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author | Juan Linietsky <reduzio@gmail.com> | 2022-06-20 16:12:08 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-20 16:12:08 +0200 |
commit | 9719243eadb671df7d5b41177ab263fd7089f97a (patch) | |
tree | 05a3198c8d4c446220c9981e59408482fba39e2f /thirdparty/icu4c/common/ubrk.cpp | |
parent | b4804a2d3fe0989b236aaac6c809fe86f18a7139 (diff) | |
parent | 15837ec191f71c71ef52ebd1a5e723d927254af9 (diff) |
Merge pull request #62245 from godotengine/revert-62023-detect-3d-small-textures-no-vram-compress
Revert "Disable VRAM compression by default for small textures in Detect 3D"
Diffstat (limited to 'thirdparty/icu4c/common/ubrk.cpp')
0 files changed, 0 insertions, 0 deletions