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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-01-14 15:52:01 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-01-14 15:52:01 -0700 |
commit | 9e660475a7f54978aab195f8ef55d9fa1ad47299 (patch) | |
tree | 1fca71ec3475fdad030d5033f28dc0be3da6d6f8 /thirdparty/mbedtls | |
parent | 8d4698db3656457eccfc54ea84716af146fb49a9 (diff) |
Improve Raycast3D render debug
Fix Raycast3D node render debug not showing in editor camera preview.
Use dynamic mesh update to change the ray on-the-fly without too much
extra cost when collision debug is enabled.
Fixes #43571
Diffstat (limited to 'thirdparty/mbedtls')
0 files changed, 0 insertions, 0 deletions