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| author | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2015-08-30 02:48:45 -0300 |
|---|---|---|
| committer | Mariano Javier Suligoy <marianognu.easyrpg@gmail.com> | 2015-08-30 02:48:45 -0300 |
| commit | c688b55019e485ddf66cd119173016ec6c8bd4e5 (patch) | |
| tree | 8f1d9eac70d8689545a66a378b4937530b42e8a7 /tools/editor/array_property_edit.h | |
| parent | a19a653e2cae50f43b8de5d4ba69170c7d2fa800 (diff) | |
| parent | 7bc9846f169a0a65970c64ca3fc2e799eaa8b990 (diff) | |
Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
# tools/editor/property_editor.cpp
# tools/editor/property_editor.h
Diffstat (limited to 'tools/editor/array_property_edit.h')
| -rw-r--r-- | tools/editor/array_property_edit.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/tools/editor/array_property_edit.h b/tools/editor/array_property_edit.h new file mode 100644 index 0000000000..acfb8e68ed --- /dev/null +++ b/tools/editor/array_property_edit.h @@ -0,0 +1,36 @@ +#ifndef ARRAY_PROPERTY_EDIT_H +#define ARRAY_PROPERTY_EDIT_H + +#include "scene/main/node.h" + +class ArrayPropertyEdit : public Reference { + + OBJ_TYPE(ArrayPropertyEdit,Reference); + + int page; + ObjectID obj; + StringName property; + String vtypes; + Variant get_array() const; + Variant::Type default_type; + + void _notif_change(); + void _notif_changev(const String& p_v); + void _set_size(int p_size); + void _set_value(int p_idx,const Variant& p_value); + +protected: + + static void _bind_methods(); + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + +public: + + void edit(Object* p_obj, const StringName& p_prop, Variant::Type p_deftype); + + ArrayPropertyEdit(); +}; + +#endif // ARRAY_PROPERTY_EDIT_H |