diff options
author | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
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committer | Anton Yabchinskiy <arn@bestmx.ru> | 2015-07-29 23:01:36 +0300 |
commit | dc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch) | |
tree | 46cfe09124703b07860754d6b44e0289422e0573 /tools/editor/editor_node.h | |
parent | 16746f157f83d666079ba3266acec13d35b84c3f (diff) | |
parent | 922356b903061cda7591090bf19e8346c3a78cf5 (diff) |
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'tools/editor/editor_node.h')
-rw-r--r-- | tools/editor/editor_node.h | 112 |
1 files changed, 94 insertions, 18 deletions
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 531eccb546..495f069b55 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -78,7 +78,7 @@ #include "tools/editor/editor_plugin.h" #include "fileserver/editor_file_server.h" - +#include "editor_resource_preview.h" @@ -94,6 +94,8 @@ typedef void (*EditorNodeInitCallback)(); + + class EditorNode : public Node { OBJ_TYPE( EditorNode, Node ); @@ -123,6 +125,7 @@ class EditorNode : public Node { FILE_QUICK_OPEN_SCRIPT, FILE_RUN_SCRIPT, FILE_OPEN_PREV, + FILE_CLOSE, FILE_QUIT, FILE_EXTERNAL_OPEN_SCENE, EDIT_UNDO, @@ -168,19 +171,46 @@ class EditorNode : public Node { OBJECT_METHOD_BASE=500 }; + enum DockSlot { + DOCK_SLOT_LEFT_UL, + DOCK_SLOT_LEFT_BL, + DOCK_SLOT_LEFT_UR, + DOCK_SLOT_LEFT_BR, + DOCK_SLOT_RIGHT_UL, + DOCK_SLOT_RIGHT_BL, + DOCK_SLOT_RIGHT_UR, + DOCK_SLOT_RIGHT_BR, + DOCK_SLOT_MAX + }; - - Node *edited_scene; //scene being edited + //Node *edited_scene; //scene being edited Viewport *scene_root; //root of the scene being edited - Ref<ResourceImportMetadata> scene_import_metadata; + //Ref<ResourceImportMetadata> scene_import_metadata; Control* scene_root_parent; Control *gui_base; VBoxContainer *main_vbox; - HSplitContainer *main_split; - VSplitContainer *left_split; + + //split + + HSplitContainer *left_l_hsplit; + VSplitContainer *left_l_vsplit; + HSplitContainer *left_r_hsplit; + VSplitContainer *left_r_vsplit; + HSplitContainer *main_hsplit; + HSplitContainer *right_hsplit; + VSplitContainer *right_l_vsplit; + VSplitContainer *right_r_vsplit; + + VSplitContainer *center_split; + + //main tabs + + Tabs *scene_tabs; + + int old_split_ofs; VSplitContainer *top_split; HBoxContainer *bottom_hb; @@ -190,8 +220,9 @@ class EditorNode : public Node { TextureButton *anim_close; Panel *menu_panel; - HSplitContainer *editor_hsplit; - VSplitContainer *editor_vsplit; + + //HSplitContainer *editor_hsplit; + //VSplitContainer *editor_vsplit; HBoxContainer *menu_hb; Control *viewport; MenuButton *file_menu; @@ -238,7 +269,7 @@ class EditorNode : public Node { EditorSettingsDialog *settings_config_dialog; RunSettingsDialog *run_settings_dialog; ProjectSettings *project_settings; - FileDialog *file; + EditorFileDialog *file; FileDialog *file_templates; FileDialog *file_export; FileDialog *file_export_lib; @@ -249,8 +280,8 @@ class EditorNode : public Node { String current_path; MenuButton *update_menu; ToolButton *sources_button; - TabContainer *prop_pallete; - TabContainer *top_pallete; + //TabContainer *prop_pallete; + //TabContainer *top_pallete; String defer_load_scene; String defer_translatable; String defer_optimize; @@ -277,6 +308,16 @@ class EditorNode : public Node { ProgressDialog *progress_dialog; BackgroundProgress *progress_hb; + TabContainer *dock_slot[DOCK_SLOT_MAX]; + Rect2 dock_select_rect[DOCK_SLOT_MAX]; + int dock_select_rect_over; + PopupPanel *dock_select_popoup; + Control *dock_select; + ToolButton *dock_tab_move_left; + ToolButton *dock_tab_move_right; + int dock_popup_selected; + Timer *dock_drag_timer; + String _tmp_import_path; EditorImportExport *editor_import_export; @@ -287,8 +328,10 @@ class EditorNode : public Node { bool reference_resource_mem; bool save_external_resources_mem; uint64_t saved_version; + uint64_t last_checked_version; bool unsaved_cache; String open_navigate; + bool changing_scene; uint32_t circle_step_msec; uint64_t circle_step_frame; @@ -304,6 +347,7 @@ class EditorNode : public Node { EditorSelection *editor_selection; ProjectExport *project_export; ProjectExportDialog *project_export_settings; + EditorResourcePreview *resource_preview; EditorFileServer *file_server; @@ -337,6 +381,7 @@ class EditorNode : public Node { void _set_scene_metadata(); void _get_scene_metadata(); void _update_title(); + void _update_scene_tabs(); void _close_messages(); void _show_messages(); void _vp_resized(); @@ -348,7 +393,7 @@ class EditorNode : public Node { void _instance_request(const String& p_path); - void _property_keyed(const String& p_keyed,const Variant& p_value); + void _property_keyed(const String& p_keyed, const Variant& p_value, bool p_advance); void _transform_keyed(Object *sp,const String& p_sub,const Transform& p_key); void _update_keying(); @@ -364,7 +409,7 @@ class EditorNode : public Node { void _add_to_recent_scenes(const String& p_scene); void _update_recent_scenes(); void _open_recent_scene(int p_idx); - void _open_recent_scene_confirm(); + //void _open_recent_scene_confirm(); String _recent_scene; bool convert_old; @@ -381,17 +426,25 @@ class EditorNode : public Node { String import_reload_fn; Set<FileDialog*> file_dialogs; + Set<EditorFileDialog*> editor_file_dialogs; + Map<String,Ref<Texture> > icon_type_cache; static Ref<Texture> _file_dialog_get_icon(const String& p_path); static void _file_dialog_register(FileDialog *p_dialog); static void _file_dialog_unregister(FileDialog *p_dialog); + static void _editor_file_dialog_register(EditorFileDialog *p_dialog); + static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog); void _cleanup_scene(); + void _remove_edited_scene(); + bool _find_and_save_resource(RES p_res,Map<RES,bool>& processed,int32_t flags); + bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags); + void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags); - bool _find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags); - void _save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags); + void _find_node_types(Node* p_node, int&count_2d, int&count_3d); + void _save_scene_with_preview(String p_file); struct ExportDefer { @@ -408,6 +461,21 @@ class EditorNode : public Node { bool _find_scene_in_use(Node* p_node,const String& p_path) const; + void _dock_select_input(const InputEvent& p_input); + void _dock_move_left(); + void _dock_move_right(); + void _dock_select_draw(); + void _dock_pre_popup(int p_which); + void _dock_split_dragged(int ofs); + void _dock_popup_exit(); + void _scene_tab_changed(int p_tab); + void _scene_tab_script_edited(int p_tab); + + Dictionary _get_main_scene_state(); + void _set_main_scene_state(Dictionary p_state); + + void _save_docks(); + void _load_docks(); protected: void _notification(int p_what); @@ -442,7 +510,7 @@ public: void open_request(const String& p_path); - void set_edited_scene(Node *p_scene); + bool is_changing_scene() const; static EditorLog *get_log() { return singleton->log; } @@ -455,7 +523,9 @@ public: void hide_animation_player_editors(); void animation_panel_make_visible(bool p_visible); - Node *get_edited_scene() { return edited_scene; } + void set_edited_scene(Node *p_scene); + + Node *get_edited_scene() { return editor_data.get_edited_scene_root(); } Viewport *get_scene_root() { return scene_root; } //root of the scene being edited Error save_optimized_copy(const String& p_scene,const String& p_preset); @@ -464,6 +534,9 @@ public: Error load_scene(const String& p_scene); Error load_resource(const String& p_scene); + void set_current_version(uint64_t p_version); + void set_current_scene(int p_idx); + static EditorData& get_editor_data() { return singleton->editor_data; } static VSplitContainer *get_top_split() { return singleton->top_split; } @@ -510,6 +583,9 @@ public: bool is_scene_in_use(const String& p_path); void scan_import_changes(); + + void save_layout(); + EditorNode(); ~EditorNode(); void get_singleton(const char* arg1, bool arg2); |