summaryrefslogtreecommitdiff
path: root/thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp')
-rw-r--r--thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp b/thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp
new file mode 100644
index 0000000000..f16587b99f
--- /dev/null
+++ b/thirdparty/oidn/mkl-dnn/src/cpu/cpu_shuffle_pd.hpp
@@ -0,0 +1,41 @@
+/*******************************************************************************
+* Copyright 2018 Intel Corporation
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*******************************************************************************/
+
+#ifndef CPU_SHUFFLE_PD_HPP
+#define CPU_SHUFFLE_PD_HPP
+
+#include <assert.h>
+
+#include "c_types_map.hpp"
+#include "shuffle_pd.hpp"
+#include "type_helpers.hpp"
+#include "utils.hpp"
+
+namespace mkldnn {
+namespace impl {
+namespace cpu {
+
+struct cpu_shuffle_pd_t: public shuffle_pd_t {
+ using shuffle_pd_t::shuffle_pd_t;
+};
+
+}
+}
+}
+
+#endif
+
+// vim: et ts=4 sw=4 cindent cino^=l0,\:0,N-s