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authorYuri Roubinsky <chaosus89@gmail.com>2019-10-03 17:30:18 +0300
committerGitHub <noreply@github.com>2019-10-03 17:30:18 +0300
commit409ec8bd1e92135e57cfe28cc75ec0bc6c062ca8 (patch)
tree8ca0d5de50eae831909dd202bcd5b508b33d242e /thirdparty/libvorbis/window.h
parentd66cce0215fe2f963ecf35c2176f4c89ef793ac5 (diff)
parentb11d15d5c3299d15db20ed4f8318a2be5f9d2ff0 (diff)
Merge pull request #32512 from Chaosus/vs_texture_uv
Makes Texture and TextureUniform in visual shaders to use UV by default
Diffstat (limited to 'thirdparty/libvorbis/window.h')
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