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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-11 15:28:14 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-11 15:28:14 +0100 |
commit | 68624f32b0b88a6fbcc413bfccbdad4460431e8b (patch) | |
tree | 409d7202f63dc343f2532eaca6ac6a293ac22e64 /thirdparty/opus/celt/ecintrin.h | |
parent | 5f05e5d90458d8fd7408e385a6da86e4f4e11c6c (diff) | |
parent | dd0874e7175974921ddf7ad08aa4e76db999ad80 (diff) |
Merge pull request #44698 from Chaosus/shader_varying_fragment_to_light
Allow to pass varying from fragment to light shader function
Diffstat (limited to 'thirdparty/opus/celt/ecintrin.h')
0 files changed, 0 insertions, 0 deletions