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| author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-01 19:11:56 -0700 |
|---|---|---|
| committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-06-04 11:40:36 -0700 |
| commit | b2bd9f4e5109aa8112793b103228632a0e563d65 (patch) | |
| tree | 5aea0d3cd63a30be2ad459d76ac39f72d7a8330b /thirdparty/mbedtls/library/aes.c | |
| parent | 65822559ce46574cad8da4b8ddafaabdef4dd286 (diff) | |
Safe margin cleanup
Safe margin property on CharacterBody only, used as argument in
move_and_collide.
Removed kinematic_safe_margin in 3D physics server, not really useful
and now harmonized with 2D.
Diffstat (limited to 'thirdparty/mbedtls/library/aes.c')
0 files changed, 0 insertions, 0 deletions