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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-11 23:35:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-10-15 11:50:39 +0200 |
commit | ee3cf211c6fd4d1e30617467cdbbe945798a68b3 (patch) | |
tree | d770150c48c806df4daca66770cde8d5b665a3ff /thirdparty/libwebp/dsp/common_sse2.h | |
parent | b1e8889d969f5f88539c47c2afac6c9ea2a2dc11 (diff) |
webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.
Diffstat (limited to 'thirdparty/libwebp/dsp/common_sse2.h')
-rw-r--r-- | thirdparty/libwebp/dsp/common_sse2.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/thirdparty/libwebp/dsp/common_sse2.h b/thirdparty/libwebp/dsp/common_sse2.h new file mode 100644 index 0000000000..7cea13fb3c --- /dev/null +++ b/thirdparty/libwebp/dsp/common_sse2.h @@ -0,0 +1,109 @@ +// Copyright 2016 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// SSE2 code common to several files. +// +// Author: Vincent Rabaud (vrabaud@google.com) + +#ifndef WEBP_DSP_COMMON_SSE2_H_ +#define WEBP_DSP_COMMON_SSE2_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(WEBP_USE_SSE2) + +#include <emmintrin.h> + +//------------------------------------------------------------------------------ +// Quite useful macro for debugging. Left here for convenience. + +#if 0 +#include <stdio.h> +static WEBP_INLINE void PrintReg(const __m128i r, const char* const name, + int size) { + int n; + union { + __m128i r; + uint8_t i8[16]; + uint16_t i16[8]; + uint32_t i32[4]; + uint64_t i64[2]; + } tmp; + tmp.r = r; + fprintf(stderr, "%s\t: ", name); + if (size == 8) { + for (n = 0; n < 16; ++n) fprintf(stderr, "%.2x ", tmp.i8[n]); + } else if (size == 16) { + for (n = 0; n < 8; ++n) fprintf(stderr, "%.4x ", tmp.i16[n]); + } else if (size == 32) { + for (n = 0; n < 4; ++n) fprintf(stderr, "%.8x ", tmp.i32[n]); + } else { + for (n = 0; n < 2; ++n) fprintf(stderr, "%.16lx ", tmp.i64[n]); + } + fprintf(stderr, "\n"); +} +#endif + +//------------------------------------------------------------------------------ +// Math functions. + +// Return the sum of all the 8b in the register. +static WEBP_INLINE int VP8HorizontalAdd8b(const __m128i* const a) { + const __m128i zero = _mm_setzero_si128(); + const __m128i sad8x2 = _mm_sad_epu8(*a, zero); + // sum the two sads: sad8x2[0:1] + sad8x2[8:9] + const __m128i sum = _mm_add_epi32(sad8x2, _mm_shuffle_epi32(sad8x2, 2)); + return _mm_cvtsi128_si32(sum); +} + +// Transpose two 4x4 16b matrices horizontally stored in registers. +static WEBP_INLINE void VP8Transpose_2_4x4_16b( + const __m128i* const in0, const __m128i* const in1, + const __m128i* const in2, const __m128i* const in3, __m128i* const out0, + __m128i* const out1, __m128i* const out2, __m128i* const out3) { + // Transpose the two 4x4. + // a00 a01 a02 a03 b00 b01 b02 b03 + // a10 a11 a12 a13 b10 b11 b12 b13 + // a20 a21 a22 a23 b20 b21 b22 b23 + // a30 a31 a32 a33 b30 b31 b32 b33 + const __m128i transpose0_0 = _mm_unpacklo_epi16(*in0, *in1); + const __m128i transpose0_1 = _mm_unpacklo_epi16(*in2, *in3); + const __m128i transpose0_2 = _mm_unpackhi_epi16(*in0, *in1); + const __m128i transpose0_3 = _mm_unpackhi_epi16(*in2, *in3); + // a00 a10 a01 a11 a02 a12 a03 a13 + // a20 a30 a21 a31 a22 a32 a23 a33 + // b00 b10 b01 b11 b02 b12 b03 b13 + // b20 b30 b21 b31 b22 b32 b23 b33 + const __m128i transpose1_0 = _mm_unpacklo_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_1 = _mm_unpacklo_epi32(transpose0_2, transpose0_3); + const __m128i transpose1_2 = _mm_unpackhi_epi32(transpose0_0, transpose0_1); + const __m128i transpose1_3 = _mm_unpackhi_epi32(transpose0_2, transpose0_3); + // a00 a10 a20 a30 a01 a11 a21 a31 + // b00 b10 b20 b30 b01 b11 b21 b31 + // a02 a12 a22 a32 a03 a13 a23 a33 + // b02 b12 a22 b32 b03 b13 b23 b33 + *out0 = _mm_unpacklo_epi64(transpose1_0, transpose1_1); + *out1 = _mm_unpackhi_epi64(transpose1_0, transpose1_1); + *out2 = _mm_unpacklo_epi64(transpose1_2, transpose1_3); + *out3 = _mm_unpackhi_epi64(transpose1_2, transpose1_3); + // a00 a10 a20 a30 b00 b10 b20 b30 + // a01 a11 a21 a31 b01 b11 b21 b31 + // a02 a12 a22 a32 b02 b12 b22 b32 + // a03 a13 a23 a33 b03 b13 b23 b33 +} + +#endif // WEBP_USE_SSE2 + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // WEBP_DSP_COMMON_SSE2_H_ |