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| author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-10-03 17:30:18 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-10-03 17:30:18 +0300 |
| commit | 409ec8bd1e92135e57cfe28cc75ec0bc6c062ca8 (patch) | |
| tree | 8ca0d5de50eae831909dd202bcd5b508b33d242e /thirdparty/mbedtls/library/base64.c | |
| parent | d66cce0215fe2f963ecf35c2176f4c89ef793ac5 (diff) | |
| parent | b11d15d5c3299d15db20ed4f8318a2be5f9d2ff0 (diff) | |
Merge pull request #32512 from Chaosus/vs_texture_uv
Makes Texture and TextureUniform in visual shaders to use UV by default
Diffstat (limited to 'thirdparty/mbedtls/library/base64.c')
0 files changed, 0 insertions, 0 deletions