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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-11-09 08:58:06 +0100 |
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committer | GitHub <noreply@github.com> | 2022-11-09 08:58:06 +0100 |
commit | f4c354630aab9a2e96f46ded36d30c9bae2251b8 (patch) | |
tree | 11a00f6a4adfbedb6d4cd2ee2ff5150e70b04707 /thirdparty/glslang/SPIRV/spvIR.h | |
parent | 6bb2ea281eb657ec425670ed09e8192f2338fa0e (diff) | |
parent | a1c3591461b7eab05fde11d7128ec34b87e62b1b (diff) |
Merge pull request #68440 from clayjohn/redraw-TIME
Request redraw in OpenGL3 and mobile renderers when TIME used in shader
Diffstat (limited to 'thirdparty/glslang/SPIRV/spvIR.h')
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