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author | Malcolm Nixon <Malcolm.nixon@gmail.com> | 2023-01-02 20:30:33 -0500 |
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committer | Malcolm Nixon <Malcolm.nixon@gmail.com> | 2023-01-02 21:15:46 -0500 |
commit | 37e4f8befa63ad18f8bc06f4de2d8799a46c3607 (patch) | |
tree | 15aba525cb51149a244dad80c8685f2da0a760c5 /thirdparty/icu4c/common/utrie2_builder.cpp | |
parent | 61c7b7fb13f7cef8737d0a047db1c2340d1ce661 (diff) |
Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. Specifically this uses pointer-array-dereference rather than LocalVector<T> dereference as this performs range-checking on known-good indexes.
Added more comments. Changed loops back to classic for-iteration style.
Diffstat (limited to 'thirdparty/icu4c/common/utrie2_builder.cpp')
0 files changed, 0 insertions, 0 deletions