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author | Arman <48544263+puchik@users.noreply.github.com> | 2020-05-22 00:12:42 -0700 |
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committer | Arman <48544263+puchik@users.noreply.github.com> | 2020-05-22 00:12:42 -0700 |
commit | 48a59e6c4aee952af7d5d1ce9a5234ded98f89d9 (patch) | |
tree | 08cad70976907c396eb89eeb695d2df20d3a2143 /thirdparty/oidn/core/network.h | |
parent | 9239412027b6c25009efab69dc39650e0d76c56d (diff) |
Continue tracing screen space reflection after encountering sky
Instead of breaking the whole trace when encountering the sky/camera far clip, continue tracing and check if "hits" are sky/far clip or not. Prevents some objects not being reflected due to gaps.
Diffstat (limited to 'thirdparty/oidn/core/network.h')
0 files changed, 0 insertions, 0 deletions