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author | reduz <reduzio@gmail.com> | 2021-07-09 16:48:28 -0300 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2021-07-11 23:16:09 +0200 |
commit | b2f6db7aa817159bd57d88bff8af017a89759aab (patch) | |
tree | 26b3401a34ee165adb9c41bdf63c6f6fc90cb0d6 /thirdparty/icu4c/common/bmpset.h | |
parent | fb3961b2ef9ed03501f98a8aa621f78679cc2be9 (diff) |
Implement Specialization Constants
* Added support to our local copy of SpirV Reflect (which does not support it).
* Pass them on render or compute pipeline creation.
* Not implemented in our shaders yet.
Diffstat (limited to 'thirdparty/icu4c/common/bmpset.h')
0 files changed, 0 insertions, 0 deletions