diff options
author | Theo Hallenius <redsymbzone@hotmail.com> | 2014-08-03 01:10:22 +0200 |
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committer | Theo Hallenius <redsymbzone@hotmail.com> | 2014-08-03 01:10:22 +0200 |
commit | 85bccf487cbc3d40b16d4cb23efa43fd75d6499f (patch) | |
tree | e2b122769656ecfc2bcd279856b3c6355ea9a214 /tools/editor/io_plugins | |
parent | a8c891566ece8c34a3fe224633b5b6c92605de4d (diff) |
Keep function callbacks, no throwing errors
Diffstat (limited to 'tools/editor/io_plugins')
-rw-r--r-- | tools/editor/io_plugins/editor_scene_import_plugin.cpp | 35 |
1 files changed, 25 insertions, 10 deletions
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index 8b0d51093f..a3c2436328 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -1514,11 +1514,11 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported skeleton_node->add_bone(skeleton_imported->get_bone_name(i)); skeleton_node->set_bone_parent(i,skeleton_imported->get_bone_parent(i)); skeleton_node->set_bone_rest(i,skeleton_imported->get_bone_rest(i)); - skeleton_node->set_bone_pose(i,skeleton_imported->get_bone_pose(i)); + //skeleton_node->set_bone_pose(i,skeleton_imported->get_bone_pose(i)); // not in a scene, will throw errors } - } else if (p_node->get_type()=="AnimationPlayer") { + } + else if (p_node->get_type() == "AnimationPlayer") { //for paths, overwrite path - AnimationPlayer *aplayer_imported = imported_node->cast_to<AnimationPlayer>(); AnimationPlayer *aplayer_node = p_node->cast_to<AnimationPlayer>(); @@ -1527,7 +1527,8 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported List<StringName> existing_anims; aplayer_imported->get_animation_list(&anims); aplayer_node->get_animation_list(&existing_anims); - //use imported animations, could merge some stuff though + + //use imported animations for (List<StringName>::Element *N = anims.front(); N; N = N->next()) { Ref<Animation> candidate = aplayer_imported->get_animation(N->get()); @@ -1547,16 +1548,21 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported for (int x = 0; x < found->get_track_count(); x++) { NodePath path_to_compare = found->track_get_path(x); - if (track_path == path_to_compare && candidate->track_get_type(x) == found->track_get_type(i)) { + + if (track_path.hash() == path_to_compare.hash() && candidate->track_get_type(x) == found->track_get_type(i)) { //Tracks matches - candidate->track_set_interpolation_type(i, found->track_get_interpolation_type(x)); - candidate->value_track_set_continuous(i, found->value_track_is_continuous(x)); + if (candidate->track_get_interpolation_type(i) != found->track_get_interpolation_type(x)) + candidate->track_set_interpolation_type(i, found->track_get_interpolation_type(x)); + if (candidate->track_get_type(i) == Animation::TYPE_VALUE && candidate->value_track_is_continuous(i) != found->value_track_is_continuous(x)) + candidate->value_track_set_continuous(i, found->value_track_is_continuous(x)); //Key transitions might have changed, but the animation remained unchanged - if (candidate->track_get_key_count(x) == found->track_get_key_count(i)) { - for (int k = 0; k < candidate->track_get_key_count(x); k++) { - candidate->track_set_key_transition(x, k, found->track_get_key_transition(i, k)); + if (candidate->track_get_key_count(i) == found->track_get_key_count(x)) { + for (int k = 0; k < candidate->track_get_key_count(i); k++) { + + if (candidate->track_get_key_transition(i, k) != found->track_get_key_transition(x, k)) + candidate->track_set_key_transition(i, k, found->track_get_key_transition(x, k)); } } @@ -1565,6 +1571,15 @@ void EditorSceneImportPlugin::_merge_existing_node(Node *p_node,Node *p_imported } } + // Append function callbacks + for (int x = 0; x < found->get_track_count(); x++) { + if (found->track_get_type(x) == Animation::TYPE_METHOD) + candidate->add_track(Animation::TYPE_METHOD, candidate->get_track_count()); + + for (int k = 0; k < found->track_get_key_count(x); k++) { + candidate->track_insert_key(x, found->track_get_key_time(x, k), found->track_get_key_value(x, k), found->track_get_key_transition(x, k)); + } + } } aplayer_node->add_animation(N->get(), candidate); |