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author | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-03 16:52:37 -0300 |
commit | fbdd925d9be1c4c96d05089d7d5a58cd938b002c (patch) | |
tree | 9f4eb2ae7c61450dffb4a86bb5e82cf66e23d496 /tools/editor/editor_node.h | |
parent | eb1f978b1c1693018e9a6d353ca914f8e6586b4e (diff) |
-Work in progress visual shader editor *DOES NOT WORK YET*
Diffstat (limited to 'tools/editor/editor_node.h')
-rw-r--r-- | tools/editor/editor_node.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 7b66a7809e..381993646e 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -212,6 +212,7 @@ class EditorNode : public Node { AcceptDialog *load_error_dialog; Control *scene_root_base; + Ref<Theme> theme; PopupMenu *recent_scenes; Button *property_back; @@ -472,6 +473,9 @@ public: void stop_child_process(); + Ref<Theme> get_editor_theme() const { return theme; } + + Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false); static void register_editor_types(); |