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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-11 23:35:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-15 11:50:39 +0200 |
commit | ee3cf211c6fd4d1e30617467cdbbe945798a68b3 (patch) | |
tree | d770150c48c806df4daca66770cde8d5b665a3ff /thirdparty/libwebp/dsp/lossless_enc_neon.c | |
parent | b1e8889d969f5f88539c47c2afac6c9ea2a2dc11 (diff) |
webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
Diffstat (limited to 'thirdparty/libwebp/dsp/lossless_enc_neon.c')
-rw-r--r-- | thirdparty/libwebp/dsp/lossless_enc_neon.c | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/thirdparty/libwebp/dsp/lossless_enc_neon.c b/thirdparty/libwebp/dsp/lossless_enc_neon.c new file mode 100644 index 0000000000..4c56f2594b --- /dev/null +++ b/thirdparty/libwebp/dsp/lossless_enc_neon.c @@ -0,0 +1,143 @@ +// Copyright 2015 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// NEON variant of methods for lossless encoder +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "./dsp.h" + +#if defined(WEBP_USE_NEON) + +#include <arm_neon.h> + +#include "./lossless.h" +#include "./neon.h" + +//------------------------------------------------------------------------------ +// Subtract-Green Transform + +// vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use +// non-standard versions there. +#if defined(__APPLE__) && defined(__aarch64__) && \ + defined(__apple_build_version__) && (__apple_build_version__< 6020037) +#define USE_VTBLQ +#endif + +#ifdef USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[16] = { + 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255 +}; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x16_t shuffle) { + return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)), + vtbl1q_u8(argb, vget_high_u8(shuffle))); +} +#else // !USE_VTBLQ +// 255 = byte will be zeroed +static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 }; + +static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb, + const uint8x8_t shuffle) { + return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle), + vtbl1_u8(vget_high_u8(argb), shuffle)); +} +#endif // USE_VTBLQ + +static void SubtractGreenFromBlueAndRed(uint32_t* argb_data, int num_pixels) { + const uint32_t* const end = argb_data + (num_pixels & ~3); +#ifdef USE_VTBLQ + const uint8x16_t shuffle = vld1q_u8(kGreenShuffle); +#else + const uint8x8_t shuffle = vld1_u8(kGreenShuffle); +#endif + for (; argb_data < end; argb_data += 4) { + const uint8x16_t argb = vld1q_u8((uint8_t*)argb_data); + const uint8x16_t greens = DoGreenShuffle(argb, shuffle); + vst1q_u8((uint8_t*)argb_data, vsubq_u8(argb, greens)); + } + // fallthrough and finish off with plain-C + VP8LSubtractGreenFromBlueAndRed_C(argb_data, num_pixels & 3); +} + +//------------------------------------------------------------------------------ +// Color Transform + +static void TransformColor(const VP8LMultipliers* const m, + uint32_t* argb_data, int num_pixels) { + // sign-extended multiplying constants, pre-shifted by 6. +#define CST(X) (((int16_t)(m->X << 8)) >> 6) + const int16_t rb[8] = { + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_), + CST(green_to_blue_), CST(green_to_red_) + }; + const int16x8_t mults_rb = vld1q_s16(rb); + const int16_t b2[8] = { + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + 0, CST(red_to_blue_), 0, CST(red_to_blue_), + }; + const int16x8_t mults_b2 = vld1q_s16(b2); +#undef CST +#ifdef USE_VTBLQ + static const uint8_t kg0g0[16] = { + 255, 1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13 + }; + const uint8x16_t shuffle = vld1q_u8(kg0g0); +#else + static const uint8_t k0g0g[8] = { 255, 1, 255, 1, 255, 5, 255, 5 }; + const uint8x8_t shuffle = vld1_u8(k0g0g); +#endif + const uint32x4_t mask_rb = vdupq_n_u32(0x00ff00ffu); // red-blue masks + int i; + for (i = 0; i + 4 <= num_pixels; i += 4) { + const uint8x16_t in = vld1q_u8((uint8_t*)(argb_data + i)); + // 0 g 0 g + const uint8x16_t greens = DoGreenShuffle(in, shuffle); + // x dr x db1 + const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb); + // r 0 b 0 + const int16x8_t B = vshlq_n_s16(vreinterpretq_s16_u8(in), 8); + // x db2 0 0 + const int16x8_t C = vqdmulhq_s16(B, mults_b2); + // 0 0 x db2 + const uint32x4_t D = vshrq_n_u32(vreinterpretq_u32_s16(C), 16); + // x dr x db + const int8x16_t E = vaddq_s8(vreinterpretq_s8_u32(D), + vreinterpretq_s8_s16(A)); + // 0 dr 0 db + const uint32x4_t F = vandq_u32(vreinterpretq_u32_s8(E), mask_rb); + const int8x16_t out = vsubq_s8(vreinterpretq_s8_u8(in), + vreinterpretq_s8_u32(F)); + vst1q_s8((int8_t*)(argb_data + i), out); + } + // fallthrough and finish off with plain-C + VP8LTransformColor_C(m, argb_data + i, num_pixels - i); +} + +#undef USE_VTBLQ + +//------------------------------------------------------------------------------ +// Entry point + +extern void VP8LEncDspInitNEON(void); + +WEBP_TSAN_IGNORE_FUNCTION void VP8LEncDspInitNEON(void) { + VP8LSubtractGreenFromBlueAndRed = SubtractGreenFromBlueAndRed; + VP8LTransformColor = TransformColor; +} + +#else // !WEBP_USE_NEON + +WEBP_DSP_INIT_STUB(VP8LEncDspInitNEON) + +#endif // WEBP_USE_NEON |