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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 19:12:25 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 19:12:25 -0300 |
commit | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (patch) | |
tree | 5f9c387037d0142d40f7275575436483dc0a7237 /thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c | |
parent | ab4126f51061277e87b41c48b40e7b54942d4eca (diff) | |
parent | 45c5c89de961357a7042d9e1f063e288d7a510cf (diff) |
Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c')
-rw-r--r-- | thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c b/thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c new file mode 100644 index 0000000000..1506ce6203 --- /dev/null +++ b/thirdparty/libvpx/vpx_dsp/arm/vpx_convolve_neon.c @@ -0,0 +1,72 @@ +/* + * Copyright (c) 2013 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include <assert.h> + +#include "./vpx_dsp_rtcd.h" +#include "vpx_dsp/vpx_dsp_common.h" +#include "vpx_ports/mem.h" + +void vpx_convolve8_neon(const uint8_t *src, ptrdiff_t src_stride, + uint8_t *dst, ptrdiff_t dst_stride, + const int16_t *filter_x, int x_step_q4, + const int16_t *filter_y, int y_step_q4, + int w, int h) { + /* Given our constraints: w <= 64, h <= 64, taps == 8 we can reduce the + * maximum buffer size to 64 * 64 + 7 (+ 1 to make it divisible by 4). + */ + DECLARE_ALIGNED(8, uint8_t, temp[64 * 72]); + + // Account for the vertical phase needing 3 lines prior and 4 lines post + int intermediate_height = h + 7; + + assert(y_step_q4 == 16); + assert(x_step_q4 == 16); + + /* Filter starting 3 lines back. The neon implementation will ignore the + * given height and filter a multiple of 4 lines. Since this goes in to + * the temp buffer which has lots of extra room and is subsequently discarded + * this is safe if somewhat less than ideal. + */ + vpx_convolve8_horiz_neon(src - src_stride * 3, src_stride, + temp, 64, + filter_x, x_step_q4, filter_y, y_step_q4, + w, intermediate_height); + + /* Step into the temp buffer 3 lines to get the actual frame data */ + vpx_convolve8_vert_neon(temp + 64 * 3, 64, + dst, dst_stride, + filter_x, x_step_q4, filter_y, y_step_q4, + w, h); +} + +void vpx_convolve8_avg_neon(const uint8_t *src, ptrdiff_t src_stride, + uint8_t *dst, ptrdiff_t dst_stride, + const int16_t *filter_x, int x_step_q4, + const int16_t *filter_y, int y_step_q4, + int w, int h) { + DECLARE_ALIGNED(8, uint8_t, temp[64 * 72]); + int intermediate_height = h + 7; + + assert(y_step_q4 == 16); + assert(x_step_q4 == 16); + + /* This implementation has the same issues as above. In addition, we only want + * to average the values after both passes. + */ + vpx_convolve8_horiz_neon(src - src_stride * 3, src_stride, + temp, 64, + filter_x, x_step_q4, filter_y, y_step_q4, + w, intermediate_height); + vpx_convolve8_avg_vert_neon(temp + 64 * 3, + 64, dst, dst_stride, + filter_x, x_step_q4, filter_y, y_step_q4, + w, h); +} |