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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2022-07-18 14:45:36 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2022-07-18 14:45:36 +0200 |
commit | 77a525168d91411dca63bbe02fc55124a6def935 (patch) | |
tree | c5b48381f9785c33bb8254a36c93476af557379c /thirdparty/wslay | |
parent | d26442e709f6361af9ac755ec9291bb43f2cd69b (diff) |
Improve versioning of shader binary data files
- Include Godot version and commit hash in shader cache key
- Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here
Diffstat (limited to 'thirdparty/wslay')
0 files changed, 0 insertions, 0 deletions