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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-03-03 09:26:42 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-03-03 13:20:42 +0100 |
commit | 9a3a2b03b8b718409eb26252d742d48091756ef7 (patch) | |
tree | 94cc5ae822288ec8b1e098773338498f865b5b77 /thirdparty/glslang/SPIRV/bitutils.h | |
parent | c9768f15f7bb194622b9020ab2614d47ac7e63dd (diff) |
Drop old semaphore implementation
- Removed platform-specific implementations.
- Now all semaphores are in-object, unless they need to be conditionally created.
- Similarly to `Mutex`, provided a dummy implementation for when `NO_THREADS` is defined.
- Similarly to `Mutex`, methods are made `const` for easy use in such contexts.
- Language bindings updated: `wait()` and `post()` are now `void`.
- Language bindings updated: `try_wait()` added.
Bonus:
- Rewritten the `#ifdef` in `mutex.h` to meet the code style.
Diffstat (limited to 'thirdparty/glslang/SPIRV/bitutils.h')
0 files changed, 0 insertions, 0 deletions