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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-30 02:48:45 -0300
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-30 02:48:45 -0300
commitc688b55019e485ddf66cd119173016ec6c8bd4e5 (patch)
tree8f1d9eac70d8689545a66a378b4937530b42e8a7 /tools/editor/array_property_edit.h
parenta19a653e2cae50f43b8de5d4ba69170c7d2fa800 (diff)
parent7bc9846f169a0a65970c64ca3fc2e799eaa8b990 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts: # tools/editor/property_editor.cpp # tools/editor/property_editor.h
Diffstat (limited to 'tools/editor/array_property_edit.h')
-rw-r--r--tools/editor/array_property_edit.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/tools/editor/array_property_edit.h b/tools/editor/array_property_edit.h
new file mode 100644
index 0000000000..acfb8e68ed
--- /dev/null
+++ b/tools/editor/array_property_edit.h
@@ -0,0 +1,36 @@
+#ifndef ARRAY_PROPERTY_EDIT_H
+#define ARRAY_PROPERTY_EDIT_H
+
+#include "scene/main/node.h"
+
+class ArrayPropertyEdit : public Reference {
+
+ OBJ_TYPE(ArrayPropertyEdit,Reference);
+
+ int page;
+ ObjectID obj;
+ StringName property;
+ String vtypes;
+ Variant get_array() const;
+ Variant::Type default_type;
+
+ void _notif_change();
+ void _notif_changev(const String& p_v);
+ void _set_size(int p_size);
+ void _set_value(int p_idx,const Variant& p_value);
+
+protected:
+
+ static void _bind_methods();
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+public:
+
+ void edit(Object* p_obj, const StringName& p_prop, Variant::Type p_deftype);
+
+ ArrayPropertyEdit();
+};
+
+#endif // ARRAY_PROPERTY_EDIT_H