map[vertex_index].insert(index); //should be outside..*/
//build triangles if needed
if (j==0)
prev2[0]=index;
@@ -874,120 +995,10 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
vertex_array[F->get().idx]=F->get();
}
- /************************/
- /* ADD WEIGHTS IF EXIST */
- /************************/
-
-
- bool has_weights=false;
-
- if (skin_controller) {
-
- const Collada::SkinControllerData::Source *weight_src=NULL;
- int weight_ofs=0;
-
- if (skin_controller->weights.sources.has("WEIGHT")) {
-
- String weight_id = skin_controller->weights.sources["WEIGHT"].source;
- weight_ofs = skin_controller->weights.sources["WEIGHT"].offset;
- if (skin_controller->sources.has(weight_id)) {
-
- weight_src = &skin_controller->sources[weight_id];
-
- }
- }
-
- int joint_ofs=0;
-
- if (skin_controller->weights.sources.has("JOINT")) {
-
- joint_ofs = skin_controller->weights.sources["JOINT"].offset;
- }
-
- //should be OK, given this was pre-checked.
-
- int index_ofs=0;
- int wstride = skin_controller->weights.sources.size();
- for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) {
-
- int amount = skin_controller->weights.sets[w_i];
-
- if (vertex_map.has(w_i)) { //vertex may no longer be here, don't bother converting
- Vector<Collada::Vertex::Weight> weights;
-
- for (int a_i=0;a_i<amount;a_i++) {
-
- Collada::Vertex::Weight w;
-
- int read_from = index_ofs+a_i*wstride;
- ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA);
- int weight_index = skin_controller->weights.indices[read_from+weight_ofs];
- ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA);
-
- w.weight = weight_src->array[weight_index];
-
- int bone_index = skin_controller->weights.indices[read_from+joint_ofs];
- if (bone_index==-1)
- continue; //ignore this weight (refers to bind shape)
- ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA);
-
- w.bone_idx=bone_remap[bone_index];
-
-
- weights.push_back(w);
- }
-
- /* FIX WEIGHTS */
-
-
-
- weights.sort();
-
- if (weights.size()>4) {
- //cap to 4 and make weights add up 1
- weights.resize(4);
-
- }
-
- //make sure weights allways add up to 1
- float total=0;
- for(int i=0;i<weights.size();i++)
- total+=weights[i].weight;
- if (total)
- for(int i=0;i<weights.size();i++)
- weights[i].weight/=total;
-
- if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0
- //no weights assigned
- Collada::Vertex::Weight w;
- w.bone_idx=0;
- w.weight=1.0;
- weights.clear();
- weights.push_back(w);
-
- }
-
-
- for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) {
-
- int dst = E->get();
- ERR_EXPLAIN("invalid vertex index in array");
- ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA);
- vertex_array[dst].weights=weights;
-
- }
-
- } else {
- //zzprint_line("no vertex found for index "+itos(w_i));
- }
-
- index_ofs+=wstride*amount;
-
- }
-
- //vertices need to be localized
+ if (has_weights) {
+ //if skeleton, localize
Transform local_xform = p_local_xform;
for(int i=0;i<vertex_array.size();i++) {
@@ -1000,11 +1011,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
//vertex_array[i].tangent.normal*=-1.0;
}
}
-
- has_weights=true;
-
}
+
DVector<int> index_array;
index_array.resize(indices_list.size());
DVector<int>::Write index_arrayw = index_array.write();
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index 4f7ec1839a..436725f6fb 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -1068,12 +1068,14 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
//prepare atlas!
Vector< Image > sources;
+ Vector< Image > tsources;
bool alpha=false;
bool crop = from->get_option("crop");
EditorProgress ep("make_atlas","Build Atlas For: "+p_path.get_file(),from->get_source_count()+3);
print_line("sources: "+itos(from->get_source_count()));
+
for(int i=0;i<from->get_source_count();i++) {
String path = EditorImportPlugin::expand_source_path(from->get_source_path(i));
@@ -1091,17 +1093,57 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
if (src.detect_alpha())
alpha=true;
- sources.push_back(src);
+ tsources.push_back(src);
}
ep.step("Converting Images",sources.size());
- for(int i=0;i<sources.size();i++) {
+ int base_index=0;
+
+
+ Map<uint64_t,int> source_md5;
+ Map<int,List<int> > source_map;
+
+ for(int i=0;i<tsources.size();i++) {
+
+ Image src = tsources[i];
if (alpha) {
- sources[i].convert(Image::FORMAT_RGBA);
+ src.convert(Image::FORMAT_RGBA);
+ } else {
+ src.convert(Image::FORMAT_RGB);
+ }
+
+ DVector<uint8_t> data = src.get_data();
+ MD5_CTX md5;
+ DVector<uint8_t>::Read r=data.read();
+ MD5Init(&md5);
+ int len=data.size();
+ for(int j=0;j<len;j++) {
+ uint8_t b = r[j];
+ b>>=2; //to aid in comparing
+ MD5Update(&md5,(unsigned char*)&b,1);
+ }
+ MD5Final(&md5);
+ uint64_t *cmp = (uint64_t*)md5.digest; //less bits, but still useful for this
+
+ tsources[i]=Image(); //clear
+
+ if (source_md5.has(*cmp)) {
+ int sidx=source_md5[*cmp];
+ source_map[sidx].push_back(i);
+ print_line("REUSING "+from->get_source_path(i));
+
} else {
- sources[i].convert(Image::FORMAT_RGB);
+ int sidx=sources.size();
+ source_md5[*cmp]=sidx;
+ sources.push_back(src);
+ List<int> sm;
+ sm.push_back(i);
+ source_map[sidx]=sm;
+
}
+
+
}
//texturepacker is not really good for optimizing, so..
@@ -1141,28 +1183,44 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc
Image atlas;
atlas.create(nearest_power_of_2(dst_size.width),nearest_power_of_2(dst_size.height),0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB);
+
+ atlases.resize(from->get_source_count());
+
for(int i=0;i<sources.size();i++) {
int x=dst_positions[i].x;
int y=dst_positions[i].y;
- Ref<AtlasTexture> at = memnew( AtlasTexture );
Size2 sz = Size2(sources[i].get_width(),sources[i].get_height());
+
+ Rect2 region;
+ Rect2 margin;
+
if (crop && sz!=crops[i].size) {
Rect2 rect = crops[i];
rect.size=sz-rect.size;
- at->set_region(Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height));
- at->set_margin(rect);
+ region=Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height);
+ margin=rect;
atlas.blit_rect(sources[i],crops[i],Point2(x+border,y+border));
} else {
- at->set_region(Rect2(x+border,y+border,sz.x,sz.y));
+ region=Rect2(x+border,y+border,sz.x,sz.y);
atlas.blit_rect(sources[i],Rect2(0,0,sources[i].get_width(),sources[i].get_height()),Point2(x+border,y+border));
}
- String apath = p_path.get_base_dir().plus_file(from->get_source_path(i).get_file().basename()+".atex");
- print_line("Atlas Tex: "+apath);
- at->set_path(apath);
- atlases.push_back(at);
+ ERR_CONTINUE( !source_map.has(i) );
+ for (List<int>::Element *E=source_map[i].front();E;E=E->next()) {
+
+ Ref<AtlasTexture> at = memnew( AtlasTexture );
+
+
+ at->set_region(region);
+ at->set_margin(margin);
+ String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex");
+ at->set_path(apath);
+ atlases[E->get()]=at;
+ print_line("Atlas Tex: "+apath);
+
+ }
}
if (ResourceCache::has(p_path)) {
texture = Ref<ImageTexture> ( ResourceCache::get(p_path)->cast_to<ImageTexture>() );
@@ -1414,6 +1472,9 @@ Vector<uint8_t> EditorTextureImportPlugin::custom_export(const String& p_path, c
case EditorImportExport::IMAGE_ACTION_COMPRESS_RAM: {
group_format=EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_RAM;
} break; //use default
+ case EditorImportExport::IMAGE_ACTION_KEEP: {
+ return Vector<uint8_t>();
+ } break; //use default
}