diff options
author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2022-01-13 13:54:19 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-14 15:49:39 +0100 |
commit | 8d02759c720c3a91663e56979273feabad1dc051 (patch) | |
tree | b939f28feb3224d4c4d2e39d12ef191157e2664b /thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp | |
parent | 9b3535a33a1dda541a3a39e7786b8428fadbff6c (diff) |
Use ThorVG instead of NanoSVG for importing SVGs
ThorVG is a platform-independent portable library for drawing vector-based
scene and animation.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Diffstat (limited to 'thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp')
-rw-r--r-- | thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp | 664 |
1 files changed, 664 insertions, 0 deletions
diff --git a/thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp b/thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp new file mode 100644 index 0000000000..7b49c232b1 --- /dev/null +++ b/thirdparty/thorvg/src/lib/sw_engine/tvgSwShape.cpp @@ -0,0 +1,664 @@ +/* + * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#include "tvgSwCommon.h" +#include "tvgBezier.h" +#include <float.h> +#include <math.h> + +/************************************************************************/ +/* Internal Class Implementation */ +/************************************************************************/ + +struct Line +{ + Point pt1; + Point pt2; +}; + + +static float _lineLength(const Point& pt1, const Point& pt2) +{ + /* approximate sqrt(x*x + y*y) using alpha max plus beta min algorithm. + With alpha = 1, beta = 3/8, giving results with the largest error less + than 7% compared to the exact value. */ + Point diff = {pt2.x - pt1.x, pt2.y - pt1.y}; + if (diff.x < 0) diff.x = -diff.x; + if (diff.y < 0) diff.y = -diff.y; + return (diff.x > diff.y) ? (diff.x + diff.y * 0.375f) : (diff.y + diff.x * 0.375f); +} + + +static void _lineSplitAt(const Line& cur, float at, Line& left, Line& right) +{ + auto len = _lineLength(cur.pt1, cur.pt2); + auto dx = ((cur.pt2.x - cur.pt1.x) / len) * at; + auto dy = ((cur.pt2.y - cur.pt1.y) / len) * at; + left.pt1 = cur.pt1; + left.pt2.x = left.pt1.x + dx; + left.pt2.y = left.pt1.y + dy; + right.pt1 = left.pt2; + right.pt2 = cur.pt2; +} + + +static bool _growOutlineContour(SwOutline& outline, uint32_t n) +{ + if (outline.reservedCntrsCnt >= outline.cntrsCnt + n) return false; + outline.reservedCntrsCnt = outline.cntrsCnt + n; + outline.cntrs = static_cast<uint16_t*>(realloc(outline.cntrs, outline.reservedCntrsCnt * sizeof(uint16_t))); + return true; +} + + +static void _reserveOutlineClose(SwOutline& outline) +{ + //Dash outlines are always opened. + //Only normal outlines use this information, it sholud be same to their contour counts. + if (outline.closed) free(outline.closed); + outline.closed = static_cast<bool*>(calloc(outline.reservedCntrsCnt, sizeof(bool))); +} + + +static void _resetOutlineClose(SwOutline& outline) +{ + memset(outline.closed, 0x0, outline.reservedCntrsCnt * sizeof(bool)); +} + + +static void _growOutlinePoint(SwOutline& outline, uint32_t n) +{ + if (outline.reservedPtsCnt >= outline.ptsCnt + n) return; + outline.reservedPtsCnt = outline.ptsCnt + n; + outline.pts = static_cast<SwPoint*>(realloc(outline.pts, outline.reservedPtsCnt * sizeof(SwPoint))); + outline.types = static_cast<uint8_t*>(realloc(outline.types, outline.reservedPtsCnt * sizeof(uint8_t))); +} + + +static void _outlineEnd(SwOutline& outline) +{ + if (outline.ptsCnt == 0) return; + + _growOutlineContour(outline, 1); + outline.cntrs[outline.cntrsCnt] = outline.ptsCnt - 1; + ++outline.cntrsCnt; +} + + +static void _outlineMoveTo(SwOutline& outline, const Point* to, const Matrix* transform) +{ + _growOutlinePoint(outline, 1); + + outline.pts[outline.ptsCnt] = mathTransform(to, transform); + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_POINT; + + if (outline.ptsCnt > 0) { + _growOutlineContour(outline, 1); + outline.cntrs[outline.cntrsCnt] = outline.ptsCnt - 1; + ++outline.cntrsCnt; + } + + ++outline.ptsCnt; +} + + +static void _outlineLineTo(SwOutline& outline, const Point* to, const Matrix* transform) +{ + _growOutlinePoint(outline, 1); + + outline.pts[outline.ptsCnt] = mathTransform(to, transform); + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_POINT; + ++outline.ptsCnt; +} + + +static void _outlineCubicTo(SwOutline& outline, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform) +{ + _growOutlinePoint(outline, 3); + + outline.pts[outline.ptsCnt] = mathTransform(ctrl1, transform); + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_CUBIC; + ++outline.ptsCnt; + + outline.pts[outline.ptsCnt] = mathTransform(ctrl2, transform); + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_CUBIC; + ++outline.ptsCnt; + + outline.pts[outline.ptsCnt] = mathTransform(to, transform); + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_POINT; + ++outline.ptsCnt; +} + + +static void _outlineClose(SwOutline& outline) +{ + uint32_t i = 0; + + if (outline.cntrsCnt > 0) { + i = outline.cntrs[outline.cntrsCnt - 1] + 1; + } else { + i = 0; //First Path + } + + //Make sure there is at least one point in the current path + if (outline.ptsCnt == i) return; + + //Close the path + _growOutlinePoint(outline, 1); + + outline.pts[outline.ptsCnt] = outline.pts[i]; + outline.types[outline.ptsCnt] = SW_CURVE_TYPE_POINT; + ++outline.ptsCnt; + outline.closed[outline.cntrsCnt] = true; +} + + +static void _dashLineTo(SwDashStroke& dash, const Point* to, const Matrix* transform) +{ + _growOutlinePoint(*dash.outline, dash.outline->ptsCnt >> 1); + _growOutlineContour(*dash.outline, dash.outline->cntrsCnt >> 1); + + Line cur = {dash.ptCur, *to}; + auto len = _lineLength(cur.pt1, cur.pt2); + + if (len < dash.curLen) { + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &dash.ptCur, transform); + _outlineLineTo(*dash.outline, to, transform); + } + } else { + while (len > dash.curLen) { + len -= dash.curLen; + Line left, right; + _lineSplitAt(cur, dash.curLen, left, right);; + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &left.pt1, transform); + _outlineLineTo(*dash.outline, &left.pt2, transform); + } + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + cur = right; + dash.ptCur = cur.pt1; + } + //leftovers + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &cur.pt1, transform); + _outlineLineTo(*dash.outline, &cur.pt2, transform); + } + if (dash.curLen < 1 && TO_SWCOORD(len) > 1) { + //move to next dash + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + } + } + dash.ptCur = *to; +} + + +static void _dashCubicTo(SwDashStroke& dash, const Point* ctrl1, const Point* ctrl2, const Point* to, const Matrix* transform) +{ + _growOutlinePoint(*dash.outline, dash.outline->ptsCnt >> 1); + _growOutlineContour(*dash.outline, dash.outline->cntrsCnt >> 1); + + Bezier cur = {dash.ptCur, *ctrl1, *ctrl2, *to}; + auto len = bezLength(cur); + + if (len < dash.curLen) { + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &dash.ptCur, transform); + _outlineCubicTo(*dash.outline, ctrl1, ctrl2, to, transform); + } + } else { + while (len > dash.curLen) { + Bezier left, right; + len -= dash.curLen; + bezSplitAt(cur, dash.curLen, left, right); + if (!dash.curOpGap) { + // leftovers from a previous command don't require moveTo + if (dash.pattern[dash.curIdx] - dash.curLen < FLT_EPSILON) { + _outlineMoveTo(*dash.outline, &left.start, transform); + } + _outlineCubicTo(*dash.outline, &left.ctrl1, &left.ctrl2, &left.end, transform); + } + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + cur = right; + dash.ptCur = right.start; + } + //leftovers + dash.curLen -= len; + if (!dash.curOpGap) { + _outlineMoveTo(*dash.outline, &cur.start, transform); + _outlineCubicTo(*dash.outline, &cur.ctrl1, &cur.ctrl2, &cur.end, transform); + } + if (dash.curLen < 1 && TO_SWCOORD(len) > 1) { + //move to next dash + dash.curIdx = (dash.curIdx + 1) % dash.cnt; + dash.curLen = dash.pattern[dash.curIdx]; + dash.curOpGap = !dash.curOpGap; + } + } + dash.ptCur = *to; +} + + +static SwOutline* _genDashOutline(const Shape* sdata, const Matrix* transform) +{ + const PathCommand* cmds = nullptr; + auto cmdCnt = sdata->pathCommands(&cmds); + + const Point* pts = nullptr; + auto ptsCnt = sdata->pathCoords(&pts); + + //No actual shape data + if (cmdCnt == 0 || ptsCnt == 0) return nullptr; + + SwDashStroke dash; + dash.curIdx = 0; + dash.curLen = 0; + dash.ptStart = {0, 0}; + dash.ptCur = {0, 0}; + dash.curOpGap = false; + + const float* pattern; + dash.cnt = sdata->strokeDash(&pattern); + if (dash.cnt == 0) return nullptr; + + //OPTMIZE ME: Use mempool??? + dash.pattern = const_cast<float*>(pattern); + dash.outline = static_cast<SwOutline*>(calloc(1, sizeof(SwOutline))); + + //smart reservation + auto outlinePtsCnt = 0; + auto outlineCntrsCnt = 0; + + for (uint32_t i = 0; i < cmdCnt; ++i) { + switch (*(cmds + i)) { + case PathCommand::Close: { + ++outlinePtsCnt; + break; + } + case PathCommand::MoveTo: { + ++outlineCntrsCnt; + ++outlinePtsCnt; + break; + } + case PathCommand::LineTo: { + ++outlinePtsCnt; + break; + } + case PathCommand::CubicTo: { + outlinePtsCnt += 3; + break; + } + } + } + + ++outlinePtsCnt; //for close + ++outlineCntrsCnt; //for end + + //No idea exact count.... Reserve Approximitely 20x... + _growOutlinePoint(*dash.outline, outlinePtsCnt * 20); + _growOutlineContour(*dash.outline, outlineCntrsCnt * 20); + + while (cmdCnt-- > 0) { + switch (*cmds) { + case PathCommand::Close: { + _dashLineTo(dash, &dash.ptStart, transform); + break; + } + case PathCommand::MoveTo: { + //reset the dash + dash.curIdx = 0; + dash.curLen = *dash.pattern; + dash.curOpGap = false; + dash.ptStart = dash.ptCur = *pts; + ++pts; + break; + } + case PathCommand::LineTo: { + _dashLineTo(dash, pts, transform); + ++pts; + break; + } + case PathCommand::CubicTo: { + _dashCubicTo(dash, pts, pts + 1, pts + 2, transform); + pts += 3; + break; + } + } + ++cmds; + } + + _outlineEnd(*dash.outline); + + return dash.outline; +} + + +static bool _axisAlignedRect(const SwOutline* outline) +{ + //Fast Track: axis-aligned rectangle? + if (outline->ptsCnt != 5) return false; + + auto pt1 = outline->pts + 0; + auto pt2 = outline->pts + 1; + auto pt3 = outline->pts + 2; + auto pt4 = outline->pts + 3; + + auto a = SwPoint{pt1->x, pt3->y}; + auto b = SwPoint{pt3->x, pt1->y}; + + if ((*pt2 == a && *pt4 == b) || (*pt2 == b && *pt4 == a)) return true; + + return false; +} + + + +static bool _genOutline(SwShape* shape, const Shape* sdata, const Matrix* transform, SwMpool* mpool, unsigned tid, bool hasComposite) +{ + const PathCommand* cmds = nullptr; + auto cmdCnt = sdata->pathCommands(&cmds); + + const Point* pts = nullptr; + auto ptsCnt = sdata->pathCoords(&pts); + + //No actual shape data + if (cmdCnt == 0 || ptsCnt == 0) return false; + + //smart reservation + auto outlinePtsCnt = 0; + auto outlineCntrsCnt = 0; + auto closeCnt = 0; + + for (uint32_t i = 0; i < cmdCnt; ++i) { + switch (*(cmds + i)) { + case PathCommand::Close: { + ++outlinePtsCnt; + ++closeCnt; + break; + } + case PathCommand::MoveTo: { + ++outlineCntrsCnt; + ++outlinePtsCnt; + break; + } + case PathCommand::LineTo: { + ++outlinePtsCnt; + break; + } + case PathCommand::CubicTo: { + outlinePtsCnt += 3; + break; + } + } + } + + if (static_cast<uint32_t>(outlinePtsCnt - closeCnt) > ptsCnt) { + TVGERR("SW_ENGINE", "Wrong a pair of the commands & points - required(%d), current(%d)", outlinePtsCnt - closeCnt, ptsCnt); + return false; + } + + ++outlinePtsCnt; //for close + ++outlineCntrsCnt; //for end + + shape->outline = mpoolReqOutline(mpool, tid); + auto outline = shape->outline; + + _growOutlinePoint(*outline, outlinePtsCnt); + + if (_growOutlineContour(*outline, outlineCntrsCnt)) { + _reserveOutlineClose(*outline); + } else { + _resetOutlineClose(*outline); + } + + //Generate Outlines + while (cmdCnt-- > 0) { + switch (*cmds) { + case PathCommand::Close: { + _outlineClose(*outline); + break; + } + case PathCommand::MoveTo: { + _outlineMoveTo(*outline, pts, transform); + ++pts; + break; + } + case PathCommand::LineTo: { + _outlineLineTo(*outline, pts, transform); + ++pts; + break; + } + case PathCommand::CubicTo: { + _outlineCubicTo(*outline, pts, pts + 1, pts + 2, transform); + pts += 3; + break; + } + } + ++cmds; + } + + _outlineEnd(*outline); + + outline->fillRule = sdata->fillRule(); + shape->outline = outline; + + shape->fastTrack = (!hasComposite && _axisAlignedRect(shape->outline)); + return true; +} + + +/************************************************************************/ +/* External Class Implementation */ +/************************************************************************/ + +bool shapePrepare(SwShape* shape, const Shape* sdata, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid, bool hasComposite) +{ + if (!_genOutline(shape, sdata, transform, mpool, tid, hasComposite)) return false; + if (!mathUpdateOutlineBBox(shape->outline, clipRegion, renderRegion, shape->fastTrack)) return false; + + //Keep it for Rasterization Region + shape->bbox = renderRegion; + + //Check valid region + if (renderRegion.max.x - renderRegion.min.x < 1 && renderRegion.max.y - renderRegion.min.y < 1) return false; + + //Check boundary + if (renderRegion.min.x >= clipRegion.max.x || renderRegion.min.y >= clipRegion.max.y || + renderRegion.max.x <= clipRegion.min.x || renderRegion.max.y <= clipRegion.min.y) return false; + + return true; +} + + +bool shapePrepared(const SwShape* shape) +{ + return shape->rle ? true : false; +} + + +bool shapeGenRle(SwShape* shape, TVG_UNUSED const Shape* sdata, bool antiAlias) +{ + //FIXME: Should we draw it? + //Case: Stroke Line + //if (shape.outline->opened) return true; + + //Case A: Fast Track Rectangle Drawing + if (shape->fastTrack) return true; + + //Case B: Normal Shape RLE Drawing + if ((shape->rle = rleRender(shape->rle, shape->outline, shape->bbox, antiAlias))) return true; + + return false; +} + + +void shapeDelOutline(SwShape* shape, SwMpool* mpool, uint32_t tid) +{ + mpoolRetOutline(mpool, tid); + shape->outline = nullptr; +} + + +void shapeReset(SwShape* shape) +{ + rleReset(shape->rle); + rleReset(shape->strokeRle); + shape->fastTrack = false; + shape->bbox.reset(); +} + + +void shapeFree(SwShape* shape) +{ + rleFree(shape->rle); + shapeDelFill(shape); + + if (shape->stroke) { + rleFree(shape->strokeRle); + strokeFree(shape->stroke); + } +} + + +void shapeDelStroke(SwShape* shape) +{ + if (!shape->stroke) return; + rleFree(shape->strokeRle); + shape->strokeRle = nullptr; + strokeFree(shape->stroke); + shape->stroke = nullptr; +} + + +void shapeResetStroke(SwShape* shape, const Shape* sdata, const Matrix* transform) +{ + if (!shape->stroke) shape->stroke = static_cast<SwStroke*>(calloc(1, sizeof(SwStroke))); + auto stroke = shape->stroke; + if (!stroke) return; + + strokeReset(stroke, sdata, transform); + rleReset(shape->strokeRle); +} + + +bool shapeGenStrokeRle(SwShape* shape, const Shape* sdata, const Matrix* transform, const SwBBox& clipRegion, SwBBox& renderRegion, SwMpool* mpool, unsigned tid) +{ + SwOutline* shapeOutline = nullptr; + SwOutline* strokeOutline = nullptr; + bool freeOutline = false; + bool ret = true; + + //Dash Style Stroke + if (sdata->strokeDash(nullptr) > 0) { + shapeOutline = _genDashOutline(sdata, transform); + if (!shapeOutline) return false; + freeOutline = true; + //Normal Style stroke + } else { + if (!shape->outline) { + if (!_genOutline(shape, sdata, transform, mpool, tid, false)) return false; + } + shapeOutline = shape->outline; + } + + if (!strokeParseOutline(shape->stroke, *shapeOutline)) { + ret = false; + goto fail; + } + + strokeOutline = strokeExportOutline(shape->stroke, mpool, tid); + + if (!mathUpdateOutlineBBox(strokeOutline, clipRegion, renderRegion, false)) { + ret = false; + goto fail; + } + + shape->strokeRle = rleRender(shape->strokeRle, strokeOutline, renderRegion, true); + +fail: + if (freeOutline) { + if (shapeOutline->cntrs) free(shapeOutline->cntrs); + if (shapeOutline->pts) free(shapeOutline->pts); + if (shapeOutline->types) free(shapeOutline->types); + if (shapeOutline->closed) free(shapeOutline->closed); + free(shapeOutline); + } + mpoolRetStrokeOutline(mpool, tid); + + return ret; +} + + +bool shapeGenFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable) +{ + return fillGenColorTable(shape->fill, fill, transform, surface, opacity, ctable); +} + + +bool shapeGenStrokeFillColors(SwShape* shape, const Fill* fill, const Matrix* transform, SwSurface* surface, uint32_t opacity, bool ctable) +{ + return fillGenColorTable(shape->stroke->fill, fill, transform, surface, opacity, ctable); +} + + +void shapeResetFill(SwShape* shape) +{ + if (!shape->fill) { + shape->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill))); + if (!shape->fill) return; + } + fillReset(shape->fill); +} + + +void shapeResetStrokeFill(SwShape* shape) +{ + if (!shape->stroke->fill) { + shape->stroke->fill = static_cast<SwFill*>(calloc(1, sizeof(SwFill))); + if (!shape->stroke->fill) return; + } + fillReset(shape->stroke->fill); +} + + +void shapeDelFill(SwShape* shape) +{ + if (!shape->fill) return; + fillFree(shape->fill); + shape->fill = nullptr; +} + + +void shapeDelStrokeFill(SwShape* shape) +{ + if (!shape->stroke->fill) return; + fillFree(shape->stroke->fill); + shape->stroke->fill = nullptr; +} |