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author | Rainer Deyke <rainer@eldwood.com> | 2018-03-19 16:37:57 +0100 |
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committer | Rainer Deyke <rainer@eldwood.com> | 2018-03-24 15:08:55 +0100 |
commit | 31c6d6649f64b757848ad6e9f382709df3e164d7 (patch) | |
tree | f76670789eaef7b2fbe99ae42707fd27e341eddd /thirdparty | |
parent | 6afaf83de39d29746f8852daadadc0d46483c7ef (diff) |
Fixes scene corruption when updating dependencies.
This commit fixes issue #17585: renaming/moving resources can corrupt
scene files. The corruption was caused by
'ResourceFormatLoaderBinary::rename_dependencies' updating the file
format version field of the affected scene file to the latest version
without actually updating the content of the file to that version,
resulting in a file whose content does not match its file format version
field. The fix preserves the file format version field and the engine
version fields when renaming dependencies.
Diffstat (limited to 'thirdparty')
0 files changed, 0 insertions, 0 deletions