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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 12:04:33 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-31 12:04:33 +0100 |
commit | 1518bb716e1eef1b12cb147c005b53a626af2c3e (patch) | |
tree | a6644f460255c6eed91ac4ec3bcd5d97e2ab5eb1 /thirdparty/oidn/core/api.cpp | |
parent | 71a6aba3d77cd6f400135082264513f08581bd4c (diff) | |
parent | 913f57f695e8b62612cb1e872b4ce1dc5d9ef057 (diff) |
Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone
Diffstat (limited to 'thirdparty/oidn/core/api.cpp')
0 files changed, 0 insertions, 0 deletions