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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-10-24 22:47:27 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2017-10-29 04:26:13 +0100 |
commit | 9f469887fc72c98f4a5fac736860546cf54f87ee (patch) | |
tree | cffdb3fda1ede95c5457065f98a291b0245bb40d /thirdparty/libwebp/enc/backward_references_enc.h | |
parent | 43967121378c796f3780c64af4f2da07cf85c54c (diff) |
Buildsystem improvements for the Mono module
- Make sure to search the mono installation directory for the right architecture in the windows registry.
- Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin.
- Add hint path for MSBuild in OSX.
- Copy shared library on Unix if not statically linking.
- Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0.
- SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command.
- Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork).
- Cleanup.
Diffstat (limited to 'thirdparty/libwebp/enc/backward_references_enc.h')
0 files changed, 0 insertions, 0 deletions