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authorMatthias Hoelzl <tc@xantira.com>2017-11-18 08:46:53 +0100
committerMatthias Hoelzl <tc@xantira.com>2017-11-19 21:25:18 +0100
commit4c76c6892c1770f4e8f95bd8a4d8dcddf31d96d4 (patch)
treee9c0d3fabf688ce7a95241a9b45d8dfaa2ed2910 /thirdparty/libtheora/tokenize.c
parent63283eca5542314ea5b71afa1fe39bd48c202a4d (diff)
Add placement deletes to avoid warnings on VC++
When compiling with VC++ 2017, Godot generates huge numbers of C4291 warnings about missing placement delete. I have not found a way to disable these warnings using compiler options: AFAICT there is no equivalent to `-f-no-exceptions` for VC++ (there is only /EH to change the exception-handling model, /GX is deprecated) and adding /wd4291 to the `disable_nonessential_warnings` list in the `SConstruct` file or even compiling with `warnings=no` does not disable the messages. Placement delete is only called when placement new throws an exception, since Godot doesn't use exceptions this change should have no runtime effect. Fixes #12654 (probably, difficult to say without log)
Diffstat (limited to 'thirdparty/libtheora/tokenize.c')
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