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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-20 17:06:59 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-08-01 02:00:16 +0200 |
commit | fa019f6e143e171ea730afe31888bd103bc3f080 (patch) | |
tree | 75e836a3139c7464126ca067e8c1641bb78a38c2 /thirdparty/msdfgen/core | |
parent | 14828c331c6ce44a90160fbe9892346c4970116d (diff) |
Change default material alpha scissor threshold to 0.5
This makes the default behavior consistent between SpriteBase3D,
BaseMaterial3D and imported glTF scene materials.
Alpha scissor threshold property hints now allows for more precise
adjustments as well.
Diffstat (limited to 'thirdparty/msdfgen/core')
0 files changed, 0 insertions, 0 deletions