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authorRémi Verschelde <rverschelde@gmail.com>2022-10-31 12:04:33 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-10-31 12:04:33 +0100
commit1518bb716e1eef1b12cb147c005b53a626af2c3e (patch)
treea6644f460255c6eed91ac4ec3bcd5d97e2ab5eb1 /thirdparty/oidn/core/api.cpp
parent71a6aba3d77cd6f400135082264513f08581bd4c (diff)
parent913f57f695e8b62612cb1e872b4ce1dc5d9ef057 (diff)
Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
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