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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-08-26 12:55:23 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-08-27 16:10:53 +0300
commit8dab4a2aa3a078968e3df641ee607e1fb51ddfe2 (patch)
treea83d6ca12e39f1acd620db1418635e7772cccf74 /thirdparty
parent85ef0a1058fb0acbf550b8d3674d02d9023de82b (diff)
[Windows] Improve build environment detection, add support for Windows on ARM.
Diffstat (limited to 'thirdparty')
-rw-r--r--thirdparty/README.md6
-rw-r--r--thirdparty/mbedtls/library/timing.c4
-rw-r--r--thirdparty/minimp3/minimp3.h23
3 files changed, 32 insertions, 1 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 4514217dd8..ffc8137819 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -345,6 +345,9 @@ File extracted from upstream release tarball:
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
providing configuration for light bundling with core.
+Some changes have been made in order to fix Windows on ARM build errors.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+
## meshoptimizer
@@ -375,6 +378,9 @@ Files extracted from upstream repository:
- `minimp3_ex.h`
- `LICENSE`
+Some changes have been made in order to fix Windows on ARM build errors.
+They are marked with `// -- GODOT start --` and `// -- GODOT end --`
+
## miniupnpc
diff --git a/thirdparty/mbedtls/library/timing.c b/thirdparty/mbedtls/library/timing.c
index 57bc9bcc12..78bfa10cfb 100644
--- a/thirdparty/mbedtls/library/timing.c
+++ b/thirdparty/mbedtls/library/timing.c
@@ -195,8 +195,10 @@ unsigned long mbedtls_timing_hardclock( void )
#endif /* !HAVE_HARDCLOCK && MBEDTLS_HAVE_ASM &&
__GNUC__ && __ia64__ */
-#if !defined(HAVE_HARDCLOCK) && defined(_MSC_VER) && \
+// -- GODOT start --
+#if !defined(HAVE_HARDCLOCK) && defined(_WIN32) && \
!defined(EFIX64) && !defined(EFI32)
+// -- GODOT end --
#define HAVE_HARDCLOCK
diff --git a/thirdparty/minimp3/minimp3.h b/thirdparty/minimp3/minimp3.h
index 3220ae1a85..2a9975cc86 100644
--- a/thirdparty/minimp3/minimp3.h
+++ b/thirdparty/minimp3/minimp3.h
@@ -1566,7 +1566,18 @@ static void mp3d_synth(float *xl, mp3d_sample_t *dstl, int nch, float *lins)
#else /* MINIMP3_FLOAT_OUTPUT */
+// -- GODOT start --
+#if defined(_MSC_VER) && (defined(_M_ARM64) || defined(_M_ARM64EC) || defined(_M_ARM))
+ static f4 g_scale;
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 0);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 1);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 2);
+ g_scale = vsetq_lane_f32(1.0f/32768.0f, g_scale, 3);
+#else
static const f4 g_scale = { 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f, 1.0f/32768.0f };
+#endif
+// -- GODOT end --
+
a = VMUL(a, g_scale);
b = VMUL(b, g_scale);
#if HAVE_SSE
@@ -1813,7 +1824,19 @@ void mp3dec_f32_to_s16(const float *in, int16_t *out, int num_samples)
int aligned_count = num_samples & ~7;
for(; i < aligned_count; i += 8)
{
+
+// -- GODOT start --
+#if defined(_MSC_VER) && (defined(_M_ARM64) || defined(_M_ARM64EC) || defined(_M_ARM))
+ static f4 g_scale;
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 0);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 1);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 2);
+ g_scale = vsetq_lane_f32(32768.0f, g_scale, 3);
+#else
static const f4 g_scale = { 32768.0f, 32768.0f, 32768.0f, 32768.0f };
+#endif
+// -- GODOT end --
+
f4 a = VMUL(VLD(&in[i ]), g_scale);
f4 b = VMUL(VLD(&in[i+4]), g_scale);
#if HAVE_SSE