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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /thirdparty/oidn/core/transfer_function.cpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'thirdparty/oidn/core/transfer_function.cpp')
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1 files changed, 95 insertions, 0 deletions
diff --git a/thirdparty/oidn/core/transfer_function.cpp b/thirdparty/oidn/core/transfer_function.cpp
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+// ======================================================================== //
+// Copyright 2009-2019 Intel Corporation //
+// //
+// Licensed under the Apache License, Version 2.0 (the "License"); //
+// you may not use this file except in compliance with the License. //
+// You may obtain a copy of the License at //
+// //
+// http://www.apache.org/licenses/LICENSE-2.0 //
+// //
+// Unless required by applicable law or agreed to in writing, software //
+// distributed under the License is distributed on an "AS IS" BASIS, //
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
+// See the License for the specific language governing permissions and //
+// limitations under the License. //
+// ======================================================================== //
+
+#include "transfer_function.h"
+
+namespace oidn {
+
+ const float LogTransferFunction::xScale = 1.f / log(LogTransferFunction::yMax + 1.f);
+ const float PQXTransferFunction::xScale = 1.f / PQXTransferFunction::pqxForward(PQXTransferFunction::yMax * PQXTransferFunction::yScale);
+
+ float AutoexposureNode::autoexposure(const Image& color)
+ {
+ assert(color.format == Format::Float3);
+ return 1.0f;
+
+ /*constexpr float key = 0.18f;
+ constexpr float eps = 1e-8f;
+ constexpr int K = 16; // downsampling amount
+
+ // Downsample the image to minimize sensitivity to noise
+ const int H = color.height; // original height
+ const int W = color.width; // original width
+ const int HK = (H + K/2) / K; // downsampled height
+ const int WK = (W + K/2) / K; // downsampled width
+
+ // Compute the average log luminance of the downsampled image
+ using Sum = std::pair<float, int>;
+
+ Sum sum =
+ tbb::parallel_reduce(
+ tbb::blocked_range2d<int>(0, HK, 0, WK),
+ Sum(0.f, 0),
+ [&](const tbb::blocked_range2d<int>& r, Sum sum) -> Sum
+ {
+ // Iterate over blocks
+ for (int i = r.rows().begin(); i != r.rows().end(); ++i)
+ {
+ for (int j = r.cols().begin(); j != r.cols().end(); ++j)
+ {
+ // Compute the average luminance in the current block
+ const int beginH = int(ptrdiff_t(i) * H / HK);
+ const int beginW = int(ptrdiff_t(j) * W / WK);
+ const int endH = int(ptrdiff_t(i+1) * H / HK);
+ const int endW = int(ptrdiff_t(j+1) * W / WK);
+
+ float L = 0.f;
+
+ for (int h = beginH; h < endH; ++h)
+ {
+ for (int w = beginW; w < endW; ++w)
+ {
+ const float* rgb = (const float*)color.get(h, w);
+
+ const float r = maxSafe(rgb[0], 0.f);
+ const float g = maxSafe(rgb[1], 0.f);
+ const float b = maxSafe(rgb[2], 0.f);
+
+ L += luminance(r, g, b);
+ }
+ }
+
+ L /= (endH - beginH) * (endW - beginW);
+
+ // Accumulate the log luminance
+ if (L > eps)
+ {
+ sum.first += log2(L);
+ sum.second++;
+ }
+ }
+ }
+
+ return sum;
+ },
+ [](Sum a, Sum b) -> Sum { return Sum(a.first+b.first, a.second+b.second); },
+ tbb::static_partitioner()
+ );
+
+ return (sum.second > 0) ? (key / exp2(sum.first / float(sum.second))) : 1.f;*/
+ }
+
+} // namespace oidn