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authorreduz <reduzio@gmail.com>2021-07-09 16:48:28 -0300
committerRĂ©mi Verschelde <rverschelde@gmail.com>2021-07-11 23:16:09 +0200
commitb2f6db7aa817159bd57d88bff8af017a89759aab (patch)
tree26b3401a34ee165adb9c41bdf63c6f6fc90cb0d6 /thirdparty/spirv-reflect/spirv_reflect.h
parentfb3961b2ef9ed03501f98a8aa621f78679cc2be9 (diff)
Implement Specialization Constants
* Added support to our local copy of SpirV Reflect (which does not support it). * Pass them on render or compute pipeline creation. * Not implemented in our shaders yet.
Diffstat (limited to 'thirdparty/spirv-reflect/spirv_reflect.h')
-rw-r--r--thirdparty/spirv-reflect/spirv_reflect.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/thirdparty/spirv-reflect/spirv_reflect.h b/thirdparty/spirv-reflect/spirv_reflect.h
index a5a956e9e8..21f8160770 100644
--- a/thirdparty/spirv-reflect/spirv_reflect.h
+++ b/thirdparty/spirv-reflect/spirv_reflect.h
@@ -292,6 +292,28 @@ typedef struct SpvReflectTypeDescription {
struct SpvReflectTypeDescription* members;
} SpvReflectTypeDescription;
+// -- GODOT begin --
+/*! @struct SpvReflectSpecializationConstant
+
+*/
+
+typedef enum SpvReflectSpecializationConstantType {
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL = 0,
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_INT = 1,
+ SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT = 2,
+} SpvReflectSpecializationConstantType;
+
+typedef struct SpvReflectSpecializationConstant {
+ const char* name;
+ uint32_t spirv_id;
+ uint32_t constant_id;
+ SpvReflectSpecializationConstantType constant_type;
+ union {
+ float float_value;
+ uint32_t int_bool_value;
+ } default_value;
+} SpvReflectSpecializationConstant;
+// -- GODOT end --
/*! @struct SpvReflectInterfaceVariable
@@ -439,6 +461,10 @@ typedef struct SpvReflectShaderModule {
SpvReflectInterfaceVariable* interface_variables;
uint32_t push_constant_block_count;
SpvReflectBlockVariable* push_constant_blocks;
+ // -- GODOT begin --
+ uint32_t specialization_constant_count;
+ SpvReflectSpecializationConstant* specialization_constants;
+ // -- GODOT end --
struct Internal {
size_t spirv_size;
@@ -694,6 +720,33 @@ SpvReflectResult spvReflectEnumerateInputVariables(
SpvReflectInterfaceVariable** pp_variables
);
+// -- GOODT begin --
+/*! @fn spvReflectEnumerateSpecializationConstants
+ @brief If the module contains multiple entry points, this will only get
+ the specialization constants for the first one.
+ @param p_module Pointer to an instance of SpvReflectShaderModule.
+ @param p_count If pp_constants is NULL, the module's specialization constant
+ count will be stored here.
+ If pp_variables is not NULL, *p_count must contain
+ the module's specialization constant count.
+ @param pp_variables If NULL, the module's specialization constant count will be
+ written to *p_count.
+ If non-NULL, pp_constants must point to an array with
+ *p_count entries, where pointers to the module's
+ specialization constants will be written. The caller must not
+ free the specialization constants written to this array.
+ @return If successful, returns SPV_REFLECT_RESULT_SUCCESS.
+ Otherwise, the error code indicates the cause of the
+ failure.
+
+*/
+SpvReflectResult spvReflectEnumerateSpecializationConstants(
+ const SpvReflectShaderModule* p_module,
+ uint32_t* p_count,
+ SpvReflectSpecializationConstant** pp_constants
+);
+// -- GODOT end --
+
/*! @fn spvReflectEnumerateEntryPointInputVariables
@brief Enumerate the input variables for a given entry point.
@param entry_point The name of the entry point to get the input variables for.