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| author | Leonard Meagher <leonardmeagher2@gmail.com> | 2019-04-11 13:20:09 -0700 |
|---|---|---|
| committer | Leonard Meagher <leonardmeagher2@gmail.com> | 2019-04-11 13:20:09 -0700 |
| commit | 28b902211ff3c3a1391a2ec85e58803b0df40929 (patch) | |
| tree | 90c61802dea824e2320eb755d18d6f74f62112f5 /thirdparty/libwebp/src/utils/bit_writer_utils.c | |
| parent | c1dcdf6109dbe29549517d683d85b81c0ade8611 (diff) | |
CSGMesh material and CSGShape inherits from GeometryInstance
I left the material on CSGMesh because GeometryInstance's material override prevents the normal material behaviour of the csg meshes
but the material_override is useful, and now you can control the shadow, lod and other properties you get from GeometryInstance
Diffstat (limited to 'thirdparty/libwebp/src/utils/bit_writer_utils.c')
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