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authorSaggi Mizrahi <saggi@mizrahi.cc>2017-03-16 18:52:50 +0200
committerSaggi Mizrahi <saggi@mizrahi.cc>2017-03-31 17:56:32 +0300
commit245ace6e2e8c81909bbeae3e6f191932ab24815b (patch)
treed8b395a3b675e299fc0edfdd9947f0aa17717738 /thirdparty/openssl/crypto/mem_clr.c
parent92b6c8095acc8348da7657dde357202840c26382 (diff)
Add the option to check if input was handled
When working with a viewport you should call Viewport.input() to pass the input, but if the input was unhandled you might also want to call Viewport.unhandled_input() so that objects in the sub-scene can handle the event. This adds a way to check if the input was handled so that you know whether you should call Viewport.unhandled_input() or not. Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
Diffstat (limited to 'thirdparty/openssl/crypto/mem_clr.c')
0 files changed, 0 insertions, 0 deletions