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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/editor_node.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r--tools/editor/editor_node.cpp4094
1 files changed, 4094 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
new file mode 100644
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+++ b/tools/editor/editor_node.cpp
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+/*************************************************************************/
+/* editor_node.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "version.h"
+#include "editor_node.h"
+#include "print_string.h"
+#include "editor_icons.h"
+#include "editor_fonts.h"
+
+#include "editor_help.h"
+#include "scene/io/scene_saver.h"
+#include "scene/io/scene_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/io/resource_loader.h"
+#include "servers/physics_2d_server.h"
+#include "scene/resources/packed_scene.h"
+#include "editor_settings.h"
+#include "io_plugins/editor_import_collada.h"
+#include "globals.h"
+#include <stdio.h>
+#include "object_type_db.h"
+#include "os/keyboard.h"
+#include "os/os.h"
+#include "os/file_access.h"
+#include "message_queue.h"
+#include "path_remap.h"
+#include "translation.h"
+#include "pvrtc_compress.h"
+#include "editor_file_system.h"
+#include "register_exporters.h"
+#include "bind/core_bind.h"
+#include "io/zip_io.h"
+
+
+// plugins
+#include "plugins/sprite_frames_editor_plugin.h"
+#include "plugins/canvas_item_editor_plugin.h"
+#include "plugins/spatial_editor_plugin.h"
+#include "plugins/sample_editor_plugin.h"
+#include "plugins/sample_library_editor_plugin.h"
+#include "plugins/sample_player_editor_plugin.h"
+#include "plugins/camera_editor_plugin.h"
+#include "plugins/style_box_editor_plugin.h"
+#include "plugins/resource_preloader_editor_plugin.h"
+#include "plugins/item_list_editor_plugin.h"
+#include "plugins/stream_editor_plugin.h"
+#include "plugins/multimesh_editor_plugin.h"
+#include "plugins/theme_editor_plugin.h"
+
+#include "plugins/tile_map_editor_plugin.h"
+#include "plugins/cube_grid_theme_editor_plugin.h"
+#include "plugins/shader_editor_plugin.h"
+#include "plugins/path_editor_plugin.h"
+#include "plugins/rich_text_editor_plugin.h"
+#include "plugins/collision_polygon_editor_plugin.h"
+#include "plugins/script_editor_plugin.h"
+#include "plugins/path_2d_editor_plugin.h"
+#include "plugins/particles_editor_plugin.h"
+#include "plugins/particles_2d_editor_plugin.h"
+#include "plugins/font_editor_plugin.h"
+#include "plugins/animation_editor_plugin.h"
+#include "plugins/animation_tree_editor_plugin.h"
+#include "plugins/tile_set_editor_plugin.h"
+#include "plugins/animation_player_editor_plugin.h"
+// end
+#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
+#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
+#include "tools/editor/io_plugins/editor_font_import_plugin.h"
+#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
+#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
+
+EditorNode *EditorNode::singleton=NULL;
+
+void EditorNode::_update_title() {
+
+ String edited = edited_scene?edited_scene->get_filename():String();
+
+ String title = edited.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ")+edited.get_file());
+ if (unsaved_cache)
+ title+=" (*)";
+
+
+ OS::get_singleton()->set_window_title(title);
+
+}
+
+void EditorNode::_unhandled_input(const InputEvent& p_event) {
+
+ if (p_event.type==InputEvent::KEY && p_event.key.pressed && !p_event.key.echo) {
+
+ switch(p_event.key.scancode) {
+
+ case KEY_F1: _editor_select(3); break;
+ case KEY_F2: _editor_select(0); break;
+ case KEY_F3: _editor_select(1); break;
+ case KEY_F4: _editor_select(2); break;
+ case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
+ case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
+ case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
+ case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;
+ }
+
+ }
+}
+
+
+
+void EditorNode::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_EXIT_SCENE) {
+ editor_data.save_editor_external_data();
+
+ log->deinit(); // do not get messages anymore
+ }
+ if (p_what==NOTIFICATION_PROCESS) {
+
+ //force the whole tree viewport
+#if 0
+ {
+ Rect2 grect = scene_root_base->get_global_rect();
+ Rect2 grectsrp = scene_root_parent->get_global_rect();
+ if (grect!=grectsrp) {
+ scene_root_parent->set_pos(grect.pos);
+ scene_root_parent->set_size(grect.size);
+ }
+ }
+
+#endif
+ if (opening_prev && confirmation->is_hidden())
+ opening_prev=false;
+
+ if (unsaved_cache != (saved_version!=editor_data.get_undo_redo().get_version())) {
+
+ unsaved_cache = (saved_version!=editor_data.get_undo_redo().get_version());
+ _update_title();
+ }
+
+ //get_root_node()->set_rect(viewport->get_global_rect());
+
+ //update the circle
+ uint64_t frame = OS::get_singleton()->get_frames_drawn();
+ uint32_t tick = OS::get_singleton()->get_ticks_msec();
+
+ if (frame!=circle_step_frame && (tick-circle_step_msec)>(1000/8)) {
+
+ circle_step++;
+ if (circle_step>=8)
+ circle_step=0;
+
+ circle_step_msec=tick;
+ circle_step_frame=frame+1;
+
+ update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons"));
+
+ }
+
+ scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
+
+ editor_selection->update();
+
+ {
+ uint32_t p32 = AudioServer::get_singleton()->read_output_peak()>>8;
+
+ float peak = p32==0? -80 : Math::linear2db(p32 / 65535.0);
+
+ if (peak<-80)
+ peak=-80;
+ float vu = audio_vu->get_val();
+
+ if (peak > vu) {
+ audio_vu->set_val(peak);
+ } else {
+ float new_vu = vu - get_process_delta_time()*70.0;
+ if (new_vu<-80)
+ new_vu=-80;
+ if (new_vu !=-80 && vu !=-80)
+ audio_vu->set_val(new_vu);
+ }
+
+ }
+
+ }
+ if (p_what==NOTIFICATION_ENTER_SCENE) {
+
+ //MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
+ get_scene()->set_editor_hint(true);
+ get_scene()->get_root()->set_as_audio_listener(false);
+ get_scene()->get_root()->set_as_audio_listener_2d(false);
+ get_scene()->set_auto_accept_quit(false);
+ //VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
+
+ //import_monitor->scan_changes();
+ }
+ if (p_what==NOTIFICATION_READY) {
+
+ VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
+ VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
+ _editor_select(1);
+
+ if (defer_load_scene!="") {
+
+#ifdef OLD_SCENE_FORMAT_ENABLED
+
+ if (convert_old) {
+ get_scene()->quit();
+ Node *scn = SceneLoader::load(defer_load_scene,true);
+ ERR_EXPLAIN("Couldn't load scene: "+defer_load_scene);
+ ERR_FAIL_COND(!scn);
+ Ref<PackedScene> sdata = memnew( PackedScene );
+ Error err = sdata->pack(scn);
+ ERR_EXPLAIN("Couldn't repack scene: "+defer_load_scene);
+ ERR_FAIL_COND(err!=OK);
+ err = ResourceSaver::save(defer_load_scene,sdata);
+ ERR_EXPLAIN("Couldn't resave scene: "+defer_load_scene);
+ ERR_FAIL_COND(err!=OK);
+
+ return;
+ }
+
+#endif
+ load_scene(defer_load_scene);
+ defer_load_scene="";
+ }
+
+ if (defer_translatable!="") {
+
+ Error ok = save_translatable_strings(defer_translatable);
+ if (ok!=OK)
+ OS::get_singleton()->set_exit_code(255);
+ defer_translatable="";
+ get_scene()->quit();
+ }
+
+/*
+ if (defer_optimize!="") {
+ Error ok = save_optimized_copy(defer_optimize,defer_optimize_preset);
+ defer_optimize_preset="";
+ if (ok!=OK)
+ OS::get_singleton()->set_exit_code(255);
+ get_scene()->quit();
+ }
+*/
+
+ if (export_defer.platform!="") {
+
+ project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
+ export_defer.platform="";
+ }
+
+ }
+
+ if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
+
+ /*
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+
+ bool changes=false;
+ for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
+
+ if (!E->get()->can_reload_from_file())
+ continue;
+ if (E->get()->get_path().find("::")!=-1)
+ continue;
+ uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
+ if (mt!=E->get()->get_last_modified_time()) {
+ changes=true;
+ break;
+ }
+ }
+
+
+
+ sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),!changes);
+ if (changes && sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED))) {
+ sources_button->set_icon(gui_base->get_icon("DependencyLocalChanged","EditorIcons"));
+ }
+*/
+
+
+ EditorFileSystem::get_singleton()->scan_sources();
+
+ }
+
+ if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
+
+ _menu_option_confirm(FILE_QUIT, false);
+ };
+
+}
+
+void EditorNode::_fs_changed() {
+
+ for(Set<FileDialog*>::Element *E=file_dialogs.front();E;E=E->next()) {
+
+ E->get()->invalidate();
+ }
+}
+
+void EditorNode::_sources_changed(bool p_exist) {
+
+ if (p_exist) {
+
+ sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
+ sources_button->set_disabled(false);
+
+ } else {
+
+ sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
+ sources_button->set_disabled(true);
+
+ }
+}
+
+void EditorNode::_vp_resized() {
+
+
+}
+
+void EditorNode::_node_renamed() {
+
+ if (property_editor)
+ property_editor->update_tree();
+}
+
+
+Error EditorNode::load_resource(const String& p_scene) {
+
+ RES res = ResourceLoader::load(p_scene);
+ ERR_FAIL_COND_V(!res.is_valid(),ERR_CANT_OPEN);
+
+ edit_resource(res);
+
+ return OK;
+}
+
+
+void EditorNode::edit_resource(const Ref<Resource>& p_resource) {
+
+ _resource_selected(p_resource,"");
+}
+
+void EditorNode::edit_node(Node *p_node) {
+
+ push_item(p_node);
+}
+
+void EditorNode::open_resource(const String& p_type) {
+
+
+ file->set_mode(FileDialog::MODE_OPEN_FILE);
+
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions);
+
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+
+ //file->set_current_path(current_path);
+
+ file->popup_centered_ratio();
+ current_option=RESOURCE_LOAD;
+}
+
+void EditorNode::save_resource(const Ref<Resource>& p_resource) {
+
+
+ ERR_FAIL_COND(p_resource.is_null() || p_resource->get_path()=="" || p_resource->get_path().find("::")!=-1);
+ resources_dock->save_resource(p_resource->get_path(),p_resource);
+}
+
+void EditorNode::save_resource_as(const Ref<Resource>& p_resource) {
+
+ resources_dock->save_resource_as(p_resource);
+
+}
+
+
+
+void EditorNode::_menu_option(int p_option) {
+
+ _menu_option_confirm(p_option,false);
+}
+
+void EditorNode::_menu_confirm_current() {
+
+ _menu_option_confirm(current_option,true);
+}
+
+
+void EditorNode::_dialog_display_file_error(String p_file,Error p_error) {
+
+
+ if (p_error) {
+
+ current_option=-1;
+ //accept->"()->hide();
+ accept->get_ok()->set_text("I see..");
+
+ switch(p_error) {
+
+ case ERR_FILE_CANT_WRITE: {
+
+ accept->set_text("Can't open file for writing: "+p_file.extension());
+ } break;
+ case ERR_FILE_UNRECOGNIZED: {
+
+ accept->set_text("File format requested unknown: "+p_file.extension());
+ } break;
+ default: {
+
+ accept->set_text("Error Saving.");
+ }break;
+ }
+
+ accept->popup_centered(Size2(300,70));;
+ }
+
+}
+
+void EditorNode::_get_scene_metadata() {
+
+ Node *scene = edited_scene;
+
+ if (!scene)
+ return;
+
+
+ if (scene->has_meta("__editor_plugin_states__")) {
+
+ Dictionary md = scene->get_meta("__editor_plugin_states__");
+ editor_data.set_editor_states(md);
+
+ }
+
+ if (scene->has_meta("__editor_run_settings__")) {
+
+ Dictionary md = scene->get_meta("__editor_run_settings__");
+ if (md.has("run_mode"))
+ run_settings_dialog->set_run_mode(md["run_mode"]);
+ if (md.has("custom_args"))
+ run_settings_dialog->set_custom_arguments(md["custom_args"]);
+ }
+
+
+}
+
+void EditorNode::_set_scene_metadata() {
+
+ Node *scene = edited_scene;
+
+ if (!scene)
+ return;
+
+ { /* Editor States */
+ Dictionary md = editor_data.get_editor_states();
+
+ if (!md.empty()) {
+ scene->set_meta("__editor_plugin_states__",md);
+ }
+ }
+
+ { /* Run Settings */
+
+
+ Dictionary md;
+ md["run_mode"]=run_settings_dialog->get_run_mode();
+ md["custom_args"]=run_settings_dialog->get_custom_arguments();
+ scene->set_meta("__editor_run_settings__",md);
+ }
+
+
+
+
+}
+
+static Error _fix_object_paths(Object* obj, Node* root, String save_path) {
+
+ Globals* g = Globals::get_singleton();
+
+ String import_dir = root->get_meta("__editor_import_file__");
+ import_dir = import_dir.get_base_dir();
+ import_dir = DirAccess::normalize_path(import_dir);
+ if (import_dir[import_dir.length()-1] != '/') {
+ import_dir = import_dir + "/";
+ };
+
+ String resource_dir = DirAccess::normalize_path(g->get_resource_path());
+ if (resource_dir[resource_dir.length()-1] != '/') {
+ resource_dir = resource_dir + "/";
+ };
+
+
+ List<PropertyInfo> list;
+ obj->get_property_list(&list, false);
+
+ List<PropertyInfo>::Element *E = list.front();
+
+ while (E) {
+
+ Variant v = obj->get(E->get().name);
+ if (v.get_type() == Variant::OBJECT) {
+
+ Ref<Resource> res = (RefPtr)v;
+ if (res.is_null()) {
+ E = E->next();
+ continue;
+ }
+
+ if (res->get_path() != "") {
+
+ String res_path = res->get_path();
+ res_path = Globals::get_singleton()->globalize_path(res_path);
+ res_path = DirAccess::normalize_path(res_path);
+
+ if (res_path.find(resource_dir) != 0) {
+
+ // path of resource is not inside engine's resource path
+
+ String new_path;
+
+ if (res_path.find(import_dir) == 0) {
+
+ // path of resource is relative to path of import file
+ new_path = save_path + "/" + res_path.substr(import_dir.length(), res_path.length() - import_dir.length());
+
+ } else {
+
+ // path of resource is not relative to import file
+ new_path = save_path + "/" + res_path.get_file();
+ };
+
+ res->set_path(g->localize_path(new_path));
+ DirAccess* d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ d->make_dir_recursive(new_path.get_base_dir());
+ printf("copying from %ls to %ls\n", res_path.c_str(), new_path.c_str());
+ Error err = d->copy(res_path, new_path);
+ memdelete(d);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
+
+ } else {
+
+ _fix_object_paths(res.operator->(), root, save_path);
+ };
+ };
+
+
+ E = E->next();
+ };
+
+ return OK;
+};
+
+static Error _fix_imported_scene_paths(Node* node, Node* root, String save_path) {
+
+ if (node == root || node->get_owner() == root) {
+ Error e = _fix_object_paths(node, root, save_path);
+ ERR_FAIL_COND_V(e != OK, e);
+ };
+
+ for (int i=0; i<node->get_child_count(); i++) {
+
+ Error e = _fix_imported_scene_paths(node->get_child(i), root, save_path);
+ ERR_FAIL_COND_V(e != OK, e);
+ };
+
+ return OK;
+};
+
+
+bool EditorNode::_find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags) {
+
+ bool ret_changed=false;
+ List<PropertyInfo> pi;
+ obj->get_property_list(&pi);
+ for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
+
+ if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
+ continue;
+
+ switch(E->get().type) {
+ case Variant::OBJECT: {
+
+ RES res = obj->get(E->get().name);
+
+ if (res.is_null() || processed.has(res))
+ break;
+
+ processed.insert(res);
+
+ bool changed = res->is_edited();
+ res->set_edited(false);
+
+ bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags);
+
+ if (res->get_path().is_resource_file()) {
+ if (changed || subchanged) {
+ //save
+ print_line("Also saving modified external resource: "+res->get_path());
+ Error err = ResourceSaver::save(res->get_path(),res,flags);
+
+ }
+ } else {
+
+ ret_changed=true;
+ }
+
+
+ } break;
+ case Variant::ARRAY: {
+
+ /*Array varray=p_variant;
+ int len=varray.size();
+ for(int i=0;i<len;i++) {
+
+ Variant v=varray.get(i);
+ _find_resources(v);
+ }*/
+
+ } break;
+ case Variant::DICTIONARY: {
+
+ /*
+ Dictionary d=p_variant;
+ List<Variant> keys;
+ d.get_key_list(&keys);
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ Variant v = d[E->get()];
+ _find_resources(v);
+ } */
+ } break;
+ default: {}
+ }
+
+ }
+
+ return ret_changed;
+
+}
+
+void EditorNode::_save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags) {
+
+ _find_and_save_edited_subresources(scene,processed,flags);
+
+ for(int i=0;i<scene->get_child_count();i++) {
+
+ Node *n = scene->get_child(i);
+ if (n->get_owner()!=edited_scene)
+ continue;
+ _save_edited_subresources(n,processed,flags);
+ }
+
+}
+
+void EditorNode::_save_scene(String p_file) {
+
+ Node *scene = edited_scene;
+
+ if (!scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a tree root.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ editor_data.apply_changes_in_editors();
+
+ if (editor_plugin_screen) {
+ scene->set_meta("__editor_plugin_screen__",editor_plugin_screen->get_name());
+ }
+
+
+ _set_scene_metadata();
+ Ref<PackedScene> sdata = memnew( PackedScene );
+ Error err = sdata->pack(scene);
+
+
+ if (err!=OK) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ sdata->set_import_metadata(scene_import_metadata);
+ int flg=0;
+ if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
+ flg|=ResourceSaver::FLAG_COMPRESS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_without_extension"))
+ flg|=ResourceSaver::FLAG_NO_EXTENSION;
+
+
+ err = ResourceSaver::save(p_file,sdata,flg);
+ Set<RES> processed;
+ _save_edited_subresources(scene,processed,flg);
+ editor_data.save_editor_external_data();
+ if (err==OK) {
+ scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
+ //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
+ saved_version=editor_data.get_undo_redo().get_version();
+ _update_title();
+ } else {
+
+ _dialog_display_file_error(p_file,err);
+ }
+
+
+};
+
+
+
+
+void EditorNode::_import_action(const String& p_action) {
+#if 0
+ import_confirmation->hide();
+
+ if (p_action=="re-import") {
+ _import(_tmp_import_path);
+ }
+ if (p_action=="update") {
+
+ Node *src = EditorImport::import_scene(_tmp_import_path);
+
+ if (!src) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error importing scene.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
+ EditorImport::generate_version_hashes(src);
+
+
+ Node *dst = SceneLoader::load(editor_data.get_imported_scene(Globals::get_singleton()->localize_path(_tmp_import_path)));
+
+ if (!dst) {
+
+ memdelete(src);
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error load scene to update.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ List<EditorImport::Conflict> conflicts;
+ EditorImport::check_conflicts(src,dst,&conflicts);
+
+ bool conflicted=false;
+ for (List<EditorImport::Conflict>::Element *E=conflicts.front();E;E=E->next()) {
+
+
+ if (E->get().status==EditorImport::Conflict::STATUS_CONFLICT) {
+
+ conflicted=true;
+ break;
+ }
+ }
+
+ if (conflicted) {
+ import_conflicts_dialog->popup(src,dst,conflicts);
+ return;
+ }
+
+ _import_with_conflicts(src,dst,conflicts);
+ //not conflicted, just reimport!
+
+ }
+#endif
+}
+
+void EditorNode::_import(const String &p_file) {
+
+#if 0
+ Node *new_scene = EditorImport::import_scene(p_file);
+
+ if (!new_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error importing scene.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ //as soon as the scene is imported, version hashes must be generated for comparison against saved scene
+ EditorImport::generate_version_hashes(new_scene);
+
+ Node *old_scene = edited_scene;
+ _hide_top_editors();
+ set_edited_scene(NULL);
+ editor_data.clear_editor_states();
+ if (old_scene) {
+ memdelete(old_scene);
+ }
+
+ set_edited_scene(new_scene);
+ scene_tree_dock->set_selected(new_scene);
+ //_get_scene_metadata();
+
+ editor_data.get_undo_redo().clear_history();
+ saved_version=editor_data.get_undo_redo().get_version();
+ _update_title();
+
+
+#endif
+}
+
+void EditorNode::_dialog_action(String p_file) {
+
+
+ switch(current_option) {
+
+ case RESOURCE_LOAD: {
+
+ RES res = ResourceLoader::load(p_file);
+ if (res.is_null()) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("ok :(");
+ accept->set_text("Failed to load resource.");
+ return;
+ };
+
+
+ push_item(res.operator->() );
+ } break;
+ case FILE_OPEN_SCENE: {
+
+
+ load_scene(p_file);
+ } break;
+#ifdef OLD_SCENE_FORMAT_ENABLED
+ case FILE_OPEN_OLD_SCENE: {
+
+ String lpath = Globals::get_singleton()->localize_path(p_file);
+ if (!lpath.begins_with("res://")) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path.");
+ accept->popup_centered(Size2(300,120));
+ return ;
+ }
+
+ Node*new_scene=SceneLoader::load(lpath,true);
+
+ if (!new_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error loading scene.");
+ accept->popup_centered(Size2(300,70));;
+ return ;
+ }
+
+ Node *old_scene = edited_scene;
+ _hide_top_editors();
+ set_edited_scene(NULL);
+ editor_data.clear_editor_states();
+ if (old_scene) {
+ memdelete(old_scene);
+ }
+
+ set_edited_scene(new_scene);
+ scene_tree_dock->set_selected(new_scene);
+ _get_scene_metadata();
+
+ editor_data.get_undo_redo().clear_history();
+ saved_version=editor_data.get_undo_redo().get_version();
+ _update_title();
+
+ _add_to_recent_scenes(lpath);
+
+ if (new_scene->has_meta("__editor_plugin_screen__")) {
+
+ String editor = new_scene->get_meta("__editor_plugin_screen__");
+ for(int i=0;i<editor_table.size();i++) {
+
+ if (editor_table[i]->get_name()==editor) {
+ _editor_select(i);
+ break;
+ }
+ }
+ }
+
+
+ } break;
+#endif
+
+ case FILE_SAVE_OPTIMIZED: {
+
+
+
+ } break;
+
+ case FILE_DUMP_STRINGS: {
+
+ save_translatable_strings(p_file);
+
+ } break;
+ case FILE_SAVE_SUBSCENE: {
+
+ List<Node*> selection = editor_selection->get_selected_node_list();
+
+ if (selection.size()!=1) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation requieres a single selected node.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ Node *base = selection.front()->get();
+
+ Map<Node*,Node*> reown;
+ reown[get_edited_scene()]=base;
+ Node *copy = base->duplicate_and_reown(reown);
+ if (copy) {
+
+ Ref<PackedScene> sdata = memnew( PackedScene );
+ Error err = sdata->pack(copy);
+ memdelete(copy);
+
+ if (err!=OK) {
+
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ int flg=0;
+ if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
+ flg|=ResourceSaver::FLAG_COMPRESS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
+ flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
+ if (EditorSettings::get_singleton()->get("on_save/save_paths_without_extension"))
+ flg|=ResourceSaver::FLAG_NO_EXTENSION;
+
+
+ err = ResourceSaver::save(p_file,sdata,flg);
+ if (err!=OK) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error saving scene.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+ //EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
+
+ } else {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error duplicating scene to save it.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+
+ }
+
+
+ } break;
+
+
+ case FILE_SAVE_SCENE:
+ case FILE_SAVE_AS_SCENE: {
+
+ if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
+
+ _save_scene(p_file);
+ }
+
+ } break;
+ case FILE_EXPORT_MESH_LIBRARY: {
+
+ Ref<MeshLibrary> ml;
+ if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
+ ml=ResourceLoader::load(p_file,"MeshLibrary");
+
+ if (ml.is_null()) {
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Can't load MeshLibrary for merging!.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ }
+
+ if (ml.is_null()) {
+ ml = Ref<MeshLibrary>( memnew( MeshLibrary ));
+ }
+
+ MeshLibraryEditor::update_library_file(edited_scene,ml,true);
+
+ Error err = ResourceSaver::save(p_file,ml);
+ if (err) {
+
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error saving MeshLibrary!.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+
+ } break;
+ case FILE_EXPORT_TILESET: {
+
+ Ref<TileSet> ml;
+ if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
+ ml=ResourceLoader::load(p_file,"TileSet");
+
+ if (ml.is_null()) {
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Can't load TileSet for merging!.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ }
+
+ if (ml.is_null()) {
+ ml = Ref<TileSet>( memnew( TileSet ));
+ }
+
+ TileSetEditor::update_library_file(edited_scene,ml,true);
+
+ Error err = ResourceSaver::save(p_file,ml);
+ if (err) {
+
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error saving TileSet!.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+ } break;
+
+ case SETTINGS_LOAD_EXPORT_TEMPLATES: {
+
+ FileAccess *fa=NULL;
+ zlib_filefunc_def io = zipio_create_io_from_file(&fa);
+
+ unzFile pkg = unzOpen2(p_file.utf8().get_data(), &io);
+ if (!pkg) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Can't open export templates zip.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+
+ }
+ int ret = unzGoToFirstFile(pkg);
+
+
+ EditorProgress p("ltask","Loading Export Templates",1);
+ print_line("BEGIN IMPORT");
+
+
+ while(ret==UNZ_OK) {
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
+
+ String file=fname;
+
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(pkg);
+ unzReadCurrentFile(pkg,data.ptr(),data.size());
+ unzCloseCurrentFile(pkg);
+
+ file=file.get_file();
+
+ p.step("Importing: "+file,0);
+ print_line("IMPORT "+file);
+
+ FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_settings_path()+"/templates/"+file,FileAccess::WRITE);
+
+ ERR_CONTINUE(!f);
+ f->store_buffer(data.ptr(),data.size());
+
+ memdelete(f);
+
+ ret = unzGoToNextFile(pkg);
+ }
+
+ unzClose(pkg);
+
+ } break;
+
+ default: { //save scene?
+
+
+ if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
+
+ _save_scene(p_file);
+ }
+
+ } break;
+ }
+}
+
+
+
+void EditorNode::push_item(Object *p_object,const String& p_property) {
+
+
+ if (!p_object) {
+ property_editor->edit(NULL);
+ scene_tree_dock->set_selected(NULL);
+ return;
+ }
+
+ uint32_t id = p_object->get_instance_ID();
+ if (id!=editor_history.get_current()) {
+
+ if (p_property=="")
+ editor_history.add_object(id);
+ else
+ editor_history.add_object(id,p_property);
+ }
+
+ _edit_current();
+
+}
+
+void EditorNode::_property_editor_forward() {
+
+ if (editor_history.next())
+ _edit_current();
+
+}
+void EditorNode::_property_editor_back() {
+
+ if (editor_history.previous())
+ _edit_current();
+
+}
+
+
+void EditorNode::_imported(Node *p_node) {
+
+ Node *scene = edited_scene;
+ set_edited_scene(p_node);
+
+ if (scene) {
+ String path = scene->get_filename();
+ p_node->set_filename(path);
+ memdelete(scene);
+ }
+
+
+
+}
+
+
+
+
+void EditorNode::_hide_top_editors() {
+
+ if (editor_plugin_over)
+ editor_plugin_over->make_visible(false);
+ editor_plugin_over=NULL;
+}
+
+void EditorNode::_edit_current() {
+
+ uint32_t current = editor_history.get_current();
+ Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
+
+ this->current=current_obj;
+ editor_path->update_path();
+
+
+ if (!current_obj) {
+
+ scene_tree_dock->set_selected(NULL);
+ property_editor->edit( NULL );
+ object_menu->set_disabled(true);
+ return;
+ }
+
+ object_menu->set_disabled(true);
+
+ if (current_obj->is_type("Resource")) {
+
+
+ Resource *current_res = current_obj->cast_to<Resource>();
+ ERR_FAIL_COND(!current_res);
+ scene_tree_dock->set_selected(NULL);
+ property_editor->edit( current_res );
+ object_menu->set_disabled(false);
+
+ resources_dock->add_resource(Ref<Resource>(current_res));
+ top_pallete->set_current_tab(1);
+ }
+
+
+ if (current_obj->is_type("Node")) {
+
+ Node * current_node = current_obj->cast_to<Node>();
+ ERR_FAIL_COND(!current_node);
+ ERR_FAIL_COND(!current_node->is_inside_scene());
+
+
+
+
+ property_editor->edit( current_node );
+ scene_tree_dock->set_selected(current_node);
+ object_menu->get_popup()->clear();
+
+ top_pallete->set_current_tab(0);
+
+ }
+
+ /* Take care of PLUGIN EDITOR */
+
+ EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
+
+ if (main_plugin) {
+
+ if (main_plugin!=editor_plugin_screen) {
+
+ // update screen main_plugin
+ if (editor_plugin_screen)
+ editor_plugin_screen->make_visible(false);
+ editor_plugin_screen=main_plugin;
+ editor_plugin_screen->edit(current_obj);
+ editor_plugin_screen->make_visible(true);
+
+
+ for(int i=0;i<editor_table.size();i++) {
+ if (editor_table[i]==main_plugin) {
+ main_editor_tabs->set_current_tab(i);
+ break;
+ }
+ }
+
+ } else {
+
+ editor_plugin_screen->edit(current_obj);
+ }
+
+ }
+
+ EditorPlugin *sub_plugin = editor_data.get_subeditor(current_obj);
+
+ if (sub_plugin) {
+
+
+ if (editor_plugin_over)
+ editor_plugin_over->make_visible(false);
+ editor_plugin_over=sub_plugin;
+ editor_plugin_over->edit(current_obj);
+ editor_plugin_over->make_visible(true);
+ } else if (editor_plugin_over) {
+
+ editor_plugin_over->make_visible(false);
+ editor_plugin_over=NULL;
+
+ }
+/*
+ if (!plugin || plugin->has_main_screen()) {
+ // remove the OVER plugin if exists
+ if (editor_plugin_over)
+ editor_plugin_over->make_visible(false);
+ editor_plugin_over=NULL;
+ }
+*/
+ /* Take care of OBJECT MENU */
+
+ object_menu->set_disabled(false);
+
+ PopupMenu *p=object_menu->get_popup();
+
+ p->clear();
+ p->add_item("Copy Params",OBJECT_COPY_PARAMS);
+ p->add_item("Set Params",OBJECT_PASTE_PARAMS);
+ p->add_separator();
+ p->add_icon_item(gui_base->get_icon("Help","EditorIcons"),"Class Reference",OBJECT_REQUEST_HELP);
+ List<MethodInfo> methods;
+ current_obj->get_method_list(&methods);
+
+
+ if (!methods.empty()) {
+
+ bool found=false;
+ List<MethodInfo>::Element *I=methods.front();
+ int i=0;
+ while(I) {
+
+ if (I->get().flags&METHOD_FLAG_EDITOR) {
+ if (!found) {
+ p->add_separator();
+ found=true;
+ }
+ p->add_item(I->get().name.capitalize(),OBJECT_METHOD_BASE+i);
+ }
+ i++;
+ I=I->next();
+ }
+ }
+
+ //p->add_separator();
+ //p->add_item("All Methods",OBJECT_CALL_METHOD);
+
+
+ _update_keying();
+}
+
+void EditorNode::_resource_selected(const RES& p_res,const String& p_property) {
+
+
+ if (p_res.is_null())
+ return;
+
+ RES r=p_res;
+ push_item(r.operator->(),p_property);
+
+}
+
+
+void EditorNode::_run(bool p_current,const String& p_custom) {
+
+ if (editor_run.get_status()==EditorRun::STATUS_PLAY) {
+
+ play_button->set_pressed(!_playing_edited);
+ play_scene_button->set_pressed(_playing_edited);
+ return;
+ }
+
+ play_button->set_pressed(false);
+ pause_button->set_pressed(false);
+ play_scene_button->set_pressed(false);
+
+ String current_filename;
+ String run_filename;
+ String args;
+
+
+
+ if (p_current || (edited_scene && p_custom==edited_scene->get_filename())) {
+
+
+ Node *scene = edited_scene;
+
+ if (!scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("No scene to run exists.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ if (scene->get_filename()=="") {
+
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Scene has never been saved. Save before running!");
+ accept->popup_centered(Size2(300,70));;
+ return;
+
+ }
+
+ bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
+
+ if (autosave) {
+
+ _menu_option(FILE_SAVE_SCENE);
+ }
+
+ if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
+
+ run_filename=scene->get_filename();
+ } else {
+ args=run_settings_dialog->get_custom_arguments();
+ current_filename=scene->get_filename();
+ }
+
+ } else if (p_custom!="") {
+
+ run_filename=p_custom;
+ }
+
+ if (run_filename=="") {
+
+ //evidently, run the scene
+ run_filename=GLOBAL_DEF("application/main_scene","");
+ if (run_filename=="") {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("No main scene has ever been defined.\nSelect one from \"Project Settings\" under the 'run' category.");
+ accept->popup_centered(Size2(300,100));;
+ return;
+ }
+
+ }
+
+
+ if (bool(EDITOR_DEF("run/auto_save_before_running",true))) {
+
+ if (unsaved_cache) {
+
+ Node *scene = edited_scene;
+
+ if (scene) { //only autosave if there is a scene obviously
+
+ if (scene->get_filename()=="") {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Current scene was never saved, please save scene before running.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ _save_scene(scene->get_filename());
+ }
+ }
+
+ editor_data.save_editor_external_data();
+ }
+
+
+ List<String> breakpoints;
+ editor_data.get_editor_breakpoints(&breakpoints);
+
+ Error error = editor_run.run(run_filename,args,breakpoints,current_filename);
+
+ if (error!=OK) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Could not start subprocess!");
+ accept->popup_centered(Size2(300,70));;
+ return;
+
+ }
+
+ emit_signal("play_pressed");
+ if (p_current) {
+ play_scene_button->set_pressed(true);
+ } else {
+ play_button->set_pressed(true);
+ }
+
+ _playing_edited=p_current;
+
+}
+
+void EditorNode::_cleanup_scene() {
+
+
+ Node *scene = edited_scene;
+ editor_selection->clear();
+ editor_data.clear_editor_states();
+ editor_history.clear();
+ _hide_top_editors();
+ animation_editor->cleanup();
+ resources_dock->cleanup();
+ property_editor->edit(NULL);
+ scene_import_metadata.unref();
+ set_edited_scene(NULL);
+ if (scene) {
+ if (scene->get_filename()!="") {
+ previous_scenes.push_back(scene->get_filename());
+ }
+
+ memdelete(scene);
+ }
+ editor_data.get_undo_redo().clear_history();
+ saved_version=editor_data.get_undo_redo().get_version();
+ run_settings_dialog->set_run_mode(0);
+ run_settings_dialog->set_custom_arguments("-l $scene");
+
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+
+ for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
+
+ String path = E->get()->get_path();
+ if (path.is_resource_file()) {
+ ERR_PRINT(("Stray resource not cleaned:"+path).utf8().get_data());
+ }
+
+ }
+
+}
+
+void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
+
+ current_option=(MenuOptions)p_option;
+
+
+ switch( p_option ) {
+ case FILE_NEW_SCENE: {
+
+ if (!p_confirmed) {
+ confirmation->get_ok()->set_text("Yes");
+ //confirmation->get_cancel()->show();
+ confirmation->set_text("Start a New Scene? (Current will be lost)");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+ }
+
+
+ _cleanup_scene();
+
+
+ } break;
+ case FILE_OPEN_SCENE: {
+
+
+ //print_tree();
+ file->set_mode(FileDialog::MODE_OPEN_FILE);
+ //not for now?
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+
+
+ //file->set_current_path(current_path);
+ Node *scene = edited_scene;
+ if (scene) {
+ file->set_current_path(scene->get_filename());
+ };
+ file->set_title("Open Scene");
+ file->popup_centered_ratio();
+
+ } break;
+ case FILE_QUICK_OPEN_SCENE: {
+
+ quick_open->popup("PackedScene");
+ quick_open->set_title("Quick Open Scene..");
+
+ } break;
+ case FILE_QUICK_OPEN_SCRIPT: {
+
+
+ quick_open->popup("Script");
+ quick_open->set_title("Quick Open Script..");
+
+ } break;
+
+ case FILE_OPEN_PREV: {
+
+ if (previous_scenes.empty())
+ break;
+ opening_prev=true;
+ open_request(previous_scenes.back()->get());
+
+ } break;
+#ifdef OLD_SCENE_FORMAT_ENABLED
+ case FILE_OPEN_OLD_SCENE: {
+
+ //print_tree();
+ file->set_mode(FileDialog::MODE_OPEN_FILE);
+ //not for now?
+ file->clear_filters();
+ file->add_filter("*.xml");
+
+
+ //file->set_current_path(current_path);
+ Node *scene = edited_scene;
+ if (scene) {
+ file->set_current_path(scene->get_filename());
+ };
+ file->set_title("Open Scene");
+ file->popup_centered_ratio();
+
+
+ } break;
+
+#endif
+ case FILE_SAVE_SCENE: {
+
+
+ Node *scene = edited_scene;
+ if (scene && scene->get_filename()!="") {
+
+ _save_scene(scene->get_filename());
+ return;
+ };
+ // fallthrough to save_as
+ };
+ case FILE_SAVE_AS_SCENE: {
+
+ Node *scene = edited_scene;
+
+ if (!scene) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a tree root.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ file->set_mode(FileDialog::MODE_SAVE_FILE);
+ bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
+
+
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew( PackedScene );
+ ResourceSaver::get_recognized_extensions(sd,&extensions);
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+
+ //file->set_current_path(current_path);
+ if (scene->get_filename()!="") {
+ file->set_current_path(scene->get_filename());
+ if (extensions.size()) {
+ String ext=scene->get_filename().extension().to_lower();
+ if (extensions.find(ext)==NULL) {
+ file->set_current_path(scene->get_filename().replacen("."+ext,"."+extensions.front()->get()));
+ }
+ }
+ } else {
+
+ String existing;
+ if (extensions.size()) {
+ existing="new_scene."+extensions.front()->get().to_lower();
+ }
+ file->set_current_path(existing);
+
+ }
+ file->popup_centered_ratio();
+ file->set_title("Save Scene As..");
+
+ } break;
+
+ case FILE_DUMP_STRINGS: {
+
+ Node *scene = edited_scene;
+
+ if (!scene) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a tree root.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ String cpath;
+ if (scene->get_filename()!="") {
+ cpath = scene->get_filename();
+
+ String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
+ String ext=cpath.extension();
+ cpath=fn+".pot";
+
+
+ } else {
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Please save the scene first.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+
+ }
+
+ bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
+
+ file->set_current_path(cpath);
+ file->set_title("Save Translatable Strings");
+ file->popup_centered_ratio();
+
+
+ } break;
+
+ case FILE_SAVE_SUBSCENE: {
+
+ Node *scene = edited_scene;
+
+ if (!scene) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a scene.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+
+ List<Node*> selection = editor_selection->get_selected_node_list();
+
+ if (selection.size()!=1) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation requieres a single selected node.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ Node *tocopy = selection.front()->get();
+
+ if (tocopy!=edited_scene && tocopy->get_filename()!="") {
+
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done on instanced scenes.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ file->set_mode(FileDialog::MODE_SAVE_FILE);
+
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew( PackedScene );
+ ResourceSaver::get_recognized_extensions(sd,&extensions);
+ file->clear_filters();
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+
+
+ String existing;
+ if (extensions.size()) {
+ existing="new_scene."+extensions.front()->get().to_lower();
+ }
+ file->set_current_path(existing);
+
+
+ file->popup_centered_ratio();
+ file->set_title("Save Sub-Scene As..");
+ } break;
+ case FILE_SAVE_OPTIMIZED: {
+ Node *scene = edited_scene;
+#if 0
+ if (!scene) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a tree root.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+
+
+ //file->set_current_path(current_path);
+
+ String cpath;
+ if (scene->get_filename()!="") {
+ cpath = scene->get_filename();
+
+ String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
+ String ext=cpath.extension();
+ cpath=fn+".optimized.scn";
+ optimized_save->set_optimized_scene(cpath);
+ optimized_save->popup_centered(Size2(500,143));
+ } else {
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Please save the scene first.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+
+ }
+#endif
+ } break;
+
+ case FILE_EXPORT_PROJECT: {
+
+ project_export_settings->popup_centered_ratio();
+ /*
+ String target = export_db->get_current_platform();
+ Ref<EditorExporter> exporter = export_db->get_exporter(target);
+ if (exporter.is_null()) {
+ accept->set_text("No exporter for platform '"+target+"' yet.");
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ String extension = exporter->get_binary_extension();
+ print_line("for target: "+target+" extension: "+extension);
+ file_export_password->set_editable( exporter->requieres_password(file_export_check->is_pressed()));
+
+ file_export->clear_filters();
+ if (extension!="") {
+ file_export->add_filter("*."+extension);
+ }
+ file_export->popup_centered_ratio();*/
+ } break;
+
+ case FILE_EXPORT_MESH_LIBRARY: {
+
+ if (!edited_scene) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a scene.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ List<String> extensions;
+ Ref<MeshLibrary> ml( memnew( MeshLibrary) );
+ ResourceSaver::get_recognized_extensions(ml,&extensions);
+ file_export_lib->clear_filters();
+ for(List<String>::Element *E=extensions.front();E;E=E->next()) {
+ file_export_lib->add_filter("*."+E->get());
+ }
+
+ file_export_lib->popup_centered_ratio();
+ file_export_lib->set_title("Export Mesh Library");
+
+ } break;
+ case FILE_EXPORT_TILESET: {
+
+ List<String> extensions;
+ Ref<TileSet> ml( memnew( TileSet) );
+ ResourceSaver::get_recognized_extensions(ml,&extensions);
+ file_export_lib->clear_filters();
+ for(List<String>::Element *E=extensions.front();E;E=E->next()) {
+ file_export_lib->add_filter("*."+E->get());
+ }
+
+ file_export_lib->popup_centered_ratio();
+ file_export_lib->set_title("Export Tile Set");
+
+ } break;
+
+ case SETTINGS_EXPORT_PREFERENCES: {
+
+ //project_export_settings->popup_centered_ratio();
+ } break;
+ case FILE_IMPORT_SUBSCENE: {
+
+ //import_subscene->popup_centered_ratio();
+
+ if (!edited_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a selected node.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ scene_tree_dock->import_subscene();
+
+ } break;
+
+ case FILE_QUIT: {
+
+ if (!p_confirmed) {
+ confirmation->get_ok()->set_text("Quit");
+ //confirmation->get_cancel()->show();
+ confirmation->set_text("Exit the Editor?");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+ }
+
+ get_scene()->quit();
+
+ } break;
+ case FILE_EXTERNAL_OPEN_SCENE: {
+
+ if (unsaved_cache && !p_confirmed) {
+
+ confirmation->get_ok()->set_text("Open");
+ //confirmation->get_cancel()->show();
+ confirmation->set_text("Current scene not saved. Open anyway?");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+
+ }
+
+ bool oprev=opening_prev;
+ Error err = load_scene(external_file);
+ if (err == OK && oprev) {
+ previous_scenes.pop_back();
+ opening_prev=false;
+ }
+
+ } break;
+
+ case EDIT_UNDO: {
+
+ if (OS::get_singleton()->get_mouse_button_state())
+ break; // can't undo while mouse buttons are pressed
+
+ String action = editor_data.get_undo_redo().get_current_action_name();
+ if (action!="")
+ log->add_message("UNDO: "+action);
+
+ editor_data.get_undo_redo().undo();
+ } break;
+ case EDIT_REDO: {
+
+ if (OS::get_singleton()->get_mouse_button_state())
+ break; // can't redo while mouse buttons are pressed
+
+ editor_data.get_undo_redo().redo();
+ String action = editor_data.get_undo_redo().get_current_action_name();
+ if (action!="")
+ log->add_message("REDO: "+action);
+
+ } break;
+#if 0
+ case NODE_EXTERNAL_INSTANCE: {
+
+
+ if (!edited_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a selected node.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ Node *parent = scene_tree_editor->get_selected();
+
+ if (!parent) {
+
+ current_option=-1;
+ //confirmation->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("This operation can't be done without a selected node.");
+ accept->popup_centered(Size2(300,70));;
+ break;
+ }
+
+ Node*instanced_scene=SceneLoader::load(external_file,true);
+
+ if (!instanced_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text(String("Error loading scene from ")+external_file);
+ accept->popup_centered(Size2(300,70));;
+ return;
+ }
+
+ instanced_scene->generate_instance_state();
+ instanced_scene->set_filename( Globals::get_singleton()->localize_path(external_file) );
+
+ editor_data.get_undo_redo().create_action("Instance Scene");
+ editor_data.get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
+ editor_data.get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
+ editor_data.get_undo_redo().add_do_reference(instanced_scene);
+ editor_data.get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
+ editor_data.get_undo_redo().commit_action();
+
+// parent->add_child(instanced_scene);
+// instanced_scene->set_owner(edited_scene);
+ _last_instanced_scene=instanced_scene;
+
+ } break;
+#endif
+
+ case OBJECT_REQUEST_HELP: {
+
+ if (current) {
+ _editor_select(3);
+ emit_signal("request_help",current->get_type());
+ }
+
+
+ } break;
+ case OBJECT_COPY_PARAMS: {
+
+ editor_data.apply_changes_in_editors();;
+ if (current)
+ editor_data.copy_object_params(current);
+ } break;
+ case OBJECT_PASTE_PARAMS: {
+
+ editor_data.apply_changes_in_editors();;
+ if (current)
+ editor_data.paste_object_params(current);
+ editor_data.get_undo_redo().clear_history();
+ } break;
+ case OBJECT_CALL_METHOD: {
+
+ editor_data.apply_changes_in_editors();;
+ call_dialog->set_object(current);
+ call_dialog->popup_centered_ratio();
+ } break;
+ case RUN_PLAY: {
+
+ _run(false);
+
+ } break;
+ case RUN_PLAY_CUSTOM_SCENE: {
+
+ quick_run->popup("PackedScene",true);
+ quick_run->set_title("Quick Run Scene..");
+
+ } break;
+ case RUN_PAUSE: {
+
+ emit_signal("pause_pressed");
+
+ } break;
+ case RUN_STOP: {
+
+ if (editor_run.get_status()==EditorRun::STATUS_STOP)
+ break;
+
+ editor_run.stop();
+ play_button->set_pressed(false);
+ play_scene_button->set_pressed(false);
+ pause_button->set_pressed(false);
+ emit_signal("stop_pressed");
+
+ } break;
+ case RUN_PLAY_SCENE: {
+
+ _run(true);
+
+ } break;
+ case RUN_SCENE_SETTINGS: {
+
+ run_settings_dialog->popup_run_settings();
+ } break;
+ case RUN_SETTINGS: {
+
+
+ project_settings->popup_project_settings();
+ } break;
+ case RUN_FILE_SERVER: {
+
+ //file_server
+ bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER));
+
+ if (ischecked) {
+ file_server->stop();
+ fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
+ fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
+ } else {
+ file_server->start();
+ fileserver_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
+ fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
+ }
+
+ fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
+
+ } break;
+ case RUN_DEPLOY_DUMB_CLIENTS: {
+
+ bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
+ fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
+
+ } break;
+ case SETTINGS_UPDATE_ALWAYS: {
+
+ update_menu->get_popup()->set_item_checked(0,true);
+ update_menu->get_popup()->set_item_checked(1,false);
+ OS::get_singleton()->set_low_processor_usage_mode(false);
+ } break;
+ case SETTINGS_UPDATE_CHANGES: {
+
+ update_menu->get_popup()->set_item_checked(0,false);
+ update_menu->get_popup()->set_item_checked(1,true);
+ OS::get_singleton()->set_low_processor_usage_mode(true);
+ } break;
+ case SETTINGS_PREFERENCES: {
+
+ settings_config_dialog->popup_edit_settings();
+ } break;
+ case SETTINGS_IMPORT: {
+
+ import_settings->popup_import_settings();
+ } break;
+ case SETTINGS_OPTIMIZED_PRESETS: {
+
+ //optimized_presets->popup_centered_ratio();
+ } break;
+ case SETTINGS_SHOW_ANIMATION: {
+
+ animation_panel_make_visible( ! animation_panel->is_visible() );
+
+ } break;
+ case SETTINGS_LOAD_EXPORT_TEMPLATES: {
+
+
+ file_templates->popup_centered_ratio();
+
+ } break;
+ case SETTINGS_ABOUT: {
+
+ about->popup_centered(Size2(500,130));
+ } break;
+ case SOURCES_REIMPORT: {
+
+ reimport_dialog->popup_reimport();
+ } break;
+ case DEPENDENCY_UPDATE_LOCAL: {
+
+ /*
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+
+ for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
+
+ if (!E->get()->can_reload_from_file())
+ continue;
+ uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
+ if (mt!=E->get()->get_last_modified_time()) {
+ E->get()->reload_from_file();
+ }
+ }
+
+
+ sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),true);
+
+
+ if (sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED)))
+ sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
+ else
+ sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
+
+ */
+ } break;
+ case DEPENDENCY_UPDATE_IMPORTED: {
+
+/*
+ bool editing_changed = _find_editing_changed_scene(get_edited_scene());
+
+ import_reload_fn="";
+
+ if (editing_changed) {
+ if (unsaved_cache && !bool(EDITOR_DEF("import/ask_save_before_reimport",false))) {
+ if (!p_confirmed) {
+
+
+ confirmation->get_ok()->set_text("Open");
+ //confirmation->get_cancel()->show();
+ confirmation->set_text("Current scene changed, save and re-import ?");
+ confirmation->popup_centered(Size2(300,70));
+ break;
+
+ }
+ }
+
+ Node *scene = get_edited_scene();
+
+ if (scene->get_filename()=="") {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Can't import if edited scene was not saved."); //i dont think this code will ever run
+ accept->popup_centered(Size2(300,70));;
+ break;
+
+ }
+
+
+ import_reload_fn = scene->get_filename();
+ _save_scene(import_reload_fn);
+ _cleanup_scene();
+
+
+ }
+
+*/
+
+
+ } break;
+ default: {
+
+ if (p_option>=OBJECT_METHOD_BASE) {
+
+ ERR_FAIL_COND(!current);
+
+ int idx=p_option-OBJECT_METHOD_BASE;
+
+ List<MethodInfo> methods;
+ current->get_method_list(&methods);
+
+ ERR_FAIL_INDEX( idx, methods.size() );
+ String name=methods[idx].name;
+
+ if (current)
+ current->call(name);
+ } else if (p_option>=IMPORT_PLUGIN_BASE) {
+
+ Ref<EditorImportPlugin> p = editor_import_export->get_import_plugin(p_option-IMPORT_PLUGIN_BASE);
+ if (p.is_valid()) {
+ p->import_dialog();
+ }
+
+ }
+ }
+ }
+}
+
+
+Control* EditorNode::get_viewport() {
+
+ return viewport;
+}
+
+
+
+void EditorNode::_editor_select(int p_which) {
+
+ static bool selecting=false;
+ if (selecting)
+ return;
+
+ selecting=true;
+
+
+ ERR_FAIL_INDEX(p_which,editor_table.size());
+
+ main_editor_tabs->set_current_tab(p_which);
+
+ selecting=false;
+
+
+ EditorPlugin *new_editor = editor_table[p_which];
+ ERR_FAIL_COND(!new_editor);
+
+ if (editor_plugin_screen==new_editor)
+ return;
+
+ if (editor_plugin_screen) {
+ editor_plugin_screen->make_visible(false);
+ }
+
+ editor_plugin_screen=new_editor;
+ editor_plugin_screen->make_visible(true);
+ editor_plugin_screen->selected_notify();
+}
+
+void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
+
+
+ if (p_editor->has_main_screen()) {
+
+ singleton->main_editor_tabs->add_tab(p_editor->get_name());
+ singleton->editor_table.push_back(p_editor);
+ }
+ singleton->editor_data.add_editor_plugin( p_editor );
+ singleton->add_child(p_editor);
+}
+
+
+void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
+
+ if (p_editor->has_main_screen()) {
+
+ for(int i=0;i<singleton->main_editor_tabs->get_tab_count();i++) {
+
+ if (p_editor->get_name()==singleton->main_editor_tabs->get_tab_title(i)) {
+
+ singleton->main_editor_tabs->remove_tab(i);
+ break;
+ }
+ }
+
+ singleton->main_editor_tabs->add_tab(p_editor->get_name());
+ singleton->editor_table.erase(p_editor);
+ }
+ singleton->remove_child(p_editor);
+ singleton->editor_data.remove_editor_plugin( p_editor );
+
+}
+
+
+void EditorNode::set_edited_scene(Node *p_scene) {
+
+ if (edited_scene) {
+ if (edited_scene->get_parent()==scene_root)
+ scene_root->remove_child(edited_scene);
+ animation_editor->set_root(NULL);
+ }
+ edited_scene=p_scene;
+ if (edited_scene && edited_scene->cast_to<Popup>())
+ edited_scene->cast_to<Popup>()->show(); //show popups
+ scene_tree_dock->set_edited_scene(edited_scene);
+
+ if (edited_scene) {
+ if (p_scene->get_parent()!=scene_root)
+ scene_root->add_child(p_scene);
+ animation_editor->set_root(p_scene);
+ }
+
+
+}
+
+void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringName>& strings) {
+
+
+ List<String> tstrings;
+ p_object->get_translatable_strings(&tstrings);
+ for(List<String>::Element *E=tstrings.front();E;E=E->next())
+ strings.insert(E->get());
+
+
+
+ const Node * node = p_object->cast_to<Node>();
+
+ if (!node)
+ return;
+
+ Ref<Script> script = node->get_script();
+ if (script.is_valid())
+ _fetch_translatable_strings(script.ptr(),strings);
+
+ for(int i=0;i<node->get_child_count();i++) {
+
+ Node *c=node->get_child(i);
+ if (c->get_owner()!=get_edited_scene())
+ continue;
+
+ _fetch_translatable_strings(c,strings);
+ }
+
+}
+
+
+Error EditorNode::save_translatable_strings(const String& p_to_file) {
+
+ if (!is_inside_scene()) {
+ defer_translatable=p_to_file;
+ return OK;
+ }
+
+ ERR_FAIL_COND_V(!get_edited_scene(),ERR_INVALID_DATA);
+
+ Set<StringName> strings;
+ _fetch_translatable_strings(get_edited_scene(),strings);
+
+ Error err;
+ FileAccess *f = FileAccess::open(p_to_file,FileAccess::WRITE,&err);
+ ERR_FAIL_COND_V(err,err);
+
+ OS::Date date = OS::get_singleton()->get_date();
+ OS::Time time = OS::get_singleton()->get_time();
+ f->store_line("# Translation Strings Dump.");
+ f->store_line("# Created By.");
+ f->store_line("# \t"VERSION_FULL_NAME" (c) 2008-2014 Juan Linietsky, Ariel Manzur.");
+ f->store_line("# From Scene: ");
+ f->store_line("# \t"+get_edited_scene()->get_filename());
+ f->store_line("");
+ f->store_line("msgid \"\"");
+ f->store_line("msgstr \"\"");
+ f->store_line("\"Report-Msgid-Bugs-To: <define>\\n\"");
+ f->store_line("\"POT-Creation-Date: "+itos(date.year)+"-"+itos(date.month)+"-"+itos(date.day)+" "+itos(time.hour)+":"+itos(time.min)+"0000\\n\"");
+// f->store_line("\"PO-Revision-Date: 2006-08-30 13:56-0700\\n\"");
+// f->store_line("\"Last-Translator: Rubén C. Díaz Alonso <outime@gmail.com>\\n\"");
+ f->store_line("\"Language-Team: <define>\\n\"");
+ f->store_line("\"MIME-Version: 1.0\\n\"");
+ f->store_line("\"Content-Type: text/plain; charset=UTF-8\\n\"");
+ f->store_line("\"Content-Transfer-Encoding: 8bit\\n\"");
+ f->store_line("");
+
+ for(Set<StringName>::Element *E=strings.front();E;E=E->next()) {
+
+ String s = E->get();
+ if (s=="" || s.strip_edges()=="")
+ continue;
+ Vector<String> substr = s.split("\n");
+ ERR_CONTINUE(substr.size()==0);
+
+ f->store_line("");
+
+ if (substr.size()==1) {
+
+ f->store_line("msgid \""+substr[0].c_escape()+"\"");
+ } else {
+
+ f->store_line("msgid \"\"");
+ for(int i=0;i<substr.size();i++) {
+
+ String s = substr[i];
+ if (i!=substr.size()-1)
+ s+="\n";
+ f->store_line("\""+s.c_escape()+"\"");
+ }
+ }
+
+ f->store_line("msgstr \"\"");
+
+ }
+
+
+ f->close();
+ memdelete(f);
+
+ return OK;
+
+}
+
+Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_preset) {
+
+#if 0
+
+ if (!is_inside_scene()) {
+ defer_optimize=p_scene;
+ defer_optimize_preset=p_preset;
+ return OK;
+ }
+
+
+ if (!get_edited_scene()) {
+
+ get_scene()->quit();
+ ERR_EXPLAIN("No scene to optimize (loading failed?");
+ ERR_FAIL_V(ERR_FILE_NOT_FOUND);
+ }
+
+
+ String src_scene=Globals::get_singleton()->localize_path(get_edited_scene()->get_filename());
+
+
+ String path=p_scene;
+ print_line("p_path: "+p_scene);
+ print_line("src_scene: "+p_scene);
+
+ if (path.is_rel_path()) {
+ print_line("rel path!?");
+ path=src_scene.get_base_dir()+"/"+path;
+ }
+ path = Globals::get_singleton()->localize_path(path);
+
+ print_line("path: "+path);
+
+
+ String preset = "optimizer_presets/"+p_preset;
+ if (!Globals::get_singleton()->has(preset)) {
+
+ //accept->"()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Optimizer preset not found: "+p_preset);
+ accept->popup_centered(Size2(300,70));;
+ ERR_EXPLAIN("Optimizer preset not found: "+p_preset);
+ ERR_FAIL_V(ERR_INVALID_PARAMETER);
+
+ }
+
+ Dictionary d = Globals::get_singleton()->get(preset);
+
+ ERR_FAIL_COND_V(!d.has("__type__"),ERR_INVALID_DATA);
+ String type=d["__type__"];
+
+ Ref<EditorOptimizedSaver> saver;
+
+ for(int i=0;i<editor_data.get_optimized_saver_count();i++) {
+
+ print_line(type+" vs "+editor_data.get_optimized_saver(i)->get_target_name());
+ if (editor_data.get_optimized_saver(i)->get_target_name()==type) {
+ saver=editor_data.get_optimized_saver(i);
+ }
+ }
+
+ ERR_EXPLAIN("Preset '"+p_preset+"' references unexisting saver: "+type);
+ ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA);
+
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ saver->clear();
+
+ for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
+
+ saver->set(E->get(),d[E->get()]);
+ }
+
+ uint32_t flags=0;
+
+// if (saver->is_bundle_scenes_enabled())
+// flags|=ResourceSaver::FLAG_BUNDLE_INSTANCED_SCENES;
+ if (saver->is_bundle_resources_enabled())
+ flags|=ResourceSaver::FLAG_BUNDLE_RESOURCES;
+ if (saver->is_remove_editor_data_enabled())
+ flags|=ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
+ if (saver->is_big_endian_data_enabled())
+ flags|=ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
+
+ String platform=saver->get_target_platform();
+ if (platform=="")
+ platform="all";
+
+ Ref<PackedScene> sdata = memnew( PackedScene );
+ Error err = sdata->pack(get_edited_scene());
+
+ if (err) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
+ accept->popup_centered(Size2(300,70));;
+ return ERR_INVALID_DATA;
+
+ }
+ err = ResourceSaver::save(path,sdata,flags); //todo, saverSceneSaver::save(path,get_edited_scene(),flags,saver);
+
+ if (err) {
+
+ //accept->"()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error saving optimized scene: "+path);
+ accept->popup_centered(Size2(300,70));;
+
+ ERR_FAIL_COND_V(err,err);
+
+ }
+
+ project_settings->add_remapped_path(src_scene,path,platform);
+#endif
+ return OK;
+}
+
+Error EditorNode::load_scene(const String& p_scene) {
+
+ if (!is_inside_scene()) {
+ defer_load_scene = p_scene;
+ return OK;
+ }
+
+
+
+ load_errors->clear();
+ String lpath = Globals::get_singleton()->localize_path(p_scene);
+
+ if (!lpath.begins_with("res://")) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path.");
+ accept->popup_centered(Size2(300,120));
+ opening_prev=false;
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ _cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
+
+ Ref<PackedScene> sdata = ResourceLoader::load(lpath);
+ if (!sdata.is_valid()) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error loading scene.");
+ accept->popup_centered(Size2(300,70));;
+ opening_prev=false;
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ Node*new_scene=sdata->instance(true);
+
+ if (!new_scene) {
+
+ current_option=-1;
+ //accept->get_cancel()->hide();
+ accept->get_ok()->set_text("Ugh");
+ accept->set_text("Error loading scene.");
+ accept->popup_centered(Size2(300,70));;
+ opening_prev=false;
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ print_line("OPEN FILENAME: "+new_scene->get_filename());
+
+ /*
+ Node *old_scene = edited_scene;
+ _hide_top_editors();
+ set_edited_scene(NULL);
+ editor_data.clear_editor_states();
+ if (old_scene) {
+ if (!opening_prev && old_scene->get_filename()!="") {
+ previous_scenes.push_back(old_scene->get_filename());
+ }
+ memdelete(old_scene);
+ }
+*/
+ set_edited_scene(new_scene);
+ scene_tree_dock->set_selected(new_scene);
+ property_editor->edit(new_scene);
+ scene_import_metadata = sdata->get_import_metadata();
+ _get_scene_metadata();
+
+ editor_data.get_undo_redo().clear_history();
+ saved_version=editor_data.get_undo_redo().get_version();
+ _update_title();
+
+ _add_to_recent_scenes(lpath);
+
+ if (new_scene->has_meta("__editor_plugin_screen__")) {
+
+ String editor = new_scene->get_meta("__editor_plugin_screen__");
+
+ for(int i=0;i<editor_table.size();i++) {
+
+ if (editor_table[i]->get_name()==editor) {
+ _editor_select(i);
+ break;
+ }
+ }
+ }
+
+ prev_scene->set_disabled(previous_scenes.size()==0);
+ opening_prev=false;
+
+ top_pallete->set_current_tab(0); //always go to scene
+
+ //push_item(new_scene);
+
+ return OK;
+}
+
+
+
+void EditorNode::open_request(const String& p_path) {
+
+ external_file=p_path;
+ _menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
+}
+
+
+Node* EditorNode::request_instance_scene(const String &p_path) {
+
+ return scene_tree_dock->instance(p_path);
+
+}
+
+ScenesDock *EditorNode::get_scenes_dock() {
+
+ return scenes_dock;
+}
+
+void EditorNode::_instance_request(const String& p_path){
+
+
+ request_instance_scene(p_path);
+}
+
+void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) {
+
+ animation_editor->insert_value_key(p_keyed,p_value);
+}
+
+void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
+
+ Spatial *s=sp->cast_to<Spatial>();
+ if (!s)
+ return;
+ animation_editor->insert_transform_key(s,p_sub,p_key);
+}
+
+void EditorNode::_update_keying() {
+
+ //print_line("KR: "+itos(p_enabled));
+
+ bool valid=false;
+
+ if (animation_editor->has_keying()) {
+
+ if (editor_history.get_path_size()>=1) {
+
+ Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0));
+ if (obj && obj->cast_to<Node>()) {
+
+ valid=true;
+ }
+ }
+
+ }
+
+ property_editor->set_keying(valid);
+
+}
+
+
+void EditorNode::_close_messages() {
+
+// left_split->set_dragger_visible(false);
+ old_split_ofs = left_split->get_split_offset();
+ left_split->set_split_offset(0);
+// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0);
+}
+
+void EditorNode::_show_messages() {
+
+// left_split->set_dragger_visible(true);
+ left_split->set_split_offset(old_split_ofs);
+// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP));
+
+}
+
+void EditorNode::animation_panel_make_visible(bool p_visible) {
+
+ if (!p_visible) {
+ animation_panel->hide();
+ } else {
+ animation_panel->show();
+ }
+
+ int idx = settings_menu->get_popup()->get_item_index(SETTINGS_SHOW_ANIMATION);
+ settings_menu->get_popup()->set_item_checked(idx,p_visible);
+}
+
+void EditorNode::animation_editor_make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ animation_editor->show();
+ animation_vb->get_parent_control()->minimum_size_changed();
+ //pd_anim->show();
+ top_split->set_collapsed(false);
+
+ //scene_root_parent->set_margin(MARGIN_TOP,animation_editor->get_margin(MARGIN_BOTTOM));
+ } else {
+ //pd_anim->hide();
+ animation_editor->hide();
+// scene_root_parent->set_margin(MARGIN_TOP,0);
+ animation_vb->get_parent_control()->minimum_size_changed();
+ top_split->set_collapsed(true);
+ }
+
+ animation_editor->set_keying(p_visible);
+ _update_keying();
+
+}
+
+void EditorNode::_add_to_recent_scenes(const String& p_scene) {
+
+ String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
+ Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
+ String name = p_scene;
+ name=name.replace("res://","");
+ if (rc.find(name)!=-1)
+ rc.erase(name);
+ rc.insert(0,name);
+ if (rc.size()>10)
+ rc.resize(10);
+
+ EditorSettings::get_singleton()->set(base+"/_recent_scenes",rc);
+ EditorSettings::get_singleton()->save();
+ _update_recent_scenes();
+
+}
+
+void EditorNode::_open_recent_scene(int p_idx) {
+
+ String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
+ Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
+
+ ERR_FAIL_INDEX(p_idx,rc.size());
+
+ String path = "res://"+rc[p_idx];
+
+ if (unsaved_cache) {
+ _recent_scene=rc[p_idx];
+ open_recent_confirmation->set_text("Discard current scene and open:\n'"+rc[p_idx]+"'");
+ open_recent_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
+ open_recent_confirmation->popup_centered(Size2(400,100));
+ return;
+ }
+
+ load_scene(rc[p_idx]);
+
+
+}
+
+void EditorNode::_save_optimized() {
+
+
+// save_optimized_copy(optimized_save->get_optimized_scene(),optimized_save->get_preset());
+#if 0
+ String path = optimized_save->get_optimized_scene();
+
+ uint32_t flags=0;
+
+ String platform="all";
+ Ref<EditorOptimizedSaver> saver=editor_data.get_optimized_saver(optimized_save->get_preset());
+
+ if (saver->is_bundle_scenes_enabled())
+ flags|=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES;
+ if (saver->is_bundle_resources_enabled())
+ flags|=SceneSaver::FLAG_BUNDLE_RESOURCES;
+ if (saver->is_remove_editor_data_enabled())
+ flags|=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES;
+ if (saver->is_big_endian_data_enabled())
+ flags|=SceneSaver::FLAG_SAVE_BIG_ENDIAN;
+
+ platform=saver->get_target_platform();
+
+ Error err = SceneSaver::save(path,get_edited_scene(),flags,saver);
+
+ if (err) {
+
+ //accept->"()->hide();
+ accept->get_ok()->set_text("I see..");
+ accept->set_text("Error saving optimized scene: "+path);
+ accept->popup_centered(Size2(300,70));;
+ return;
+
+ }
+
+ project_settings->add_remapped_path(Globals::get_singleton()->localize_path(get_edited_scene()->get_filename()),Globals::get_singleton()->localize_path(path),platform);
+#endif
+}
+
+void EditorNode::_open_recent_scene_confirm() {
+
+ load_scene(_recent_scene);
+
+}
+
+void EditorNode::_update_recent_scenes() {
+
+ String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
+ Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
+ recent_scenes->clear();
+ for(int i=0;i<rc.size();i++) {
+
+ recent_scenes->add_item(rc[i],i);
+ }
+
+}
+
+void EditorNode::hide_animation_player_editors() {
+
+ emit_signal("hide_animation_player_editors");
+}
+
+void EditorNode::_quick_opened(const String& p_resource) {
+
+ print_line("quick_opened");
+ if (quick_open->get_base_type()=="PackedScene") {
+
+ open_request(p_resource);
+ } else {
+ load_resource(p_resource);
+ }
+
+}
+
+void EditorNode::_quick_run(const String& p_resource) {
+
+ _run(false,p_resource);
+}
+
+
+void EditorNode::notify_child_process_exited() {
+
+ play_button->set_pressed(false);
+ play_scene_button->set_pressed(false);
+ pause_button->set_pressed(false);
+ stop_button->set_pressed(false);
+ editor_run.stop();
+
+}
+
+
+bool EditorNode::_find_editing_changed_scene(Node *p_from) {
+/*
+ if (!p_from)
+ return false;
+
+ if (p_from->get_filename()!="") {
+
+ StringName fn = p_from->get_filename();
+ for(int i=0;i<import_monitor->get_changes().size();i++) {
+
+ if (fn==import_monitor->get_changes()[i])
+ return true;
+ }
+ }
+
+ for(int i=0;i<p_from->get_child_count();i++) {
+
+ if (_find_editing_changed_scene(p_from->get_child(i)))
+ return true;
+ }
+*/
+ return false;
+}
+
+
+
+
+void EditorNode::add_io_error(const String& p_error) {
+
+ _load_error_notify(singleton,p_error);
+}
+
+void EditorNode::_load_error_notify(void* p_ud,const String& p_text) {
+
+ EditorNode*en=(EditorNode*)p_ud;
+ en->load_errors->set_text(en->load_errors->get_text()+p_text+"\n");
+ en->load_error_dialog->popup_centered_ratio(0.5);
+
+}
+
+void EditorNode::register_editor_types() {
+
+ ObjectTypeDB::register_type<EditorPlugin>();
+ ObjectTypeDB::register_type<EditorImportPlugin>();
+ ObjectTypeDB::register_type<EditorScenePostImport>();
+
+
+ //ObjectTypeDB::register_type<EditorImporter>();
+// ObjectTypeDB::register_type<EditorPostImport>();
+}
+
+void EditorNode::stop_child_process() {
+
+ _menu_option_confirm(RUN_STOP,false);
+}
+
+
+
+
+
+void EditorNode::progress_add_task(const String& p_task,const String& p_label, int p_steps) {
+
+ singleton->progress_dialog->add_task(p_task,p_label,p_steps);
+}
+
+void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step) {
+
+ singleton->progress_dialog->task_step(p_task,p_state,p_step);
+
+}
+
+void EditorNode::progress_end_task(const String& p_task) {
+
+ singleton->progress_dialog->end_task(p_task);
+
+}
+
+
+void EditorNode::progress_add_task_bg(const String& p_task,const String& p_label, int p_steps) {
+
+ singleton->progress_hb->add_task(p_task,p_label,p_steps);
+}
+
+void EditorNode::progress_task_step_bg(const String& p_task, int p_step) {
+
+ singleton->progress_hb->task_step(p_task,p_step);
+
+}
+
+void EditorNode::progress_end_task_bg(const String& p_task) {
+
+ singleton->progress_hb->end_task(p_task);
+
+}
+
+
+void EditorNode::_bind_methods() {
+
+
+ ObjectTypeDB::bind_method("_menu_option",&EditorNode::_menu_option);
+ ObjectTypeDB::bind_method("_menu_confirm_current",&EditorNode::_menu_confirm_current);
+ ObjectTypeDB::bind_method("_dialog_action",&EditorNode::_dialog_action);
+ ObjectTypeDB::bind_method("_resource_selected",&EditorNode::_resource_selected,DEFVAL(""));
+ ObjectTypeDB::bind_method("_property_editor_forward",&EditorNode::_property_editor_forward);
+ ObjectTypeDB::bind_method("_property_editor_back",&EditorNode::_property_editor_back);
+ ObjectTypeDB::bind_method("_editor_select",&EditorNode::_editor_select);
+ ObjectTypeDB::bind_method("_node_renamed",&EditorNode::_node_renamed);
+ ObjectTypeDB::bind_method("edit_node",&EditorNode::edit_node);
+ ObjectTypeDB::bind_method("_imported",&EditorNode::_imported);
+ ObjectTypeDB::bind_method("_unhandled_input",&EditorNode::_unhandled_input);
+
+ ObjectTypeDB::bind_method("_get_scene_metadata",&EditorNode::_get_scene_metadata);
+ ObjectTypeDB::bind_method("set_edited_scene",&EditorNode::set_edited_scene);
+ ObjectTypeDB::bind_method("open_request",&EditorNode::open_request);
+ ObjectTypeDB::bind_method("_instance_request",&EditorNode::_instance_request);
+ ObjectTypeDB::bind_method("_update_keying",&EditorNode::_update_keying);
+ ObjectTypeDB::bind_method("_property_keyed",&EditorNode::_property_keyed);
+ ObjectTypeDB::bind_method("_transform_keyed",&EditorNode::_transform_keyed);
+ ObjectTypeDB::bind_method("_close_messages",&EditorNode::_close_messages);
+ ObjectTypeDB::bind_method("_show_messages",&EditorNode::_show_messages);
+ ObjectTypeDB::bind_method("_vp_resized",&EditorNode::_vp_resized);
+ ObjectTypeDB::bind_method("_quick_opened",&EditorNode::_quick_opened);
+ ObjectTypeDB::bind_method("_quick_run",&EditorNode::_quick_run);
+
+ ObjectTypeDB::bind_method("_import_action",&EditorNode::_import_action);
+ //ObjectTypeDB::bind_method("_import",&EditorNode::_import);
+// ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
+ ObjectTypeDB::bind_method("_open_recent_scene",&EditorNode::_open_recent_scene);
+ ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm);
+
+ ObjectTypeDB::bind_method("_save_optimized",&EditorNode::_save_optimized);
+ ObjectTypeDB::bind_method(_MD("animation_panel_make_visible","enable"),&EditorNode::animation_panel_make_visible);
+
+ ObjectTypeDB::bind_method("stop_child_process",&EditorNode::stop_child_process);
+
+ ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
+ ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
+
+
+ ADD_SIGNAL( MethodInfo("play_pressed") );
+ ADD_SIGNAL( MethodInfo("pause_pressed") );
+ ADD_SIGNAL( MethodInfo("stop_pressed") );
+ ADD_SIGNAL( MethodInfo("hide_animation_player_editors") );
+ ADD_SIGNAL( MethodInfo("request_help") );
+ ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
+ ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
+
+
+
+}
+
+Ref<Texture> EditorNode::_file_dialog_get_icon(const String& p_path) {
+
+
+ EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_path(p_path.get_base_dir());
+ if (efsd) {
+
+ String file = p_path.get_file();
+ for(int i=0;i<efsd->get_file_count();i++) {
+ if (efsd->get_file(i)==file) {
+
+ String type = efsd->get_file_type(i);
+
+ if (singleton->icon_type_cache.has(type)) {
+ return singleton->icon_type_cache[type];
+ } else {
+ return singleton->icon_type_cache["Object"];
+ }
+
+ }
+ }
+ }
+
+ return singleton->icon_type_cache["Object"];
+}
+
+void EditorNode::_file_dialog_register(FileDialog *p_dialog) {
+
+ singleton->file_dialogs.insert(p_dialog);
+}
+
+void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){
+
+ singleton->file_dialogs.erase(p_dialog);
+}
+
+
+Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) {
+
+ export_defer.platform=p_platform;
+ export_defer.path=p_path;
+ export_defer.debug=p_debug;
+ export_defer.password=p_password;
+
+ return OK;
+}
+
+
+EditorNode::EditorNode() {
+
+
+ singleton=this;
+
+ FileAccess::set_backup_save(true);
+
+ PathRemap::get_singleton()->clear_remaps();; //editor uses no remaps
+ TranslationServer::get_singleton()->set_enabled(false);
+ // load settings
+ if (!EditorSettings::get_singleton())
+ EditorSettings::create();
+
+ ResourceLoader::set_abort_on_missing_resources(false);
+ ResourceLoader::set_error_notify_func(this,_load_error_notify);
+
+ ResourceLoader::set_timestamp_on_load(true);
+ ResourceSaver::set_timestamp_on_save(true);
+
+ _pvrtc_register_compressors();
+
+ editor_selection = memnew( EditorSelection );
+
+ EditorFileSystem *efs = memnew( EditorFileSystem );
+ add_child(efs);
+
+ //used for previews
+ FileDialog::get_icon_func=_file_dialog_get_icon;
+ FileDialog::register_func=_file_dialog_register;
+ FileDialog::unregister_func=_file_dialog_unregister;
+
+ editor_import_export = memnew( EditorImportExport );
+
+ register_exporters();
+
+ editor_import_export->load_config();
+
+ GLOBAL_DEF("editor/main_run_args","$exec -path $path -scene $scene $main_scene");
+
+ ObjectTypeDB::set_type_enabled("CollisionShape",true);
+ ObjectTypeDB::set_type_enabled("CollisionShape2D",true);
+ ObjectTypeDB::set_type_enabled("CollisionPolygon2D",true);
+ //ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",true);
+
+ gui_base = memnew( Panel );
+ add_child(gui_base);
+ gui_base->set_area_as_parent_rect();
+
+
+ Ref<Theme> theme( memnew( Theme ) );
+ gui_base->set_theme( theme );
+ editor_register_icons(theme);
+ editor_register_fonts(theme);
+
+ Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture );
+ focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons"));
+ for(int i=0;i<4;i++) {
+ focus_sbt->set_margin_size(Margin(i),16);
+ focus_sbt->set_default_margin(Margin(i),16);
+ }
+ focus_sbt->set_draw_center(false);
+ theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
+
+
+ progress_dialog = memnew( ProgressDialog );
+ gui_base->add_child(progress_dialog);
+
+ // take up all screen
+ gui_base->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
+ gui_base->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
+ gui_base->set_end( Point2(0,0) );
+
+ main_vbox = memnew( VBoxContainer );
+ gui_base->add_child(main_vbox);
+ main_vbox->set_area_as_parent_rect(8);
+
+ menu_hb = memnew( HBoxContainer );
+ main_vbox->add_child(menu_hb);
+
+ main_split = memnew( HSplitContainer );
+ main_vbox->add_child(main_split);
+ main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+
+ left_split = memnew( VSplitContainer );
+ main_split->add_child(left_split);
+ left_split->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ left_split->set_collapsed(false);
+
+ top_split = memnew( VSplitContainer );
+ left_split->add_child(top_split);
+ top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ top_split->set_collapsed(true);
+
+ VBoxContainer *srt = memnew( VBoxContainer );
+ srt->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ top_split->add_child(srt);
+ srt->add_constant_override("separation",0);
+
+
+ main_editor_tabs = memnew( Tabs );
+ main_editor_tabs->connect("tab_changed",this,"_editor_select");
+ HBoxContainer *srth = memnew( HBoxContainer );
+ srt->add_child( srth );
+ EmptyControl *tec = memnew( EmptyControl );
+ tec->set_minsize(Size2(100,0));
+ tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ srth->add_child(tec);
+ srth->add_child(main_editor_tabs);
+ tec = memnew( EmptyControl );
+ tec->set_minsize(Size2(100,0));
+ srth->add_child(tec);
+ tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+
+ scene_root_parent = memnew( Panel );
+
+ Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
+ scene_root_parent->add_style_override("panel",sp);
+ /*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
+ scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
+ scene_root_parent->set_begin( Point2( 0, 0) );
+ scene_root_parent->set_end( Point2( 0,80 ) );*/
+ srt->add_child(scene_root_parent);
+ scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ scene_root_base = memnew( Control );
+ scene_root_base->set_area_as_parent_rect();
+ for(int i=0;i<4;i++) {
+ scene_root_base->set_margin(Margin(i),sp->get_margin(Margin(i)));
+ }
+ scene_root_parent->add_child(scene_root_base);
+
+
+ scene_root = memnew( Viewport );
+ //scene_root_base->add_child(scene_root);
+ scene_root->set_meta("_editor_disable_input",true);
+ VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
+ scene_root->set_as_audio_listener_2d(true);
+ scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
+
+// scene_root->set_world_2d( Ref<World2D>( memnew( World2D )) );
+
+
+ viewport = memnew( Control );
+ viewport->set_area_as_parent_rect(4);
+ for(int i=0;i<4;i++) {
+ viewport->set_margin(Margin(i),sp->get_margin(Margin(i)));
+ }
+ scene_root_parent->add_child(viewport);
+
+
+ PanelContainer *pc = memnew( PanelContainer );
+ top_split->add_child(pc);
+ animation_vb = memnew( VBoxContainer );
+ animation_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ pc->add_child(animation_vb);
+ animation_panel=pc;
+ animation_panel->hide();
+
+ HBoxContainer *animation_hb = memnew( HBoxContainer);
+ animation_vb->add_child(animation_hb);
+
+ Label *l= memnew( Label );
+ l->set_text("Animation:");
+ //l->set_h_size_flags(Control::SIZE_);
+ animation_hb->add_child(l);
+
+ animation_panel_hb = memnew( HBoxContainer );
+ animation_hb->add_child(animation_panel_hb);
+ animation_panel_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+
+
+ /*pd_anim = memnew( PaneDrag );
+ animation_hb->add_child(pd_anim);
+ pd_anim->connect("dragged",this,"_dragged");
+ pd_anim->set_default_cursor_shape(Control::CURSOR_MOVE);
+ pd_anim->hide();*/
+
+ anim_close = memnew( TextureButton );
+ animation_hb->add_child(anim_close);
+ anim_close->connect("pressed",this,"animation_panel_make_visible",make_binds(false));
+ anim_close->set_normal_texture( anim_close->get_icon("Close","EditorIcons"));
+ anim_close->set_hover_texture( anim_close->get_icon("CloseHover","EditorIcons"));
+ anim_close->set_pressed_texture( anim_close->get_icon("Close","EditorIcons"));
+
+
+ PanelContainer *top_region = memnew( PanelContainer );
+ top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
+ HBoxContainer *left_menu_hb = memnew( HBoxContainer );
+ top_region->add_child(left_menu_hb);
+ menu_hb->add_child(top_region);
+
+ PopupMenu *p;
+
+
+
+ file_menu = memnew( MenuButton );
+ file_menu->set_text("Scene");
+ //file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
+ left_menu_hb->add_child( file_menu );
+
+ prev_scene = memnew( ToolButton );
+ prev_scene->set_icon(gui_base->get_icon("PrevScene","EditorIcons"));
+ prev_scene->set_tooltip("Go to previously opened scene.");
+ prev_scene->set_disabled(true);
+ //left_menu_hb->add_child( prev_scene );
+ prev_scene->connect("pressed",this,"_menu_option",make_binds(FILE_OPEN_PREV));
+ //gui_base->add_child(prev_scene);
+ prev_scene->set_pos(Point2(3,24));
+
+
+ Separator *vs=NULL;
+
+ file_menu->set_tooltip("Operations with scene files.");
+ p=file_menu->get_popup();
+ p->add_item("New Scene",FILE_NEW_SCENE);
+ p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
+ p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
+ p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE);
+ p->add_separator();
+ p->add_item("Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P);
+ p->add_submenu_item("Open Recent","RecentScenes",FILE_OPEN_RECENT);
+ p->add_separator();
+ p->add_item("Quick Open Scene..",FILE_QUICK_OPEN_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O);
+ p->add_item("Quick Open Script..",FILE_QUICK_OPEN_SCRIPT,KEY_MASK_ALT+KEY_MASK_CMD+KEY_O);
+ p->add_separator();
+
+ PopupMenu *pm_export = memnew(PopupMenu );
+ pm_export->set_name("Export");
+ p->add_child(pm_export);
+ p->add_submenu_item("Convert To..","Export");
+ pm_export->add_item("Subscene..",FILE_SAVE_SUBSCENE);
+ pm_export->add_item("Translatable Strings..",FILE_DUMP_STRINGS);
+ pm_export->add_separator();
+ pm_export->add_item("MeshLibrary..",FILE_EXPORT_MESH_LIBRARY);
+ pm_export->add_item("TileSet..",FILE_EXPORT_TILESET);
+ pm_export->connect("item_pressed",this,"_menu_option");
+
+ p->add_separator();
+ p->add_item("Undo",EDIT_UNDO,KEY_MASK_CMD+KEY_Z);
+ p->add_item("Redo",EDIT_REDO,KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_Z);
+ p->add_separator();
+ p->add_item("Project Settings",RUN_SETTINGS);
+ p->add_separator();
+ p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
+
+ recent_scenes = memnew( PopupMenu );
+ recent_scenes->set_name("RecentScenes");
+ p->add_child(recent_scenes);
+ recent_scenes->connect("item_pressed",this,"_open_recent_scene");
+
+ //menu_hb->add_spacer();
+#if 0
+ node_menu = memnew( MenuButton );
+ node_menu->set_text("Node");
+ node_menu->set_pos( Point2( 50,0) );;
+ menu_panel->add_child( node_menu );
+
+ p=node_menu->get_popup();
+ p->add_item("Create",NODE_CREATE);
+ p->add_item("Instance",NODE_INSTANCE);
+ p->add_separator();
+ p->add_item("Reparent",NODE_REPARENT);
+ p->add_item("Move Up",NODE_MOVE_UP);
+ p->add_item("Move Down",NODE_MOVE_DOWN);
+ p->add_separator();
+ p->add_item("Duplicate",NODE_DUPLICATE);
+ p->add_separator();
+ p->add_item("Remove (Branch)",NODE_REMOVE_BRANCH);
+ p->add_item("Remove (Element)",NODE_REMOVE_ELEMENT);
+ p->add_separator();
+ p->add_item("Edit Subscriptions..",NODE_CONNECTIONS);
+ p->add_item("Edit Groups..",NODE_GROUPS);
+
+ resource_menu = memnew( MenuButton );
+ resource_menu->set_text("Resource");
+ resource_menu->set_pos( Point2( 90,0) );
+ menu_panel->add_child( resource_menu );
+#endif
+
+ import_menu = memnew( MenuButton );
+ import_menu->set_tooltip("Import assets to the project.");
+ import_menu->set_text("Import");
+ //import_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
+ left_menu_hb->add_child( import_menu );
+
+ p=import_menu->get_popup();
+ p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE);
+#ifdef OLD_SCENE_FORMAT_ENABLED
+ p->add_item("Import Old Scene",FILE_OPEN_OLD_SCENE);
+#endif
+ p->add_separator();
+ p->connect("item_pressed",this,"_menu_option");
+
+ export_button = memnew( ToolButton );
+ export_button->set_tooltip("Export the project to many platforms.");
+ export_button->set_text("Export");
+ export_button->connect("pressed",this,"_menu_option",varray(FILE_EXPORT_PROJECT));
+ export_button->set_focus_mode(Control::FOCUS_NONE);
+ left_menu_hb->add_child(export_button);
+
+ menu_hb->add_spacer();
+
+ //Separator *s1 = memnew( VSeparator );
+ //menu_panel->add_child(s1);
+ //s1->set_pos(Point2(210,4));
+ //s1->set_size(Point2(10,15));
+
+
+ CenterContainer *play_cc = memnew( CenterContainer );
+ play_cc->set_ignore_mouse(true);
+ gui_base->add_child( play_cc );
+ play_cc->set_area_as_parent_rect();
+ play_cc->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,10);
+ play_cc->set_margin(MARGIN_TOP,5);
+
+ top_region = memnew( PanelContainer );
+ top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
+ play_cc->add_child(top_region);
+
+ HBoxContainer *play_hb = memnew( HBoxContainer );
+ top_region->add_child(play_hb);
+
+ play_button = memnew( ToolButton );
+ play_hb->add_child(play_button);
+ play_button->set_toggle_mode(true);
+ play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
+ play_button->set_focus_mode(Control::FOCUS_NONE);
+ play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
+ play_button->set_tooltip("Start the scene (F5).");
+
+
+
+ pause_button = memnew( ToolButton );
+ //menu_panel->add_child(pause_button); - not needed for now?
+ pause_button->set_toggle_mode(true);
+ pause_button->set_icon(gui_base->get_icon("Pause","EditorIcons"));
+ pause_button->set_focus_mode(Control::FOCUS_NONE);
+ pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE));
+ pause_button->set_tooltip("Pause the scene (F7).");
+
+ stop_button = memnew( ToolButton );
+ play_hb->add_child(stop_button);
+ //stop_button->set_toggle_mode(true);
+ stop_button->set_focus_mode(Control::FOCUS_NONE);
+ stop_button->set_icon(gui_base->get_icon("MainStop","EditorIcons"));
+ stop_button->connect("pressed", this,"_menu_option",make_binds(RUN_STOP));
+ stop_button->set_tooltip("Stop the scene (F8).");
+
+ run_native = memnew( EditorRunNative);
+ play_hb->add_child(run_native);
+ native_play_button = memnew( MenuButton );
+ native_play_button->set_text("NTV");
+ menu_hb->add_child(native_play_button);
+ native_play_button->hide();
+ native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
+
+ VSeparator *s1 = memnew( VSeparator );
+// play_hb->add_child(s1);
+
+ play_scene_button = memnew( ToolButton );
+ play_hb->add_child(play_scene_button);
+ play_scene_button->set_toggle_mode(true);
+ play_scene_button->set_focus_mode(Control::FOCUS_NONE);
+ play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
+ play_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_SCENE));
+ play_scene_button->set_tooltip("Play the edited scene (F6).");
+
+ play_custom_scene_button = memnew( ToolButton );
+ play_hb->add_child(play_custom_scene_button);
+ play_custom_scene_button->set_toggle_mode(true);
+ play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
+ play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
+ play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
+
+ fileserver_menu = memnew( MenuButton );
+ play_hb->add_child(fileserver_menu);
+ fileserver_menu->set_flat(true);
+ fileserver_menu->set_focus_mode(Control::FOCUS_NONE);
+ fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
+ //fileserver_menu->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
+ fileserver_menu->set_tooltip("Serve the project filesystem to remote clients.");
+
+ p=fileserver_menu->get_popup();
+ p->add_check_item("Enable File Server",RUN_FILE_SERVER);
+ p->set_item_tooltip(p->get_item_index(RUN_FILE_SERVER),"Enable/Disable the File Server.");
+ p->add_separator();
+ p->add_check_item("Deploy Dumb Clients",RUN_DEPLOY_DUMB_CLIENTS);
+ p->set_item_checked( p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),true );
+ p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active.");
+ p->connect("item_pressed",this,"_menu_option");
+
+ run_settings_button = memnew( ToolButton );
+ //menu_hb->add_child(run_settings_button);
+ //run_settings_button->set_toggle_mode(true);
+ run_settings_button->set_focus_mode(Control::FOCUS_NONE);
+ run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
+ run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SCENE_SETTINGS));
+
+
+ /*
+ run_settings_button = memnew( ToolButton );
+ menu_panel->add_child(run_settings_button);
+ run_settings_button->set_pos(Point2(305,0));
+ run_settings_button->set_focus_mode(Control::FOCUS_NONE);
+ run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
+ run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SETTINGS));
+*/
+
+
+ top_region = memnew( PanelContainer );
+ top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
+ HBoxContainer *right_menu_hb = memnew( HBoxContainer );
+ top_region->add_child(right_menu_hb);
+ menu_hb->add_child(top_region);
+
+
+ settings_menu = memnew( MenuButton );
+ settings_menu->set_text("Settings");
+ //settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
+ right_menu_hb->add_child( settings_menu );
+ p=settings_menu->get_popup();
+
+
+ //p->add_item("Export Settings",SETTINGS_EXPORT_PREFERENCES);
+ p->add_item("Editor Settings",SETTINGS_PREFERENCES);
+ //p->add_item("Optimization Presets",SETTINGS_OPTIMIZED_PRESETS);
+ p->add_separator();
+ p->add_check_item("Show Animation",SETTINGS_SHOW_ANIMATION,KEY_MASK_CMD+KEY_N);
+ p->add_separator();
+ p->add_item("Install Export Templates",SETTINGS_LOAD_EXPORT_TEMPLATES);
+ p->add_separator();
+ p->add_item("About",SETTINGS_ABOUT);
+
+
+ sources_button = memnew( ToolButton );
+ right_menu_hb->add_child(sources_button);
+ sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
+ sources_button->connect("pressed",this,"_menu_option",varray(SOURCES_REIMPORT));
+ sources_button->set_tooltip("Alerts when an external resource has changed.");
+
+ //sources_button->connect();
+
+/*
+ Separator *s2 = memnew( VSeparator );
+ menu_panel->add_child(s2);
+ s2->set_pos(Point2(338,4));
+ s2->set_size(Point2(10,15));
+*/
+
+
+
+ editor_hsplit = memnew( HSplitContainer );
+ main_split->add_child(editor_hsplit);
+ editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ editor_vsplit = memnew( VSplitContainer );
+ editor_hsplit->add_child(editor_vsplit);
+
+ top_pallete = memnew( TabContainer );
+ scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) );
+ scene_tree_dock->set_name("Scene");
+ top_pallete->add_child(scene_tree_dock);
+
+ resources_dock = memnew( ResourcesDock(this) );
+ resources_dock->set_name("Resources");
+ top_pallete->add_child(resources_dock);
+ top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ EmptyControl *editor_spacer = memnew( EmptyControl );
+ editor_spacer->set_minsize(Size2(260,200));
+ editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ editor_vsplit->add_child( editor_spacer );
+ editor_spacer->add_child( top_pallete );
+ top_pallete->set_area_as_parent_rect();
+
+
+ prop_pallete = memnew( TabContainer );
+
+ prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ editor_spacer = memnew( EmptyControl );
+ editor_spacer->set_minsize(Size2(260,200));
+ editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ editor_vsplit->add_child( editor_spacer );
+ editor_spacer->add_child( prop_pallete );
+ prop_pallete->set_area_as_parent_rect();
+
+ VBoxContainer *prop_editor_base = memnew( VBoxContainer );
+ prop_editor_base->set_name("Inspector"); // Properties?
+ prop_pallete->add_child(prop_editor_base);
+
+ HBoxContainer *prop_editor_hb = memnew( HBoxContainer );
+ prop_editor_base->add_child(prop_editor_hb);
+ editor_path = memnew( EditorPath(&editor_history) );
+ editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ prop_editor_hb->add_child(editor_path);
+
+ property_editor = memnew( PropertyEditor );
+ property_editor->set_autoclear(true);
+ property_editor->set_show_categories(true);
+ property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+ property_editor->hide_top_label();
+
+ prop_editor_base->add_child( property_editor );
+ property_editor->set_undo_redo(&editor_data.get_undo_redo());
+
+
+
+ property_back = memnew( ToolButton );
+ property_back->set_icon( gui_base->get_icon("Back","EditorIcons") );
+ property_back->set_flat(true);
+ property_back->set_tooltip("Go to the previous edited object in history.");
+
+ prop_editor_hb->add_child( property_back );
+
+ property_forward = memnew( ToolButton );
+ property_forward->set_icon( gui_base->get_icon("Forward","EditorIcons") );
+ property_forward->set_flat(true);
+ property_forward->set_tooltip("Go to the next edited object in history.");
+
+ prop_editor_hb->add_child( property_forward );
+
+ object_menu = memnew( MenuButton );
+ object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons"));
+ prop_editor_hb->add_child( object_menu );
+ object_menu->set_tooltip("Object properties.");
+
+
+ scenes_dock = memnew( ScenesDock(this) );
+ scenes_dock->set_name("FileSystem");
+ prop_pallete->add_child(scenes_dock);
+ scenes_dock->connect("open",this,"open_request");
+ scenes_dock->connect("instance",this,"_instance_request");
+
+
+
+ log = memnew( EditorLog );
+ left_split->add_child(log);
+ log->connect("close_request",this,"_close_messages");
+ log->connect("show_request",this,"_show_messages");
+ //left_split->set_dragger_visible(false);
+ old_split_ofs=0;
+
+
+ animation_editor = memnew( AnimationKeyEditor(get_undo_redo(),&editor_history,editor_selection) );
+ animation_editor->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,0);
+ animation_editor->set_margin(MARGIN_BOTTOM,200);
+ animation_editor->connect("keying_changed",this,"_update_keying");
+
+ animation_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+
+
+ animation_vb->add_child(animation_editor);
+ left_split->connect("resized",this,"_vp_resized");
+
+
+ animation_editor->hide();
+
+ PanelContainer *bottom_pc = memnew( PanelContainer );
+ main_vbox->add_child(bottom_pc);
+ bottom_hb = memnew( HBoxContainer );
+ bottom_pc->add_child(bottom_hb);
+
+ bottom_hb->add_child( log->get_button() );
+ log->get_button()->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+
+ progress_hb = memnew( BackgroundProgress );
+ bottom_hb->add_child(progress_hb);
+ //progress_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+
+ audio_vu = memnew( TextureProgress );
+ CenterContainer *vu_cc = memnew( CenterContainer );
+ vu_cc->add_child(audio_vu);
+ bottom_hb->add_child(vu_cc);
+ audio_vu->set_under_texture(gui_base->get_icon("VuEmpty","EditorIcons"));
+ audio_vu->set_progress_texture(gui_base->get_icon("VuFull","EditorIcons"));
+ audio_vu->set_max(24);
+ audio_vu->set_min(-80);
+ audio_vu->set_step(0.01);
+ audio_vu->set_val(0);
+
+ update_menu = memnew( MenuButton );
+ update_menu->set_tooltip("Spins when the editor window repaints!");
+ bottom_hb->add_child(update_menu);
+ update_menu->set_icon(gui_base->get_icon("Progress1","EditorIcons"));
+ p=update_menu->get_popup();
+ p->add_check_item("Update Always",SETTINGS_UPDATE_ALWAYS);
+ p->add_check_item("Update Changes",SETTINGS_UPDATE_CHANGES);
+ p->set_item_checked(1,true);
+
+ /*
+ animation_menu = memnew( ToolButton );
+ animation_menu->set_pos(Point2(500,0));
+ animation_menu->set_size(Size2(20,20));
+ animation_menu->set_toggle_mode(true);
+ animation_menu->set_focus_mode(Control::FOCUS_NONE);
+ menu_panel->add_child(animation_menu);
+ animation_menu->set_icon(gui_base->get_icon("Animation","EditorIcons"));
+ animation_menu->connect("pressed",this,"_animation_visibility_toggle");;
+*/
+
+
+
+
+
+
+
+ call_dialog = memnew( CallDialog );
+ call_dialog->hide();
+ gui_base->add_child( call_dialog );
+
+
+
+
+
+
+
+
+
+
+ confirmation = memnew( ConfirmationDialog );
+ gui_base->add_child(confirmation);
+ confirmation->connect("confirmed", this,"_menu_confirm_current");
+
+ accept = memnew( AcceptDialog );
+ gui_base->add_child(accept);
+ accept->connect("confirmed", this,"_menu_confirm_current");
+
+
+
+
+
+// optimized_save = memnew( OptimizedSaveDialog(&editor_data) );
+ //gui_base->add_child(optimized_save);
+ //optimized_save->connect("confirmed",this,"_save_optimized");
+
+ project_export = memnew( ProjectExport(&editor_data) );
+ gui_base->add_child(project_export);
+
+ project_export_settings = memnew( ProjectExportDialog(this) );
+ gui_base->add_child(project_export_settings);
+
+ //optimized_presets = memnew( OptimizedPresetsDialog(&editor_data) );
+ //gui_base->add_child(optimized_presets);
+ //optimized_presets->connect("confirmed",this,"_presets_optimized");
+
+
+
+ //import_subscene = memnew( EditorSubScene );
+ //gui_base->add_child(import_subscene);
+
+
+
+
+
+ settings_config_dialog = memnew( EditorSettingsDialog );
+ gui_base->add_child(settings_config_dialog);
+
+ project_settings = memnew( ProjectSettings(&editor_data) );
+ gui_base->add_child(project_settings);
+
+ import_confirmation = memnew( ConfirmationDialog );
+ import_confirmation->get_ok()->set_text("Re-Import");
+ import_confirmation->add_button("Update",!OS::get_singleton()->get_swap_ok_cancel(),"update");
+ import_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
+ import_confirmation->connect("confirmed",this,"_import_action",make_binds("re-import"));
+ import_confirmation->connect("custom_action",this,"_import_action");
+ gui_base->add_child(import_confirmation);
+
+ open_recent_confirmation = memnew( ConfirmationDialog );
+ add_child(open_recent_confirmation);
+ open_recent_confirmation->connect("confirmed",this,"_open_recent_scene_confirm");
+
+
+ import_settings= memnew(ImportSettingsDialog(this));
+ gui_base->add_child(import_settings);
+ run_settings_dialog = memnew( RunSettingsDialog );
+ gui_base->add_child( run_settings_dialog );
+
+
+
+ about = memnew( AcceptDialog );
+ about->set_title("Thanks so Much!");
+ //about->get_cancel()->hide();
+ about->get_ok()->set_text("Thanks!");
+ about->set_hide_on_ok(true);
+ Label *about_text = memnew( Label );
+ about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2014 Juan Linietsky, Ariel Manzur.\n");
+ about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20));
+ gui_base->add_child(about);
+ about->add_child(about_text);
+ TextureFrame *logo = memnew( TextureFrame );
+ about->add_child(logo);
+ logo->set_pos(Point2(20,20));
+ logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
+
+
+
+
+ file_templates = memnew( FileDialog );
+ file_templates->set_title("Import Templates from ZIP file");
+
+ gui_base->add_child( file_templates );
+ file_templates->set_mode(FileDialog::MODE_OPEN_FILE);
+ file_templates->set_access(FileDialog::ACCESS_FILESYSTEM);
+ file_templates->clear_filters();
+ file_templates->add_filter("*.zip ; Zip Template Package");
+
+
+ file = memnew( FileDialog );
+ gui_base->add_child(file);
+ file->set_current_dir("res://");
+
+ file_export = memnew( FileDialog );
+ file_export->set_access(FileDialog::ACCESS_FILESYSTEM);
+ gui_base->add_child(file_export);
+ file_export->set_title("Export Project");
+ file_export->connect("file_selected", this,"_dialog_action");
+
+ file_export_lib = memnew( FileDialog );
+ file_export_lib->set_title("Export Library");
+ file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE);
+ file_export_lib->connect("file_selected", this,"_dialog_action");
+ file_export_lib_merge = memnew( CheckButton );
+ file_export_lib_merge->set_text("Merge With Existing");
+ file_export_lib_merge->set_pressed(true);
+ file_export_lib->get_vbox()->add_child(file_export_lib_merge);
+ gui_base->add_child(file_export_lib);
+
+
+
+
+ file_export_check = memnew( CheckButton );
+ file_export_check->set_text("Enable Debugging");
+ file_export_check->set_pressed(true);
+ file_export_check->connect("pressed",this,"_export_debug_toggled");
+ file_export->get_vbox()->add_margin_child("Debug:",file_export_check);
+ file_export_password = memnew( LineEdit );
+ file_export_password->set_secret(true);
+ file_export_password->set_editable(false);
+ file_export->get_vbox()->add_margin_child("Password:",file_export_password);
+
+
+ reimport_dialog = memnew( EditorReImportDialog );
+ gui_base->add_child(reimport_dialog);
+
+
+
+ property_forward->connect("pressed", this,"_property_editor_forward");
+ property_back->connect("pressed", this,"_property_editor_back");
+
+
+
+ file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+ object_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+
+ update_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+ settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
+
+
+ file->connect("file_selected", this,"_dialog_action");
+ file_templates->connect("file_selected", this,"_dialog_action");
+ property_editor->connect("resource_selected", this,"_resource_selected");
+ property_editor->connect("property_keyed", this,"_property_keyed");
+ animation_editor->connect("resource_selected", this,"_resource_selected");
+ //plugin stuff
+
+ file_server = memnew( EditorFileServer );
+
+
+ editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) )));
+ editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
+ editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) )));
+ Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
+ Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
+ _scene_import->add_importer(_collada_import);
+ editor_import_export->add_import_plugin( _scene_import);
+ editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
+ editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
+ editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
+ editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
+
+ for(int i=0;i<editor_import_export->get_import_plugin_count();i++) {
+ import_menu->get_popup()->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(),IMPORT_PLUGIN_BASE+i);
+ }
+
+
+ add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
+ add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
+ add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
+ //add_editor_plugin( memnew( AnimationEditorPlugin(this) ) ); - not useful anymore
+ add_editor_plugin( memnew( ShaderEditorPlugin(this) ) );
+ add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
+ add_editor_plugin( memnew( FontEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );
+ add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) );
+ add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) );
+ //add_editor_plugin( memnew( GridMapEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) );
+ add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) );
+ add_editor_plugin( memnew( StreamEditorPlugin(this) ) );
+ add_editor_plugin( memnew( StyleBoxEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ParticlesEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ResourcePreloaderEditorPlugin(this) ) );
+ add_editor_plugin( memnew( ItemListEditorPlugin(this) ) );
+ add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
+ add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) );
+ add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
+ add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
+ add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
+ add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
+ add_editor_plugin( memnew( PathEditorPlugin(this) ) );
+
+ for(int i=0;i<EditorPlugins::get_plugin_count();i++)
+ add_editor_plugin( EditorPlugins::create(i,this) );
+
+ circle_step_msec=OS::get_singleton()->get_ticks_msec();
+ circle_step_frame=OS::get_singleton()->get_frames_drawn();;
+ circle_step=0;
+
+
+ import_menu->get_popup()->add_separator();
+ import_menu->get_popup()->add_item("Import Settings",SETTINGS_IMPORT);
+
+ editor_plugin_screen=NULL;
+ editor_plugin_over=NULL;
+
+// force_top_viewport(true);
+ _edit_current();
+ current=NULL;
+
+ PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
+ Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
+ ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
+
+ Globals::get_singleton()->set("debug/indicators_enabled",true);
+ Globals::get_singleton()->set("render/room_cull_enabled",false);
+ theme->set_color("prop_category","Editor",Color::hex(0x3f3945ff));
+ theme->set_color("prop_section","Editor",Color::hex(0x38323dff));
+ theme->set_color("prop_subsection","Editor",Color::hex(0x342e39ff));
+ theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
+ theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
+
+ reference_resource_mem=true;
+ save_external_resources_mem=true;
+
+ set_process(true);
+ OS::get_singleton()->set_low_processor_usage_mode(true);
+
+
+ if (0) { //not sure if i want this to happen after all
+
+ //store project name in ssettings
+ String project_name;
+ //figure it out from path
+ project_name=Globals::get_singleton()->get_resource_path().replace("\\","/");
+ print_line("path: "+project_name);
+ if (project_name.length() && project_name[project_name.length()-1]=='/')
+ project_name=project_name.substr(0,project_name.length()-1);
+
+ project_name=project_name.replace("/","::");
+
+ if (project_name!="") {
+ EditorSettings::get_singleton()->set("projects/"+project_name,Globals::get_singleton()->get_resource_path());
+ EditorSettings::get_singleton()->raise_order("projects/"+project_name);
+ EditorSettings::get_singleton()->save();
+ }
+ }
+
+
+ edited_scene=NULL;
+ saved_version=0;
+ unsaved_cache=true;
+ _last_instanced_scene=NULL;
+
+
+ quick_open = memnew( EditorQuickOpen );
+ gui_base->add_child(quick_open);
+ quick_open->connect("quick_open",this,"_quick_opened");
+
+ quick_run = memnew( EditorQuickOpen );
+ gui_base->add_child(quick_run);
+ quick_run->connect("quick_open",this,"_quick_run");
+
+
+ _update_recent_scenes();
+
+
+ editor_data.restore_editor_global_states();
+ convert_old=false;
+ opening_prev=false;
+ set_process_unhandled_input(true);
+ _playing_edited=false;
+
+ load_errors = memnew( TextEdit );
+ load_errors->set_readonly(true);
+ load_error_dialog = memnew( AcceptDialog );
+ load_error_dialog->add_child(load_errors);
+ load_error_dialog->set_title("Load Errors");
+ load_error_dialog->set_child_rect(load_errors);
+ add_child(load_error_dialog);
+
+ //EditorImport::add_importer( Ref<EditorImporterCollada>( memnew(EditorImporterCollada )));
+
+ EditorFileSystem::get_singleton()->connect("sources_changed",this,"_sources_changed");
+ EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
+
+
+ {
+ List<StringName> tl;
+ StringName ei = "EditorIcons";
+ gui_base->get_theme()->get_icon_list(ei,&tl);
+ for(List<StringName>::Element *E=tl.front();E;E=E->next()) {
+
+ if (!ObjectTypeDB::type_exists(E->get()))
+ continue;
+ icon_type_cache[E->get()]=gui_base->get_theme()->get_icon(E->get(),ei);
+ }
+ }
+
+
+ EditorSettings::get_singleton()->enable_plugins();
+
+// Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
+// OS::get_singleton()->set_icon( it->get_data() );
+
+
+}
+
+
+EditorNode::~EditorNode() {
+
+ memdelete(editor_selection);
+ memdelete(file_server);
+ EditorSettings::destroy();
+}
+
+