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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2017-10-24 22:47:27 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2017-10-29 04:26:13 +0100
commit9f469887fc72c98f4a5fac736860546cf54f87ee (patch)
treecffdb3fda1ede95c5457065f98a291b0245bb40d /thirdparty/libwebp/enc/backward_references_enc.h
parent43967121378c796f3780c64af4f2da07cf85c54c (diff)
Buildsystem improvements for the Mono module
- Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup.
Diffstat (limited to 'thirdparty/libwebp/enc/backward_references_enc.h')
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