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| author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-04-29 18:18:39 -0700 |
|---|---|---|
| committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-04-29 18:18:39 -0700 |
| commit | 7352a4c0d964d7aa7c3180fd493079107a4c5217 (patch) | |
| tree | 7715525d243abbbf99390134168ffc8cff522ffc /thirdparty/mbedtls/library/common.h | |
| parent | 639b02f4541be289a10f2e7bc80fd1ea67e4cf32 (diff) | |
Expose get_debug_mesh in Shape3D to scripting API
Can be useful for custom drawing of physics shapes without having to add
a collision object node to the tree.
Diffstat (limited to 'thirdparty/mbedtls/library/common.h')
0 files changed, 0 insertions, 0 deletions