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authorJonas Bernemann <jbernemann@gmx.de>2019-12-13 23:01:30 +0100
committerJonas Bernemann <jbernemann@gmx.de>2019-12-14 00:03:30 +0100
commit41c3c77e800172cf81cd3b847ac4d3276bc33f17 (patch)
treef5147fc9b468c1efa91ebd2fa97ef1ea95c4fb7f /thirdparty/opus/silk/control_SNR.c
parent12ee35737fc81a8775347daffd5af3db7ef016ee (diff)
Change bundle name rules on iOS to match Apple's requirements
Changed the bundle identifier verification to match the official verficiation. https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundleidentifier This help developers to migrate existing games to godot without constantly having to change the bundle identifier in the generated XCode project.
Diffstat (limited to 'thirdparty/opus/silk/control_SNR.c')
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