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authorJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-09-15 11:33:30 -0300
commit8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch)
tree1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /tools/editor/io_plugins
parent1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff)
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp4
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp6
2 files changed, 9 insertions, 1 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index 2dce3fa8f5..9bee47ca66 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -1528,6 +1528,10 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
for(int i=0;i<bone_remap.size();i++) {
String str = joint_src->sarray[i];
+ if (!bone_remap_map.has(str)) {
+ print_line("bone not found for remap: "+str);
+ print_line("in skeleton: "+skname);
+ }
ERR_FAIL_COND_V( !bone_remap_map.has(str), ERR_INVALID_DATA );
bone_remap[i]=bone_remap_map[str];
}
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index 170598291a..4a52f4914f 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -418,7 +418,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) {
List<String> missing;
Error err = plugin->import1(rim,&scene,&missing);
- if (err) {
+ if (err || !scene) {
error_dialog->set_text("Error importing scene.");
error_dialog->popup_centered(Size2(200,100));
@@ -878,6 +878,8 @@ static bool _teststr(const String& p_what,const String& p_str) {
return true;
if (p_what.to_lower().ends_with("-"+p_str)) //collada only supports "_" and "-" besides letters
return true;
+ if (p_what.to_lower().ends_with("_"+p_str)) //collada only supports "_" and "-" besides letters
+ return true;
return false;
}
@@ -887,6 +889,8 @@ static String _fixstr(const String& p_what,const String& p_str) {
return p_what.replace("$"+p_str,"");
if (p_what.to_lower().ends_with("-"+p_str)) //collada only supports "_" and "-" besides letters
return p_what.substr(0,p_what.length()-(p_str.length()+1));
+ if (p_what.to_lower().ends_with("_"+p_str)) //collada only supports "_" and "-" besides letters
+ return p_what.substr(0,p_what.length()-(p_str.length()+1));
return p_what;
}