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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-06-19 12:30:22 +0200
committerGitHub <noreply@github.com>2016-06-19 12:30:22 +0200
commit3520902194357d77f729ed608bb4c1ea68fe495f (patch)
treeb35be047b50e2609671112ed5a06f4728f069bd0 /tools/editor/animation_editor.h
parent400febf58517631651ffdb6707e483db3271f04c (diff)
parent8884b8f51963553dd1ecc0bc4accf64deb4f645f (diff)
Merge pull request #4724 from Cybolic/optional-loop-interpolation
Added toggle for loop interpolation based on adolson's code
Diffstat (limited to 'tools/editor/animation_editor.h')
-rw-r--r--tools/editor/animation_editor.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h
index 413c73b4b9..c8de1d87c1 100644
--- a/tools/editor/animation_editor.h
+++ b/tools/editor/animation_editor.h
@@ -173,6 +173,7 @@ class AnimationKeyEditor : public VBoxContainer {
//MenuButton *menu;
SpinBox *length;
Button *loop;
+ Button *loop_interpolation;
bool keying;
ToolButton *edit_button;
ToolButton *move_up_button;
@@ -238,6 +239,7 @@ class AnimationKeyEditor : public VBoxContainer {
void _animation_len_changed(float p_len);
void _animation_loop_changed();
+ void _animation_loop_interpolation_changed();
void _step_changed(float p_len);
struct InsertData {