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author | jfons <joan.fonssanchez@gmail.com> | 2022-04-11 11:53:49 +0200 |
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committer | jfons <joan.fonssanchez@gmail.com> | 2022-04-11 11:53:49 +0200 |
commit | bdc239a5a95b86cfb5d09e1e623e9f6daa3ad669 (patch) | |
tree | b4818c4d4b544ddb91de2c06174b51d6b40f7197 /thirdparty/vhacd/inc/btMinMax.h | |
parent | bf153b82c73755bf898df9de33ac2116ebe914b9 (diff) |
Fix Vulkan validation errors on default depth textures
The validation layers were complaining that we use DEFAULT_RD_TEXTURE_WHITE (which is RGBA8) in places where it's sampled as a depth texture. This commit adds the new default texture DEFAULT_RD_TEXTURE_DEPTH and uses it where needed.
Diffstat (limited to 'thirdparty/vhacd/inc/btMinMax.h')
0 files changed, 0 insertions, 0 deletions