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authorJuan Linietsky <reduzio@gmail.com>2015-01-03 16:52:37 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-03 16:52:37 -0300
commitfbdd925d9be1c4c96d05089d7d5a58cd938b002c (patch)
tree9f4eb2ae7c61450dffb4a86bb5e82cf66e23d496 /tools/editor/editor_node.h
parenteb1f978b1c1693018e9a6d353ca914f8e6586b4e (diff)
-Work in progress visual shader editor *DOES NOT WORK YET*
Diffstat (limited to 'tools/editor/editor_node.h')
-rw-r--r--tools/editor/editor_node.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 7b66a7809e..381993646e 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -212,6 +212,7 @@ class EditorNode : public Node {
AcceptDialog *load_error_dialog;
Control *scene_root_base;
+ Ref<Theme> theme;
PopupMenu *recent_scenes;
Button *property_back;
@@ -472,6 +473,9 @@ public:
void stop_child_process();
+ Ref<Theme> get_editor_theme() const { return theme; }
+
+
Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
static void register_editor_types();