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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-08-11 12:10:23 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-11-26 13:55:27 +0200 |
commit | b9f441e81e89728f284f61991e14748208817efd (patch) | |
tree | a3729bf0b71f11b324d2dff8838e914780917701 /thirdparty/icu4c/common/rbbi_cache.h | |
parent | 493da99269b3a111cf58e0352495e25ee49c5f84 (diff) |
[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite).
Diffstat (limited to 'thirdparty/icu4c/common/rbbi_cache.h')
-rw-r--r-- | thirdparty/icu4c/common/rbbi_cache.h | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/thirdparty/icu4c/common/rbbi_cache.h b/thirdparty/icu4c/common/rbbi_cache.h new file mode 100644 index 0000000000..597312e85c --- /dev/null +++ b/thirdparty/icu4c/common/rbbi_cache.h @@ -0,0 +1,203 @@ +// Copyright (C) 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html + +// file: rbbi_cache.h +// +#ifndef RBBI_CACHE_H +#define RBBI_CACHE_H + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_BREAK_ITERATION + +#include "unicode/rbbi.h" +#include "unicode/uobject.h" + +#include "uvectr32.h" + +U_NAMESPACE_BEGIN + +/* DictionaryCache stores the boundaries obtained from a run of dictionary characters. + * Dictionary boundaries are moved first to this cache, then from here + * to the main BreakCache, where they may inter-leave with non-dictionary + * boundaries. The public BreakIterator API always fetches directly + * from the main BreakCache, not from here. + * + * In common situations, the number of boundaries in a single dictionary run + * should be quite small, it will be terminated by punctuation, spaces, + * or any other non-dictionary characters. The main BreakCache may end + * up with boundaries from multiple dictionary based runs. + * + * The boundaries are stored in a simple ArrayList (vector), with the + * assumption that they will be accessed sequentially. + */ +class RuleBasedBreakIterator::DictionaryCache: public UMemory { + public: + DictionaryCache(RuleBasedBreakIterator *bi, UErrorCode &status); + ~DictionaryCache(); + + void reset(); + + UBool following(int32_t fromPos, int32_t *pos, int32_t *statusIndex); + UBool preceding(int32_t fromPos, int32_t *pos, int32_t *statusIndex); + + /** + * Populate the cache with the dictionary based boundaries within a region of text. + * @param startPos The start position of a range of text + * @param endPos The end position of a range of text + * @param firstRuleStatus The rule status index that applies to the break at startPos + * @param otherRuleStatus The rule status index that applies to boundaries other than startPos + * @internal + */ + void populateDictionary(int32_t startPos, int32_t endPos, + int32_t firstRuleStatus, int32_t otherRuleStatus); + + + + RuleBasedBreakIterator *fBI; + + UVector32 fBreaks; // A vector containing the boundaries. + int32_t fPositionInCache; // Index in fBreaks of last boundary returned by following() + // or preceding(). Optimizes sequential access. + int32_t fStart; // Text position of first boundary in cache. + int32_t fLimit; // Last boundary in cache. Which is the limit of the + // text segment being handled by the dictionary. + int32_t fFirstRuleStatusIndex; // Rule status info for first boundary. + int32_t fOtherRuleStatusIndex; // Rule status info for 2nd through last boundaries. +}; + + +/* + * class BreakCache + * + * Cache of break boundary positions and rule status values. + * Break iterator API functions, next(), previous(), etc., will use cached results + * when possible, and otherwise cache new results as they are obtained. + * + * Uniformly caches both dictionary and rule based (non-dictionary) boundaries. + * + * The cache is implemented as a single circular buffer. + */ + +/* + * size of the circular cache buffer. + */ + +class RuleBasedBreakIterator::BreakCache: public UMemory { + public: + BreakCache(RuleBasedBreakIterator *bi, UErrorCode &status); + virtual ~BreakCache(); + void reset(int32_t pos = 0, int32_t ruleStatus = 0); + void next() { if (fBufIdx == fEndBufIdx) { + nextOL(); + } else { + fBufIdx = modChunkSize(fBufIdx + 1); + fTextIdx = fBI->fPosition = fBoundaries[fBufIdx]; + fBI->fRuleStatusIndex = fStatuses[fBufIdx]; + } + } + + + void nextOL(); + void previous(UErrorCode &status); + + // Move the iteration state to the position following the startPosition. + // Input position must be pinned to the input length. + void following(int32_t startPosition, UErrorCode &status); + + void preceding(int32_t startPosition, UErrorCode &status); + + /* + * Update the state of the public BreakIterator (fBI) to reflect the + * current state of the break iterator cache (this). + */ + int32_t current(); + + /** + * Add boundaries to the cache near the specified position. + * The given position need not be a boundary itself. + * The input position must be within the range of the text, and + * on a code point boundary. + * If the requested position is a break boundary, leave the iteration + * position on it. + * If the requested position is not a boundary, leave the iteration + * position on the preceding boundary and include both the + * preceding and following boundaries in the cache. + * Additional boundaries, either preceding or following, may be added + * to the cache as a side effect. + * + * Return false if the operation failed. + */ + UBool populateNear(int32_t position, UErrorCode &status); + + /** + * Add boundary(s) to the cache following the current last boundary. + * Return false if at the end of the text, and no more boundaries can be added. + * Leave iteration position at the first newly added boundary, or unchanged if no boundary was added. + */ + UBool populateFollowing(); + + /** + * Add one or more boundaries to the cache preceding the first currently cached boundary. + * Leave the iteration position on the first added boundary. + * Return false if no boundaries could be added (if at the start of the text.) + */ + UBool populatePreceding(UErrorCode &status); + + enum UpdatePositionValues { + RetainCachePosition = 0, + UpdateCachePosition = 1 + }; + + /* + * Add the boundary following the current position. + * The current position can be left as it was, or changed to the newly added boundary, + * as specified by the update parameter. + */ + void addFollowing(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update); + + + /* + * Add the boundary preceding the current position. + * The current position can be left as it was, or changed to the newly added boundary, + * as specified by the update parameter. + */ + bool addPreceding(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update); + + /** + * Set the cache position to the specified position, or, if the position + * falls between to cached boundaries, to the preceding boundary. + * Fails if the requested position is outside of the range of boundaries currently held by the cache. + * The startPosition must be on a code point boundary. + * + * Return true if successful, false if the specified position is after + * the last cached boundary or before the first. + */ + UBool seek(int32_t startPosition); + + void dumpCache(); + + private: + static inline int32_t modChunkSize(int index) { return index & (CACHE_SIZE - 1); } + + static constexpr int32_t CACHE_SIZE = 128; + static_assert((CACHE_SIZE & (CACHE_SIZE-1)) == 0, "CACHE_SIZE must be power of two."); + + RuleBasedBreakIterator *fBI; + int32_t fStartBufIdx; + int32_t fEndBufIdx; // inclusive + + int32_t fTextIdx; + int32_t fBufIdx; + + int32_t fBoundaries[CACHE_SIZE]; + uint16_t fStatuses[CACHE_SIZE]; + + UVector32 fSideBuffer; +}; + +U_NAMESPACE_END + +#endif // #if !UCONFIG_NO_BREAK_ITERATION + +#endif // RBBI_CACHE_H |