diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-04-28 18:29:15 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-04-28 21:19:23 +0200 |
commit | 2398eb6ed4832fd7b8eec778981cbd974b89634f (patch) | |
tree | e68c8db6c58fa993a0196f4f663a0064c4b17390 /thirdparty/misc | |
parent | 0a613ff9707634fcb93a009813bbbad040a4d6d8 (diff) |
Move core thirdparty files to thirdparty/{minizip,misc}
Diffstat (limited to 'thirdparty/misc')
-rw-r--r-- | thirdparty/misc/aes256.cpp | 397 | ||||
-rw-r--r-- | thirdparty/misc/aes256.h | 46 | ||||
-rw-r--r-- | thirdparty/misc/base64.c | 118 | ||||
-rw-r--r-- | thirdparty/misc/base64.h | 19 | ||||
-rw-r--r-- | thirdparty/misc/fastlz.c | 551 | ||||
-rw-r--r-- | thirdparty/misc/fastlz.h | 100 | ||||
-rw-r--r-- | thirdparty/misc/hq2x.cpp | 2636 | ||||
-rw-r--r-- | thirdparty/misc/hq2x.h | 19 | ||||
-rw-r--r-- | thirdparty/misc/md5.cpp | 267 | ||||
-rw-r--r-- | thirdparty/misc/md5.h | 61 | ||||
-rw-r--r-- | thirdparty/misc/pcg.cpp | 15 | ||||
-rw-r--r-- | thirdparty/misc/pcg.h | 14 | ||||
-rw-r--r-- | thirdparty/misc/sha256.c | 245 | ||||
-rw-r--r-- | thirdparty/misc/sha256.h | 50 | ||||
-rw-r--r-- | thirdparty/misc/triangulator.cpp | 1550 | ||||
-rw-r--r-- | thirdparty/misc/triangulator.h | 306 |
16 files changed, 6394 insertions, 0 deletions
diff --git a/thirdparty/misc/aes256.cpp b/thirdparty/misc/aes256.cpp new file mode 100644 index 0000000000..dc271928b4 --- /dev/null +++ b/thirdparty/misc/aes256.cpp @@ -0,0 +1,397 @@ +/* +* Byte-oriented AES-256 implementation. +* All lookup tables replaced with 'on the fly' calculations. +* +* Copyright (c) 2007-2011 Ilya O. Levin, http://www.literatecode.com +* Other contributors: Hal Finney +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ +#include "aes256.h" + +#define FD(x) (((x) >> 1) ^ (((x) & 1) ? 0x8d : 0)) + +#define BACK_TO_TABLES + +static uint8_t rj_xtime(uint8_t); +static void aes_subBytes(uint8_t *); +static void aes_subBytes_inv(uint8_t *); +static void aes_addRoundKey(uint8_t *, uint8_t *); +static void aes_addRoundKey_cpy(uint8_t *, uint8_t *, uint8_t *); +static void aes_shiftRows(uint8_t *); +static void aes_shiftRows_inv(uint8_t *); +static void aes_mixColumns(uint8_t *); +static void aes_mixColumns_inv(uint8_t *); +static void aes_expandEncKey(uint8_t *, uint8_t *); +static void aes_expandDecKey(uint8_t *, uint8_t *); +#ifndef BACK_TO_TABLES +static uint8_t gf_alog(uint8_t); +static uint8_t gf_log(uint8_t); +static uint8_t gf_mulinv(uint8_t); +static uint8_t rj_sbox(uint8_t); +static uint8_t rj_sbox_inv(uint8_t); +#endif + +#ifdef BACK_TO_TABLES + +static const uint8_t sbox[256] = { + 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, + 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76, + 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, + 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0, + 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, + 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15, + 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, + 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75, + 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, + 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84, + 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, + 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf, + 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, + 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8, + 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, + 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2, + 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, + 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73, + 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, + 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb, + 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, + 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79, + 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, + 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08, + 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, + 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a, + 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, + 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e, + 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, + 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf, + 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, + 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16 +}; +static const uint8_t sboxinv[256] = { + 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, + 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb, + 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, + 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb, + 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, + 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e, + 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, + 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25, + 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, + 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92, + 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, + 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84, + 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, + 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06, + 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, + 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b, + 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, + 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73, + 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, + 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e, + 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, + 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b, + 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, + 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4, + 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, + 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f, + 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, + 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef, + 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, + 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61, + 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, + 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d +}; + +#define rj_sbox(x) sbox[(x)] +#define rj_sbox_inv(x) sboxinv[(x)] + +#else /* tableless subroutines */ + +/* -------------------------------------------------------------------------- */ +static uint8_t gf_alog(uint8_t x) // calculate anti-logarithm gen 3 +{ + uint8_t y = 1, i; + + for (i = 0; i < x; i++) y ^= rj_xtime(y); + + return y; +} /* gf_alog */ + +/* -------------------------------------------------------------------------- */ +static uint8_t gf_log(uint8_t x) // calculate logarithm gen 3 +{ + uint8_t y, i = 0; + + if (x) + for (i = 1, y = 1; i > 0; i++ ) + { + y ^= rj_xtime(y); + if (y == x) break; + } + + return i; +} /* gf_log */ + + +/* -------------------------------------------------------------------------- */ +static uint8_t gf_mulinv(uint8_t x) // calculate multiplicative inverse +{ + return (x) ? gf_alog(255 - gf_log(x)) : 0; +} /* gf_mulinv */ + +/* -------------------------------------------------------------------------- */ +static uint8_t rj_sbox(uint8_t x) +{ + uint8_t y, sb; + + sb = y = gf_mulinv(x); + y = (uint8_t)(y << 1) | (y >> 7), sb ^= y; + y = (uint8_t)(y << 1) | (y >> 7), sb ^= y; + y = (uint8_t)(y << 1) | (y >> 7), sb ^= y; + y = (uint8_t)(y << 1) | (y >> 7), sb ^= y; + + return (sb ^ 0x63); +} /* rj_sbox */ + +/* -------------------------------------------------------------------------- */ +static uint8_t rj_sbox_inv(uint8_t x) +{ + uint8_t y, sb; + + y = x ^ 0x63; + sb = y = (uint8_t)(y << 1) | (y >> 7); + y = (uint8_t)(y << 2) | (y >> 6); + sb ^= y; + y = (uint8_t)(y << 3) | (y >> 5); + sb ^= y; + + return gf_mulinv(sb); +} /* rj_sbox_inv */ + +#endif + +/* -------------------------------------------------------------------------- */ +static uint8_t rj_xtime(uint8_t x) +{ + uint8_t y = (uint8_t)(x << 1); + return (x & 0x80) ? (y ^ 0x1b) : y; +} /* rj_xtime */ + +/* -------------------------------------------------------------------------- */ +static void aes_subBytes(uint8_t *buf) +{ + register uint8_t i = 16; + + while (i--) buf[i] = rj_sbox(buf[i]); +} /* aes_subBytes */ + +/* -------------------------------------------------------------------------- */ +static void aes_subBytes_inv(uint8_t *buf) +{ + register uint8_t i = 16; + + while (i--) buf[i] = rj_sbox_inv(buf[i]); +} /* aes_subBytes_inv */ + +/* -------------------------------------------------------------------------- */ +static void aes_addRoundKey(uint8_t *buf, uint8_t *key) +{ + register uint8_t i = 16; + + while (i--) buf[i] ^= key[i]; +} /* aes_addRoundKey */ + +/* -------------------------------------------------------------------------- */ +static void aes_addRoundKey_cpy(uint8_t *buf, uint8_t *key, uint8_t *cpk) +{ + register uint8_t i = 16; + + while (i--) buf[i] ^= (cpk[i] = key[i]), cpk[16 + i] = key[16 + i]; +} /* aes_addRoundKey_cpy */ + + +/* -------------------------------------------------------------------------- */ +static void aes_shiftRows(uint8_t *buf) +{ + register uint8_t i, j; /* to make it potentially parallelable :) */ + + i = buf[1], buf[1] = buf[5], buf[5] = buf[9], buf[9] = buf[13], buf[13] = i; + i = buf[10], buf[10] = buf[2], buf[2] = i; + j = buf[3], buf[3] = buf[15], buf[15] = buf[11], buf[11] = buf[7], buf[7] = j; + j = buf[14], buf[14] = buf[6], buf[6] = j; + +} /* aes_shiftRows */ + +/* -------------------------------------------------------------------------- */ +static void aes_shiftRows_inv(uint8_t *buf) +{ + register uint8_t i, j; /* same as above :) */ + + i = buf[1], buf[1] = buf[13], buf[13] = buf[9], buf[9] = buf[5], buf[5] = i; + i = buf[2], buf[2] = buf[10], buf[10] = i; + j = buf[3], buf[3] = buf[7], buf[7] = buf[11], buf[11] = buf[15], buf[15] = j; + j = buf[6], buf[6] = buf[14], buf[14] = j; + +} /* aes_shiftRows_inv */ + +/* -------------------------------------------------------------------------- */ +static void aes_mixColumns(uint8_t *buf) +{ + register uint8_t i, a, b, c, d, e; + + for (i = 0; i < 16; i += 4) + { + a = buf[i]; + b = buf[i + 1]; + c = buf[i + 2]; + d = buf[i + 3]; + e = a ^ b ^ c ^ d; + buf[i] ^= e ^ rj_xtime(a ^ b); + buf[i + 1] ^= e ^ rj_xtime(b ^ c); + buf[i + 2] ^= e ^ rj_xtime(c ^ d); + buf[i + 3] ^= e ^ rj_xtime(d ^ a); + } +} /* aes_mixColumns */ + +/* -------------------------------------------------------------------------- */ +void aes_mixColumns_inv(uint8_t *buf) +{ + register uint8_t i, a, b, c, d, e, x, y, z; + + for (i = 0; i < 16; i += 4) + { + a = buf[i]; + b = buf[i + 1]; + c = buf[i + 2]; + d = buf[i + 3]; + e = a ^ b ^ c ^ d; + z = rj_xtime(e); + x = e ^ rj_xtime(rj_xtime(z ^ a ^ c)); + y = e ^ rj_xtime(rj_xtime(z ^ b ^ d)); + buf[i] ^= x ^ rj_xtime(a ^ b); + buf[i + 1] ^= y ^ rj_xtime(b ^ c); + buf[i + 2] ^= x ^ rj_xtime(c ^ d); + buf[i + 3] ^= y ^ rj_xtime(d ^ a); + } +} /* aes_mixColumns_inv */ + +/* -------------------------------------------------------------------------- */ +static void aes_expandEncKey(uint8_t *k, uint8_t *rc) +{ + register uint8_t i; + + k[0] ^= rj_sbox(k[29]) ^ (*rc); + k[1] ^= rj_sbox(k[30]); + k[2] ^= rj_sbox(k[31]); + k[3] ^= rj_sbox(k[28]); + *rc = rj_xtime( *rc); + + for(i = 4; i < 16; i += 4) k[i] ^= k[i - 4], k[i + 1] ^= k[i - 3], + k[i + 2] ^= k[i - 2], k[i + 3] ^= k[i - 1]; + k[16] ^= rj_sbox(k[12]); + k[17] ^= rj_sbox(k[13]); + k[18] ^= rj_sbox(k[14]); + k[19] ^= rj_sbox(k[15]); + + for(i = 20; i < 32; i += 4) k[i] ^= k[i - 4], k[i + 1] ^= k[i - 3], + k[i + 2] ^= k[i - 2], k[i + 3] ^= k[i - 1]; + +} /* aes_expandEncKey */ + +/* -------------------------------------------------------------------------- */ +void aes_expandDecKey(uint8_t *k, uint8_t *rc) +{ + uint8_t i; + + for(i = 28; i > 16; i -= 4) k[i + 0] ^= k[i - 4], k[i + 1] ^= k[i - 3], + k[i + 2] ^= k[i - 2], k[i + 3] ^= k[i - 1]; + + k[16] ^= rj_sbox(k[12]); + k[17] ^= rj_sbox(k[13]); + k[18] ^= rj_sbox(k[14]); + k[19] ^= rj_sbox(k[15]); + + for(i = 12; i > 0; i -= 4) k[i + 0] ^= k[i - 4], k[i + 1] ^= k[i - 3], + k[i + 2] ^= k[i - 2], k[i + 3] ^= k[i - 1]; + + *rc = FD(*rc); + k[0] ^= rj_sbox(k[29]) ^ (*rc); + k[1] ^= rj_sbox(k[30]); + k[2] ^= rj_sbox(k[31]); + k[3] ^= rj_sbox(k[28]); +} /* aes_expandDecKey */ + + +/* -------------------------------------------------------------------------- */ +void aes256_init(aes256_context *ctx, uint8_t *k) +{ + uint8_t rcon = 1; + register uint8_t i; + + for (i = 0; i < sizeof(ctx->key); i++) ctx->enckey[i] = ctx->deckey[i] = k[i]; + for (i = 8; --i;) aes_expandEncKey(ctx->deckey, &rcon); +} /* aes256_init */ + +/* -------------------------------------------------------------------------- */ +void aes256_done(aes256_context *ctx) +{ + register uint8_t i; + + for (i = 0; i < sizeof(ctx->key); i++) + ctx->key[i] = ctx->enckey[i] = ctx->deckey[i] = 0; +} /* aes256_done */ + +/* -------------------------------------------------------------------------- */ +void aes256_encrypt_ecb(aes256_context *ctx, uint8_t *buf) +{ + uint8_t i, rcon; + + aes_addRoundKey_cpy(buf, ctx->enckey, ctx->key); + for(i = 1, rcon = 1; i < 14; ++i) + { + aes_subBytes(buf); + aes_shiftRows(buf); + aes_mixColumns(buf); + if( i & 1 ) aes_addRoundKey( buf, &ctx->key[16]); + else aes_expandEncKey(ctx->key, &rcon), aes_addRoundKey(buf, ctx->key); + } + aes_subBytes(buf); + aes_shiftRows(buf); + aes_expandEncKey(ctx->key, &rcon); + aes_addRoundKey(buf, ctx->key); +} /* aes256_encrypt */ + +/* -------------------------------------------------------------------------- */ +void aes256_decrypt_ecb(aes256_context *ctx, uint8_t *buf) +{ + uint8_t i, rcon; + + aes_addRoundKey_cpy(buf, ctx->deckey, ctx->key); + aes_shiftRows_inv(buf); + aes_subBytes_inv(buf); + + for (i = 14, rcon = 0x80; --i;) + { + if( ( i & 1 ) ) + { + aes_expandDecKey(ctx->key, &rcon); + aes_addRoundKey(buf, &ctx->key[16]); + } + else aes_addRoundKey(buf, ctx->key); + aes_mixColumns_inv(buf); + aes_shiftRows_inv(buf); + aes_subBytes_inv(buf); + } + aes_addRoundKey( buf, ctx->key); +} /* aes256_decrypt */ diff --git a/thirdparty/misc/aes256.h b/thirdparty/misc/aes256.h new file mode 100644 index 0000000000..8fcc25a4de --- /dev/null +++ b/thirdparty/misc/aes256.h @@ -0,0 +1,46 @@ +/* +* Byte-oriented AES-256 implementation. +* All lookup tables replaced with 'on the fly' calculations. +* +* Copyright (c) 2007-2009 Ilya O. Levin, http://www.literatecode.com +* Other contributors: Hal Finney +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +#ifndef AES_256_H +#define AES_256_H + +#include "typedefs.h" + +#ifdef __cplusplus +extern "C" { +#endif + + typedef struct { + uint8_t key[32]; + uint8_t enckey[32]; + uint8_t deckey[32]; + } aes256_context; + + + void aes256_init(aes256_context *, uint8_t * /* key */); + void aes256_done(aes256_context *); + void aes256_encrypt_ecb(aes256_context *, uint8_t * /* plaintext */); + void aes256_decrypt_ecb(aes256_context *, uint8_t * /* cipertext */); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/thirdparty/misc/base64.c b/thirdparty/misc/base64.c new file mode 100644 index 0000000000..0929ae5db5 --- /dev/null +++ b/thirdparty/misc/base64.c @@ -0,0 +1,118 @@ +/* + * File: base64.c + * Description: Simple BASE64 conversion methods + * Author: Ari Edelkind + * License: Public Domain + * Website: http://episec.com/people/edelkind/c.html + */ + +#include <string.h> + +char b64string[] = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + +long base64_encode (to, from, len) + char *to, *from; + unsigned int len; +{ + char *fromp = from; + char *top = to; + unsigned char cbyte; + unsigned char obyte; + char end[3]; + + for (; len >= 3; len -= 3) { + cbyte = *fromp++; + *top++ = b64string[(int)(cbyte >> 2)]; + obyte = (cbyte << 4) & 0x30; /* 0011 0000 */ + + cbyte = *fromp++; + obyte |= (cbyte >> 4); /* 0000 1111 */ + *top++ = b64string[(int)obyte]; + obyte = (cbyte << 2) & 0x3C; /* 0011 1100 */ + + cbyte = *fromp++; + obyte |= (cbyte >> 6); /* 0000 0011 */ + *top++ = b64string[(int)obyte]; + *top++ = b64string[(int)(cbyte & 0x3F)];/* 0011 1111 */ + } + + if (len) { + end[0] = *fromp++; + if (--len) end[1] = *fromp++; else end[1] = 0; + end[2] = 0; + + cbyte = end[0]; + *top++ = b64string[(int)(cbyte >> 2)]; + obyte = (cbyte << 4) & 0x30; /* 0011 0000 */ + + cbyte = end[1]; + obyte |= (cbyte >> 4); + *top++ = b64string[(int)obyte]; + obyte = (cbyte << 2) & 0x3C; /* 0011 1100 */ + + if (len) *top++ = b64string[(int)obyte]; + else *top++ = '='; + *top++ = '='; + } + *top = 0; + return top - to; +} + +/* badchar(): check if c is decent; puts either the */ +/* location of c or null into p. */ +#define badchar(c,p) (!(p = memchr(b64string, c, 64))) + +long base64_decode (to, from, len) + char *to, *from; + unsigned int len; +{ + char *fromp = from; + char *top = to; + char *p; + unsigned char cbyte; + unsigned char obyte; + int padding = 0; + + for (; len >= 4; len -= 4) { + if ((cbyte = *fromp++) == '=') cbyte = 0; + else { + if (badchar(cbyte, p)) return -1; + cbyte = (p - b64string); + } + obyte = cbyte << 2; /* 1111 1100 */ + + if ((cbyte = *fromp++) == '=') cbyte = 0; + else { + if (badchar(cbyte, p)) return -1; + cbyte = p - b64string; + } + obyte |= cbyte >> 4; /* 0000 0011 */ + *top++ = obyte; + + obyte = cbyte << 4; /* 1111 0000 */ + if ((cbyte = *fromp++) == '=') { cbyte = 0; padding++; } + else { + padding = 0; + if (badchar (cbyte, p)) return -1; + cbyte = p - b64string; + } + obyte |= cbyte >> 2; /* 0000 1111 */ + *top++ = obyte; + + obyte = cbyte << 6; /* 1100 0000 */ + if ((cbyte = *fromp++) == '=') { cbyte = 0; padding++; } + else { + padding = 0; + if (badchar (cbyte, p)) return -1; + cbyte = p - b64string; + } + obyte |= cbyte; /* 0011 1111 */ + *top++ = obyte; + } + + *top = 0; + if (len) return -1; + return (top - to) - padding; +} + diff --git a/thirdparty/misc/base64.h b/thirdparty/misc/base64.h new file mode 100644 index 0000000000..456ef1811b --- /dev/null +++ b/thirdparty/misc/base64.h @@ -0,0 +1,19 @@ +/* + * File: base64.h + * Description: Simple BASE64 conversion methods + * Author: Ari Edelkind + * License: Public Domain + * Website: http://episec.com/people/edelkind/c.html + */ + +#ifndef BASE64_H +#define BASE64_H + +extern "C" { + +uint32_t base64_encode (char* to, char* from, uint32_t len); +uint32_t base64_decode (char* to, char* from, uint32_t len); + +}; + +#endif /* BASE64_H */ diff --git a/thirdparty/misc/fastlz.c b/thirdparty/misc/fastlz.c new file mode 100644 index 0000000000..508f6ea2ae --- /dev/null +++ b/thirdparty/misc/fastlz.c @@ -0,0 +1,551 @@ + /* + FastLZ - lightning-fast lossless compression library + + Copyright (C) 2007 Ariya Hidayat (ariya@kde.org) + Copyright (C) 2006 Ariya Hidayat (ariya@kde.org) + Copyright (C) 2005 Ariya Hidayat (ariya@kde.org) + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + +#if !defined(FASTLZ_COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR) + +/* + * Always check for bound when decompressing. + * Generally it is best to leave it defined. + */ +#define FASTLZ_SAFE + +/* + * Give hints to the compiler for branch prediction optimization. + */ +#if defined(__GNUC__) && (__GNUC__ > 2) +#define FASTLZ_EXPECT_CONDITIONAL(c) (__builtin_expect((c), 1)) +#define FASTLZ_UNEXPECT_CONDITIONAL(c) (__builtin_expect((c), 0)) +#else +#define FASTLZ_EXPECT_CONDITIONAL(c) (c) +#define FASTLZ_UNEXPECT_CONDITIONAL(c) (c) +#endif + +/* + * Use inlined functions for supported systems. + */ +#if defined(__GNUC__) || defined(__DMC__) || defined(__POCC__) || defined(__WATCOMC__) || defined(__SUNPRO_C) +#define FASTLZ_INLINE inline +#elif defined(__BORLANDC__) || defined(_MSC_VER) || defined(__LCC__) +#define FASTLZ_INLINE __inline +#else +#define FASTLZ_INLINE +#endif + +/* + * Prevent accessing more than 8-bit at once, except on x86 architectures. + */ +#if !defined(FASTLZ_STRICT_ALIGN) +#define FASTLZ_STRICT_ALIGN +#if defined(__i386__) || defined(__386) /* GNU C, Sun Studio */ +#undef FASTLZ_STRICT_ALIGN +#elif defined(__i486__) || defined(__i586__) || defined(__i686__) /* GNU C */ +#undef FASTLZ_STRICT_ALIGN +#elif defined(_M_IX86) /* Intel, MSVC */ +#undef FASTLZ_STRICT_ALIGN +#elif defined(__386) +#undef FASTLZ_STRICT_ALIGN +#elif defined(_X86_) /* MinGW */ +#undef FASTLZ_STRICT_ALIGN +#elif defined(__I86__) /* Digital Mars */ +#undef FASTLZ_STRICT_ALIGN +#endif +#endif + +/* + * FIXME: use preprocessor magic to set this on different platforms! + */ +typedef unsigned char flzuint8; +typedef unsigned short flzuint16; +typedef unsigned int flzuint32; + +/* prototypes */ +int fastlz_compress(const void* input, int length, void* output); +int fastlz_compress_level(int level, const void* input, int length, void* output); +int fastlz_decompress(const void* input, int length, void* output, int maxout); + +#define MAX_COPY 32 +#define MAX_LEN 264 /* 256 + 8 */ +#define MAX_DISTANCE 8192 + +#if !defined(FASTLZ_STRICT_ALIGN) +#define FASTLZ_READU16(p) *((const flzuint16*)(p)) +#else +#define FASTLZ_READU16(p) ((p)[0] | (p)[1]<<8) +#endif + +#define HASH_LOG 13 +#define HASH_SIZE (1<< HASH_LOG) +#define HASH_MASK (HASH_SIZE-1) +#define HASH_FUNCTION(v,p) { v = FASTLZ_READU16(p); v ^= FASTLZ_READU16(p+1)^(v>>(16-HASH_LOG));v &= HASH_MASK; } + +#undef FASTLZ_LEVEL +#define FASTLZ_LEVEL 1 + +#undef FASTLZ_COMPRESSOR +#undef FASTLZ_DECOMPRESSOR +#define FASTLZ_COMPRESSOR fastlz1_compress +#define FASTLZ_DECOMPRESSOR fastlz1_decompress +static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output); +static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout); +#include "fastlz.c" + +#undef FASTLZ_LEVEL +#define FASTLZ_LEVEL 2 + +#undef MAX_DISTANCE +#define MAX_DISTANCE 8191 +#define MAX_FARDISTANCE (65535+MAX_DISTANCE-1) + +#undef FASTLZ_COMPRESSOR +#undef FASTLZ_DECOMPRESSOR +#define FASTLZ_COMPRESSOR fastlz2_compress +#define FASTLZ_DECOMPRESSOR fastlz2_decompress +static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output); +static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout); +#include "fastlz.c" + +int fastlz_compress(const void* input, int length, void* output) +{ + /* for short block, choose fastlz1 */ + if(length < 65536) + return fastlz1_compress(input, length, output); + + /* else... */ + return fastlz2_compress(input, length, output); +} + +int fastlz_decompress(const void* input, int length, void* output, int maxout) +{ + /* magic identifier for compression level */ + int level = ((*(const flzuint8*)input) >> 5) + 1; + + if(level == 1) + return fastlz1_decompress(input, length, output, maxout); + if(level == 2) + return fastlz2_decompress(input, length, output, maxout); + + /* unknown level, trigger error */ + return 0; +} + +int fastlz_compress_level(int level, const void* input, int length, void* output) +{ + if(level == 1) + return fastlz1_compress(input, length, output); + if(level == 2) + return fastlz2_compress(input, length, output); + + return 0; +} + +#else /* !defined(FASTLZ_COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR) */ + +static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output) +{ + const flzuint8* ip = (const flzuint8*) input; + const flzuint8* ip_bound = ip + length - 2; + const flzuint8* ip_limit = ip + length - 12; + flzuint8* op = (flzuint8*) output; + + const flzuint8* htab[HASH_SIZE]; + const flzuint8** hslot; + flzuint32 hval; + + flzuint32 copy; + + /* sanity check */ + if(FASTLZ_UNEXPECT_CONDITIONAL(length < 4)) + { + if(length) + { + /* create literal copy only */ + *op++ = length-1; + ip_bound++; + while(ip <= ip_bound) + *op++ = *ip++; + return length+1; + } + else + return 0; + } + + /* initializes hash table */ + for (hslot = htab; hslot < htab + HASH_SIZE; hslot++) + *hslot = ip; + + /* we start with literal copy */ + copy = 2; + *op++ = MAX_COPY-1; + *op++ = *ip++; + *op++ = *ip++; + + /* main loop */ + while(FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit)) + { + const flzuint8* ref; + flzuint32 distance; + + /* minimum match length */ + flzuint32 len = 3; + + /* comparison starting-point */ + const flzuint8* anchor = ip; + + /* check for a run */ +#if FASTLZ_LEVEL==2 + if(ip[0] == ip[-1] && FASTLZ_READU16(ip-1)==FASTLZ_READU16(ip+1)) + { + distance = 1; + ip += 3; + ref = anchor - 1 + 3; + goto match; + } +#endif + + /* find potential match */ + HASH_FUNCTION(hval,ip); + hslot = htab + hval; + ref = htab[hval]; + + /* calculate distance to the match */ + distance = anchor - ref; + + /* update hash table */ + *hslot = anchor; + + /* is this a match? check the first 3 bytes */ + if(distance==0 || +#if FASTLZ_LEVEL==1 + (distance >= MAX_DISTANCE) || +#else + (distance >= MAX_FARDISTANCE) || +#endif + *ref++ != *ip++ || *ref++!=*ip++ || *ref++!=*ip++) + goto literal; + +#if FASTLZ_LEVEL==2 + /* far, needs at least 5-byte match */ + if(distance >= MAX_DISTANCE) + { + if(*ip++ != *ref++ || *ip++!= *ref++) + goto literal; + len += 2; + } + + match: +#endif + + /* last matched byte */ + ip = anchor + len; + + /* distance is biased */ + distance--; + + if(!distance) + { + /* zero distance means a run */ + flzuint8 x = ip[-1]; + while(ip < ip_bound) + if(*ref++ != x) break; else ip++; + } + else + for(;;) + { + /* safe because the outer check against ip limit */ + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + if(*ref++ != *ip++) break; + while(ip < ip_bound) + if(*ref++ != *ip++) break; + break; + } + + /* if we have copied something, adjust the copy count */ + if(copy) + /* copy is biased, '0' means 1 byte copy */ + *(op-copy-1) = copy-1; + else + /* back, to overwrite the copy count */ + op--; + + /* reset literal counter */ + copy = 0; + + /* length is biased, '1' means a match of 3 bytes */ + ip -= 3; + len = ip - anchor; + + /* encode the match */ +#if FASTLZ_LEVEL==2 + if(distance < MAX_DISTANCE) + { + if(len < 7) + { + *op++ = (len << 5) + (distance >> 8); + *op++ = (distance & 255); + } + else + { + *op++ = (7 << 5) + (distance >> 8); + for(len-=7; len >= 255; len-= 255) + *op++ = 255; + *op++ = len; + *op++ = (distance & 255); + } + } + else + { + /* far away, but not yet in the another galaxy... */ + if(len < 7) + { + distance -= MAX_DISTANCE; + *op++ = (len << 5) + 31; + *op++ = 255; + *op++ = distance >> 8; + *op++ = distance & 255; + } + else + { + distance -= MAX_DISTANCE; + *op++ = (7 << 5) + 31; + for(len-=7; len >= 255; len-= 255) + *op++ = 255; + *op++ = len; + *op++ = 255; + *op++ = distance >> 8; + *op++ = distance & 255; + } + } +#else + + if(FASTLZ_UNEXPECT_CONDITIONAL(len > MAX_LEN-2)) + while(len > MAX_LEN-2) + { + *op++ = (7 << 5) + (distance >> 8); + *op++ = MAX_LEN - 2 - 7 -2; + *op++ = (distance & 255); + len -= MAX_LEN-2; + } + + if(len < 7) + { + *op++ = (len << 5) + (distance >> 8); + *op++ = (distance & 255); + } + else + { + *op++ = (7 << 5) + (distance >> 8); + *op++ = len - 7; + *op++ = (distance & 255); + } +#endif + + /* update the hash at match boundary */ + HASH_FUNCTION(hval,ip); + htab[hval] = ip++; + HASH_FUNCTION(hval,ip); + htab[hval] = ip++; + + /* assuming literal copy */ + *op++ = MAX_COPY-1; + + continue; + + literal: + *op++ = *anchor++; + ip = anchor; + copy++; + if(FASTLZ_UNEXPECT_CONDITIONAL(copy == MAX_COPY)) + { + copy = 0; + *op++ = MAX_COPY-1; + } + } + + /* left-over as literal copy */ + ip_bound++; + while(ip <= ip_bound) + { + *op++ = *ip++; + copy++; + if(copy == MAX_COPY) + { + copy = 0; + *op++ = MAX_COPY-1; + } + } + + /* if we have copied something, adjust the copy length */ + if(copy) + *(op-copy-1) = copy-1; + else + op--; + +#if FASTLZ_LEVEL==2 + /* marker for fastlz2 */ + *(flzuint8*)output |= (1 << 5); +#endif + + return op - (flzuint8*)output; +} + +static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout) +{ + const flzuint8* ip = (const flzuint8*) input; + const flzuint8* ip_limit = ip + length; + flzuint8* op = (flzuint8*) output; + flzuint8* op_limit = op + maxout; + flzuint32 ctrl = (*ip++) & 31; + int loop = 1; + + do + { + const flzuint8* ref = op; + flzuint32 len = ctrl >> 5; + flzuint32 ofs = (ctrl & 31) << 8; + + if(ctrl >= 32) + { +#if FASTLZ_LEVEL==2 + flzuint8 code; +#endif + len--; + ref -= ofs; + if (len == 7-1) +#if FASTLZ_LEVEL==1 + len += *ip++; + ref -= *ip++; +#else + do + { + code = *ip++; + len += code; + } while (code==255); + code = *ip++; + ref -= code; + + /* match from 16-bit distance */ + if(FASTLZ_UNEXPECT_CONDITIONAL(code==255)) + if(FASTLZ_EXPECT_CONDITIONAL(ofs==(31 << 8))) + { + ofs = (*ip++) << 8; + ofs += *ip++; + ref = op - ofs - MAX_DISTANCE; + } +#endif + +#ifdef FASTLZ_SAFE + if (FASTLZ_UNEXPECT_CONDITIONAL(op + len + 3 > op_limit)) + return 0; + + if (FASTLZ_UNEXPECT_CONDITIONAL(ref-1 < (flzuint8 *)output)) + return 0; +#endif + + if(FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit)) + ctrl = *ip++; + else + loop = 0; + + if(ref == op) + { + /* optimize copy for a run */ + flzuint8 b = ref[-1]; + *op++ = b; + *op++ = b; + *op++ = b; + for(; len; --len) + *op++ = b; + } + else + { +#if !defined(FASTLZ_STRICT_ALIGN) + const flzuint16* p; + flzuint16* q; +#endif + /* copy from reference */ + ref--; + *op++ = *ref++; + *op++ = *ref++; + *op++ = *ref++; + +#if !defined(FASTLZ_STRICT_ALIGN) + /* copy a byte, so that now it's word aligned */ + if(len & 1) + { + *op++ = *ref++; + len--; + } + + /* copy 16-bit at once */ + q = (flzuint16*) op; + op += len; + p = (const flzuint16*) ref; + for(len>>=1; len > 4; len-=4) + { + *q++ = *p++; + *q++ = *p++; + *q++ = *p++; + *q++ = *p++; + } + for(; len; --len) + *q++ = *p++; +#else + for(; len; --len) + *op++ = *ref++; +#endif + } + } + else + { + ctrl++; +#ifdef FASTLZ_SAFE + if (FASTLZ_UNEXPECT_CONDITIONAL(op + ctrl > op_limit)) + return 0; + if (FASTLZ_UNEXPECT_CONDITIONAL(ip + ctrl > ip_limit)) + return 0; +#endif + + *op++ = *ip++; + for(--ctrl; ctrl; ctrl--) + *op++ = *ip++; + + loop = FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit); + if(loop) + ctrl = *ip++; + } + } + while(FASTLZ_EXPECT_CONDITIONAL(loop)); + + return op - (flzuint8*)output; +} + +#endif /* !defined(FASTLZ_COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR) */ diff --git a/thirdparty/misc/fastlz.h b/thirdparty/misc/fastlz.h new file mode 100644 index 0000000000..e5ca8dfc02 --- /dev/null +++ b/thirdparty/misc/fastlz.h @@ -0,0 +1,100 @@ +/* + FastLZ - lightning-fast lossless compression library + + Copyright (C) 2007 Ariya Hidayat (ariya@kde.org) + Copyright (C) 2006 Ariya Hidayat (ariya@kde.org) + Copyright (C) 2005 Ariya Hidayat (ariya@kde.org) + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + +#ifndef FASTLZ_H +#define FASTLZ_H + +#define FASTLZ_VERSION 0x000100 + +#define FASTLZ_VERSION_MAJOR 0 +#define FASTLZ_VERSION_MINOR 0 +#define FASTLZ_VERSION_REVISION 0 + +#define FASTLZ_VERSION_STRING "0.1.0" + +#if defined (__cplusplus) +extern "C" { +#endif + +/** + Compress a block of data in the input buffer and returns the size of + compressed block. The size of input buffer is specified by length. The + minimum input buffer size is 16. + + The output buffer must be at least 5% larger than the input buffer + and can not be smaller than 66 bytes. + + If the input is not compressible, the return value might be larger than + length (input buffer size). + + The input buffer and the output buffer can not overlap. +*/ + +int fastlz_compress(const void* input, int length, void* output); + +/** + Decompress a block of compressed data and returns the size of the + decompressed block. If error occurs, e.g. the compressed data is + corrupted or the output buffer is not large enough, then 0 (zero) + will be returned instead. + + The input buffer and the output buffer can not overlap. + + Decompression is memory safe and guaranteed not to write the output buffer + more than what is specified in maxout. + */ + +int fastlz_decompress(const void* input, int length, void* output, int maxout); + +/** + Compress a block of data in the input buffer and returns the size of + compressed block. The size of input buffer is specified by length. The + minimum input buffer size is 16. + + The output buffer must be at least 5% larger than the input buffer + and can not be smaller than 66 bytes. + + If the input is not compressible, the return value might be larger than + length (input buffer size). + + The input buffer and the output buffer can not overlap. + + Compression level can be specified in parameter level. At the moment, + only level 1 and level 2 are supported. + Level 1 is the fastest compression and generally useful for short data. + Level 2 is slightly slower but it gives better compression ratio. + + Note that the compressed data, regardless of the level, can always be + decompressed using the function fastlz_decompress above. +*/ + +int fastlz_compress_level(int level, const void* input, int length, void* output); + +#if defined (__cplusplus) +} +#endif + +#endif /* FASTLZ_H */ diff --git a/thirdparty/misc/hq2x.cpp b/thirdparty/misc/hq2x.cpp new file mode 100644 index 0000000000..7ebb505d64 --- /dev/null +++ b/thirdparty/misc/hq2x.cpp @@ -0,0 +1,2636 @@ +/* + * Copyright 2016 Bruno Ribeiro + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +#include "hq2x.h" +#include "math_funcs.h" + + +static const uint32_t AMASK = 0xFF000000; +static const uint32_t YMASK = 0x00FF0000; +static const uint32_t UMASK = 0x0000FF00; +static const uint32_t VMASK = 0x000000FF; + +_FORCE_INLINE_ static uint32_t ARGBtoAYUV( + uint32_t value ) +{ + uint32_t A, R, G, B, Y, U, V; +//todo big endian check + A = value >> 24; + R = (value >> 16) & 0xFF; + G = (value >> 8) & 0xFF; + B = value & 0xFF; + + Y = Math::fast_ftoi( 0.299 * R + 0.587 * G + 0.114 * B); + U = Math::fast_ftoi(-0.169 * R - 0.331 * G + 0.5 * B) + 128; + V = Math::fast_ftoi( 0.5 * R - 0.419 * G - 0.081 * B) + 128; + return (A << 24) + (Y << 16) + (U << 8) + V; +} + + +/* + * Use this function for sharper images (good for cartoon style, used by DOSBOX) + */ + +_FORCE_INLINE_ static bool isDifferent( + uint32_t color1, + uint32_t color2, + uint32_t trY, + uint32_t trU, + uint32_t trV, + uint32_t trA ) +{ + color1 = ARGBtoAYUV(color1); + color2 = ARGBtoAYUV(color2); + + uint32_t value; + + value = ((color1 & YMASK) - (color2 & YMASK)); + value = (value ^ (value >> 31)) - (value >> 31); + if (value > trY) return true; + + value = ((color1 & UMASK) - (color2 & UMASK)); + value = (value ^ (value >> 31)) - (value >> 31); + if (value > trU) return true; + + value = ((color1 & VMASK) - (color2 & VMASK)); + value = (value ^ (value >> 31)) - (value >> 31); + if (value > trV) return true; + + value = ((color1 & AMASK) - (color2 & AMASK)); + value = (value ^ (value >> 31)) - (value >> 31); + if (value > trA) return true; + + return false; + +} + + + +#define MASK_RB 0x00FF00FF +#define MASK_G 0x0000FF00 +#define MASK_A 0xFF000000 + + +/** + * @brief Mixes two colors using the given weights. + */ +#define HQX_MIX_2(C0,C1,W0,W1) \ + ((((C0 & MASK_RB) * W0 + (C1 & MASK_RB) * W1) / (W0 + W1)) & MASK_RB) | \ + ((((C0 & MASK_G) * W0 + (C1 & MASK_G) * W1) / (W0 + W1)) & MASK_G) | \ + ((((((C0 & MASK_A) >> 8) * W0 + ((C1 & MASK_A) >> 8) * W1) / (W0 + W1)) << 8) & MASK_A) + +/** + * @brief Mixes three colors using the given weights. + */ +#define HQX_MIX_3(C0,C1,C2,W0,W1,W2) \ + ((((C0 & MASK_RB) * W0 + (C1 & MASK_RB) * W1 + (C2 & MASK_RB) * W2) / (W0 + W1 + W2)) & MASK_RB) | \ + ((((C0 & MASK_G) * W0 + (C1 & MASK_G) * W1 + (C2 & MASK_G) * W2) / (W0 + W1 + W2)) & MASK_G) | \ + ((((((C0 & MASK_A) >> 8) * W0 + ((C1 & MASK_A) >> 8) * W1 + ((C2 & MASK_A) >> 8) * W2) / (W0 + W1 + W2)) << 8) & MASK_A) + + +#define MIX_00_4 *output = w[4]; +#define MIX_00_MIX_00_4_0_3_1 *output = HQX_MIX_2(w[4],w[0],3U,1U); +#define MIX_00_4_3_3_1 *output = HQX_MIX_2(w[4],w[3],3U,1U); +#define MIX_00_4_1_3_1 *output = HQX_MIX_2(w[4],w[1],3U,1U); +#define MIX_00_3_1_1_1 *output = HQX_MIX_2(w[3],w[1],1U,1U); +#define MIX_00_4_3_1_2_1_1 *output = HQX_MIX_3(w[4],w[3],w[1],2U,1U,1U); +#define MIX_00_4_3_1_2_7_7 *output = HQX_MIX_3(w[4],w[3],w[1],2U,7U,7U); +#define MIX_00_4_0_1_2_1_1 *output = HQX_MIX_3(w[4],w[0],w[1],2U,1U,1U); +#define MIX_00_4_0_3_2_1_1 *output = HQX_MIX_3(w[4],w[0],w[3],2U,1U,1U); +#define MIX_00_4_1_3_5_2_1 *output = HQX_MIX_3(w[4],w[1],w[3],5U,2U,1U); +#define MIX_00_4_3_1_5_2_1 *output = HQX_MIX_3(w[4],w[3],w[1],5U,2U,1U); +#define MIX_00_4_3_1_6_1_1 *output = HQX_MIX_3(w[4],w[3],w[1],6U,1U,1U); +#define MIX_00_4_3_1_2_3_3 *output = HQX_MIX_3(w[4],w[3],w[1],2U,3U,3U); +#define MIX_00_MIX_00_4_0_3_10 *output = HQX_MIX_3(w[4],w[3],w[1],14U,1U,1U); + +#define MIX_01_4 *(output + 1) = w[4]; +#define MIX_01_4_2_3_1 *(output + 1) = HQX_MIX_2(w[4],w[2],3U,1U); +#define MIX_01_4_1_3_1 *(output + 1) = HQX_MIX_2(w[4],w[1],3U,1U); +#define MIX_01_1_4_3_1 *(output + 1) = HQX_MIX_2(w[1],w[4],3U,1U); +#define MIX_01_4_5_3_1 *(output + 1) = HQX_MIX_2(w[4],w[5],3U,1U); +#define MIX_01_4_1_7_1 *(output + 1) = HQX_MIX_2(w[4],w[1],7U,1U); +#define MIX_01_4_1_5_2_1_1 *(output + 1) = HQX_MIX_3(w[4],w[1],w[5],2U,1U,1U); +#define MIX_01_4_2_5_2_1_1 *(output + 1) = HQX_MIX_3(w[4],w[2],w[5],2U,1U,1U); +#define MIX_01_4_2_1_2_1_1 *(output + 1) = HQX_MIX_3(w[4],w[2],w[1],2U,1U,1U); +#define MIX_01_4_5_1_5_2_1 *(output + 1) = HQX_MIX_3(w[4],w[5],w[1],5U,2U,1U); +#define MIX_01_4_1_5_5_2_1 *(output + 1) = HQX_MIX_3(w[4],w[1],w[5],5U,2U,1U); +#define MIX_01_4_1_5_6_1_1 *(output + 1) = HQX_MIX_3(w[4],w[1],w[5],6U,1U,1U); +#define MIX_01_4_1_5_2_3_3 *(output + 1) = HQX_MIX_3(w[4],w[1],w[5],2U,3U,3U); +#define MIX_01_4_2_3_10 *(output + 1) = HQX_MIX_3(w[4],w[1],w[5],14U,1U,1U); + +#define MIX_02_4 *(output + 2) = w[4]; +#define MIX_02_4_2_3_1 *(output + 2) = HQX_MIX_2(w[4],w[2],3U,1U); +#define MIX_02_4_1_3_1 *(output + 2) = HQX_MIX_2(w[4],w[1],3U,1U); +#define MIX_02_4_5_3_1 *(output + 2) = HQX_MIX_2(w[4],w[5],3U,1U); +#define MIX_02_4_1_5_2_1_1 *(output + 2) = HQX_MIX_3(w[4],w[1],w[5],2U,1U,1U); +#define MIX_02_4_1_5_2_7_7 *(output + 2) = HQX_MIX_3(w[4],w[1],w[5],2U,7U,7U); +#define MIX_02_1_5_1_1 *(output + 2) = HQX_MIX_2(w[1],w[5],1U,1U); + +#define MIX_10_4 *(output + lineSize) = w[4]; +#define MIX_10_4_6_3_1 *(output + lineSize) = HQX_MIX_2(w[4],w[6],3U,1U); +#define MIX_10_4_7_3_1 *(output + lineSize) = HQX_MIX_2(w[4],w[7],3U,1U); +#define MIX_10_4_3_3_1 *(output + lineSize) = HQX_MIX_2(w[4],w[3],3U,1U); +#define MIX_10_4_7_3_2_1_1 *(output + lineSize) = HQX_MIX_3(w[4],w[7],w[3],2U,1U,1U); +#define MIX_10_4_6_3_2_1_1 *(output + lineSize) = HQX_MIX_3(w[4],w[6],w[3],2U,1U,1U); +#define MIX_10_4_6_7_2_1_1 *(output + lineSize) = HQX_MIX_3(w[4],w[6],w[7],2U,1U,1U); +#define MIX_10_4_3_7_5_2_1 *(output + lineSize) = HQX_MIX_3(w[4],w[3],w[7],5U,2U,1U); +#define MIX_10_4_7_3_5_2_1 *(output + lineSize) = HQX_MIX_3(w[4],w[7],w[3],5U,2U,1U); +#define MIX_10_4_7_3_6_1_1 *(output + lineSize) = HQX_MIX_3(w[4],w[7],w[3],6U,1U,1U); +#define MIX_10_4_7_3_2_3_3 *(output + lineSize) = HQX_MIX_3(w[4],w[7],w[3],2U,3U,3U); +#define MIX_10_4_6_3_10 *(output + lineSize) = HQX_MIX_3(w[4],w[7],w[3],14U,1U,1U); +#define MIX_10_4_3_7_1 *(output + lineSize) = HQX_MIX_2(w[4],w[3],7U,1U); +#define MIX_10_3_4_3_1 *(output + lineSize) = HQX_MIX_2(w[3],w[4],3U,1U); + +#define MIX_11_4 *(output + lineSize + 1) = w[4]; +#define MIX_11_4_8_3_1 *(output + lineSize + 1) = HQX_MIX_2(w[4],w[8],3U,1U); +#define MIX_11_4_5_3_1 *(output + lineSize + 1) = HQX_MIX_2(w[4],w[5],3U,1U); +#define MIX_11_4_7_3_1 *(output + lineSize + 1) = HQX_MIX_2(w[4],w[7],3U,1U); +#define MIX_11_4_5_7_2_1_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[5],w[7],2U,1U,1U); +#define MIX_11_4_8_7_2_1_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[8],w[7],2U,1U,1U); +#define MIX_11_4_8_5_2_1_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[8],w[5],2U,1U,1U); +#define MIX_11_4_7_5_5_2_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[7],w[5],5U,2U,1U); +#define MIX_11_4_5_7_5_2_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[5],w[7],5U,2U,1U); +#define MIX_11_4_5_7_6_1_1 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[5],w[7],6U,1U,1U); +#define MIX_11_4_5_7_2_3_3 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[5],w[7],2U,3U,3U); +#define MIX_11_4_8_3_10 *(output + lineSize + 1) = HQX_MIX_3(w[4],w[5],w[7],14U,1U,1U); + +#define MIX_12_4 *(output + lineSize + 2) = w[4]; +#define MIX_12_4_5_3_1 *(output + lineSize + 2) = HQX_MIX_2(w[4],w[5],3U,1U); +#define MIX_12_4_5_7_1 *(output + lineSize + 2) = HQX_MIX_2(w[4],w[5],7U,1U); +#define MIX_12_5_4_3_1 *(output + lineSize + 2) = HQX_MIX_2(w[5],w[4],3U,1U); + +#define MIX_20_4 *(output + lineSize + lineSize) = w[4]; +#define MIX_20_4_6_3_1 *(output + lineSize + lineSize) = HQX_MIX_2(w[4],w[6],3U,1U); +#define MIX_20_4_7_3_1 *(output + lineSize + lineSize) = HQX_MIX_2(w[4],w[7],3U,1U); +#define MIX_20_4_3_3_1 *(output + lineSize + lineSize) = HQX_MIX_2(w[4],w[3],3U,1U); +#define MIX_20_4_7_3_2_1_1 *(output + lineSize + lineSize) = HQX_MIX_3(w[4],w[7],w[3],2U,1U,1U); +#define MIX_20_4_7_3_2_7_7 *(output + lineSize + lineSize) = HQX_MIX_3(w[4],w[7],w[3],2U,7U,7U); +#define MIX_20_7_3_1_1 *(output + lineSize + lineSize) = HQX_MIX_2(w[7],w[3],1U,1U); + +#define MIX_21_4 *(output + lineSize + lineSize + 1) = w[4]; +#define MIX_21_4_7_3_1 *(output + lineSize + lineSize + 1) = HQX_MIX_2(w[4],w[7],3U,1U); +#define MIX_21_4_7_7_1 *(output + lineSize + lineSize + 1) = HQX_MIX_2(w[4],w[7],7U,1U); +#define MIX_21_7_4_3_1 *(output + lineSize + lineSize + 1) = HQX_MIX_2(w[7],w[4],3U,1U); + +#define MIX_22_4 *(output + lineSize + lineSize + 2) = w[4]; +#define MIX_22_4_8_3_1 *(output + lineSize + lineSize + 2) = HQX_MIX_2(w[4],w[8],3U,1U); +#define MIX_22_4_7_3_1 *(output + lineSize + lineSize + 2) = HQX_MIX_2(w[4],w[7],3U,1U); +#define MIX_22_4_5_3_1 *(output + lineSize + lineSize + 2) = HQX_MIX_2(w[4],w[5],3U,1U); +#define MIX_22_4_5_7_2_1_1 *(output + lineSize + lineSize + 2) = HQX_MIX_3(w[4],w[5],w[7],2U,1U,1U); +#define MIX_22_4_5_7_2_7_7 *(output + lineSize + lineSize + 2) = HQX_MIX_3(w[4],w[5],w[7],2U,7U,7U); +#define MIX_22_5_7_1_1 *(output + lineSize + lineSize + 2) = HQX_MIX_2(w[5],w[7],1U,1U); + + + +uint32_t *hq2x_resize( + const uint32_t *image, + uint32_t width, + uint32_t height, + uint32_t *output, + uint32_t trY, + uint32_t trU, + uint32_t trV, + uint32_t trA, + bool wrapX, + bool wrapY ) +{ + int lineSize = width * 2; + + int previous, next; + uint32_t w[9]; + + trY <<= 16; + trU <<= 8; + trA <<= 24; + + // iterates between the lines + for (uint32_t row = 0; row < height; row++) + { + /* + * Note: this function uses a 3x3 sliding window over the original image. + * + * +----+----+----+ + * | | | | + * | w0 | w1 | w2 | + * +----+----+----+ + * | | | | + * | w3 | w4 | w5 | + * +----+----+----+ + * | | | | + * | w6 | w7 | w8 | + * +----+----+----+ + */ + + // adjusts the previous and next line pointers + if (row > 0) + previous = -width; + else + { + if (wrapY) + previous = width * (height - 1); + else + previous = 0; + } + if (row < height - 1) + next = width; + else + { + if (wrapY) + next = -(width * (height - 1)); + else + next = 0; + } + + // iterates between the columns + for (uint32_t col = 0; col < width; col++) + { + w[1] = *(image + previous); + w[4] = *image; + w[7] = *(image + next); + + if (col > 0) + { + w[0] = *(image + previous - 1); + w[3] = *(image - 1); + w[6] = *(image + next - 1); + } + else + { + if (wrapX) + { + w[0] = *(image + previous + width - 1); + w[3] = *(image + width - 1); + w[6] = *(image + next + width - 1); + } + else + { + w[0] = w[1]; + w[3] = w[4]; + w[6] = w[7]; + } + } + + if (col < width - 1) + { + w[2] = *(image + previous + 1); + w[5] = *(image + 1); + w[8] = *(image + next + 1); + } + else + { + if (wrapX) + { + w[2] = *(image + previous - width + 1); + w[5] = *(image - width + 1); + w[8] = *(image + next - width + 1); + } + else + { + w[2] = w[1]; + w[5] = w[4]; + w[8] = w[7]; + } + } + + int pattern = 0; + + // computes the pattern to be used considering the neighbor pixels + for (int k = 0, flag = 1; k < 9; k++) + { + // ignores the central pixel + if (k == 4) continue; + + if (w[k] != w[4]) + if (isDifferent(w[4], w[k], trY, trU, trV, trA)) pattern |= flag; + flag <<= 1; + } + + switch (pattern) + { + case 0: + case 1: + case 4: + case 32: + case 128: + case 5: + case 132: + case 160: + case 33: + case 129: + case 36: + case 133: + case 164: + case 161: + case 37: + case 165: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 2: + case 34: + case 130: + case 162: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 16: + case 17: + case 48: + case 49: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 64: + case 65: + case 68: + case 69: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 8: + case 12: + case 136: + case 140: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 3: + case 35: + case 131: + case 163: + MIX_00_4_3_3_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 6: + case 38: + case 134: + case 166: + MIX_00_4_0_3_2_1_1 + MIX_01_4_5_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 20: + case 21: + case 52: + case 53: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 144: + case 145: + case 176: + case 177: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_7_3_1 + break; + case 192: + case 193: + case 196: + case 197: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_5_3_1 + break; + case 96: + case 97: + case 100: + case 101: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 40: + case 44: + case 168: + case 172: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_5_7_2_1_1 + break; + case 9: + case 13: + case 137: + case 141: + MIX_00_4_1_3_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 18: + case 50: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 80: + case 81: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 72: + case 76: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 10: + case 138: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 66: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 24: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 7: + case 39: + case 135: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 148: + case 149: + case 180: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_7_3_1 + break; + case 224: + case 228: + case 225: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 41: + case 169: + case 45: + MIX_00_4_1_3_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_5_7_2_1_1 + break; + case 22: + case 54: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 208: + case 209: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 104: + case 108: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 11: + case 139: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 19: + case 51: + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_00_4_3_3_1 + MIX_01_4_2_3_1 + } + else + { + MIX_00_4_1_3_5_2_1 + MIX_01_4_1_5_2_3_3 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 146: + case 178: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + MIX_11_4_7_3_1 + } + else + { + MIX_01_4_1_5_2_3_3 + MIX_11_4_5_7_5_2_1 + } + MIX_10_4_7_3_2_1_1 + break; + case 84: + case 85: + MIX_00_4_3_1_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_01_4_1_3_1 + MIX_11_4_8_3_1 + } + else + { + MIX_01_4_5_1_5_2_1 + MIX_11_4_5_7_2_3_3 + } + MIX_10_4_6_3_2_1_1 + break; + case 112: + case 113: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_10_4_3_3_1 + MIX_11_4_8_3_1 + } + else + { + MIX_10_4_7_3_5_2_1 + MIX_11_4_5_7_2_3_3 + } + break; + case 200: + case 204: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + MIX_11_4_5_3_1 + } + else + { + MIX_10_4_7_3_2_3_3 + MIX_11_4_7_5_5_2_1 + } + break; + case 73: + case 77: + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_00_4_1_3_1 + MIX_10_4_6_3_1 + } + else + { + MIX_00_4_3_1_5_2_1 + MIX_10_4_7_3_2_3_3 + } + MIX_01_4_1_5_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 42: + case 170: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + MIX_10_4_7_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_10_4_3_7_5_2_1 + } + MIX_01_4_2_5_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 14: + case 142: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + MIX_01_4_5_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_01_4_1_5_5_2_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 67: + MIX_00_4_3_3_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 70: + MIX_00_4_0_3_2_1_1 + MIX_01_4_5_3_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 28: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 152: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 194: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_5_3_1 + break; + case 98: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 56: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 25: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 26: + case 31: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 82: + case 214: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 88: + case 248: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 74: + case 107: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 27: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 86: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_3_1 + break; + case 216: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 106: + MIX_00_MIX_00_4_0_3_1 + MIX_01_4_2_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 30: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 210: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_3_1 + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 120: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_3_1 + break; + case 75: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 29: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 198: + MIX_00_4_0_3_2_1_1 + MIX_01_4_5_3_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_5_3_1 + break; + case 184: + MIX_00_4_0_1_2_1_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 99: + MIX_00_4_3_3_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 57: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 71: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 156: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 226: + MIX_00_4_0_3_2_1_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 60: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 195: + MIX_00_4_3_3_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_5_3_1 + break; + case 102: + MIX_00_4_0_3_2_1_1 + MIX_01_4_5_3_1 + MIX_10_4_3_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 153: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 58: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 83: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 92: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 202: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + MIX_01_4_2_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + MIX_11_4_5_3_1 + break; + case 78: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 154: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 114: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 89: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 90: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 55: + case 23: + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_00_4_3_3_1 + MIX_01_4 + } + else + { + MIX_00_4_1_3_5_2_1 + MIX_01_4_1_5_2_3_3 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_8_7_2_1_1 + break; + case 182: + case 150: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + MIX_11_4_7_3_1 + } + else + { + MIX_01_4_1_5_2_3_3 + MIX_11_4_5_7_5_2_1 + } + MIX_10_4_7_3_2_1_1 + break; + case 213: + case 212: + MIX_00_4_3_1_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_01_4_1_3_1 + MIX_11_4 + } + else + { + MIX_01_4_5_1_5_2_1 + MIX_11_4_5_7_2_3_3 + } + MIX_10_4_6_3_2_1_1 + break; + case 241: + case 240: + MIX_00_4_3_1_2_1_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_10_4_3_3_1 + MIX_11_4 + } + else + { + MIX_10_4_7_3_5_2_1 + MIX_11_4_5_7_2_3_3 + } + break; + case 236: + case 232: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + MIX_11_4_5_3_1 + } + else + { + MIX_10_4_7_3_2_3_3 + MIX_11_4_7_5_5_2_1 + } + break; + case 109: + case 105: + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_00_4_1_3_1 + MIX_10_4 + } + else + { + MIX_00_4_3_1_5_2_1 + MIX_10_4_7_3_2_3_3 + } + MIX_01_4_1_5_2_1_1 + MIX_11_4_8_5_2_1_1 + break; + case 171: + case 43: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + MIX_10_4_7_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_10_4_3_7_5_2_1 + } + MIX_01_4_2_5_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 143: + case 15: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + MIX_01_4_5_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_01_4_1_5_5_2_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 124: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_3_1 + break; + case 203: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + MIX_10_4_6_3_1 + MIX_11_4_5_3_1 + break; + case 62: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 211: + MIX_00_4_3_3_1 + MIX_01_4_2_3_1 + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 118: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_3_3_1 + MIX_11_4_8_3_1 + break; + case 217: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_6_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 110: + MIX_00_MIX_00_4_0_3_1 + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 155: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 188: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 185: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 61: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 157: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 103: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_3_3_1 + MIX_11_4_8_5_2_1_1 + break; + case 227: + MIX_00_4_3_3_1 + MIX_01_4_2_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 230: + MIX_00_4_0_3_2_1_1 + MIX_01_4_5_3_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 199: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_6_3_2_1_1 + MIX_11_4_5_3_1 + break; + case 220: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 158: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 234: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + MIX_01_4_2_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_5_3_1 + break; + case 242: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 59: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 121: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 87: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 79: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 122: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 94: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 218: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 91: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 229: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 167: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_5_7_2_1_1 + break; + case 173: + MIX_00_4_1_3_1 + MIX_01_4_1_5_2_1_1 + MIX_10_4_7_3_1 + MIX_11_4_5_7_2_1_1 + break; + case 181: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_2_1_1 + MIX_11_4_7_3_1 + break; + case 186: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 115: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 93: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 206: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + MIX_11_4_5_3_1 + break; + case 205: + case 201: + MIX_00_4_1_3_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4_6_3_1 + } + else + { + MIX_10_4_7_3_6_1_1 + } + MIX_11_4_5_3_1 + break; + case 174: + case 46: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_MIX_00_4_0_3_1 + } + else + { + MIX_00_4_3_1_6_1_1 + } + MIX_01_4_5_3_1 + MIX_10_4_7_3_1 + MIX_11_4_5_7_2_1_1 + break; + case 179: + case 147: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4_2_3_1 + } + else + { + MIX_01_4_1_5_6_1_1 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_7_3_1 + break; + case 117: + case 116: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4_8_3_1 + } + else + { + MIX_11_4_5_7_6_1_1 + } + break; + case 189: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 231: + MIX_00_4_3_3_1 + MIX_01_4_5_3_1 + MIX_10_4_3_3_1 + MIX_11_4_5_3_1 + break; + case 126: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_3_1 + break; + case 219: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_3_1 + MIX_10_4_6_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 125: + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_00_4_1_3_1 + MIX_10_4 + } + else + { + MIX_00_4_3_1_5_2_1 + MIX_10_4_7_3_2_3_3 + } + MIX_01_4_1_3_1 + MIX_11_4_8_3_1 + break; + case 221: + MIX_00_4_1_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_01_4_1_3_1 + MIX_11_4 + } + else + { + MIX_01_4_5_1_5_2_1 + MIX_11_4_5_7_2_3_3 + } + MIX_10_4_6_3_1 + break; + case 207: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + MIX_01_4_5_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_01_4_1_5_5_2_1 + } + MIX_10_4_6_3_1 + MIX_11_4_5_3_1 + break; + case 238: + MIX_00_MIX_00_4_0_3_1 + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + MIX_11_4_5_3_1 + } + else + { + MIX_10_4_7_3_2_3_3 + MIX_11_4_7_5_5_2_1 + } + break; + case 190: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + MIX_11_4_7_3_1 + } + else + { + MIX_01_4_1_5_2_3_3 + MIX_11_4_5_7_5_2_1 + } + MIX_10_4_7_3_1 + break; + case 187: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + MIX_10_4_7_3_1 + } + else + { + MIX_00_4_3_1_2_3_3 + MIX_10_4_3_7_5_2_1 + } + MIX_01_4_2_3_1 + MIX_11_4_7_3_1 + break; + case 243: + MIX_00_4_3_3_1 + MIX_01_4_2_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_10_4_3_3_1 + MIX_11_4 + } + else + { + MIX_10_4_7_3_5_2_1 + MIX_11_4_5_7_2_3_3 + } + break; + case 119: + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_00_4_3_3_1 + MIX_01_4 + } + else + { + MIX_00_4_1_3_5_2_1 + MIX_01_4_1_5_2_3_3 + } + MIX_10_4_3_3_1 + MIX_11_4_8_3_1 + break; + case 237: + case 233: + MIX_00_4_1_3_1 + MIX_01_4_1_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + MIX_11_4_5_3_1 + break; + case 175: + case 47: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + MIX_01_4_5_3_1 + MIX_10_4_7_3_1 + MIX_11_4_5_7_2_1_1 + break; + case 183: + case 151: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_7_3_2_1_1 + MIX_11_4_7_3_1 + break; + case 245: + case 244: + MIX_00_4_3_1_2_1_1 + MIX_01_4_1_3_1 + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 250: + MIX_00_MIX_00_4_0_3_1 + MIX_01_4_2_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 123: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_3_1 + break; + case 95: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_3_1 + MIX_11_4_8_3_1 + break; + case 222: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_6_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 252: + MIX_00_4_0_1_2_1_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 249: + MIX_00_4_1_3_1 + MIX_01_4_2_1_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 235: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_5_2_1_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + MIX_11_4_5_3_1 + break; + case 111: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_5_2_1_1 + break; + case 63: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_7_3_1 + MIX_11_4_8_7_2_1_1 + break; + case 159: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_6_7_2_1_1 + MIX_11_4_7_3_1 + break; + case 215: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_6_3_2_1_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 246: + MIX_00_4_0_3_2_1_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 254: + MIX_00_MIX_00_4_0_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 253: + MIX_00_4_1_3_1 + MIX_01_4_1_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 251: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + MIX_01_4_2_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 239: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + MIX_01_4_5_3_1 + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_6_3_10 + } + MIX_11_4_5_3_1 + break; + case 127: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_1_5_2_1_1 + } + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + { + MIX_10_4 + } + else + { + MIX_10_4_7_3_2_1_1 + } + MIX_11_4_8_3_1 + break; + case 191: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_MIX_00_4_0_3_10 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_7_3_1 + MIX_11_4_7_3_1 + break; + case 223: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + { + MIX_00_4 + } + else + { + MIX_00_4_3_1_2_1_1 + } + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_6_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_5_7_2_1_1 + } + break; + case 247: + MIX_00_4_3_3_1 + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + { + MIX_01_4 + } + else + { + MIX_01_4_2_3_10 + } + MIX_10_4_3_3_1 + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + { + MIX_11_4 + } + else + { + MIX_11_4_8_3_10 + } + break; + case 255: + if (isDifferent(w[3], w[1], trY, trU, trV, trA)) + MIX_00_4 + else + MIX_00_MIX_00_4_0_3_10 + + if (isDifferent(w[1], w[5], trY, trU, trV, trA)) + MIX_01_4 + else + MIX_01_4_2_3_10 + + if (isDifferent(w[7], w[3], trY, trU, trV, trA)) + MIX_10_4 + else + MIX_10_4_6_3_10 + + if (isDifferent(w[5], w[7], trY, trU, trV, trA)) + MIX_11_4 + else + MIX_11_4_8_3_10 + break; + } + image++; + output += 2; + } + output += lineSize; + } + + return output; +} diff --git a/thirdparty/misc/hq2x.h b/thirdparty/misc/hq2x.h new file mode 100644 index 0000000000..8f119d2a01 --- /dev/null +++ b/thirdparty/misc/hq2x.h @@ -0,0 +1,19 @@ +#ifndef HQ2X_H +#define HQ2X_H + +#include "typedefs.h" + + +uint32_t *hq2x_resize( + const uint32_t *image, + uint32_t width, + uint32_t height, + uint32_t *output, + uint32_t trY = 0x30, + uint32_t trU = 0x07, + uint32_t trV = 0x06, + uint32_t trA = 0x50, + bool wrapX = false, + bool wrapY = false ); + +#endif // HQ2X_H diff --git a/thirdparty/misc/md5.cpp b/thirdparty/misc/md5.cpp new file mode 100644 index 0000000000..1653ab0be5 --- /dev/null +++ b/thirdparty/misc/md5.cpp @@ -0,0 +1,267 @@ +/* + ********************************************************************** + ** md5.c ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 1/91 SRD,AJ,BSK,JT Reference C Version ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. ** + ** ** + ** License to copy and use this software is granted provided that ** + ** it is identified as the "RSA Data Security, Inc. MD5 Message ** + ** Digest Algorithm" in all material mentioning or referencing this ** + ** software or this function. ** + ** ** + ** License is also granted to make and use derivative works ** + ** provided that such works are identified as "derived from the RSA ** + ** Data Security, Inc. MD5 Message Digest Algorithm" in all ** + ** material mentioning or referencing the derived work. ** + ** ** + ** RSA Data Security, Inc. makes no representations concerning ** + ** either the merchantability of this software or the suitability ** + ** of this software for any particular purpose. It is provided "as ** + ** is" without express or implied warranty of any kind. ** + ** ** + ** These notices must be retained in any copies of any part of this ** + ** documentation and/or software. ** + ********************************************************************** + */ + +/* -- include the following line if the md5.h header file is separate -- */ +#include "md5.h" + +/* forward declaration */ +static void Transform (uint32_t *buf, uint32_t *in); + + +static unsigned char PADDING[64] = { + 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* F, G and H are basic MD5 functions: selection, majority, parity */ +#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) +#define G(x, y, z) (((x) & (z)) | ((y) & (~z))) +#define H(x, y, z) ((x) ^ (y) ^ (z)) +#define I(x, y, z) ((y) ^ ((x) | (~z))) + +/* ROTATE_LEFT rotates x left n bits */ +#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) + +/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4 */ +/* Rotation is separate from addition to prevent recomputation */ +#define FF(a, b, c, d, x, s, ac) \ + {(a) += F ((b), (c), (d)) + (x) + (uint32_t)(ac); \ + (a) = ROTATE_LEFT ((a), (s)); \ + (a) += (b); \ + } +#define GG(a, b, c, d, x, s, ac) \ + {(a) += G ((b), (c), (d)) + (x) + (uint32_t)(ac); \ + (a) = ROTATE_LEFT ((a), (s)); \ + (a) += (b); \ + } +#define HH(a, b, c, d, x, s, ac) \ + {(a) += H ((b), (c), (d)) + (x) + (uint32_t)(ac); \ + (a) = ROTATE_LEFT ((a), (s)); \ + (a) += (b); \ + } +#define II(a, b, c, d, x, s, ac) \ + {(a) += I ((b), (c), (d)) + (x) + (uint32_t)(ac); \ + (a) = ROTATE_LEFT ((a), (s)); \ + (a) += (b); \ + } + +void MD5Init (MD5_CTX *mdContext) +{ + mdContext->i[0] = mdContext->i[1] = (uint32_t)0; + + /* Load magic initialization constants. + */ + mdContext->buf[0] = (uint32_t)0x67452301; + mdContext->buf[1] = (uint32_t)0xefcdab89; + mdContext->buf[2] = (uint32_t)0x98badcfe; + mdContext->buf[3] = (uint32_t)0x10325476; +} + +void MD5Update (MD5_CTX *mdContext,unsigned char *inBuf,unsigned int inLen) { + uint32_t in[16]; + int mdi; + unsigned int i, ii; + + /* compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* update number of bits */ + if ((mdContext->i[0] + ((uint32_t)inLen << 3)) < mdContext->i[0]) + mdContext->i[1]++; + mdContext->i[0] += ((uint32_t)inLen << 3); + mdContext->i[1] += ((uint32_t)inLen >> 29); + + while (inLen--) { + /* add new character to buffer, increment mdi */ + mdContext->in[mdi++] = *inBuf++; + + /* transform if necessary */ + if (mdi == 0x40) { + for (i = 0, ii = 0; i < 16; i++, ii += 4) + in[i] = (((uint32_t)mdContext->in[ii+3]) << 24) | + (((uint32_t)mdContext->in[ii+2]) << 16) | + (((uint32_t)mdContext->in[ii+1]) << 8) | + ((uint32_t)mdContext->in[ii]); + Transform (mdContext->buf, in); + mdi = 0; + } + } +} + +void MD5Final (MD5_CTX *mdContext) { + uint32_t in[16]; + int mdi; + unsigned int i, ii; + unsigned int padLen; + + /* save number of bits */ + in[14] = mdContext->i[0]; + in[15] = mdContext->i[1]; + + /* compute number of bytes mod 64 */ + mdi = (int)((mdContext->i[0] >> 3) & 0x3F); + + /* pad out to 56 mod 64 */ + padLen = (mdi < 56) ? (56 - mdi) : (120 - mdi); + MD5Update (mdContext, PADDING, padLen); + + /* append length in bits and transform */ + for (i = 0, ii = 0; i < 14; i++, ii += 4) + in[i] = (((uint32_t)mdContext->in[ii+3]) << 24) | + (((uint32_t)mdContext->in[ii+2]) << 16) | + (((uint32_t)mdContext->in[ii+1]) << 8) | + ((uint32_t)mdContext->in[ii]); + Transform (mdContext->buf, in); + + /* store buffer in digest */ + for (i = 0, ii = 0; i < 4; i++, ii += 4) { + mdContext->digest[ii] = (unsigned char)(mdContext->buf[i] & 0xFF); + mdContext->digest[ii+1] = + (unsigned char)((mdContext->buf[i] >> 8) & 0xFF); + mdContext->digest[ii+2] = + (unsigned char)((mdContext->buf[i] >> 16) & 0xFF); + mdContext->digest[ii+3] = + (unsigned char)((mdContext->buf[i] >> 24) & 0xFF); + } +} + +/* Basic MD5 step. Transform buf based on in. + */ +static void Transform (uint32_t *buf, uint32_t *in) { + uint32_t a = buf[0], b = buf[1], c = buf[2], d = buf[3]; + + /* Round 1 */ +#define S11 7 +#define S12 12 +#define S13 17 +#define S14 22 + FF ( a, b, c, d, in[ 0], S11, 3614090360); /* 1 */ + FF ( d, a, b, c, in[ 1], S12, 3905402710); /* 2 */ + FF ( c, d, a, b, in[ 2], S13, 606105819); /* 3 */ + FF ( b, c, d, a, in[ 3], S14, 3250441966); /* 4 */ + FF ( a, b, c, d, in[ 4], S11, 4118548399); /* 5 */ + FF ( d, a, b, c, in[ 5], S12, 1200080426); /* 6 */ + FF ( c, d, a, b, in[ 6], S13, 2821735955); /* 7 */ + FF ( b, c, d, a, in[ 7], S14, 4249261313); /* 8 */ + FF ( a, b, c, d, in[ 8], S11, 1770035416); /* 9 */ + FF ( d, a, b, c, in[ 9], S12, 2336552879); /* 10 */ + FF ( c, d, a, b, in[10], S13, 4294925233); /* 11 */ + FF ( b, c, d, a, in[11], S14, 2304563134); /* 12 */ + FF ( a, b, c, d, in[12], S11, 1804603682); /* 13 */ + FF ( d, a, b, c, in[13], S12, 4254626195); /* 14 */ + FF ( c, d, a, b, in[14], S13, 2792965006); /* 15 */ + FF ( b, c, d, a, in[15], S14, 1236535329); /* 16 */ + + /* Round 2 */ +#define S21 5 +#define S22 9 +#define S23 14 +#define S24 20 + GG ( a, b, c, d, in[ 1], S21, 4129170786); /* 17 */ + GG ( d, a, b, c, in[ 6], S22, 3225465664); /* 18 */ + GG ( c, d, a, b, in[11], S23, 643717713); /* 19 */ + GG ( b, c, d, a, in[ 0], S24, 3921069994); /* 20 */ + GG ( a, b, c, d, in[ 5], S21, 3593408605); /* 21 */ + GG ( d, a, b, c, in[10], S22, 38016083); /* 22 */ + GG ( c, d, a, b, in[15], S23, 3634488961); /* 23 */ + GG ( b, c, d, a, in[ 4], S24, 3889429448); /* 24 */ + GG ( a, b, c, d, in[ 9], S21, 568446438); /* 25 */ + GG ( d, a, b, c, in[14], S22, 3275163606); /* 26 */ + GG ( c, d, a, b, in[ 3], S23, 4107603335); /* 27 */ + GG ( b, c, d, a, in[ 8], S24, 1163531501); /* 28 */ + GG ( a, b, c, d, in[13], S21, 2850285829); /* 29 */ + GG ( d, a, b, c, in[ 2], S22, 4243563512); /* 30 */ + GG ( c, d, a, b, in[ 7], S23, 1735328473); /* 31 */ + GG ( b, c, d, a, in[12], S24, 2368359562); /* 32 */ + + /* Round 3 */ +#define S31 4 +#define S32 11 +#define S33 16 +#define S34 23 + HH ( a, b, c, d, in[ 5], S31, 4294588738); /* 33 */ + HH ( d, a, b, c, in[ 8], S32, 2272392833); /* 34 */ + HH ( c, d, a, b, in[11], S33, 1839030562); /* 35 */ + HH ( b, c, d, a, in[14], S34, 4259657740); /* 36 */ + HH ( a, b, c, d, in[ 1], S31, 2763975236); /* 37 */ + HH ( d, a, b, c, in[ 4], S32, 1272893353); /* 38 */ + HH ( c, d, a, b, in[ 7], S33, 4139469664); /* 39 */ + HH ( b, c, d, a, in[10], S34, 3200236656); /* 40 */ + HH ( a, b, c, d, in[13], S31, 681279174); /* 41 */ + HH ( d, a, b, c, in[ 0], S32, 3936430074); /* 42 */ + HH ( c, d, a, b, in[ 3], S33, 3572445317); /* 43 */ + HH ( b, c, d, a, in[ 6], S34, 76029189); /* 44 */ + HH ( a, b, c, d, in[ 9], S31, 3654602809); /* 45 */ + HH ( d, a, b, c, in[12], S32, 3873151461); /* 46 */ + HH ( c, d, a, b, in[15], S33, 530742520); /* 47 */ + HH ( b, c, d, a, in[ 2], S34, 3299628645); /* 48 */ + + /* Round 4 */ +#define S41 6 +#define S42 10 +#define S43 15 +#define S44 21 + II ( a, b, c, d, in[ 0], S41, 4096336452); /* 49 */ + II ( d, a, b, c, in[ 7], S42, 1126891415); /* 50 */ + II ( c, d, a, b, in[14], S43, 2878612391); /* 51 */ + II ( b, c, d, a, in[ 5], S44, 4237533241); /* 52 */ + II ( a, b, c, d, in[12], S41, 1700485571); /* 53 */ + II ( d, a, b, c, in[ 3], S42, 2399980690); /* 54 */ + II ( c, d, a, b, in[10], S43, 4293915773); /* 55 */ + II ( b, c, d, a, in[ 1], S44, 2240044497); /* 56 */ + II ( a, b, c, d, in[ 8], S41, 1873313359); /* 57 */ + II ( d, a, b, c, in[15], S42, 4264355552); /* 58 */ + II ( c, d, a, b, in[ 6], S43, 2734768916); /* 59 */ + II ( b, c, d, a, in[13], S44, 1309151649); /* 60 */ + II ( a, b, c, d, in[ 4], S41, 4149444226); /* 61 */ + II ( d, a, b, c, in[11], S42, 3174756917); /* 62 */ + II ( c, d, a, b, in[ 2], S43, 718787259); /* 63 */ + II ( b, c, d, a, in[ 9], S44, 3951481745); /* 64 */ + + buf[0] += a; + buf[1] += b; + buf[2] += c; + buf[3] += d; +} + +/* + ********************************************************************** + ** End of md5.c ** + ******************************* (cut) ******************************** + */ diff --git a/thirdparty/misc/md5.h b/thirdparty/misc/md5.h new file mode 100644 index 0000000000..e99d58b443 --- /dev/null +++ b/thirdparty/misc/md5.h @@ -0,0 +1,61 @@ +#ifndef MD5_H +#define MD5_H + +/* + ********************************************************************** + ** md5.h -- Header file for implementation of MD5 ** + ** RSA Data Security, Inc. MD5 Message Digest Algorithm ** + ** Created: 2/17/90 RLR ** + ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version ** + ** Revised (for MD5): RLR 4/27/91 ** + ** -- G modified to have y&~z instead of y&z ** + ** -- FF, GG, HH modified to add in last register done ** + ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 ** + ** -- distinct additive constant for each step ** + ** -- round 4 added, working mod 7 ** + ********************************************************************** + */ + +/* + ********************************************************************** + ** Copyright (C) 1990, RSA Data Security, Inc. All rights reserved. ** + ** ** + ** License to copy and use this software is granted provided that ** + ** it is identified as the "RSA Data Security, Inc. MD5 Message ** + ** Digest Algorithm" in all material mentioning or referencing this ** + ** software or this function. ** + ** ** + ** License is also granted to make and use derivative works ** + ** provided that such works are identified as "derived from the RSA ** + ** Data Security, Inc. MD5 Message Digest Algorithm" in all ** + ** material mentioning or referencing the derived work. ** + ** ** + ** RSA Data Security, Inc. makes no representations concerning ** + ** either the merchantability of this software or the suitability ** + ** of this software for any particular purpose. It is provided "as ** + ** is" without express or implied warranty of any kind. ** + ** ** + ** These notices must be retained in any copies of any part of this ** + ** documentation and/or software. ** + ********************************************************************** + */ + +/* NOT typedef a 32 bit type */ + +#include "typedefs.h" + +/* Data structure for MD5 (Message Digest) computation */ +typedef struct { + uint32_t i[2]; /* number of _bits_ handled mod 2^64 */ + uint32_t buf[4]; /* scratch buffer */ + unsigned char in[64]; /* input buffer */ + unsigned char digest[16]; /* actual digest after MD5Final call */ +} MD5_CTX; + +void MD5Init (MD5_CTX *mdContext); +void MD5Update (MD5_CTX *mdContext,unsigned char *inBuf,unsigned int inLen); +void MD5Final (MD5_CTX *mdContext); + + + +#endif // MD5_H diff --git a/thirdparty/misc/pcg.cpp b/thirdparty/misc/pcg.cpp new file mode 100644 index 0000000000..eac3b36d36 --- /dev/null +++ b/thirdparty/misc/pcg.cpp @@ -0,0 +1,15 @@ +// *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org +// Licensed under Apache License 2.0 (NO WARRANTY, etc. see website) + +#include "pcg.h" + +uint32_t pcg32_random_r(pcg32_random_t* rng) +{ + uint64_t oldstate = rng->state; + // Advance internal state + rng->state = oldstate * 6364136223846793005ULL + (rng->inc|1); + // Calculate output function (XSH RR), uses old state for max ILP + uint32_t xorshifted = ((oldstate >> 18u) ^ oldstate) >> 27u; + uint32_t rot = oldstate >> 59u; + return (xorshifted >> rot) | (xorshifted << ((-rot) & 31)); +} diff --git a/thirdparty/misc/pcg.h b/thirdparty/misc/pcg.h new file mode 100644 index 0000000000..81f4c9770e --- /dev/null +++ b/thirdparty/misc/pcg.h @@ -0,0 +1,14 @@ +// *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org +// Licensed under Apache License 2.0 (NO WARRANTY, etc. see website) + +#ifndef RANDOM_H +#define RANDOM_H + +#include "typedefs.h" + +#define PCG_DEFAULT_INC_64 1442695040888963407ULL + +typedef struct { uint64_t state; uint64_t inc; } pcg32_random_t; +uint32_t pcg32_random_r(pcg32_random_t* rng); + +#endif // RANDOM_H diff --git a/thirdparty/misc/sha256.c b/thirdparty/misc/sha256.c new file mode 100644 index 0000000000..68a4339af9 --- /dev/null +++ b/thirdparty/misc/sha256.c @@ -0,0 +1,245 @@ +/* +* SHA-256 implementation. +* +* Copyright (c) 2010 Ilya O. Levin, http://www.literatecode.com +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ +#define SWAP_BYTES +// #define USE_STD_MEMCPY +// #define SELF_TEST + +#ifdef USE_STD_MEMCPY +#include <string.h> +#endif +#include "sha256.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define RL(x,n) (((x) << n) | ((x) >> (32 - n))) +#define RR(x,n) (((x) >> n) | ((x) << (32 - n))) + +#define S0(x) (RR((x), 2) ^ RR((x),13) ^ RR((x),22)) +#define S1(x) (RR((x), 6) ^ RR((x),11) ^ RR((x),25)) +#define G0(x) (RR((x), 7) ^ RR((x),18) ^ ((x) >> 3)) +#define G1(x) (RR((x),17) ^ RR((x),19) ^ ((x) >> 10)) + +#ifdef SWAP_BYTES +#define BSWP(x,y) _bswapw((uint32_t *)(x), (uint32_t)(y)) +#else +#define BSWP(p,n) +#endif +#ifdef USE_STD_MEMCPY +#define MEMCP(x,y,z) memcpy((x),(y),(z)) +#else +#define MEMCP(x,y,z) _memcp((x),(y),(z)) +#endif + +#ifndef __cdecl +#define __cdecl +#endif + +static const uint32_t K[64] = { + 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, + 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, + 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, + 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, + 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, + 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, + 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, + 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, + 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, + 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, + 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, + 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, + 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, + 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, + 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, + 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 +}; + +/* -------------------------------------------------------------------------- */ +static void _bswapw(uint32_t *p, uint32_t i) +{ + while (i--) p[i] = (RR(p[i],24) & 0x00ff00ff) | (RR(p[i],8) & 0xff00ff00); + +} /* _bswapw */ + +/* -------------------------------------------------------------------------- */ +#ifndef USE_STD_MEMCPY +void * __cdecl _memcp (void *d, const void *s, uint32_t sz) +{ + void *rv = d; + + while (sz--) *(char *)d = *(char *)s, d = (char *)d + 1, s = (char *)s + 1; + + return(rv); +} /* _memcp */ +#endif + +/* -------------------------------------------------------------------------- */ +static void _rtrf(uint32_t *b, uint32_t *p, uint32_t i, uint32_t j) +{ + #define B(x, y) b[(x-y) & 7] + #define P(x, y) p[(x+y) & 15] + + B(7,i) += (j ? (p[i & 15] += G1(P(i,14)) + P(i,9) + G0(P(i,1))) : p[i & 15]) + + K[i+j] + S1(B(4,i)) + + (B(6,i) ^ (B(4,i) & (B(5,i) ^ B(6,i)))); + B(3,i) += B(7,i); + B(7,i) += S0(B(0,i)) + ( (B(0,i) & B(1,i)) | (B(2,i) & (B(0,i) ^ B(1,i))) ); + + #undef P + #undef B +} /* _rtrf */ + +/* -------------------------------------------------------------------------- */ +static void _hash(sha256_context *ctx) +{ + uint32_t b[8], *p, j; + + b[0] = ctx->hash[0]; b[1] = ctx->hash[1]; b[2] = ctx->hash[2]; + b[3] = ctx->hash[3]; b[4] = ctx->hash[4]; b[5] = ctx->hash[5]; + b[6] = ctx->hash[6]; b[7] = ctx->hash[7]; + + for (p = ctx->buf, j = 0; j < 64; j += 16) + _rtrf(b, p, 0, j), _rtrf(b, p, 1, j), _rtrf(b, p, 2, j), + _rtrf(b, p, 3, j), _rtrf(b, p, 4, j), _rtrf(b, p, 5, j), + _rtrf(b, p, 6, j), _rtrf(b, p, 7, j), _rtrf(b, p, 8, j), + _rtrf(b, p, 9, j), _rtrf(b, p, 10, j), _rtrf(b, p, 11, j), + _rtrf(b, p, 12, j), _rtrf(b, p, 13, j), _rtrf(b, p, 14, j), + _rtrf(b, p, 15, j); + + ctx->hash[0] += b[0]; ctx->hash[1] += b[1]; ctx->hash[2] += b[2]; + ctx->hash[3] += b[3]; ctx->hash[4] += b[4]; ctx->hash[5] += b[5]; + ctx->hash[6] += b[6]; ctx->hash[7] += b[7]; + +} /* _hash */ + +/* -------------------------------------------------------------------------- */ +void sha256_init(sha256_context ctx[1]) +{ + ctx->len[0] = ctx->len[1] = 0; + ctx->hash[0] = 0x6a09e667; ctx->hash[1] = 0xbb67ae85; + ctx->hash[2] = 0x3c6ef372; ctx->hash[3] = 0xa54ff53a; + ctx->hash[4] = 0x510e527f; ctx->hash[5] = 0x9b05688c; + ctx->hash[6] = 0x1f83d9ab; ctx->hash[7] = 0x5be0cd19; + +} /* sha256_init */ + +/* -------------------------------------------------------------------------- */ +void sha256_hash(sha256_context *ctx, uint8_t *dat, uint32_t sz) +{ + register uint32_t i = ctx->len[0] & 63, l, j; + + if ((ctx->len[0] += sz) < sz) ++(ctx->len[1]); + + for (j = 0, l = 64-i; sz >= l; j += l, sz -= l, l = 64, i = 0) + { + MEMCP(&ctx->buf[i], &dat[j], l); + BSWP(ctx->buf, 16 ); + _hash(ctx); + } + MEMCP(&ctx->buf[i], &dat[j], sz); + +} /* _hash */ + +/* -------------------------------------------------------------------------- */ +void sha256_done(sha256_context *ctx, uint8_t *buf) +{ + uint32_t i = (uint32_t)(ctx->len[0] & 63), j = ((~i) & 3) << 3; + + BSWP(ctx->buf, (i + 3) >> 2); + + ctx->buf[i >> 2] &= 0xffffff80 << j; /* add padding */ + ctx->buf[i >> 2] |= 0x00000080 << j; + + if (i < 56) i = (i >> 2) + 1; + else ctx->buf[15] ^= (i < 60) ? ctx->buf[15] : 0, _hash(ctx), i = 0; + + while (i < 14) ctx->buf[i++] = 0; + + ctx->buf[14] = (ctx->len[1] << 3)|(ctx->len[0] >> 29); /* add length */ + ctx->buf[15] = ctx->len[0] << 3; + + _hash(ctx); + + for (i = 0; i < 32; i++) + ctx->buf[i % 16] = 0, /* may remove this line in case of a DIY cleanup */ + buf[i] = (uint8_t)(ctx->hash[i >> 2] >> ((~i & 3) << 3)); + +} /* sha256_done */ + + +#ifdef SELF_TEST +#pragma warning (push, 0) +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#pragma warning(pop) + +char *buf[] = { + "", + "e3b0c442 98fc1c14 9afbf4c8 996fb924 27ae41e4 649b934c a495991b 7852b855", + + "abc", + "ba7816bf 8f01cfea 414140de 5dae2223 b00361a3 96177a9c b410ff61 f20015ad", + + "abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq", + "248d6a61 d20638b8 e5c02693 0c3e6039 a33ce459 64ff2167 f6ecedd4 19db06c1", + + "The quick brown fox jumps over the lazy dog", + "d7a8fbb3 07d78094 69ca9abc b0082e4f 8d5651e4 6d3cdb76 2d02d0bf 37c9e592", + + "The quick brown fox jumps over the lazy cog", /* avalanche effect test */ + "e4c4d8f3 bf76b692 de791a17 3e053211 50f7a345 b46484fe 427f6acc 7ecc81be", + + "bhn5bjmoniertqea40wro2upyflkydsibsk8ylkmgbvwi420t44cq034eou1szc1k0mk46oeb7ktzmlxqkbte2sy", + "9085df2f 02e0cc45 5928d0f5 1b27b4bf 1d9cd260 a66ed1fd a11b0a3f f5756d99" +}; + +int main(int argc, char *argv[]) +{ + sha256_context ctx; + uint8_t hv[32]; + uint32_t i, j; + + for (j = 0; j < (sizeof(buf)/sizeof(buf[0])); j += 2) + { + sha256_init(&ctx); + sha256_hash(&ctx, (uint8_t *)buf[j], (uint32_t)strlen(buf[j])); + sha256_done(&ctx, hv); + printf("input = %s\ndigest: %s\nresult: ", buf[j], buf[j+1]); + for (i = 0; i < 32; i++) printf("%02x%s", hv[i], ((i%4)==3)?" ":""); + printf("\n\n"); + } + + for (j = 1; j < (uint32_t)argc; j++) + { + printf("argv[%d]: %s\nresult: ", (int)j, argv[j]); + sha256_init(&ctx); + sha256_hash(&ctx, (uint8_t *)argv[j], (uint32_t)strlen(argv[j])); + sha256_done(&ctx, hv); + for (i = 0; i < 32; i++) printf("%02x%s", hv[i], ((i%4)==3)?" ":""); + printf("\n\n"); + } + + return 0; +} /* main */ +#endif + +#ifdef __cplusplus +} +#endif diff --git a/thirdparty/misc/sha256.h b/thirdparty/misc/sha256.h new file mode 100644 index 0000000000..e19e56b4cc --- /dev/null +++ b/thirdparty/misc/sha256.h @@ -0,0 +1,50 @@ +/* +* SHA-256 implementation. +* +* Copyright (c) 2010 Ilya O. Levin, http://www.literatecode.com +* +* Permission to use, copy, modify, and distribute this software for any +* purpose with or without fee is hereby granted, provided that the above +* copyright notice and this permission notice appear in all copies. +* +* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR +* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF +* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ +#ifdef _MSC_VER +#ifndef uint8_t +typedef unsigned __int8 uint8_t; +#endif +#ifndef uint32_t +typedef unsigned __int32 uint32_t; +#endif +#ifndef uint64_t +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#endif +#else +#include <stdint.h> +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + + typedef struct { + uint32_t buf[16]; + uint32_t hash[8]; + uint32_t len[2]; + } sha256_context; + + void sha256_init(sha256_context *); + void sha256_hash(sha256_context *, uint8_t * /* data */, uint32_t /* len */); + void sha256_done(sha256_context *, uint8_t * /* hash */); + +#ifdef __cplusplus +} +#endif diff --git a/thirdparty/misc/triangulator.cpp b/thirdparty/misc/triangulator.cpp new file mode 100644 index 0000000000..75b2b064c4 --- /dev/null +++ b/thirdparty/misc/triangulator.cpp @@ -0,0 +1,1550 @@ +//Copyright (C) 2011 by Ivan Fratric +// +//Permission is hereby granted, free of charge, to any person obtaining a copy +//of this software and associated documentation files (the "Software"), to deal +//in the Software without restriction, including without limitation the rights +//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +//copies of the Software, and to permit persons to whom the Software is +//furnished to do so, subject to the following conditions: +// +//The above copyright notice and this permission notice shall be included in +//all copies or substantial portions of the Software. +// +//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +//THE SOFTWARE. + + +#include <stdio.h> +#include <string.h> +#include <math.h> + +#include "triangulator.h" + + +#define TRIANGULATOR_VERTEXTYPE_REGULAR 0 +#define TRIANGULATOR_VERTEXTYPE_START 1 +#define TRIANGULATOR_VERTEXTYPE_END 2 +#define TRIANGULATOR_VERTEXTYPE_SPLIT 3 +#define TRIANGULATOR_VERTEXTYPE_MERGE 4 + +TriangulatorPoly::TriangulatorPoly() { + hole = false; + numpoints = 0; + points = NULL; +} + +TriangulatorPoly::~TriangulatorPoly() { + if(points) delete [] points; +} + +void TriangulatorPoly::Clear() { + if(points) delete [] points; + hole = false; + numpoints = 0; + points = NULL; +} + +void TriangulatorPoly::Init(long numpoints) { + Clear(); + this->numpoints = numpoints; + points = new Vector2[numpoints]; +} + +void TriangulatorPoly::Triangle(Vector2 &p1, Vector2 &p2, Vector2 &p3) { + Init(3); + points[0] = p1; + points[1] = p2; + points[2] = p3; +} + +TriangulatorPoly::TriangulatorPoly(const TriangulatorPoly &src) { + hole = src.hole; + numpoints = src.numpoints; + points = new Vector2[numpoints]; + memcpy(points, src.points, numpoints*sizeof(Vector2)); +} + +TriangulatorPoly& TriangulatorPoly::operator=(const TriangulatorPoly &src) { + Clear(); + hole = src.hole; + numpoints = src.numpoints; + points = new Vector2[numpoints]; + memcpy(points, src.points, numpoints*sizeof(Vector2)); + return *this; +} + +int TriangulatorPoly::GetOrientation() { + long i1,i2; + real_t area = 0; + for(i1=0; i1<numpoints; i1++) { + i2 = i1+1; + if(i2 == numpoints) i2 = 0; + area += points[i1].x * points[i2].y - points[i1].y * points[i2].x; + } + if(area>0) return TRIANGULATOR_CCW; + if(area<0) return TRIANGULATOR_CW; + return 0; +} + +void TriangulatorPoly::SetOrientation(int orientation) { + int polyorientation = GetOrientation(); + if(polyorientation&&(polyorientation!=orientation)) { + Invert(); + } +} + +void TriangulatorPoly::Invert() { + long i; + Vector2 *invpoints; + + invpoints = new Vector2[numpoints]; + for(i=0;i<numpoints;i++) { + invpoints[i] = points[numpoints-i-1]; + } + + delete [] points; + points = invpoints; +} + +Vector2 TriangulatorPartition::Normalize(const Vector2 &p) { + Vector2 r; + real_t n = sqrt(p.x*p.x + p.y*p.y); + if(n!=0) { + r = p/n; + } else { + r.x = 0; + r.y = 0; + } + return r; +} + +real_t TriangulatorPartition::Distance(const Vector2 &p1, const Vector2 &p2) { + real_t dx,dy; + dx = p2.x - p1.x; + dy = p2.y - p1.y; + return(sqrt(dx*dx + dy*dy)); +} + +//checks if two lines intersect +int TriangulatorPartition::Intersects(Vector2 &p11, Vector2 &p12, Vector2 &p21, Vector2 &p22) { + if((p11.x == p21.x)&&(p11.y == p21.y)) return 0; + if((p11.x == p22.x)&&(p11.y == p22.y)) return 0; + if((p12.x == p21.x)&&(p12.y == p21.y)) return 0; + if((p12.x == p22.x)&&(p12.y == p22.y)) return 0; + + Vector2 v1ort,v2ort,v; + real_t dot11,dot12,dot21,dot22; + + v1ort.x = p12.y-p11.y; + v1ort.y = p11.x-p12.x; + + v2ort.x = p22.y-p21.y; + v2ort.y = p21.x-p22.x; + + v = p21-p11; + dot21 = v.x*v1ort.x + v.y*v1ort.y; + v = p22-p11; + dot22 = v.x*v1ort.x + v.y*v1ort.y; + + v = p11-p21; + dot11 = v.x*v2ort.x + v.y*v2ort.y; + v = p12-p21; + dot12 = v.x*v2ort.x + v.y*v2ort.y; + + if(dot11*dot12>0) return 0; + if(dot21*dot22>0) return 0; + + return 1; +} + +//removes holes from inpolys by merging them with non-holes +int TriangulatorPartition::RemoveHoles(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *outpolys) { + List<TriangulatorPoly> polys; + List<TriangulatorPoly>::Element *holeiter,*polyiter,*iter,*iter2; + long i,i2,holepointindex,polypointindex; + Vector2 holepoint,polypoint,bestpolypoint; + Vector2 linep1,linep2; + Vector2 v1,v2; + TriangulatorPoly newpoly; + bool hasholes; + bool pointvisible; + bool pointfound; + + //check for trivial case (no holes) + hasholes = false; + for(iter = inpolys->front(); iter; iter=iter->next()) { + if(iter->get().IsHole()) { + hasholes = true; + break; + } + } + if(!hasholes) { + for(iter = inpolys->front(); iter; iter=iter->next()) { + outpolys->push_back(iter->get()); + } + return 1; + } + + polys = *inpolys; + + while(1) { + //find the hole point with the largest x + hasholes = false; + for(iter = polys.front(); iter; iter=iter->next()) { + if(!iter->get().IsHole()) continue; + + if(!hasholes) { + hasholes = true; + holeiter = iter; + holepointindex = 0; + } + + for(i=0; i < iter->get().GetNumPoints(); i++) { + if(iter->get().GetPoint(i).x > holeiter->get().GetPoint(holepointindex).x) { + holeiter = iter; + holepointindex = i; + } + } + } + if(!hasholes) break; + holepoint = holeiter->get().GetPoint(holepointindex); + + pointfound = false; + for(iter = polys.front(); iter; iter=iter->next()) { + if(iter->get().IsHole()) continue; + for(i=0; i < iter->get().GetNumPoints(); i++) { + if(iter->get().GetPoint(i).x <= holepoint.x) continue; + if(!InCone(iter->get().GetPoint((i+iter->get().GetNumPoints()-1)%(iter->get().GetNumPoints())), + iter->get().GetPoint(i), + iter->get().GetPoint((i+1)%(iter->get().GetNumPoints())), + holepoint)) + continue; + polypoint = iter->get().GetPoint(i); + if(pointfound) { + v1 = Normalize(polypoint-holepoint); + v2 = Normalize(bestpolypoint-holepoint); + if(v2.x > v1.x) continue; + } + pointvisible = true; + for(iter2 = polys.front(); iter2; iter2=iter2->next()) { + if(iter2->get().IsHole()) continue; + for(i2=0; i2 < iter2->get().GetNumPoints(); i2++) { + linep1 = iter2->get().GetPoint(i2); + linep2 = iter2->get().GetPoint((i2+1)%(iter2->get().GetNumPoints())); + if(Intersects(holepoint,polypoint,linep1,linep2)) { + pointvisible = false; + break; + } + } + if(!pointvisible) break; + } + if(pointvisible) { + pointfound = true; + bestpolypoint = polypoint; + polyiter = iter; + polypointindex = i; + } + } + } + + if(!pointfound) return 0; + + newpoly.Init(holeiter->get().GetNumPoints() + polyiter->get().GetNumPoints() + 2); + i2 = 0; + for(i=0;i<=polypointindex;i++) { + newpoly[i2] = polyiter->get().GetPoint(i); + i2++; + } + for(i=0;i<=holeiter->get().GetNumPoints();i++) { + newpoly[i2] = holeiter->get().GetPoint((i+holepointindex)%holeiter->get().GetNumPoints()); + i2++; + } + for(i=polypointindex;i<polyiter->get().GetNumPoints();i++) { + newpoly[i2] = polyiter->get().GetPoint(i); + i2++; + } + + polys.erase(holeiter); + polys.erase(polyiter); + polys.push_back(newpoly); + } + + for(iter = polys.front(); iter; iter=iter->next()) { + outpolys->push_back(iter->get()); + } + + return 1; +} + +bool TriangulatorPartition::IsConvex(Vector2& p1, Vector2& p2, Vector2& p3) { + real_t tmp; + tmp = (p3.y-p1.y)*(p2.x-p1.x)-(p3.x-p1.x)*(p2.y-p1.y); + if(tmp>0) return 1; + else return 0; +} + +bool TriangulatorPartition::IsReflex(Vector2& p1, Vector2& p2, Vector2& p3) { + real_t tmp; + tmp = (p3.y-p1.y)*(p2.x-p1.x)-(p3.x-p1.x)*(p2.y-p1.y); + if(tmp<0) return 1; + else return 0; +} + +bool TriangulatorPartition::IsInside(Vector2& p1, Vector2& p2, Vector2& p3, Vector2 &p) { + if(IsConvex(p1,p,p2)) return false; + if(IsConvex(p2,p,p3)) return false; + if(IsConvex(p3,p,p1)) return false; + return true; +} + +bool TriangulatorPartition::InCone(Vector2 &p1, Vector2 &p2, Vector2 &p3, Vector2 &p) { + bool convex; + + convex = IsConvex(p1,p2,p3); + + if(convex) { + if(!IsConvex(p1,p2,p)) return false; + if(!IsConvex(p2,p3,p)) return false; + return true; + } else { + if(IsConvex(p1,p2,p)) return true; + if(IsConvex(p2,p3,p)) return true; + return false; + } +} + +bool TriangulatorPartition::InCone(PartitionVertex *v, Vector2 &p) { + Vector2 p1,p2,p3; + + p1 = v->previous->p; + p2 = v->p; + p3 = v->next->p; + + return InCone(p1,p2,p3,p); +} + +void TriangulatorPartition::UpdateVertexReflexity(PartitionVertex *v) { + PartitionVertex *v1,*v3; + v1 = v->previous; + v3 = v->next; + v->isConvex = !IsReflex(v1->p,v->p,v3->p); +} + +void TriangulatorPartition::UpdateVertex(PartitionVertex *v, PartitionVertex *vertices, long numvertices) { + long i; + PartitionVertex *v1,*v3; + Vector2 vec1,vec3; + + v1 = v->previous; + v3 = v->next; + + v->isConvex = IsConvex(v1->p,v->p,v3->p); + + vec1 = Normalize(v1->p - v->p); + vec3 = Normalize(v3->p - v->p); + v->angle = vec1.x*vec3.x + vec1.y*vec3.y; + + if(v->isConvex) { + v->isEar = true; + for(i=0;i<numvertices;i++) { + if((vertices[i].p.x==v->p.x)&&(vertices[i].p.y==v->p.y)) continue; + if((vertices[i].p.x==v1->p.x)&&(vertices[i].p.y==v1->p.y)) continue; + if((vertices[i].p.x==v3->p.x)&&(vertices[i].p.y==v3->p.y)) continue; + if(IsInside(v1->p,v->p,v3->p,vertices[i].p)) { + v->isEar = false; + break; + } + } + } else { + v->isEar = false; + } +} + +//triangulation by ear removal +int TriangulatorPartition::Triangulate_EC(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles) { + long numvertices; + PartitionVertex *vertices; + PartitionVertex *ear; + TriangulatorPoly triangle; + long i,j; + bool earfound; + + if(poly->GetNumPoints() < 3) return 0; + if(poly->GetNumPoints() == 3) { + triangles->push_back(*poly); + return 1; + } + + numvertices = poly->GetNumPoints(); + + vertices = new PartitionVertex[numvertices]; + for(i=0;i<numvertices;i++) { + vertices[i].isActive = true; + vertices[i].p = poly->GetPoint(i); + if(i==(numvertices-1)) vertices[i].next=&(vertices[0]); + else vertices[i].next=&(vertices[i+1]); + if(i==0) vertices[i].previous = &(vertices[numvertices-1]); + else vertices[i].previous = &(vertices[i-1]); + } + for(i=0;i<numvertices;i++) { + UpdateVertex(&vertices[i],vertices,numvertices); + } + + for(i=0;i<numvertices-3;i++) { + earfound = false; + //find the most extruded ear + for(j=0;j<numvertices;j++) { + if(!vertices[j].isActive) continue; + if(!vertices[j].isEar) continue; + if(!earfound) { + earfound = true; + ear = &(vertices[j]); + } else { + if(vertices[j].angle > ear->angle) { + ear = &(vertices[j]); + } + } + } + if(!earfound) { + delete [] vertices; + return 0; + } + + triangle.Triangle(ear->previous->p,ear->p,ear->next->p); + triangles->push_back(triangle); + + ear->isActive = false; + ear->previous->next = ear->next; + ear->next->previous = ear->previous; + + if(i==numvertices-4) break; + + UpdateVertex(ear->previous,vertices,numvertices); + UpdateVertex(ear->next,vertices,numvertices); + } + for(i=0;i<numvertices;i++) { + if(vertices[i].isActive) { + triangle.Triangle(vertices[i].previous->p,vertices[i].p,vertices[i].next->p); + triangles->push_back(triangle); + break; + } + } + + delete [] vertices; + + return 1; +} + +int TriangulatorPartition::Triangulate_EC(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *triangles) { + List<TriangulatorPoly> outpolys; + List<TriangulatorPoly>::Element*iter; + + if(!RemoveHoles(inpolys,&outpolys)) return 0; + for(iter=outpolys.front();iter;iter=iter->next()) { + if(!Triangulate_EC(&(iter->get()),triangles)) return 0; + } + return 1; +} + +int TriangulatorPartition::ConvexPartition_HM(TriangulatorPoly *poly, List<TriangulatorPoly> *parts) { + List<TriangulatorPoly> triangles; + List<TriangulatorPoly>::Element *iter1,*iter2; + TriangulatorPoly *poly1,*poly2; + TriangulatorPoly newpoly; + Vector2 d1,d2,p1,p2,p3; + long i11,i12,i21,i22,i13,i23,j,k; + bool isdiagonal; + long numreflex; + + //check if the poly is already convex + numreflex = 0; + for(i11=0;i11<poly->GetNumPoints();i11++) { + if(i11==0) i12 = poly->GetNumPoints()-1; + else i12=i11-1; + if(i11==(poly->GetNumPoints()-1)) i13=0; + else i13=i11+1; + if(IsReflex(poly->GetPoint(i12),poly->GetPoint(i11),poly->GetPoint(i13))) { + numreflex = 1; + break; + } + } + if(numreflex == 0) { + parts->push_back(*poly); + return 1; + } + + if(!Triangulate_EC(poly,&triangles)) return 0; + + for(iter1 = triangles.front(); iter1 ; iter1=iter1->next()) { + poly1 = &(iter1->get()); + for(i11=0;i11<poly1->GetNumPoints();i11++) { + d1 = poly1->GetPoint(i11); + i12 = (i11+1)%(poly1->GetNumPoints()); + d2 = poly1->GetPoint(i12); + + isdiagonal = false; + for(iter2 = iter1; iter2 ; iter2=iter2->next()) { + if(iter1 == iter2) continue; + poly2 = &(iter2->get()); + + for(i21=0;i21<poly2->GetNumPoints();i21++) { + if((d2.x != poly2->GetPoint(i21).x)||(d2.y != poly2->GetPoint(i21).y)) continue; + i22 = (i21+1)%(poly2->GetNumPoints()); + if((d1.x != poly2->GetPoint(i22).x)||(d1.y != poly2->GetPoint(i22).y)) continue; + isdiagonal = true; + break; + } + if(isdiagonal) break; + } + + if(!isdiagonal) continue; + + p2 = poly1->GetPoint(i11); + if(i11 == 0) i13 = poly1->GetNumPoints()-1; + else i13 = i11-1; + p1 = poly1->GetPoint(i13); + if(i22 == (poly2->GetNumPoints()-1)) i23 = 0; + else i23 = i22+1; + p3 = poly2->GetPoint(i23); + + if(!IsConvex(p1,p2,p3)) continue; + + p2 = poly1->GetPoint(i12); + if(i12 == (poly1->GetNumPoints()-1)) i13 = 0; + else i13 = i12+1; + p3 = poly1->GetPoint(i13); + if(i21 == 0) i23 = poly2->GetNumPoints()-1; + else i23 = i21-1; + p1 = poly2->GetPoint(i23); + + if(!IsConvex(p1,p2,p3)) continue; + + newpoly.Init(poly1->GetNumPoints()+poly2->GetNumPoints()-2); + k = 0; + for(j=i12;j!=i11;j=(j+1)%(poly1->GetNumPoints())) { + newpoly[k] = poly1->GetPoint(j); + k++; + } + for(j=i22;j!=i21;j=(j+1)%(poly2->GetNumPoints())) { + newpoly[k] = poly2->GetPoint(j); + k++; + } + + triangles.erase(iter2); + iter1->get() = newpoly; + poly1 = &(iter1->get()); + i11 = -1; + + continue; + } + } + + for(iter1 = triangles.front(); iter1 ; iter1=iter1->next()) { + parts->push_back(iter1->get()); + } + + return 1; +} + +int TriangulatorPartition::ConvexPartition_HM(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *parts) { + List<TriangulatorPoly> outpolys; + List<TriangulatorPoly>::Element* iter; + + if(!RemoveHoles(inpolys,&outpolys)) return 0; + for(iter=outpolys.front();iter;iter=iter->next()) { + if(!ConvexPartition_HM(&(iter->get()),parts)) return 0; + } + return 1; +} + +//minimum-weight polygon triangulation by dynamic programming +//O(n^3) time complexity +//O(n^2) space complexity +int TriangulatorPartition::Triangulate_OPT(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles) { + long i,j,k,gap,n; + DPState **dpstates; + Vector2 p1,p2,p3,p4; + long bestvertex; + real_t weight,minweight,d1,d2; + Diagonal diagonal,newdiagonal; + List<Diagonal> diagonals; + TriangulatorPoly triangle; + int ret = 1; + + n = poly->GetNumPoints(); + dpstates = new DPState *[n]; + for(i=1;i<n;i++) { + dpstates[i] = new DPState[i]; + } + + //init states and visibility + for(i=0;i<(n-1);i++) { + p1 = poly->GetPoint(i); + for(j=i+1;j<n;j++) { + dpstates[j][i].visible = true; + dpstates[j][i].weight = 0; + dpstates[j][i].bestvertex = -1; + if(j!=(i+1)) { + p2 = poly->GetPoint(j); + + //visibility check + if(i==0) p3 = poly->GetPoint(n-1); + else p3 = poly->GetPoint(i-1); + if(i==(n-1)) p4 = poly->GetPoint(0); + else p4 = poly->GetPoint(i+1); + if(!InCone(p3,p1,p4,p2)) { + dpstates[j][i].visible = false; + continue; + } + + if(j==0) p3 = poly->GetPoint(n-1); + else p3 = poly->GetPoint(j-1); + if(j==(n-1)) p4 = poly->GetPoint(0); + else p4 = poly->GetPoint(j+1); + if(!InCone(p3,p2,p4,p1)) { + dpstates[j][i].visible = false; + continue; + } + + for(k=0;k<n;k++) { + p3 = poly->GetPoint(k); + if(k==(n-1)) p4 = poly->GetPoint(0); + else p4 = poly->GetPoint(k+1); + if(Intersects(p1,p2,p3,p4)) { + dpstates[j][i].visible = false; + break; + } + } + } + } + } + dpstates[n-1][0].visible = true; + dpstates[n-1][0].weight = 0; + dpstates[n-1][0].bestvertex = -1; + + for(gap = 2; gap<n; gap++) { + for(i=0; i<(n-gap); i++) { + j = i+gap; + if(!dpstates[j][i].visible) continue; + bestvertex = -1; + for(k=(i+1);k<j;k++) { + if(!dpstates[k][i].visible) continue; + if(!dpstates[j][k].visible) continue; + + if(k<=(i+1)) d1=0; + else d1 = Distance(poly->GetPoint(i),poly->GetPoint(k)); + if(j<=(k+1)) d2=0; + else d2 = Distance(poly->GetPoint(k),poly->GetPoint(j)); + + weight = dpstates[k][i].weight + dpstates[j][k].weight + d1 + d2; + + if((bestvertex == -1)||(weight<minweight)) { + bestvertex = k; + minweight = weight; + } + } + if(bestvertex == -1) { + for(i=1;i<n;i++) { + delete [] dpstates[i]; + } + delete [] dpstates; + + return 0; + } + + dpstates[j][i].bestvertex = bestvertex; + dpstates[j][i].weight = minweight; + } + } + + newdiagonal.index1 = 0; + newdiagonal.index2 = n-1; + diagonals.push_back(newdiagonal); + while(!diagonals.empty()) { + diagonal = (diagonals.front()->get()); + diagonals.pop_front(); + bestvertex = dpstates[diagonal.index2][diagonal.index1].bestvertex; + if(bestvertex == -1) { + ret = 0; + break; + } + triangle.Triangle(poly->GetPoint(diagonal.index1),poly->GetPoint(bestvertex),poly->GetPoint(diagonal.index2)); + triangles->push_back(triangle); + if(bestvertex > (diagonal.index1+1)) { + newdiagonal.index1 = diagonal.index1; + newdiagonal.index2 = bestvertex; + diagonals.push_back(newdiagonal); + } + if(diagonal.index2 > (bestvertex+1)) { + newdiagonal.index1 = bestvertex; + newdiagonal.index2 = diagonal.index2; + diagonals.push_back(newdiagonal); + } + } + + for(i=1;i<n;i++) { + delete [] dpstates[i]; + } + delete [] dpstates; + + return ret; +} + +void TriangulatorPartition::UpdateState(long a, long b, long w, long i, long j, DPState2 **dpstates) { + Diagonal newdiagonal; + List<Diagonal> *pairs; + long w2; + + w2 = dpstates[a][b].weight; + if(w>w2) return; + + pairs = &(dpstates[a][b].pairs); + newdiagonal.index1 = i; + newdiagonal.index2 = j; + + if(w<w2) { + pairs->clear(); + pairs->push_front(newdiagonal); + dpstates[a][b].weight = w; + } else { + if((!pairs->empty())&&(i <= pairs->front()->get().index1)) return; + while((!pairs->empty())&&(pairs->front()->get().index2 >= j)) pairs->pop_front(); + pairs->push_front(newdiagonal); + } +} + +void TriangulatorPartition::TypeA(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates) { + List<Diagonal> *pairs; + List<Diagonal>::Element *iter,*lastiter; + long top; + long w; + + if(!dpstates[i][j].visible) return; + top = j; + w = dpstates[i][j].weight; + if(k-j > 1) { + if (!dpstates[j][k].visible) return; + w += dpstates[j][k].weight + 1; + } + if(j-i > 1) { + pairs = &(dpstates[i][j].pairs); + iter = NULL; + lastiter = NULL; + while(iter!=pairs->front()) { + if (!iter) + iter=pairs->back(); + else + iter=iter->prev(); + + if(!IsReflex(vertices[iter->get().index2].p,vertices[j].p,vertices[k].p)) lastiter = iter; + else break; + } + if(lastiter == NULL) w++; + else { + if(IsReflex(vertices[k].p,vertices[i].p,vertices[lastiter->get().index1].p)) w++; + else top = lastiter->get().index1; + } + } + UpdateState(i,k,w,top,j,dpstates); +} + +void TriangulatorPartition::TypeB(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates) { + List<Diagonal> *pairs; + List<Diagonal>::Element* iter,*lastiter; + long top; + long w; + + if(!dpstates[j][k].visible) return; + top = j; + w = dpstates[j][k].weight; + + if (j-i > 1) { + if (!dpstates[i][j].visible) return; + w += dpstates[i][j].weight + 1; + } + if (k-j > 1) { + pairs = &(dpstates[j][k].pairs); + + iter = pairs->front(); + if((!pairs->empty())&&(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->get().index1].p))) { + lastiter = iter; + while(iter!=NULL) { + if(!IsReflex(vertices[i].p,vertices[j].p,vertices[iter->get().index1].p)) { + lastiter = iter; + iter=iter->next(); + } + else break; + } + if(IsReflex(vertices[lastiter->get().index2].p,vertices[k].p,vertices[i].p)) w++; + else top = lastiter->get().index2; + } else w++; + } + UpdateState(i,k,w,j,top,dpstates); +} + +int TriangulatorPartition::ConvexPartition_OPT(TriangulatorPoly *poly, List<TriangulatorPoly> *parts) { + Vector2 p1,p2,p3,p4; + PartitionVertex *vertices; + DPState2 **dpstates; + long i,j,k,n,gap; + List<Diagonal> diagonals,diagonals2; + Diagonal diagonal,newdiagonal; + List<Diagonal> *pairs,*pairs2; + List<Diagonal>::Element* iter,*iter2; + int ret; + TriangulatorPoly newpoly; + List<long> indices; + List<long>::Element* iiter; + bool ijreal,jkreal; + + n = poly->GetNumPoints(); + vertices = new PartitionVertex[n]; + + dpstates = new DPState2 *[n]; + for(i=0;i<n;i++) { + dpstates[i] = new DPState2[n]; + } + + //init vertex information + for(i=0;i<n;i++) { + vertices[i].p = poly->GetPoint(i); + vertices[i].isActive = true; + if(i==0) vertices[i].previous = &(vertices[n-1]); + else vertices[i].previous = &(vertices[i-1]); + if(i==(poly->GetNumPoints()-1)) vertices[i].next = &(vertices[0]); + else vertices[i].next = &(vertices[i+1]); + } + for(i=1;i<n;i++) { + UpdateVertexReflexity(&(vertices[i])); + } + + //init states and visibility + for(i=0;i<(n-1);i++) { + p1 = poly->GetPoint(i); + for(j=i+1;j<n;j++) { + dpstates[i][j].visible = true; + if(j==i+1) { + dpstates[i][j].weight = 0; + } else { + dpstates[i][j].weight = 2147483647; + } + if(j!=(i+1)) { + p2 = poly->GetPoint(j); + + //visibility check + if(!InCone(&vertices[i],p2)) { + dpstates[i][j].visible = false; + continue; + } + if(!InCone(&vertices[j],p1)) { + dpstates[i][j].visible = false; + continue; + } + + for(k=0;k<n;k++) { + p3 = poly->GetPoint(k); + if(k==(n-1)) p4 = poly->GetPoint(0); + else p4 = poly->GetPoint(k+1); + if(Intersects(p1,p2,p3,p4)) { + dpstates[i][j].visible = false; + break; + } + } + } + } + } + for(i=0;i<(n-2);i++) { + j = i+2; + if(dpstates[i][j].visible) { + dpstates[i][j].weight = 0; + newdiagonal.index1 = i+1; + newdiagonal.index2 = i+1; + dpstates[i][j].pairs.push_back(newdiagonal); + } + } + + dpstates[0][n-1].visible = true; + vertices[0].isConvex = false; //by convention + + for(gap=3; gap<n; gap++) { + for(i=0;i<n-gap;i++) { + if(vertices[i].isConvex) continue; + k = i+gap; + if(dpstates[i][k].visible) { + if(!vertices[k].isConvex) { + for(j=i+1;j<k;j++) TypeA(i,j,k,vertices,dpstates); + } else { + for(j=i+1;j<(k-1);j++) { + if(vertices[j].isConvex) continue; + TypeA(i,j,k,vertices,dpstates); + } + TypeA(i,k-1,k,vertices,dpstates); + } + } + } + for(k=gap;k<n;k++) { + if(vertices[k].isConvex) continue; + i = k-gap; + if((vertices[i].isConvex)&&(dpstates[i][k].visible)) { + TypeB(i,i+1,k,vertices,dpstates); + for(j=i+2;j<k;j++) { + if(vertices[j].isConvex) continue; + TypeB(i,j,k,vertices,dpstates); + } + } + } + } + + + //recover solution + ret = 1; + newdiagonal.index1 = 0; + newdiagonal.index2 = n-1; + diagonals.push_front(newdiagonal); + while(!diagonals.empty()) { + diagonal = (diagonals.front()->get()); + diagonals.pop_front(); + if((diagonal.index2 - diagonal.index1) <=1) continue; + pairs = &(dpstates[diagonal.index1][diagonal.index2].pairs); + if(pairs->empty()) { + ret = 0; + break; + } + if(!vertices[diagonal.index1].isConvex) { + iter = pairs->back(); + + j = iter->get().index2; + newdiagonal.index1 = j; + newdiagonal.index2 = diagonal.index2; + diagonals.push_front(newdiagonal); + if((j - diagonal.index1)>1) { + if(iter->get().index1 != iter->get().index2) { + pairs2 = &(dpstates[diagonal.index1][j].pairs); + while(1) { + if(pairs2->empty()) { + ret = 0; + break; + } + iter2 = pairs2->back(); + + if(iter->get().index1 != iter2->get().index1) pairs2->pop_back(); + else break; + } + if(ret == 0) break; + } + newdiagonal.index1 = diagonal.index1; + newdiagonal.index2 = j; + diagonals.push_front(newdiagonal); + } + } else { + iter = pairs->front(); + j = iter->get().index1; + newdiagonal.index1 = diagonal.index1; + newdiagonal.index2 = j; + diagonals.push_front(newdiagonal); + if((diagonal.index2 - j) > 1) { + if(iter->get().index1 != iter->get().index2) { + pairs2 = &(dpstates[j][diagonal.index2].pairs); + while(1) { + if(pairs2->empty()) { + ret = 0; + break; + } + iter2 = pairs2->front(); + if(iter->get().index2 != iter2->get().index2) pairs2->pop_front(); + else break; + } + if(ret == 0) break; + } + newdiagonal.index1 = j; + newdiagonal.index2 = diagonal.index2; + diagonals.push_front(newdiagonal); + } + } + } + + if(ret == 0) { + for(i=0;i<n;i++) { + delete [] dpstates[i]; + } + delete [] dpstates; + delete [] vertices; + + return ret; + } + + newdiagonal.index1 = 0; + newdiagonal.index2 = n-1; + diagonals.push_front(newdiagonal); + while(!diagonals.empty()) { + diagonal = (diagonals.front())->get(); + diagonals.pop_front(); + if((diagonal.index2 - diagonal.index1) <= 1) continue; + + indices.clear(); + diagonals2.clear(); + indices.push_back(diagonal.index1); + indices.push_back(diagonal.index2); + diagonals2.push_front(diagonal); + + while(!diagonals2.empty()) { + diagonal = (diagonals2.front()->get()); + diagonals2.pop_front(); + if((diagonal.index2 - diagonal.index1) <= 1) continue; + ijreal = true; + jkreal = true; + pairs = &(dpstates[diagonal.index1][diagonal.index2].pairs); + if(!vertices[diagonal.index1].isConvex) { + iter = pairs->back(); + j = iter->get().index2; + if(iter->get().index1 != iter->get().index2) ijreal = false; + } else { + iter = pairs->front(); + j = iter->get().index1; + if(iter->get().index1 != iter->get().index2) jkreal = false; + } + + newdiagonal.index1 = diagonal.index1; + newdiagonal.index2 = j; + if(ijreal) { + diagonals.push_back(newdiagonal); + } else { + diagonals2.push_back(newdiagonal); + } + + newdiagonal.index1 = j; + newdiagonal.index2 = diagonal.index2; + if(jkreal) { + diagonals.push_back(newdiagonal); + } else { + diagonals2.push_back(newdiagonal); + } + + indices.push_back(j); + } + + indices.sort(); + newpoly.Init((long)indices.size()); + k=0; + for(iiter = indices.front();iiter;iiter=iiter->next()) { + newpoly[k] = vertices[iiter->get()].p; + k++; + } + parts->push_back(newpoly); + } + + for(i=0;i<n;i++) { + delete [] dpstates[i]; + } + delete [] dpstates; + delete [] vertices; + + return ret; +} + +//triangulates a set of polygons by first partitioning them into monotone polygons +//O(n*log(n)) time complexity, O(n) space complexity +//the algorithm used here is outlined in the book +//"Computational Geometry: Algorithms and Applications" +//by Mark de Berg, Otfried Cheong, Marc van Kreveld and Mark Overmars +int TriangulatorPartition::MonotonePartition(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *monotonePolys) { + List<TriangulatorPoly>::Element *iter; + MonotoneVertex *vertices; + long i,numvertices,vindex,vindex2,newnumvertices,maxnumvertices; + long polystartindex, polyendindex; + TriangulatorPoly *poly; + MonotoneVertex *v,*v2,*vprev,*vnext; + ScanLineEdge newedge; + bool error = false; + + numvertices = 0; + for(iter = inpolys->front(); iter ; iter=iter->next()) { + numvertices += iter->get().GetNumPoints(); + } + + maxnumvertices = numvertices*3; + vertices = new MonotoneVertex[maxnumvertices]; + newnumvertices = numvertices; + + polystartindex = 0; + for(iter = inpolys->front(); iter ; iter=iter->next()) { + poly = &(iter->get()); + polyendindex = polystartindex + poly->GetNumPoints()-1; + for(i=0;i<poly->GetNumPoints();i++) { + vertices[i+polystartindex].p = poly->GetPoint(i); + if(i==0) vertices[i+polystartindex].previous = polyendindex; + else vertices[i+polystartindex].previous = i+polystartindex-1; + if(i==(poly->GetNumPoints()-1)) vertices[i+polystartindex].next = polystartindex; + else vertices[i+polystartindex].next = i+polystartindex+1; + } + polystartindex = polyendindex+1; + } + + //construct the priority queue + long *priority = new long [numvertices]; + for(i=0;i<numvertices;i++) priority[i] = i; + SortArray<long,VertexSorter> sorter; + sorter.compare.vertices=vertices; + sorter.sort(priority,numvertices); + + //determine vertex types + char *vertextypes = new char[maxnumvertices]; + for(i=0;i<numvertices;i++) { + v = &(vertices[i]); + vprev = &(vertices[v->previous]); + vnext = &(vertices[v->next]); + + if(Below(vprev->p,v->p)&&Below(vnext->p,v->p)) { + if(IsConvex(vnext->p,vprev->p,v->p)) { + vertextypes[i] = TRIANGULATOR_VERTEXTYPE_START; + } else { + vertextypes[i] = TRIANGULATOR_VERTEXTYPE_SPLIT; + } + } else if(Below(v->p,vprev->p)&&Below(v->p,vnext->p)) { + if(IsConvex(vnext->p,vprev->p,v->p)) + { + vertextypes[i] = TRIANGULATOR_VERTEXTYPE_END; + } else { + vertextypes[i] = TRIANGULATOR_VERTEXTYPE_MERGE; + } + } else { + vertextypes[i] = TRIANGULATOR_VERTEXTYPE_REGULAR; + } + } + + //helpers + long *helpers = new long[maxnumvertices]; + + //binary search tree that holds edges intersecting the scanline + //note that while set doesn't actually have to be implemented as a tree + //complexity requirements for operations are the same as for the balanced binary search tree + Set<ScanLineEdge> edgeTree; + //store iterators to the edge tree elements + //this makes deleting existing edges much faster + Set<ScanLineEdge>::Element **edgeTreeIterators,*edgeIter; + edgeTreeIterators = new Set<ScanLineEdge>::Element*[maxnumvertices]; + //Pair<Set<ScanLineEdge>::Element*,bool> edgeTreeRet; + for(i = 0; i<numvertices; i++) edgeTreeIterators[i] = NULL; + + //for each vertex + for(i=0;i<numvertices;i++) { + vindex = priority[i]; + v = &(vertices[vindex]); + vindex2 = vindex; + v2 = v; + + //depending on the vertex type, do the appropriate action + //comments in the following sections are copied from "Computational Geometry: Algorithms and Applications" + switch(vertextypes[vindex]) { + case TRIANGULATOR_VERTEXTYPE_START: + //Insert ei in T and set helper(ei) to vi. + newedge.p1 = v->p; + newedge.p2 = vertices[v->next].p; + newedge.index = vindex; + edgeTreeIterators[vindex] = edgeTree.insert(newedge); + helpers[vindex] = vindex; + break; + + case TRIANGULATOR_VERTEXTYPE_END: + //if helper(ei-1) is a merge vertex + if(vertextypes[helpers[v->previous]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + //Insert the diagonal connecting vi to helper(ei-1) in D. + AddDiagonal(vertices,&newnumvertices,vindex,helpers[v->previous], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + } + //Delete ei-1 from T + edgeTree.erase(edgeTreeIterators[v->previous]); + break; + + case TRIANGULATOR_VERTEXTYPE_SPLIT: + //Search in T to find the edge e j directly left of vi. + newedge.p1 = v->p; + newedge.p2 = v->p; + edgeIter = edgeTree.lower_bound(newedge); + if(edgeIter == edgeTree.front()) { + error = true; + break; + } + edgeIter=edgeIter->prev(); + //Insert the diagonal connecting vi to helper(ej) in D. + AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->get().index], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + vindex2 = newnumvertices-2; + v2 = &(vertices[vindex2]); + //helper(e j)�vi + helpers[edgeIter->get().index] = vindex; + //Insert ei in T and set helper(ei) to vi. + newedge.p1 = v2->p; + newedge.p2 = vertices[v2->next].p; + newedge.index = vindex2; + + edgeTreeIterators[vindex2] = edgeTree.insert(newedge); + helpers[vindex2] = vindex2; + break; + + case TRIANGULATOR_VERTEXTYPE_MERGE: + //if helper(ei-1) is a merge vertex + if(vertextypes[helpers[v->previous]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + //Insert the diagonal connecting vi to helper(ei-1) in D. + AddDiagonal(vertices,&newnumvertices,vindex,helpers[v->previous], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + vindex2 = newnumvertices-2; + v2 = &(vertices[vindex2]); + } + //Delete ei-1 from T. + edgeTree.erase(edgeTreeIterators[v->previous]); + //Search in T to find the edge e j directly left of vi. + newedge.p1 = v->p; + newedge.p2 = v->p; + edgeIter = edgeTree.lower_bound(newedge); + if(edgeIter == edgeTree.front()) { + error = true; + break; + } + edgeIter=edgeIter->prev(); + //if helper(ej) is a merge vertex + if(vertextypes[helpers[edgeIter->get().index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + //Insert the diagonal connecting vi to helper(e j) in D. + AddDiagonal(vertices,&newnumvertices,vindex2,helpers[edgeIter->get().index], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + } + //helper(e j)�vi + helpers[edgeIter->get().index] = vindex2; + break; + + case TRIANGULATOR_VERTEXTYPE_REGULAR: + //if the interior of P lies to the right of vi + if(Below(v->p,vertices[v->previous].p)) { + //if helper(ei-1) is a merge vertex + if(vertextypes[helpers[v->previous]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + //Insert the diagonal connecting vi to helper(ei-1) in D. + AddDiagonal(vertices,&newnumvertices,vindex,helpers[v->previous], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + vindex2 = newnumvertices-2; + v2 = &(vertices[vindex2]); + } + //Delete ei-1 from T. + edgeTree.erase(edgeTreeIterators[v->previous]); + //Insert ei in T and set helper(ei) to vi. + newedge.p1 = v2->p; + newedge.p2 = vertices[v2->next].p; + newedge.index = vindex2; + edgeTreeIterators[vindex2] = edgeTree.insert(newedge); + helpers[vindex2] = vindex; + } else { + //Search in T to find the edge ej directly left of vi. + newedge.p1 = v->p; + newedge.p2 = v->p; + edgeIter = edgeTree.lower_bound(newedge); + if(edgeIter == edgeTree.front()) { + error = true; + break; + } + edgeIter=edgeIter->prev(); + //if helper(ej) is a merge vertex + if(vertextypes[helpers[edgeIter->get().index]]==TRIANGULATOR_VERTEXTYPE_MERGE) { + //Insert the diagonal connecting vi to helper(e j) in D. + AddDiagonal(vertices,&newnumvertices,vindex,helpers[edgeIter->get().index], + vertextypes, edgeTreeIterators, &edgeTree, helpers); + } + //helper(e j)�vi + helpers[edgeIter->get().index] = vindex; + } + break; + } + + if(error) break; + } + + char *used = new char[newnumvertices]; + memset(used,0,newnumvertices*sizeof(char)); + + if(!error) { + //return result + long size; + TriangulatorPoly mpoly; + for(i=0;i<newnumvertices;i++) { + if(used[i]) continue; + v = &(vertices[i]); + vnext = &(vertices[v->next]); + size = 1; + while(vnext!=v) { + vnext = &(vertices[vnext->next]); + size++; + } + mpoly.Init(size); + v = &(vertices[i]); + mpoly[0] = v->p; + vnext = &(vertices[v->next]); + size = 1; + used[i] = 1; + used[v->next] = 1; + while(vnext!=v) { + mpoly[size] = vnext->p; + used[vnext->next] = 1; + vnext = &(vertices[vnext->next]); + size++; + } + monotonePolys->push_back(mpoly); + } + } + + //cleanup + delete [] vertices; + delete [] priority; + delete [] vertextypes; + delete [] edgeTreeIterators; + delete [] helpers; + delete [] used; + + if(error) { + return 0; + } else { + return 1; + } +} + +//adds a diagonal to the doubly-connected list of vertices +void TriangulatorPartition::AddDiagonal(MonotoneVertex *vertices, long *numvertices, long index1, long index2, + char *vertextypes, Set<ScanLineEdge>::Element **edgeTreeIterators, + Set<ScanLineEdge> *edgeTree, long *helpers) +{ + long newindex1,newindex2; + + newindex1 = *numvertices; + (*numvertices)++; + newindex2 = *numvertices; + (*numvertices)++; + + vertices[newindex1].p = vertices[index1].p; + vertices[newindex2].p = vertices[index2].p; + + vertices[newindex2].next = vertices[index2].next; + vertices[newindex1].next = vertices[index1].next; + + vertices[vertices[index2].next].previous = newindex2; + vertices[vertices[index1].next].previous = newindex1; + + vertices[index1].next = newindex2; + vertices[newindex2].previous = index1; + + vertices[index2].next = newindex1; + vertices[newindex1].previous = index2; + + //update all relevant structures + vertextypes[newindex1] = vertextypes[index1]; + edgeTreeIterators[newindex1] = edgeTreeIterators[index1]; + helpers[newindex1] = helpers[index1]; + if(edgeTreeIterators[newindex1] != NULL) + edgeTreeIterators[newindex1]->get().index = newindex1; + vertextypes[newindex2] = vertextypes[index2]; + edgeTreeIterators[newindex2] = edgeTreeIterators[index2]; + helpers[newindex2] = helpers[index2]; + if(edgeTreeIterators[newindex2] != NULL) + edgeTreeIterators[newindex2]->get().index = newindex2; +} + +bool TriangulatorPartition::Below(Vector2 &p1, Vector2 &p2) { + if(p1.y < p2.y) return true; + else if(p1.y == p2.y) { + if(p1.x < p2.x) return true; + } + return false; +} + + + + + +//sorts in the falling order of y values, if y is equal, x is used instead +bool TriangulatorPartition::VertexSorter::operator() (long index1, long index2) const { + if(vertices[index1].p.y > vertices[index2].p.y) return true; + else if(vertices[index1].p.y == vertices[index2].p.y) { + if(vertices[index1].p.x > vertices[index2].p.x) return true; + } + return false; +} + +bool TriangulatorPartition::ScanLineEdge::IsConvex(const Vector2& p1, const Vector2& p2, const Vector2& p3) const { + real_t tmp; + tmp = (p3.y-p1.y)*(p2.x-p1.x)-(p3.x-p1.x)*(p2.y-p1.y); + if(tmp>0) return 1; + else return 0; +} + +bool TriangulatorPartition::ScanLineEdge::operator < (const ScanLineEdge & other) const { + if(other.p1.y == other.p2.y) { + if(p1.y == p2.y) { + if(p1.y < other.p1.y) return true; + else return false; + } + if(IsConvex(p1,p2,other.p1)) return true; + else return false; + } else if(p1.y == p2.y) { + if(IsConvex(other.p1,other.p2,p1)) return false; + else return true; + } else if(p1.y < other.p1.y) { + if(IsConvex(other.p1,other.p2,p1)) return false; + else return true; + } else { + if(IsConvex(p1,p2,other.p1)) return true; + else return false; + } +} + +//triangulates monotone polygon +//O(n) time, O(n) space complexity +int TriangulatorPartition::TriangulateMonotone(TriangulatorPoly *inPoly, List<TriangulatorPoly> *triangles) { + long i,i2,j,topindex,bottomindex,leftindex,rightindex,vindex; + Vector2 *points; + long numpoints; + TriangulatorPoly triangle; + + numpoints = inPoly->GetNumPoints(); + points = inPoly->GetPoints(); + + //trivial calses + if(numpoints < 3) return 0; + if(numpoints == 3) { + triangles->push_back(*inPoly); + } + + topindex = 0; bottomindex=0; + for(i=1;i<numpoints;i++) { + if(Below(points[i],points[bottomindex])) bottomindex = i; + if(Below(points[topindex],points[i])) topindex = i; + } + + //check if the poly is really monotone + i = topindex; + while(i!=bottomindex) { + i2 = i+1; if(i2>=numpoints) i2 = 0; + if(!Below(points[i2],points[i])) return 0; + i = i2; + } + i = bottomindex; + while(i!=topindex) { + i2 = i+1; if(i2>=numpoints) i2 = 0; + if(!Below(points[i],points[i2])) return 0; + i = i2; + } + + char *vertextypes = new char[numpoints]; + long *priority = new long[numpoints]; + + //merge left and right vertex chains + priority[0] = topindex; + vertextypes[topindex] = 0; + leftindex = topindex+1; if(leftindex>=numpoints) leftindex = 0; + rightindex = topindex-1; if(rightindex<0) rightindex = numpoints-1; + for(i=1;i<(numpoints-1);i++) { + if(leftindex==bottomindex) { + priority[i] = rightindex; + rightindex--; if(rightindex<0) rightindex = numpoints-1; + vertextypes[priority[i]] = -1; + } else if(rightindex==bottomindex) { + priority[i] = leftindex; + leftindex++; if(leftindex>=numpoints) leftindex = 0; + vertextypes[priority[i]] = 1; + } else { + if(Below(points[leftindex],points[rightindex])) { + priority[i] = rightindex; + rightindex--; if(rightindex<0) rightindex = numpoints-1; + vertextypes[priority[i]] = -1; + } else { + priority[i] = leftindex; + leftindex++; if(leftindex>=numpoints) leftindex = 0; + vertextypes[priority[i]] = 1; + } + } + } + priority[i] = bottomindex; + vertextypes[bottomindex] = 0; + + long *stack = new long[numpoints]; + long stackptr = 0; + + stack[0] = priority[0]; + stack[1] = priority[1]; + stackptr = 2; + + //for each vertex from top to bottom trim as many triangles as possible + for(i=2;i<(numpoints-1);i++) { + vindex = priority[i]; + if(vertextypes[vindex]!=vertextypes[stack[stackptr-1]]) { + for(j=0;j<(stackptr-1);j++) { + if(vertextypes[vindex]==1) { + triangle.Triangle(points[stack[j+1]],points[stack[j]],points[vindex]); + } else { + triangle.Triangle(points[stack[j]],points[stack[j+1]],points[vindex]); + } + triangles->push_back(triangle); + } + stack[0] = priority[i-1]; + stack[1] = priority[i]; + stackptr = 2; + } else { + stackptr--; + while(stackptr>0) { + if(vertextypes[vindex]==1) { + if(IsConvex(points[vindex],points[stack[stackptr-1]],points[stack[stackptr]])) { + triangle.Triangle(points[vindex],points[stack[stackptr-1]],points[stack[stackptr]]); + triangles->push_back(triangle); + stackptr--; + } else { + break; + } + } else { + if(IsConvex(points[vindex],points[stack[stackptr]],points[stack[stackptr-1]])) { + triangle.Triangle(points[vindex],points[stack[stackptr]],points[stack[stackptr-1]]); + triangles->push_back(triangle); + stackptr--; + } else { + break; + } + } + } + stackptr++; + stack[stackptr] = vindex; + stackptr++; + } + } + vindex = priority[i]; + for(j=0;j<(stackptr-1);j++) { + if(vertextypes[stack[j+1]]==1) { + triangle.Triangle(points[stack[j]],points[stack[j+1]],points[vindex]); + } else { + triangle.Triangle(points[stack[j+1]],points[stack[j]],points[vindex]); + } + triangles->push_back(triangle); + } + + delete [] priority; + delete [] vertextypes; + delete [] stack; + + return 1; +} + +int TriangulatorPartition::Triangulate_MONO(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *triangles) { + List<TriangulatorPoly> monotone; + List<TriangulatorPoly>::Element* iter; + + if(!MonotonePartition(inpolys,&monotone)) return 0; + for(iter = monotone.front(); iter;iter=iter->next()) { + if(!TriangulateMonotone(&(iter->get()),triangles)) return 0; + } + return 1; +} + +int TriangulatorPartition::Triangulate_MONO(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles) { + List<TriangulatorPoly> polys; + polys.push_back(*poly); + + return Triangulate_MONO(&polys, triangles); +} diff --git a/thirdparty/misc/triangulator.h b/thirdparty/misc/triangulator.h new file mode 100644 index 0000000000..b6dd7e8236 --- /dev/null +++ b/thirdparty/misc/triangulator.h @@ -0,0 +1,306 @@ +//Copyright (C) 2011 by Ivan Fratric +// +//Permission is hereby granted, free of charge, to any person obtaining a copy +//of this software and associated documentation files (the "Software"), to deal +//in the Software without restriction, including without limitation the rights +//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +//copies of the Software, and to permit persons to whom the Software is +//furnished to do so, subject to the following conditions: +// +//The above copyright notice and this permission notice shall be included in +//all copies or substantial portions of the Software. +// +//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +//THE SOFTWARE. + +#ifndef TRIANGULATOR_H +#define TRIANGULATOR_H + +#include "math_2d.h" +#include "list.h" +#include "set.h" +//2D point structure + + +#define TRIANGULATOR_CCW 1 +#define TRIANGULATOR_CW -1 +//Polygon implemented as an array of points with a 'hole' flag +class TriangulatorPoly { +protected: + + + + Vector2 *points; + long numpoints; + bool hole; + +public: + + //constructors/destructors + TriangulatorPoly(); + ~TriangulatorPoly(); + + TriangulatorPoly(const TriangulatorPoly &src); + TriangulatorPoly& operator=(const TriangulatorPoly &src); + + //getters and setters + long GetNumPoints() { + return numpoints; + } + + bool IsHole() { + return hole; + } + + void SetHole(bool hole) { + this->hole = hole; + } + + Vector2 &GetPoint(long i) { + return points[i]; + } + + Vector2 *GetPoints() { + return points; + } + + Vector2& operator[] (int i) { + return points[i]; + } + + //clears the polygon points + void Clear(); + + //inits the polygon with numpoints vertices + void Init(long numpoints); + + //creates a triangle with points p1,p2,p3 + void Triangle(Vector2 &p1, Vector2 &p2, Vector2 &p3); + + //inverts the orfer of vertices + void Invert(); + + //returns the orientation of the polygon + //possible values: + // Triangulator_CCW : polygon vertices are in counter-clockwise order + // Triangulator_CW : polygon vertices are in clockwise order + // 0 : the polygon has no (measurable) area + int GetOrientation(); + + //sets the polygon orientation + //orientation can be + // Triangulator_CCW : sets vertices in counter-clockwise order + // Triangulator_CW : sets vertices in clockwise order + void SetOrientation(int orientation); +}; + +class TriangulatorPartition { +protected: + struct PartitionVertex { + bool isActive; + bool isConvex; + bool isEar; + + Vector2 p; + real_t angle; + PartitionVertex *previous; + PartitionVertex *next; + }; + + struct MonotoneVertex { + Vector2 p; + long previous; + long next; + }; + + struct VertexSorter{ + mutable MonotoneVertex *vertices; + bool operator() (long index1, long index2) const; + }; + + struct Diagonal { + long index1; + long index2; + }; + + //dynamic programming state for minimum-weight triangulation + struct DPState { + bool visible; + real_t weight; + long bestvertex; + }; + + //dynamic programming state for convex partitioning + struct DPState2 { + bool visible; + long weight; + List<Diagonal> pairs; + }; + + //edge that intersects the scanline + struct ScanLineEdge { + mutable long index; + Vector2 p1; + Vector2 p2; + + //determines if the edge is to the left of another edge + bool operator< (const ScanLineEdge & other) const; + + bool IsConvex(const Vector2& p1, const Vector2& p2, const Vector2& p3) const; + }; + + //standard helper functions + bool IsConvex(Vector2& p1, Vector2& p2, Vector2& p3); + bool IsReflex(Vector2& p1, Vector2& p2, Vector2& p3); + bool IsInside(Vector2& p1, Vector2& p2, Vector2& p3, Vector2 &p); + + bool InCone(Vector2 &p1, Vector2 &p2, Vector2 &p3, Vector2 &p); + bool InCone(PartitionVertex *v, Vector2 &p); + + int Intersects(Vector2 &p11, Vector2 &p12, Vector2 &p21, Vector2 &p22); + + Vector2 Normalize(const Vector2 &p); + real_t Distance(const Vector2 &p1, const Vector2 &p2); + + //helper functions for Triangulate_EC + void UpdateVertexReflexity(PartitionVertex *v); + void UpdateVertex(PartitionVertex *v,PartitionVertex *vertices, long numvertices); + + //helper functions for ConvexPartition_OPT + void UpdateState(long a, long b, long w, long i, long j, DPState2 **dpstates); + void TypeA(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates); + void TypeB(long i, long j, long k, PartitionVertex *vertices, DPState2 **dpstates); + + //helper functions for MonotonePartition + bool Below(Vector2 &p1, Vector2 &p2); + void AddDiagonal(MonotoneVertex *vertices, long *numvertices, long index1, long index2, + char *vertextypes, Set<ScanLineEdge>::Element **edgeTreeIterators, + Set<ScanLineEdge> *edgeTree, long *helpers); + + //triangulates a monotone polygon, used in Triangulate_MONO + int TriangulateMonotone(TriangulatorPoly *inPoly, List<TriangulatorPoly> *triangles); + +public: + + //simple heuristic procedure for removing holes from a list of polygons + //works by creating a diagonal from the rightmost hole vertex to some visible vertex + //time complexity: O(h*(n^2)), h is the number of holes, n is the number of vertices + //space complexity: O(n) + //params: + // inpolys : a list of polygons that can contain holes + // vertices of all non-hole polys have to be in counter-clockwise order + // vertices of all hole polys have to be in clockwise order + // outpolys : a list of polygons without holes + //returns 1 on success, 0 on failure + int RemoveHoles(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *outpolys); + + //triangulates a polygon by ear clipping + //time complexity O(n^2), n is the number of vertices + //space complexity: O(n) + //params: + // poly : an input polygon to be triangulated + // vertices have to be in counter-clockwise order + // triangles : a list of triangles (result) + //returns 1 on success, 0 on failure + int Triangulate_EC(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles); + + //triangulates a list of polygons that may contain holes by ear clipping algorithm + //first calls RemoveHoles to get rid of the holes, and then Triangulate_EC for each resulting polygon + //time complexity: O(h*(n^2)), h is the number of holes, n is the number of vertices + //space complexity: O(n) + //params: + // inpolys : a list of polygons to be triangulated (can contain holes) + // vertices of all non-hole polys have to be in counter-clockwise order + // vertices of all hole polys have to be in clockwise order + // triangles : a list of triangles (result) + //returns 1 on success, 0 on failure + int Triangulate_EC(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *triangles); + + //creates an optimal polygon triangulation in terms of minimal edge length + //time complexity: O(n^3), n is the number of vertices + //space complexity: O(n^2) + //params: + // poly : an input polygon to be triangulated + // vertices have to be in counter-clockwise order + // triangles : a list of triangles (result) + //returns 1 on success, 0 on failure + int Triangulate_OPT(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles); + + //triangulates a polygons by firstly partitioning it into monotone polygons + //time complexity: O(n*log(n)), n is the number of vertices + //space complexity: O(n) + //params: + // poly : an input polygon to be triangulated + // vertices have to be in counter-clockwise order + // triangles : a list of triangles (result) + //returns 1 on success, 0 on failure + int Triangulate_MONO(TriangulatorPoly *poly, List<TriangulatorPoly> *triangles); + + //triangulates a list of polygons by firstly partitioning them into monotone polygons + //time complexity: O(n*log(n)), n is the number of vertices + //space complexity: O(n) + //params: + // inpolys : a list of polygons to be triangulated (can contain holes) + // vertices of all non-hole polys have to be in counter-clockwise order + // vertices of all hole polys have to be in clockwise order + // triangles : a list of triangles (result) + //returns 1 on success, 0 on failure + int Triangulate_MONO(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *triangles); + + //creates a monotone partition of a list of polygons that can contain holes + //time complexity: O(n*log(n)), n is the number of vertices + //space complexity: O(n) + //params: + // inpolys : a list of polygons to be triangulated (can contain holes) + // vertices of all non-hole polys have to be in counter-clockwise order + // vertices of all hole polys have to be in clockwise order + // monotonePolys : a list of monotone polygons (result) + //returns 1 on success, 0 on failure + int MonotonePartition(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *monotonePolys); + + //partitions a polygon into convex polygons by using Hertel-Mehlhorn algorithm + //the algorithm gives at most four times the number of parts as the optimal algorithm + //however, in practice it works much better than that and often gives optimal partition + //uses triangulation obtained by ear clipping as intermediate result + //time complexity O(n^2), n is the number of vertices + //space complexity: O(n) + //params: + // poly : an input polygon to be partitioned + // vertices have to be in counter-clockwise order + // parts : resulting list of convex polygons + //returns 1 on success, 0 on failure + int ConvexPartition_HM(TriangulatorPoly *poly, List<TriangulatorPoly> *parts); + + //partitions a list of polygons into convex parts by using Hertel-Mehlhorn algorithm + //the algorithm gives at most four times the number of parts as the optimal algorithm + //however, in practice it works much better than that and often gives optimal partition + //uses triangulation obtained by ear clipping as intermediate result + //time complexity O(n^2), n is the number of vertices + //space complexity: O(n) + //params: + // inpolys : an input list of polygons to be partitioned + // vertices of all non-hole polys have to be in counter-clockwise order + // vertices of all hole polys have to be in clockwise order + // parts : resulting list of convex polygons + //returns 1 on success, 0 on failure + int ConvexPartition_HM(List<TriangulatorPoly> *inpolys, List<TriangulatorPoly> *parts); + + //optimal convex partitioning (in terms of number of resulting convex polygons) + //using the Keil-Snoeyink algorithm + //M. Keil, J. Snoeyink, "On the time bound for convex decomposition of simple polygons", 1998 + //time complexity O(n^3), n is the number of vertices + //space complexity: O(n^3) + // poly : an input polygon to be partitioned + // vertices have to be in counter-clockwise order + // parts : resulting list of convex polygons + //returns 1 on success, 0 on failure + int ConvexPartition_OPT(TriangulatorPoly *poly, List<TriangulatorPoly> *parts); +}; + + +#endif |