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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-03-28 20:01:54 +0100
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-03-29 00:53:48 +0100
commitbb6814aef095a084066f2f407dd6d1c8671c7940 (patch)
tree80454261b6879b363e2a463fc32218b509e589c0 /thirdparty/opus/celt/static_modes_float_arm_ne10.h
parent472c8a7ba1c7090679b6cc2da1abf02f621848e4 (diff)
C#: Add DynamicGodotObject class
Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
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