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authorKyle Luce <razzlegames@gmail.com>2016-05-28 00:31:07 -0700
committerKyle Luce <razzlegames@gmail.com>2016-07-10 16:06:57 -0700
commit605193b22fc61913d00b4ba4801c0283646b3a00 (patch)
tree52e73493b5b3f6dd57f4c3bd8ab6223fab2b1a3c /tools/editor/editor_plugin_settings.cpp
parent864c0e84de9c2a2c5a030ec4ee167f3793e1e962 (diff)
Conversion function for screen coords to local Canvas coords
- Useful if you need to Convert screen coords to the coordinate space of a CanvasItem, but don't have an associated InputEvent to use in #make_event_local. For example, if you have a particular point on the screen you'd like to project into World Space, for various reasons, you would use this function on the root of the scene. This is analogous to ray casting from screen space in 3D.
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