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authorJuan Linietsky <reduzio@gmail.com>2017-06-11 18:41:56 -0300
committerGitHub <noreply@github.com>2017-06-11 18:41:56 -0300
commit12b2652ecbe4acfe1a0391b162629cb2a86c1a0b (patch)
tree75d6a21525b8e75fe56b099465f62e2c77772831 /thirdparty/zstd/common/pool.c
parent61c82f4356624c175378fd7a3640b37348f66359 (diff)
parentf177c1534757973063f244450df063def879d7db (diff)
Merge pull request #9104 from tagcup/zstd
Add zstd compression support.
Diffstat (limited to 'thirdparty/zstd/common/pool.c')
-rw-r--r--thirdparty/zstd/common/pool.c194
1 files changed, 194 insertions, 0 deletions
diff --git a/thirdparty/zstd/common/pool.c b/thirdparty/zstd/common/pool.c
new file mode 100644
index 0000000000..e439fe1b0d
--- /dev/null
+++ b/thirdparty/zstd/common/pool.c
@@ -0,0 +1,194 @@
+/**
+ * Copyright (c) 2016-present, Facebook, Inc.
+ * All rights reserved.
+ *
+ * This source code is licensed under the BSD-style license found in the
+ * LICENSE file in the root directory of this source tree. An additional grant
+ * of patent rights can be found in the PATENTS file in the same directory.
+ */
+
+
+/* ====== Dependencies ======= */
+#include <stddef.h> /* size_t */
+#include <stdlib.h> /* malloc, calloc, free */
+#include "pool.h"
+
+/* ====== Compiler specifics ====== */
+#if defined(_MSC_VER)
+# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */
+#endif
+
+
+#ifdef ZSTD_MULTITHREAD
+
+#include "threading.h" /* pthread adaptation */
+
+/* A job is a function and an opaque argument */
+typedef struct POOL_job_s {
+ POOL_function function;
+ void *opaque;
+} POOL_job;
+
+struct POOL_ctx_s {
+ /* Keep track of the threads */
+ pthread_t *threads;
+ size_t numThreads;
+
+ /* The queue is a circular buffer */
+ POOL_job *queue;
+ size_t queueHead;
+ size_t queueTail;
+ size_t queueSize;
+ /* The mutex protects the queue */
+ pthread_mutex_t queueMutex;
+ /* Condition variable for pushers to wait on when the queue is full */
+ pthread_cond_t queuePushCond;
+ /* Condition variables for poppers to wait on when the queue is empty */
+ pthread_cond_t queuePopCond;
+ /* Indicates if the queue is shutting down */
+ int shutdown;
+};
+
+/* POOL_thread() :
+ Work thread for the thread pool.
+ Waits for jobs and executes them.
+ @returns : NULL on failure else non-null.
+*/
+static void* POOL_thread(void* opaque) {
+ POOL_ctx* const ctx = (POOL_ctx*)opaque;
+ if (!ctx) { return NULL; }
+ for (;;) {
+ /* Lock the mutex and wait for a non-empty queue or until shutdown */
+ pthread_mutex_lock(&ctx->queueMutex);
+ while (ctx->queueHead == ctx->queueTail && !ctx->shutdown) {
+ pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
+ }
+ /* empty => shutting down: so stop */
+ if (ctx->queueHead == ctx->queueTail) {
+ pthread_mutex_unlock(&ctx->queueMutex);
+ return opaque;
+ }
+ /* Pop a job off the queue */
+ { POOL_job const job = ctx->queue[ctx->queueHead];
+ ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
+ /* Unlock the mutex, signal a pusher, and run the job */
+ pthread_mutex_unlock(&ctx->queueMutex);
+ pthread_cond_signal(&ctx->queuePushCond);
+ job.function(job.opaque);
+ }
+ }
+ /* Unreachable */
+}
+
+POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
+ POOL_ctx *ctx;
+ /* Check the parameters */
+ if (!numThreads || !queueSize) { return NULL; }
+ /* Allocate the context and zero initialize */
+ ctx = (POOL_ctx *)calloc(1, sizeof(POOL_ctx));
+ if (!ctx) { return NULL; }
+ /* Initialize the job queue.
+ * It needs one extra space since one space is wasted to differentiate empty
+ * and full queues.
+ */
+ ctx->queueSize = queueSize + 1;
+ ctx->queue = (POOL_job *)malloc(ctx->queueSize * sizeof(POOL_job));
+ ctx->queueHead = 0;
+ ctx->queueTail = 0;
+ pthread_mutex_init(&ctx->queueMutex, NULL);
+ pthread_cond_init(&ctx->queuePushCond, NULL);
+ pthread_cond_init(&ctx->queuePopCond, NULL);
+ ctx->shutdown = 0;
+ /* Allocate space for the thread handles */
+ ctx->threads = (pthread_t *)malloc(numThreads * sizeof(pthread_t));
+ ctx->numThreads = 0;
+ /* Check for errors */
+ if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
+ /* Initialize the threads */
+ { size_t i;
+ for (i = 0; i < numThreads; ++i) {
+ if (pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
+ ctx->numThreads = i;
+ POOL_free(ctx);
+ return NULL;
+ } }
+ ctx->numThreads = numThreads;
+ }
+ return ctx;
+}
+
+/*! POOL_join() :
+ Shutdown the queue, wake any sleeping threads, and join all of the threads.
+*/
+static void POOL_join(POOL_ctx *ctx) {
+ /* Shut down the queue */
+ pthread_mutex_lock(&ctx->queueMutex);
+ ctx->shutdown = 1;
+ pthread_mutex_unlock(&ctx->queueMutex);
+ /* Wake up sleeping threads */
+ pthread_cond_broadcast(&ctx->queuePushCond);
+ pthread_cond_broadcast(&ctx->queuePopCond);
+ /* Join all of the threads */
+ { size_t i;
+ for (i = 0; i < ctx->numThreads; ++i) {
+ pthread_join(ctx->threads[i], NULL);
+ } }
+}
+
+void POOL_free(POOL_ctx *ctx) {
+ if (!ctx) { return; }
+ POOL_join(ctx);
+ pthread_mutex_destroy(&ctx->queueMutex);
+ pthread_cond_destroy(&ctx->queuePushCond);
+ pthread_cond_destroy(&ctx->queuePopCond);
+ if (ctx->queue) free(ctx->queue);
+ if (ctx->threads) free(ctx->threads);
+ free(ctx);
+}
+
+void POOL_add(void *ctxVoid, POOL_function function, void *opaque) {
+ POOL_ctx *ctx = (POOL_ctx *)ctxVoid;
+ if (!ctx) { return; }
+
+ pthread_mutex_lock(&ctx->queueMutex);
+ { POOL_job const job = {function, opaque};
+ /* Wait until there is space in the queue for the new job */
+ size_t newTail = (ctx->queueTail + 1) % ctx->queueSize;
+ while (ctx->queueHead == newTail && !ctx->shutdown) {
+ pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
+ newTail = (ctx->queueTail + 1) % ctx->queueSize;
+ }
+ /* The queue is still going => there is space */
+ if (!ctx->shutdown) {
+ ctx->queue[ctx->queueTail] = job;
+ ctx->queueTail = newTail;
+ }
+ }
+ pthread_mutex_unlock(&ctx->queueMutex);
+ pthread_cond_signal(&ctx->queuePopCond);
+}
+
+#else /* ZSTD_MULTITHREAD not defined */
+/* No multi-threading support */
+
+/* We don't need any data, but if it is empty malloc() might return NULL. */
+struct POOL_ctx_s {
+ int data;
+};
+
+POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
+ (void)numThreads;
+ (void)queueSize;
+ return (POOL_ctx *)malloc(sizeof(POOL_ctx));
+}
+
+void POOL_free(POOL_ctx *ctx) {
+ if (ctx) free(ctx);
+}
+
+void POOL_add(void *ctx, POOL_function function, void *opaque) {
+ (void)ctx;
+ function(opaque);
+}
+
+#endif /* ZSTD_MULTITHREAD */