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authorJuan Linietsky <reduzio@gmail.com>2014-10-07 01:31:49 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-07 01:31:49 -0300
commit0fa94a96904a8ff44d1a26fd6b783c2d6a533540 (patch)
tree80cc315b3578a1e1ffc7d73f18768db269dbafb3 /tools/editor/editor_shape_gizmos.h
parenta0ae38e0c14f94911df6a651c90ff0df03821bbc (diff)
Build System Changes
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
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diff --git a/tools/editor/editor_shape_gizmos.h b/tools/editor/editor_shape_gizmos.h
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-/*************************************************************************/
-/* editor_shape_gizmos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EDITOR_SHAPE_GIZMOS_H
-#define EDITOR_SHAPE_GIZMOS_H
-
-#include "spatial_editor_gizmos.h"
-#include "scene/3d/editable_shape.h"
-
-
-class EditableShapeSpatialGizmo : public SpatialGizmoTool {
-
- OBJ_TYPE(EditableShapeSpatialGizmo,SpatialGizmoTool);
-
- EditableShape *es;
-
-public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- EditableShapeSpatialGizmo(EditableShape* p_cs=NULL);
-
-};
-
-
-
-class EditorShapeGizmos
-{
-public:
- EditorShapeGizmos();
-};
-
-#endif // EDITOR_SHAPE_GIZMOS_H