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authorreduz <reduzio@gmail.com>2021-07-09 16:48:28 -0300
committerRĂ©mi Verschelde <rverschelde@gmail.com>2021-07-11 23:16:09 +0200
commitb2f6db7aa817159bd57d88bff8af017a89759aab (patch)
tree26b3401a34ee165adb9c41bdf63c6f6fc90cb0d6 /thirdparty/mbedtls
parentfb3961b2ef9ed03501f98a8aa621f78679cc2be9 (diff)
Implement Specialization Constants
* Added support to our local copy of SpirV Reflect (which does not support it). * Pass them on render or compute pipeline creation. * Not implemented in our shaders yet.
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