diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-09-15 11:33:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-09-15 11:33:30 -0300 |
commit | 8cab401d08f8e25aa9b2dc710204785858ff3dbb (patch) | |
tree | 1a4cec868f937fb24d340ee33fbeba2f1c6fa9f2 /tools/editor/io_plugins | |
parent | 1a2cb755e2d8b9d59178f36702f6dff7235b9088 (diff) |
3D Physics Rework, Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=-
3D Physics:
-Fixed "Bounce" parameter in 3D
-Fixed bug affecting Area (sometims it would not detect properly)
-Vehicle Body has seen heavy work
-Added Query API for doing space queries in 3D. Needs some docs though.
-Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up:
-PinJoint
-HingeJoint (with motor)
-SliderJoint
-ConeTwistJoint
-Generic6DOFJoint
-Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions:
-input_event (mouse or multitouch input over the body)
-mouse_enter (mouse entered the body area)
-mouse_exit (mouse exited body area)
For Area it needs to be activated manually, as it isn't by default (ray goes thru).
Other:
-Begun working on Windows 8 (RT) port. Compiles but does not work yet.
-Added TheoraPlayer library for improved to-texture and portable video support.
-Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r-- | tools/editor/io_plugins/editor_import_collada.cpp | 4 | ||||
-rw-r--r-- | tools/editor/io_plugins/editor_scene_import_plugin.cpp | 6 |
2 files changed, 9 insertions, 1 deletions
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index 2dce3fa8f5..9bee47ca66 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -1528,6 +1528,10 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) { for(int i=0;i<bone_remap.size();i++) { String str = joint_src->sarray[i]; + if (!bone_remap_map.has(str)) { + print_line("bone not found for remap: "+str); + print_line("in skeleton: "+skname); + } ERR_FAIL_COND_V( !bone_remap_map.has(str), ERR_INVALID_DATA ); bone_remap[i]=bone_remap_map[str]; } diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 170598291a..4a52f4914f 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -418,7 +418,7 @@ void EditorSceneImportDialog::_import(bool p_and_open) { List<String> missing; Error err = plugin->import1(rim,&scene,&missing); - if (err) { + if (err || !scene) { error_dialog->set_text("Error importing scene."); error_dialog->popup_centered(Size2(200,100)); @@ -878,6 +878,8 @@ static bool _teststr(const String& p_what,const String& p_str) { return true; if (p_what.to_lower().ends_with("-"+p_str)) //collada only supports "_" and "-" besides letters return true; + if (p_what.to_lower().ends_with("_"+p_str)) //collada only supports "_" and "-" besides letters + return true; return false; } @@ -887,6 +889,8 @@ static String _fixstr(const String& p_what,const String& p_str) { return p_what.replace("$"+p_str,""); if (p_what.to_lower().ends_with("-"+p_str)) //collada only supports "_" and "-" besides letters return p_what.substr(0,p_what.length()-(p_str.length()+1)); + if (p_what.to_lower().ends_with("_"+p_str)) //collada only supports "_" and "-" besides letters + return p_what.substr(0,p_what.length()-(p_str.length()+1)); return p_what; } |