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authorJuan Linietsky <reduzio@gmail.com>2017-06-14 21:16:09 -0300
committerGitHub <noreply@github.com>2017-06-14 21:16:09 -0300
commitf8bd4884570fafc36bbad82ec662d27276d1c7a5 (patch)
tree4d952e814b84bbdb6520d7e2ce9dcdfd275f8eea /thirdparty/pvrtccompressor/RgbaBitmap.h
parentdc6642bc13a511a93e358bb25391131bd7e19e45 (diff)
parent93ffd9023f0f685c7e0910397efa0a9b59326a81 (diff)
Merge pull request #9109 from RandomShaper/optimize-2d-lighting
Add AT_LIGHT_PASS builtin to canvas shaders
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