diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-09-03 23:24:55 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-03 23:24:55 -0300 |
commit | b0aa49accbd7e45dae38f1bd43b0fbdd11714211 (patch) | |
tree | f9173780301097b0da9bba0203402c33036ea72d /tools/editor/io_plugins | |
parent | 7900d5daf21434a9396894a7c3ac360c03938770 (diff) |
merged some stuff for okam
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r-- | tools/editor/io_plugins/editor_import_collada.cpp | 245 | ||||
-rw-r--r-- | tools/editor/io_plugins/editor_texture_import_plugin.cpp | 85 |
2 files changed, 200 insertions, 130 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index d510333a32..d57cff850e 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -710,10 +710,126 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con //find largest source.. + /************************/ + /* ADD WEIGHTS IF EXIST */ + /************************/ + + Map<int,Vector<Collada::Vertex::Weight> > pre_weights; + + bool has_weights=false; + + if (skin_controller) { + + const Collada::SkinControllerData::Source *weight_src=NULL; + int weight_ofs=0; + + if (skin_controller->weights.sources.has("WEIGHT")) { + + String weight_id = skin_controller->weights.sources["WEIGHT"].source; + weight_ofs = skin_controller->weights.sources["WEIGHT"].offset; + if (skin_controller->sources.has(weight_id)) { + + weight_src = &skin_controller->sources[weight_id]; + + } + } + + int joint_ofs=0; + + if (skin_controller->weights.sources.has("JOINT")) { + + joint_ofs = skin_controller->weights.sources["JOINT"].offset; + } + + //should be OK, given this was pre-checked. + + int index_ofs=0; + int wstride = skin_controller->weights.sources.size(); + for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) { + + int amount = skin_controller->weights.sets[w_i]; + + Vector<Collada::Vertex::Weight> weights; + + for (int a_i=0;a_i<amount;a_i++) { + + Collada::Vertex::Weight w; + + int read_from = index_ofs+a_i*wstride; + ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA); + int weight_index = skin_controller->weights.indices[read_from+weight_ofs]; + ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA); + + w.weight = weight_src->array[weight_index]; + + int bone_index = skin_controller->weights.indices[read_from+joint_ofs]; + if (bone_index==-1) + continue; //ignore this weight (refers to bind shape) + ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA); + + w.bone_idx=bone_remap[bone_index]; + + + weights.push_back(w); + } + + /* FIX WEIGHTS */ + + + + weights.sort(); + + if (weights.size()>4) { + //cap to 4 and make weights add up 1 + weights.resize(4); + + } + + //make sure weights allways add up to 1 + float total=0; + for(int i=0;i<weights.size();i++) + total+=weights[i].weight; + if (total) + for(int i=0;i<weights.size();i++) + weights[i].weight/=total; + + if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0 + //no weights assigned + Collada::Vertex::Weight w; + w.bone_idx=0; + w.weight=1.0; + weights.clear(); + weights.push_back(w); + + } + + pre_weights[w_i]=weights; + + /* + for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) { + + int dst = E->get(); + ERR_EXPLAIN("invalid vertex index in array"); + ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA); + vertex_array[dst].weights=weights; + + }*/ + + + + + index_ofs+=wstride*amount; + + } + + //vertices need to be localized + has_weights=true; + + } Set<Collada::Vertex> vertex_set; //vertex set will be the vertices List<int> indices_list; //indices will be the indices - Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph) + //Map<int,Set<int> > vertex_map; //map vertices (for setting skinning/morph) /**************************/ /* CREATE PRIMITIVE ARRAY */ @@ -753,11 +869,16 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con if (!p_optimize) vertex.uid=vertidx++; + + int vertex_index=p.indices[src+vertex_ofs]; //used for index field (later used by controllers) int vertex_pos = (vertex_src->stride?vertex_src->stride:3) * vertex_index; ERR_FAIL_INDEX_V(vertex_pos,vertex_src->array.size(),ERR_INVALID_DATA); vertex.vertex=Vector3(vertex_src->array[vertex_pos+0],vertex_src->array[vertex_pos+1],vertex_src->array[vertex_pos+2]); + if (pre_weights.has(vertex_index)) { + vertex.weights=pre_weights[vertex_index]; + } if (normal_src) { @@ -836,9 +957,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con vertex_set.insert(vertex); } - if (!vertex_map.has(vertex_index)) + /* if (!vertex_map.has(vertex_index)) vertex_map[vertex_index]=Set<int>(); - vertex_map[vertex_index].insert(index); //should be outside.. + vertex_map[vertex_index].insert(index); //should be outside..*/ //build triangles if needed if (j==0) prev2[0]=index; @@ -874,120 +995,10 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con vertex_array[F->get().idx]=F->get(); } - /************************/ - /* ADD WEIGHTS IF EXIST */ - /************************/ - - - bool has_weights=false; - - if (skin_controller) { - - const Collada::SkinControllerData::Source *weight_src=NULL; - int weight_ofs=0; - - if (skin_controller->weights.sources.has("WEIGHT")) { - - String weight_id = skin_controller->weights.sources["WEIGHT"].source; - weight_ofs = skin_controller->weights.sources["WEIGHT"].offset; - if (skin_controller->sources.has(weight_id)) { - - weight_src = &skin_controller->sources[weight_id]; - - } - } - - int joint_ofs=0; - - if (skin_controller->weights.sources.has("JOINT")) { - - joint_ofs = skin_controller->weights.sources["JOINT"].offset; - } - - //should be OK, given this was pre-checked. - - int index_ofs=0; - int wstride = skin_controller->weights.sources.size(); - for(int w_i=0;w_i<skin_controller->weights.sets.size();w_i++) { - - int amount = skin_controller->weights.sets[w_i]; - - if (vertex_map.has(w_i)) { //vertex may no longer be here, don't bother converting - Vector<Collada::Vertex::Weight> weights; - - for (int a_i=0;a_i<amount;a_i++) { - - Collada::Vertex::Weight w; - - int read_from = index_ofs+a_i*wstride; - ERR_FAIL_INDEX_V(read_from+wstride-1,skin_controller->weights.indices.size(),ERR_INVALID_DATA); - int weight_index = skin_controller->weights.indices[read_from+weight_ofs]; - ERR_FAIL_INDEX_V(weight_index,weight_src->array.size(),ERR_INVALID_DATA); - - w.weight = weight_src->array[weight_index]; - - int bone_index = skin_controller->weights.indices[read_from+joint_ofs]; - if (bone_index==-1) - continue; //ignore this weight (refers to bind shape) - ERR_FAIL_INDEX_V(bone_index,bone_remap.size(),ERR_INVALID_DATA); - - w.bone_idx=bone_remap[bone_index]; - - - weights.push_back(w); - } - - /* FIX WEIGHTS */ - - - - weights.sort(); - - if (weights.size()>4) { - //cap to 4 and make weights add up 1 - weights.resize(4); - - } - - //make sure weights allways add up to 1 - float total=0; - for(int i=0;i<weights.size();i++) - total+=weights[i].weight; - if (total) - for(int i=0;i<weights.size();i++) - weights[i].weight/=total; - - if (weights.size()==0 || total==0) { //if nothing, add a weight to bone 0 - //no weights assigned - Collada::Vertex::Weight w; - w.bone_idx=0; - w.weight=1.0; - weights.clear(); - weights.push_back(w); - - } - - - for(Set<int>::Element *E=vertex_map[w_i].front();E;E=E->next()) { - - int dst = E->get(); - ERR_EXPLAIN("invalid vertex index in array"); - ERR_FAIL_INDEX_V(dst,vertex_array.size(),ERR_INVALID_DATA); - vertex_array[dst].weights=weights; - - } - - } else { - //zzprint_line("no vertex found for index "+itos(w_i)); - } - - index_ofs+=wstride*amount; - - } - - //vertices need to be localized + if (has_weights) { + //if skeleton, localize Transform local_xform = p_local_xform; for(int i=0;i<vertex_array.size();i++) { @@ -1000,11 +1011,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con //vertex_array[i].tangent.normal*=-1.0; } } - - has_weights=true; - } + DVector<int> index_array; index_array.resize(indices_list.size()); DVector<int>::Write index_arrayw = index_array.write(); diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index 4f7ec1839a..436725f6fb 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -1068,12 +1068,14 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc //prepare atlas! Vector< Image > sources; + Vector< Image > tsources; bool alpha=false; bool crop = from->get_option("crop"); EditorProgress ep("make_atlas","Build Atlas For: "+p_path.get_file(),from->get_source_count()+3); print_line("sources: "+itos(from->get_source_count())); + for(int i=0;i<from->get_source_count();i++) { String path = EditorImportPlugin::expand_source_path(from->get_source_path(i)); @@ -1091,17 +1093,57 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc if (src.detect_alpha()) alpha=true; - sources.push_back(src); + tsources.push_back(src); } ep.step("Converting Images",sources.size()); - for(int i=0;i<sources.size();i++) { + int base_index=0; + + + Map<uint64_t,int> source_md5; + Map<int,List<int> > source_map; + + for(int i=0;i<tsources.size();i++) { + + Image src = tsources[i]; if (alpha) { - sources[i].convert(Image::FORMAT_RGBA); + src.convert(Image::FORMAT_RGBA); + } else { + src.convert(Image::FORMAT_RGB); + } + + DVector<uint8_t> data = src.get_data(); + MD5_CTX md5; + DVector<uint8_t>::Read r=data.read(); + MD5Init(&md5); + int len=data.size(); + for(int j=0;j<len;j++) { + uint8_t b = r[j]; + b>>=2; //to aid in comparing + MD5Update(&md5,(unsigned char*)&b,1); + } + MD5Final(&md5); + uint64_t *cmp = (uint64_t*)md5.digest; //less bits, but still useful for this + + tsources[i]=Image(); //clear + + if (source_md5.has(*cmp)) { + int sidx=source_md5[*cmp]; + source_map[sidx].push_back(i); + print_line("REUSING "+from->get_source_path(i)); + } else { - sources[i].convert(Image::FORMAT_RGB); + int sidx=sources.size(); + source_md5[*cmp]=sidx; + sources.push_back(src); + List<int> sm; + sm.push_back(i); + source_map[sidx]=sm; + } + + } //texturepacker is not really good for optimizing, so.. @@ -1141,28 +1183,44 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref<Resourc Image atlas; atlas.create(nearest_power_of_2(dst_size.width),nearest_power_of_2(dst_size.height),0,alpha?Image::FORMAT_RGBA:Image::FORMAT_RGB); + + atlases.resize(from->get_source_count()); + for(int i=0;i<sources.size();i++) { int x=dst_positions[i].x; int y=dst_positions[i].y; - Ref<AtlasTexture> at = memnew( AtlasTexture ); Size2 sz = Size2(sources[i].get_width(),sources[i].get_height()); + + Rect2 region; + Rect2 margin; + if (crop && sz!=crops[i].size) { Rect2 rect = crops[i]; rect.size=sz-rect.size; - at->set_region(Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height)); - at->set_margin(rect); + region=Rect2(x+border,y+border,crops[i].size.width,crops[i].size.height); + margin=rect; atlas.blit_rect(sources[i],crops[i],Point2(x+border,y+border)); } else { - at->set_region(Rect2(x+border,y+border,sz.x,sz.y)); + region=Rect2(x+border,y+border,sz.x,sz.y); atlas.blit_rect(sources[i],Rect2(0,0,sources[i].get_width(),sources[i].get_height()),Point2(x+border,y+border)); } - String apath = p_path.get_base_dir().plus_file(from->get_source_path(i).get_file().basename()+".atex"); - print_line("Atlas Tex: "+apath); - at->set_path(apath); - atlases.push_back(at); + ERR_CONTINUE( !source_map.has(i) ); + for (List<int>::Element *E=source_map[i].front();E;E=E->next()) { + + Ref<AtlasTexture> at = memnew( AtlasTexture ); + + + at->set_region(region); + at->set_margin(margin); + String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex"); + at->set_path(apath); + atlases[E->get()]=at; + print_line("Atlas Tex: "+apath); + + } } if (ResourceCache::has(p_path)) { texture = Ref<ImageTexture> ( ResourceCache::get(p_path)->cast_to<ImageTexture>() ); @@ -1414,6 +1472,9 @@ Vector<uint8_t> EditorTextureImportPlugin::custom_export(const String& p_path, c case EditorImportExport::IMAGE_ACTION_COMPRESS_RAM: { group_format=EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_RAM; } break; //use default + case EditorImportExport::IMAGE_ACTION_KEEP: { + return Vector<uint8_t>(); + } break; //use default } |