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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-02-16 12:09:53 +0100 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-05-05 22:49:06 -0400 |
commit | 4a28f7e44f99e5c8cab13b4eca4819e483469b07 (patch) | |
tree | 8abcaccc3fef1311b2f47720c5ba6cc8962ea24c /thirdparty | |
parent | 758bccf364729474f8ffbcf15a0bb6e9bad02d9c (diff) |
Increase the default 2D gravity to 980.0
This makes 2D RigidBody physics feel less floaty out of the box.
This closes https://github.com/godotengine/godot-proposals/issues/98.
Diffstat (limited to 'thirdparty')
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